gamedeveloper.com

magnetosphere, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'
@magnetosphere@fedia.io avatar

You know what would be even better for the long term? A large variety of games with less bullshit. Suck it, Microsoft.

Nobody, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

You see, our stock price goes up when we buy other companies and it goes up when we fire people. We’re doing both at the same time, so our stock price will go up double. This is a sustainable business model and not at all a very dead canary in a very deadly coal mine.

Melkath, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

Yes, the modern mindset. Murder the product, preserve the manager's paygap.

NoneYa, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

If you didn’t buy up studios and then close them in a year, I think that would be even better for the business side of things. You know, the fact the business didn’t get arbitrarily shut down by the big corporation and all that.

But that’s just me.

SnotFlickerman, do games w Building game worlds with creative lifehacks from the field of writing
@SnotFlickerman@lemmy.blahaj.zone avatar

You know what they call bad writers?

Hacks.

So… this tracks.

Seriously, good writing doesn’t happen with “lifehacks,” that’s how you get worthless shit like Max Landis writing Bright. (Don’t you love white people trying to write about racism… without writing about racism? Just plop in any old fantasy race and it works, right? Right!?)

I recall almost two decades ago I got into it with a woman who was going to school at Digipen, and she told me what Digipen taught students about writing a game.

She said the point was to create the most everyman main character, so you could have the most customers identify with them, and be able to sell more units.

Which I basically said “They’re teaching you the worst writing techniques possible. Literature students would faint at this idea.”

She didn’t care, she claimed this was “good writing.”

No wonder so many games have such dogshit writing if this is how we’re teaching game writers to write for fucks sake. Pick up a god damned book and get thoughtful, people.

Like seriously, let’s get game adaptations of weird, interesting books like Steppenwolf or Naked Lunch.

Kissaki, do gaming w ESA says members won’t support any plan for libraries to preserve games online

ESA - European Speedrunner Assembly

/me gets confused by comments and content.

Electronic Software Association

Ah…

dev_null,

I was also confused what the European Space Agency has to do with this

Droechai,

Datacenters… in SPACE!

FlashMobOfOne, do gaming w ESA says members won’t support any plan for libraries to preserve games online
!deleted7243 avatar

That’s shitty, but thankfully, we have the emulation community.

lud,

Sadly emulation is seemingly non-existent for newer consoles like PS4 and Xbox one (PS3 is pretty emulatable but fairly demanding, Xbox 360 emulation is last I checked still pretty poor) Luckily most of the games on newer consoles are released on PC.

steal_your_face,
@steal_your_face@lemmy.ml avatar

They’re working on it, don’t worry.

lud,

Of course but I doubt it will become as good as the much older consoles anytime soon. Maybe in a decade or two or something.

overload,

I remember ps3 emulation a few years ago was determined too hardware intensive, nowadays it can be done on mid level hardware. PS4 and Xbox One is going to happen, just depends on when.

lud,

Maybe eventually but if ever it’s going to take a long ass time.

They are getting better and better at implementing ways to complicate it

overload,

Yeah I will say I was expecting PS4 emulation to be more developed. Still it will be the fastest way to get Bloodborne 60fps for the masses.

LinyosT,

There are already PS4 emulators. Though they’re extremely early and work a lot closer to how Wine/Proton do rather than traditional emulation IIRC.

overload,

Aren’t we at the stage where getting the game to boot to the start menu is a big deal? I would imagine getting games running is a bit further off.

millie,

If they’re bring ripped and preserved, it doesn’t really matter if they work yet, in an archival sense.

senseamidmadness,

Yep. The PS4 and Xbone are both very close to off-the-shelf AMD APU’s as far as I remember; you could buy very similar processors for desktop use. Emulation would require a ton more power than the original chips, and the original chips are so close to desktop processors that it’s more efficient and feasible to reverse-engineer the proprietary API’s those console chips use.

Dippy, do gaming w ESA says members won’t support any plan for libraries to preserve games online

Well this is disappointing. I wonder what % of games will be lost media in 15 years

millie,

Only the ones that don’t get cracked.

Thankfully there’s a small army of anti-capitalist heroes preserving media through the era of corporate destruction of literally everything.

adespoton, do gaming w ESA says members won’t support any plan for libraries to preserve games online

The big one for me is: how do we preserve online games? The ones with a server-side component?

Even bnetd had issues, although I think that time is over; but what about when we the public never had access to the game core in the first place?

Hathaway,

We need devs, like the maker of the Falcon 4 game to “leak” source code. Its the only reason the worlds premier combat flight sim run on a game released in the 90’s.

Should I be talking about a game that released the same year I was born? No. I’m so glad someone kept it all.

tal, do gaming w ESA says members won’t support any plan for libraries to preserve games online
@tal@lemmy.today avatar

I mean, okay. But it’s not really the ESA’s responsibility to archive art and cultural works for posterity. They’re going to care about whether it’s going to affect their bottom line and if the answer is “yes”, then they probably aren’t going to support it. Why ask them?

There was a point in time in the US when a work was only protected by copyright if one deposited such a work with the Library of Congress. That might be excessive, but it could theoretically be done with video games. Maybe only ones that sell more than N copies.

en.wikipedia.org/wiki/Legal_deposit

Legal deposit is a legal requirement that a person or group submit copies of their publications to a repository, usually a library. The number of copies required varies from country to country. Typically, the national library is the primary repository of these copies. In some countries there is also a legal deposit requirement placed on the government, and it is required to send copies of documents to publicly accessible libraries.

chloyster,

I agree it shouldn’t be the ESA’s responsibility. However as it says in the article:

In 2023, the Video Game History Foundation revealed 87 percent of games released pre-2010 were currently not preserved in any capacity. Attempts previously made by the Library of Congress were halted by the ESA, which said it’d rely on publishers to take care of those efforts themselves.

So the ESA have made themselves the problem by halting such attempts

tal,
@tal@lemmy.today avatar

It’s still circular. The ESA doesn’t run the Library of Congress. They can argue that the LoC shouldn’t do that, but they don’t have decision-making authority in that.

Uranium3006,
@Uranium3006@kbin.social avatar

mandate it with full source code to participate in copyright related lawsuits of the work, and mandate all materials get posted online after the work enters public domain

Paradachshund, do gaming w ESA says members won’t support any plan for libraries to preserve games online

Shitty corporate backed agency supports corpos. More news at 11.

1917isnow, do gaming w The 'rushed' attempt to rehabilitate Cities Skylines II is becoming a cautionary tale
@1917isnow@lemmy.ml avatar

Meanwhile, Rift Wizard 2 is being hailed as “the greatest game possible” by Forbes and WSJ. “Modding is going to be even better now, holy shit,” experts consulted by NYT said.

Son_of_dad,

I feel overloaded with these pixelated or purposely low grade games. That’s all they make now,I just want more AAA single player games

ours,

Sony was leading with those and that seemed to have caved in.

CosmicCleric, do gaming w The 'rushed' attempt to rehabilitate Cities Skylines II is becoming a cautionary tale
@CosmicCleric@lemmy.world avatar

I feel really bad for the developers and their frustration with their publisher/management they must have to have dealt with, and the long haul in front of them that still exists.

If I was working there I would have quit and try to find work somewhere else. That crap they must have gone through and still have to deal with is just too much.

dutchkimble, do gaming w The 'rushed' attempt to rehabilitate Cities Skylines II is becoming a cautionary tale

They should compare notes with cdpr on how to, and how not to, go about this

CosmicCleric,
@CosmicCleric@lemmy.world avatar

Hello Games.

cAUzapNEAGLb, do gaming w The 'rushed' attempt to rehabilitate Cities Skylines II is becoming a cautionary tale

I wish they’d make this game good

I was so excited in October, but I’m glad I waited for the reviews

I watched every dev notes that released weekly in the lead up, I was part of the hype. Hundreds if not thousands of hours into cs1.

I’m still waiting for this game, I can’t wait to buy this game.

But I’m not buying some half baked beta game.

1984,
@1984@lemmy.today avatar

I bought it but haven’t played it nearly at all. Just lost interest in it when everything felt slow.

It will probably become quite popular in a few years when better hardware is default.

copd,

Ah you’re one for those buy before reading reviews kind of people

1984,
@1984@lemmy.today avatar

No I bought it after the reviews were bad, but figured they would quickly fix the issues. They did not

DebatableRaccoon,

I’m not sure which is more foolish

Dirk,
@Dirk@lemmy.ml avatar

I wish they’d make this game good

It should have been optimized to run good on common PC configurations. It should have mods since day 1 via the Steam Workshop.

This would have solved 99% of all complaints.

DebatableRaccoon,

Sadly short-sighted “money now” comes first

hitmyspot,

Which leads to less money. I’d prefer a few failed games and the industry learns. Fun games sell, it microtransaction nor half baked shovelware. Some strike it lucky with micro transactions, but only if the game is good.

DebatableRaccoon,

I know. I’m personally looking forward to WB declaring bankruptcy now that the morons have announced they’re doubling down on shitservice despite Hogwarts and Shiticide Squad showing what the public actually wants.

ag10n,

In my experience I’m actually impressed with the ‘full simulation’ performance so far.

Absolutely it was released far too early, I’m looking forward to feature parity with CS1 and getting it to a proper state.

BruceTwarzen,

I still don't see the point of a sequel in the first place.

RGB3x3, (edited )

Probably for engine updates, systems improvements, performance improvements, graphical improvements, to recharge people for more game.

That’s why they would do it, not saying that’s what they did, except that last point.

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