Being the most favorable game market does not mean “there is no competition”. It’s just the competition is doing it wrong so everyone flocks to what they like or have stuck with.
Microsoft and Epic take less because they have less. Both their ecosystems are shit. They are also trying to get into the market, once they own a decent share of it they are hiking that right back up. Gaben is smart leaving it how it always has been, while continuously improving the platform.
People don’t like the 30%, but they are still choosing steam because it’s the better platform. Epic and co are the ones who make things exclusive and try to corner the market.
The article points to a “similar case with sony”, but it’s not similar really. Sony has exclusives too.
This entire article is shit and there’s no victim here, except Microsoft and Epic maybe. This is a class action lawsuit nobody asked for.
Steam doesn’t push changelists from developer accounts, and don’t push it themselves without making a major announcement. This is why all the reporting on this has been clear AH/Sony delisted it. There are countless articles confirming this days ago.
Sony made the strange decision to delist Helldivers 2 from over 150 different countries in which the PlayStation Network isn’t supported, though we’re still not quite sure for what reason.
Any articles for this speculation or uncertainty? Because that’s also something Valve would be quick to shut down and point to Sony, for legal reasons.
Or is this all reddit threads from people who don’t understand how steam works?
What does it matter if the game “launches successfully” if it doesn’t sustain itself? They knew theyd likely lose their players but they were hoping theyd be special - this game is not successful in the end.
Your entire argument boils down to: they wouldn’t have been able to cheat us into thinking this was a good game without sony. If theyre going to take my money and kill the game anyway, it would have been better to not make it at all. That’s what thousands of indie devs have to contend with every day.
Unless there’s evidence that AH got a special deal, there’s no chance they didn’t know this was an eventual requirement.
I’ve been an engineer in the AA/AAA games industry for almost 2 decades, my job often involves assessing the technical feasibility of games that big publishers like Sony want to invest in/ acquire.
Someone somewhere at AW agreed to shove PSN sign-in requirements in the deal, hoping it would blow over like many games before. (e.g rocket league / epic account debacle). Now the devs are sorry it’s not working out and say “their hands are tied”, but they must have known this was coming. There are way too many legal ramifications for this to be a random power-move by Sony.
Edit: sony apparently lifted the requirement today
They got really buffed on investments during the pandemic like we were going to stay in our house for the rest of our lives.
Now interest is high and investors aren’t as excited. It wouldn’t hurt for the industry to crash and get rid of these moneygrabbers who are in for a short peak, we’d have better games
They make 5 billion a year, thats less than 2.5% of the money they make every year, it’s a rounding error to make the spreadsheets look real good to the money lenders .
My company just let me go with a 6 figure package (x amount of pay + stocks). They could have easily kept me there for another year, but that’s not as good for the spreadsheets.
Yeah that was kinda my point. All that matters is what the spreadsheet looks like now. It would have probably been a net positive to keep me given they are only going to grow and spend a fortune on hiring and new stocks. That’s a different spreadsheet though, I also live in a country where it’s expensive to fire full time employees collectively, so it’s not like they are paying these kinds of sums for everyone. It’s pretty cheap to make things look good on paper.
It's common practice for PC games today to launch with Denuvo, a form of DRM designed to stop the spread of pirated copies of games, and it's also common practice for developers to remove Denuvo several months after launch as interest (and the risk of piracy) dwindles. Less common is a developer publicly announcing it's removing...
Holy shitballs. It feels like just yesterday we were firing up payday 2 on release day with a bunch of friends and risking having a seizure at any moment on the “start heist” page.
I figured yeah payday 2 was like 5 years ago, time for a new one. 10 fucking years… i need a drink!
Straight out of “30 things I hate about your pitch”, which is a great GDC talk. In that talk he has one thing that is “in the real world you can’t double jump”. Don’t make a realistic setting that is realistic just because.
He’s saying the “Least buggiest” is not proper phrasing. It should be something along the lines of “the least buggy/bugged” and it’s a pretty bad title for someone claiming to be a “journalist”.
Doesn’t matter what he claims, he just wrote an article for a publishing/news/media company. That’s called journalism, professional or not.
jour·nal·ism /ˈjərnlˌizəm/ noun the activity or profession of writing for newspapers, magazines, or news websites or preparing news to be broadcast. “she had begun a career in journalism”
"Valve is being sued in the UK for $843 million for 'overcharging 14 million PC gamers and abusing its dominant position' with Steam" (www.pcgamer.com) angielski
Being the most favorable game market does not mean “there is no competition”. It’s just the competition is doing it wrong so everyone flocks to what they like or have stuck with.
Please think of how your actions affect Gabe (lemmy.world) angielski
Sony Confirmed To Be Behind HD2 Delisting Of 180 Countries, Not Valve (lemm.ee) angielski
"PSN isn't supported in my country. What do I do?" Arrowhead CEO: "I don't know" (lemmy.world) angielski
The U.S. video game industry's unemployment rate is likely far higher than the national average (www.gamefile.news) angielski
EA will spend over $125 million laying off 5 percent of its workforce (www.gamedeveloper.com) angielski
Payday 3 developer drops Denuvo from the game before it's even out (www.pcgamer.com) angielski
It's common practice for PC games today to launch with Denuvo, a form of DRM designed to stop the spread of pirated copies of games, and it's also common practice for developers to remove Denuvo several months after launch as interest (and the risk of piracy) dwindles. Less common is a developer publicly announcing it's removing...
Bethesda says most of Starfield's 1000+ planets are dull on purpose because 'when the astronauts went to the moon, there was nothing there' but 'they certainly weren't bored' (www.pcgamer.com)
Sure Todd, lol
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources (insider-gaming.com) angielski