I see all of these “Why SteamOS and why not another distro?” comments and it kinda blows me away how much the idea of approachability designed by a trusted name seems like a foreign concept here.
Then again, we’re talking about Linux fanatics who probably also argue over whether emacs, vim, or vi are the best text editor lol
Alt + F4 does not fail to quit the terminal window where Vim is running in if that shortcut is configured so. But if that terminal has other things going on in it, they’ll be closed as well. It’s like demolishing a house to undo some text written on a fridge note, albeit exaggerated.
If Vim is not running in a terminal window, then that shortcut will indeed fail and users without knowledge of the commands below become stuck, sometimes to the point of a hard reboot.
:wq or :x or ZZ - write (save) and quit :q - quit (fails if there are unsaved changes) :q! or ZQ - quit and throw away unsaved changes :wqa - write (save) and quit on all tabs
Honestly, I'd rather see another studio take a crack at the franchise. I don't know whether Gamefreak have lost a lot of important talent over the years or if they just got lazy because their games are guaranteed to sell no matter how poorly they're produced, but they do not know how to make games in the current era. Full stop. The last handful of mainline Pokemon titles have been unacceptably poor quality, and Nintendo won't light a fire under their ass because... why would they, when they're already printing money?
I think it would be wildly beneficial to the health of the franchise if a completely new studio took the wheel for a minute. They don't have to reinvent the game mechanics or take the story in some dark and gritty direction or anything like that, but if they just made it functional that'd already be a huge step up over Gamefreak's last few releases.
Personally, I'd love to see Retro Studios take a crack at a mainline Pokemon title. They've already got a very close relationship with Nintendo, and have released nothing but bangers.
Hollow Knight isn’t exactly over when you finish the story. There are more fights, especially Godhome. If you can beat all that you’re an incredible player.
You probably know this but just wanted to make sure you’re not unintentionally missing out.
Well, this is a discussion thread, and I found some shit I need to discuss, although not with the game itself directly, but with “fans” and other G*mers:
This chucklefuck is actually getting some attention and people agree with them. The human race is fucked if the average person thinks like this on a daily basis. I’m not sure what’s worse; the out in the open bigotr, or the fact that they’re apparently okay with the current administration turning the government a completely fascist regime, or let alone they think this administration is “too soft” on perceived entertainment slights.
G*mers are so far gone I’m not sure we can save them at this point.
Edit: dude literally believes people are gonna hack into your PC and uninstall certain mods or games if it doesn’t fit with a certain worldview in a couple years. If anything, the only evidence I’ve seen for people to totally censor shit like video games (and other media) is nazis Republicans.
One is specifically tied to the other. These people are being manipulated into being right wing pro-authoritarian voters because of “woke” blah blah blah. It’s always their boogie man because it has been made part of their identity, it’s part of the victim complex they have and they feel like “free speech warriors” when they fight against it… It’s fucking disgusting.
I don’t get it. Is Bethesda preventing people from making sexy body replacer mods for Newblivion? People have been making those since Morrowind. Is that what this guy is on about?
Everyone gains collective amnesia about all the good times they had playing/modding Bethesda games whenever they’re in the news cycle for some reason. It’s kind of fascinating/frustrating.
Add in the fact that a lot of these people have regressed over the past 10 or so years to the point where they think like 12-13 year olds again, and we get this whole “anti-woke gamer” bullshit.
To be completely fair though, I had to go out of my way to find people shitting on the game for even being “woke” in the first place. I saw the type 1/type 2 body type when I was making my character, but I just figured it was a natural progression since every other game with a character creator in the last 5 years has done away with gendered body types, and Oblivion is such a classic that it might have been overlooked; sadly not. In my head though (also because duh, it’s obvious if you use your eyes) I ascribe each to male or female, and it took me like a second to get through that entire thought process.
You’d be surprised. There are/were mods for Marvel’s Spider-Man to replace the Pride flags flying around NYC to American flags. I’m almost positive there were some fucked up ones for the Miles Morales game too.
Ok but I did lol at pulling of a complete submersion. Also, it’s a little funny that they seem to know at some level that this ideology will piss off their wives/gf (as they wrote), but still advocate doing it. I guess all their wives and gfs must be woke? Or maybe women are too woke and therefore they never had wives and gfs to begin with?
The sentiment here is obviously terrible but at least there can be a laugh at how stupid it is. I mean…its so full of typos how could you ever think this person is trustworthy
Maybe it was something like a word-swap mod to change “type 1/type 2” to “male/female” that got banned?
No clue. /s
ETA: which, I saw a couple posts in the steam discussions “celebrating” that Nexus put that mod back up. Like how fucking childish do you have to be to actually go out of your way to make a post like that? Saying shit like “I bet all the people who complained about it in the first place are CRYING right now!” It’s literally changing some words in a menu of a fucking video game
People like that are incredibly shallow. I’m probably going to get shit for this, but it also exists on both sides.
Example; Kingdom Come Deliverence 2:
Before the game’s launch it was getting pasted by certain people for “repeating the same mistakes as the first one” in regards to diversity.
Then it turned out the game has one gay romance option, and I think one briefly encountered North African merchant. Now it’s getting pasted by other types of people for being “woke.”
Goes to show that such loud-mouths get greatly effected by the smallest kinds of tokenism. So if course just changing the text in a menu is going to be such a big deal!
It does have an ending tho. And until recently, when a 13 year old kid managed to do it, the end of the game was only achieved by machines/AI. Tho, to be fair, the ending is basically just going so far that the game stops working.
Isn’t it a lot more like a capitalist treadmill? Work hard to make number go up! It is in fact beatable in the sense that the number can’t actually go up forever, eventually the system crashes.
Virtually endlessly. What they’re talking about is, AFAIK, the actual original (not actually original, but NES) Tetris. It was meant to be infinite, but at some point the numbers get too big to store, and the programming starts breaking down. Some games might be able to keep going indefinitely, just resetting/looping some numbers, and in modern games it might take years, centuries, or even universal lifetimes to reach that point, but almost all “infinite” games will break down at some point.
it’s the one that they play at the largest tournaments, and the tetris game with the most sought after world records, so i’m using that as my indicator. what would you say is the most popular version for competative play?
Nes Tetris is practically unplayable for today’s gamers. While it draws massive nostalgia-driven tournaments targeting the US audience, games like TGM, TETR.IO, and PPT are far more popular globally.
When watching any big competition, it’s the one they use. While arcade variants like Grand Master have their own cult following, they are clearly in the minority.
That’s cool, I didn’t realize that - according to Wikipedia, it was “adapted to the IBM PC” and spread throughout Moscow and then to eastern Europe, so I wonder how many people actually played that. I guess the NES version was the first commercial one
Agreed. The sweet spot was ten man raids. You know everyone is pulling their weight. With 40 half the raid was slacking since those bosses didn’t need a lot of coordination.
Fair, but I think the analogy is closer to saying like “a car can go 120mph.” But also my reply was a bit tongue-in-cheek as evidenced by the fact that I pulled the 90% number out of nothing more than my anecdotal feeling.
But if we are going to take this post seriously, I find it highly suspect as WoW never even had any serious content where more than 40 players are acting simultaneously. And if the limit is 50, they would have had to have data even higher than that. Im not sure how they could collect such data when you would only have 40 players you put in a raid. Maybe for things where multiple raids try to work together? But then youre putting two groups that dont normally play together and comparing them to one that has been hand selected to be cohesive. Doesnt really make sense.
FFXIV added 24 player hard raids called “chaotic raids” that’s absolutely a nightmare. They have a few 48 player raids that are more midcore content that works well, but 24 is super common and works well for other casual content. But most midcore/hardcore raids are 8 player, and that feels like a good spot.
Here is the source article. It’s light on methodology. Are they going off of price of the game at launch? I maybe pay full price for a game once or twice per year. 50-70% of my unplayed games are probably from Humble Bundle/Humble Choice.
every time this gets brought up, it rarely mentions humble bundle even though it’s probably a major contributing factor.
how many of us have bought bundles for 1 or 2 games we were interested in and ended up with 10 more that you never even had an intention of booting up in the first place?
In addition to that there’s also a few games in my library that I intend to play later but bought it while it’s on sale as it might be more expensive when I have time to play it later…
I’ve probably played an uncomfortable amount of FF7 to most. During covid, I recently became single so I decided to find some like-minded discord communities to pass that time. I met someone who was streaming FF7. I hopped into the stream and kicked it off with explaining how to get a golden chocobo to reach the final red materia. We’re married now and have a dog :D
You should go into Nier: Automata thinking it’s a game about a hot chick fighting a bunch of robots. The only spoiler you should know is that the end isn’t the end, and you need to play it again.
You should go into Spec Ops: the Line thinking it’s a game about a cool special forces team fighting a bunch of terrorists or something. The only spoiler you should know is that it’s supposed to feel like a generic third person shooter.
Haha I stopped playing Nier Automata after finishing it once. Yeah, yeah I heard it’s not the end, but the gameplay really isn’t good enough to go through it again. Right now I’d give it a 7/10, but if you force me to do it all again I am going down to 3/10. I think it feels incredibly cheap to do this gimmick.
For you, a little extra spoiler: the next ending also isn’t the end, there’s a lot more. I will admit that playing the second run is a big grindy at first, but it quickly differentiates itself from your first run by the time you get to the first boss. Also, in the second run, the side quests are crucial.
An extra-extra spoiler: there’s a lot to dig your teeth into, philosophically, that makes the whole rigmarole worth it.
An extra-extra spoiler: there’s a lot to dig your teeth into, philosophically, that makes the whole rigmarole worth it.
That’s a strong point for me, and the main reason I liked it as much as I did. Same reason I loved The Talos Principle, despite having to look up guides for the majority of the puzzles.
Ooh, yeah, Talos Principle! Perfect rec for someone who loved Nier and Portal. I haven’t played the sequel yet, but really really enjoyed the first game. I agree about some of the puzzles, though.
I love Nier! I’m thought the second play through would be a slog, but they kept it really interesting imo. And starting it up for a third time was wild. Even starting that game is part of the game mechanic, it’s so neat!
Not really, the out-of-combat movement was almost strictly 2D? And the first real fight did not teach me the controls in any way, I had no idea what was going on.
It’s a game that relies on shifting the gameplay mechanics based on where you are and what you’re doing. There are certainly 2.5D and top-down sections, but it’s a small part of the game overall.
For most games, it's not difficult to make AI that can absolutely destroy humans. But it turns out to be very difficult to make AI that feels like a fun and engaging challenge to a human. Hardest of all is making AI that realistically plays like a human does.
Basically every Oblivion DLC that was not Shivering Isles (and MAYBE Heroes of The Nine or whatever) was god awful. And Fallout 3 (aside from the last two hours of the story DLC) was only really tolerated because it was mostly sold as a season pass. Operation Anchorage was a cool novelty that made stealth trivial and the rest… existed.
I would argue that all the fo3 and oblivion DLC were decent. Some obviously better than others, but they weren’t just soulless cash grabs. They had effort go into them, and were fairly new into the DLC space so some trial and error is to be expected. They had a pretty good amount of content for the price relative to the base game, compared to the starfield DLC/ current AAA norms.
Orrery: A few spells and a player house with a fetch quest attached
Wizard’s Tower: a mage player house with a few spells and a fetch quest
Thieves Den: A few spells and items and a very small dungeon
Mehrunes’ Razor: Decent sized dungeon to get a dagger
Vile Lair: A few spells, a player house, and a fetch quest
Spell Tomes: Literally just spells
Fighter’s Stronghold: A short dungeon and, you got it, another player house
Then we have Knights of the Nine (really mediocre) and Shivering Isle (arguably the best DLC Bethesda ever made)
Oh. And…
MOTHA FUGGING HORSE ARMOR!!!
People tend to be more favorable to Fallout 3’s DLC than I am (most are incredibly tiny dungeons but with a new tileset). I suspect in large part because Operation Anchorage channeled how amazing storming the memorial was in the base game and… I genuinely don’t know why people are so obsessed with flipping The Pitt. And Broken Steel itself was one of the worse examples of “We’ll finish the game later” of the era… and I played ALL the Blizzard games.
To me, it wasn’t so much about each DLC making a huge impact or the story being amazing. It was more about already playing the game to death and then gaining access to more content to explore. Kind of like eating a delicious cake, still being hungry, and then finding another slice of that cake that was sitting out all day.
Yes please. I personally preferred the slower PvP of the first game, but the campaign we got in Titanfall 2 was incredible. Really with they would revisit that franchise.
And here I am blown away by the screenshots and want to wishlist it, only to see I already had it on my wishlist and remember NOTHING about seeing this previously.
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