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hot_milky, do gaming w Cyberpunk's storytelling makes Starfield seem ancient - Opinion

I would be satisfied if Bethesda did stick to their “ancient ways”. Focusing more on environments and immersion rather than character-driven storytelling like any other RPG. Of course they did neither for Starfield unfortunately.

Swedneck,
@Swedneck@discuss.tchncs.de avatar

I don’t remember who said it, but in some youtube video they said something along the lines that fallout 76 could have been the ultimate bethesda game if it was actually finished on release and didn’t have that stupid “no human NPCs” gimmick, as it REALLY embraced that environmental design that they’re actually good at.

They can clearly make fun games, look at skyrim and fallout 4 which tons of people love to just run around doing quests and fighting stuff in, but then they always bollocks it up by forcing in a story that barely makes sense upon closer scrutiny and they never capitalize of the potential of really truly interacting with the world.

I think bethesda could actually make the best VR game so far, the format plays perfectly into what they’re good at since as valve realized people just want to rummage around drawers for hours on end and explore the environments.
Hell even as is skyrim VR seems pretty sweet, imagine if they actually designed the game for VR from scratch!

termus,
@termus@beehaw.org avatar

Skyrim VR modded to hell is nuts and incredibly fun.

Cethin,

Fallout 4 VR was a cool experience. I don’t know about a good game though. It doesn’t help they didn’t even seem to test if it worked. For example, red dot sights don’t really work by default (though there’s a mod to fix it). By default it’s just a texture on the center of the sight, which isn’t how that works. The mod just makes the dot display (near) infinity forward. That’s just one minor issue that’s obvious. I don’t think any of the DLC works with it and most mods don’t either, so it’s pretty limited.

Swedneck,
@Swedneck@discuss.tchncs.de avatar

Well a lot of people had very fun with fallout 4, which is my definition of a good game.

It’s not a great game, nor a competent one aside from the environments and functional gunplay, and it’s a fucking terrible fallout game, but it is pretty fun if you just run around shooting things and looking at the environments and laughing at the environmental storytelling.

Cethin,

I mean Fallout 4 VR I don’t know if I’d say is good. It’s got a lot of comicatioms that the regular game doesn’t have.

Sentinian, do games w Cuphead receives Xbox exclusive anniversary update
@Sentinian@lemmy.one avatar

Bonus menu of artwork, music, and behind-the-scenes videos, showing never-before-seen concepts and unused art as well as the entire Cuphead soundtrack

all stuff that’ll be online within 24 hours, no new gameplay content

Wolpertinger,
@Wolpertinger@sh.itjust.works avatar

I’m glad this is the case, but still, exclusivity is bullshit.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

seriously, i want to play spider-man without spending a fortune on a ps5 or a computer that can run it

but, i have the old spider-man 2 i can always play on both xbox and ps2

520,

I mean, the new Spiderman games were made by a Sony studio and funded by Sony, so I can definitely see why those are exclusive.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

but spider-man used to not be exclusive

520, (edited )

Spiderman is a licensed property. Marvel sold time-limited video game licenses. The Activision games were never exclusive to any console because Activision had no particular stake in any one console. Then a video game license, a non-exclusive one, mind you (which means that other people can get the license and make games) was granted to Sony, who obviously does.

Thus, for the same reason 007 Goldeneye never came to playstation, Insomniac's Spiderman games aren't coming to Nintendo or Xbox.

Koen967, do games w Unity backtracks slightly on plans to charge developers for game installs

From games as a service we went to game engine as a service. What is the next step? C++ as a service?

stopthatgirl7,
!deleted7120 avatar

Don’t give them ideas.

LoafyLemon,

C++ rebranding as €++ 🤑

ChickenAndRice,
@ChickenAndRice@sh.itjust.works avatar

More like oxygen as a service at this rate

maynarkh,

There absolutely were non free language compilers at some point. If we hadn’t had tjings like GCC, it’d be a different world.

Just look at Apple, they always asked money for XCode.

paddirn, do games w Baldur's Gate 3's director hasn't completely ruled out DLC

I would love to see some GMing tools and the ability to do custom campaigns. Like I could imagine a group using BG3 to run an actual game of D&D in. It wouldn’t need to be incredibly complicated, just some sort of modular tiling and the ability to add objects/monsters, you don’t need dialogue (or keep it basic) or need to fuss with scripting or anything like that, just a basic scenario builder that’s easy enough for most GM’s to figure out. It’d still be more work than pen&paper, but a bit more approachable and it’d just look so beautiful.

SinkingLotus,
@SinkingLotus@lemmy.world avatar

I’d love a system like Neverwinter Nights 2 had. Giving us the ability to create custom campaigns.

Jakeroxs,

They had gm tools in divinity original sin 1 (I think? Maybe it was 2) didn’t ever get used afaik

sugar_in_your_tea,

They could also release a few campaigns that DMs could use to start from. That wouldn’t require much dev time aside from the DM tools (e.g. add a surprise if the team is doing to well in a battle, or hold back a surprise if they’re struggling).

I think a lot of people would buy story packs, even if there’s a way to make your own or get free community stories.

Spacemanspliff,

That’s what Neverwinter nights really was. Hell there are still people playing persistent world servers.

FooBarrington,

That would be cool, but WotC won’t let it happen. They want to own and monetize the digital tabletop, which they can’t do with BG3.

Ertebolle, do gaming w Nintendo demoed Switch 2 to developers at Gamescom
  • Update to a newer SoC; NVIDIA's latest chips at this thermal displacement are like 4x as fast + would easily run PS4 games
  • Upgrade the controllers to be more reliable + feel better

That's pretty much it; the OLED model is fine as far as physical design + screen, it just needs more competitive performance and to fix the Joy-Con drift nightmare

WagesOf,

I agree, hall effect joycons SoC to something that's less than two years old and maybe a little thicker for enough battery to match runtime and a tiny quiet fan.

TwilightVulpine,

PS4 quality games on a portable format would be amazing, and it's just baffling how Sony missed the chance to do it first.

TheCalzoneMan,
@TheCalzoneMan@beehaw.org avatar

They did. It’s called the Vita and it’s still amazing even after Sony dumped it. I have one a friend cracked for me, and any game I could possibly want to play runs at a crisp 50 fps with no fluctuation. If only they had marketed it better.

Coldus12,

I have one as well, but let’s not overpraise it. That handheld isn’t a “ps4 as a handheld” (obviously since the vita came out 2012 or 2011 cant remember which). And sadly it struggles to play its generation’s games (i.e. Borderlands 2 (one of my favs on vita) runs at 20-40 fps).

There are great games that showcase its abilities auch as the killzone game, but that was made for that system.

And let us not forget that it wasn’t a successful handheld. There is a reason sony hasn’t made a new handheld device since.

Etterra, do games w Baldur's Gate 3's companions were overly horny due to a bug

I thought it was a feature.

SHOW_ME_YOUR_ASSHOLE,

How do I keep the bug? I like the horniness! There should be a switch in the options to enable extra horny.

fsxylo, do games w Baldur's Gate 3's companions were overly horny due to a bug

God I wish I loved this game as much as I love the headlines it makes, but my max CHA archfey warlock failing every other persuasion roll just left a bad taste in my mouth.

BrainisfineIthink,
@BrainisfineIthink@lemmy.one avatar

Have you tried having better luck?

fsxylo,

Yes, but on the way I tripped over a black cat and fell under a ladder onto a mirror, which then broke.

holupwaitaminute,

It took me til halfway through Act 2 to realize you’re supposed to click on roll bonuses like Guidance before rolling in order for them to be added to your total

Naz,

The fact that you didn’t know this means you were not getting the guidance bonuses from the deity.

If that happened to me in tabletop, I’d probably go knock over some tables at their respective chapel

(Take it as in-lore and with good humor lol)

Kolanaki,
!deleted6508 avatar

To be fair, even with the bonuses, and karmic dice enabled, you can still end up rolling a 1 multiple times in a row.

That’s why I save on the roll screen before I toss the die. Go through inspiration/tools first. Then reload if I get fucked over. Because it just sucks failing a DC10 when you can only fail on a 1, since the game does not let you just take a 10.

Madbrad200,

Disable karmic dice and save scum before you roll.

fsxylo,

The save scumming is what pulled me out of the game. :( Felt like I was meta gaming and I didn’t want to do that in a D&D game.

jhulten, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry

So this is slightly misleading. The board approved a strike authorization vote which will run from 9/5 to 9/25. If the impacted members authorize a strike the negotiation team will have that as leverage day one of contact negotiations.

Skoobie,
@Skoobie@lemmy.film avatar

I agree. Once I realized the distinction, tho, I’m still happy. Having the authorization in hand when negotiating, especially after taking into account the current double strike, will presumably give them more leverage than ever. I’m cool not having any new media for a couple years if it saves the industry.

Xianshi, do games w BioWare lays off senior writing staff as part of its recent job cuts

They’ll probably get an LLM to write their game plots now. 🙄

CitizenKong,

The Reapers have won.

Lost_My_Mind, do games w Nintendo loses trademark fight against Super Mario supermarket

I love Nintendo games. I HATE the company behind the games. And it’s not like this is recent shit either. This goes all the way back to the 80s. They tried sueing Blockbuster for including game manuals with their rentals.

So if you remember blockbuster printing the important bits of the manual, like controls, on the plastic dust cover, that was their workaround to “including copyrighted documents”.

And the only reason they sued for copyright infringement was because they tried to sue to end rentals completely, but blockbuster wasn’t breaking any laws. So Nintendo tried doing whag cops do, and bust you for something smaller, just to get you into court. Then try’d try to wear you down with lawsuits by showing you had a history of law breaking.

Problem was, Nintendo just got a history of suing anyone and anything.

Alternate timeline there’s a version of Nintendo who never sued anyone, but won THIS lawsuit, because they didn’t have that history of wasting the courts time for decades.

JoeKrogan, do games w Ubisoft announces studio closure as it lays off 185 staff
@JoeKrogan@lemmy.world avatar

The employees should form a cooperative, they are the ones with the skills, the actual producers

AFC1886VCC, do games w Ubisoft announces studio closure as it lays off 185 staff

Fuck Ubisoft

TheFeatureCreature, do games w Elder Scrolls Online developer votes to unionise
@TheFeatureCreature@lemmy.world avatar

Good on them! Hell yeah.

caut_R, do games w Payday 3 developer likens launch to being a rock band when "the whole stage collapses and everyone leaves"

I came to Payday 3 from Payday - The Heist… It‘s such a surreal experience how there‘s two dozens cops surrounding you taking a turn at firing a bullet each while in PDTH you’d get lasered down by three of em lol

And managing armor sucks IMO

MonkderVierte, do games w "Modding is pretty big" says Baldur's Gate 3 director as over 1m mods are installed in less than 24 hours

Klei, Take-Two, Mojang, pretty much built their games on community mods. Heck, even mobile and desktop user interfaces are based on community mods.

daddy32,

Which klei games have the strongest modding?

MonkderVierte,

Hard to say. For Rimworld, there are lots of engine-level mods/fixes and expansions, so i guess this one?

daddy32,

That one is not from Klei :) I’m asking because I like all the Klei games I’ve tried, but didn’t get much into modding with any of them…

MonkderVierte,

Oh, right. Really thought it’s from the same studio as ONI and Don’t starve.

From the two, i think oni has more modding?

Mossheart,

Rimworld is from Ludeon Studios.

a_wild_mimic_appears,

i would say Oxygen not included has the largest amount of mods with the most impact of the Klei games - Don’t Starve has some nice mods too though

daddy32,

I’ve checked and Invisible inc has a still active modding community too!

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