I’ve had a Gameboy for most of my life so I’m a sucker for portables. Donkey Kong, Oracle of Seasons, Pokemon Crystal, and Super Mario Land 2 all get replayed with some regularity. For GBA the Golden Sun games are still in my top ten favorites to this day, and the SNES ports like Link to the Past and Super Mario World were great to have in my pocket.
Hell yeah DQM! I imagine an alternate universe where that game took off instead of pokemon. So much fun and I still play it (and the sequels) regularly.
If you make a claim like that then you obviously got it from somewhere. That means that it should be easier for you to quote that source.
From the other side it could be very difficult to disprove it because it might not explicitly be stated that it isn’t allowed. It might just not provide the functionality to resell the games. Looking for a source to prove that something doesn’t exist is very hard.
You said “I’ve learned” meaning it’s not common knowledge. This post also makes it sound like something you’ve recently learned. So you should have the source handy, no?
There is a balance, though. Just saying, “Source,” and expecting to be spoon fed information from a stranger on the internet is just as bad.
Like, if I was dubious about a claim, I wouldn’t trust the person making the claim to give me unbiased sources, so I research it myself. Trying to be a pedantic ass is a large part of why I’m knowledgeable on so many subjects.
In fact, I’ll only ask for a source if I know they can’t provide one.
The Court said the exclusive right of distribution of a copy of a computer program covered by the license is “exhausted on its first sale”.
The ruling means that gamers in European Union member states are free to sell their downloaded games, whether they’re from Steam, Origin or another digital platform - no matter what End User License Agreement has been signed.
The ruling continues: “Therefore, even if the licence agreement prohibits a further transfer, the rightholder can no longer oppose the resale of that copy.”
Pass, no idea. There appears to be a European Court of Justice ruling saying that you are entitled to sell individual pieces of software and Steam cannot stop you from doing so, ie their EULA is invalid in this regard.
But I am not aware about any legislation which would force them to create a mechanism for you to do so. I have only googled the entire thing out of curiosity.
I guess it is easier with GoG games, you can just copy them to someone else’s pc, delete from your machine and it is sorted, someone else can use them.
It’s not strictly a 90s schmup but I got the original XIII (2003) on sale on GOG last month and played through it. I never played it back then and always thought it looked cool. It’s a shame it wasn’t a big success, the art direction and concept of playing in the panels of a comic strip was really cool and still holds up. I love the typed out sound effects like TAP TAP TAP on footsteps and BOOOM on explosions. So I guess that’s my retro recommendation.
Next for me will be No One Lives Forever, which I also missed back in the day but heard was amazing. It’s been unavailable to purchase for decades but I just recently found out the game is made available to download for free by some fans.
I guess I’m on a bit of an old school spy game kick lately.
XIII was (and still is) a fucking awesome game. Such a breath of fresh air back then trying something entirely new in terms of art direction on an FPS and nailing it!
Earthbound, gotta play that at least once in your life.
Chrono trigger, still one of the greatest games of all time.
Final Fantasy 6(US 3) there is debate, but widely regarded as the best one overall still. 7 is the other strongest contender, but if you are gonna play that one, don’t play the retro one, as one of the very first polygonal games, it’s hard to look at now.
Zelda (3), a link to the past.
There are certainly more, but those’ll last you a few months.
Edit: Suppose I can’t really get by without saying Rock n’ Roll Racing.
Third for Chrono Trigger. I didn’t get to play that one when I was a kid so I played it for the first time in 2020. Holy shit what a game. The original definitely still holds up today.
I played it back in the 90s when it came out. What surprised me almost immediately was the ren fair scene. I forget exactly how they worded it, but the guards had kept track of everything I did at the fair. Which was mind blowing to me in a time when all games npcs would literally unload when off screen, and reload when onscreen. Completely forgetting anything you’d previously said/done.
Then THIS game remembers what I did 30 minutes ago.
Was that still startling in 2020, or did you not even realize how mind blowing that was since you’re in 2020 and not 1996?
It definitely still caught me by surprise. Not like it might have in 1996 - I just played Baldur’s Gate 3 within the past year, after all - but the first time I played I definitely managed to get almost every single piece of bad evidence against me that I could rack up without even meaning to.
Hehe yeah, I figured with them having no context, that might make it easier to figure out which zelda it was quicker. There are a few kind of similarly named ones now if someone is coming in fresh.
I would love to be able to gift my unplayed games to others.
I guess you do get into a problem where a group of people might swap the game back and forth to avoid ever having to pay for the game. But people will abuse any system, so I guess that would just be a cost of it
If a game is still within the refund window, then maybe it should have an option to gift it. The devs / publishers could keep their money and Steam doesn’t have to process a refund. Seems like a win-win
No. The system is flawed, of course, but in the end game sells -> publishers see the genre/idea sells -> they are going to fund creating another one like that -> creators with ideas earn money
How strong we feel that publishers leech off creators is a valid point. But in the end that’s how it works right now
Maybe, if publishers and creators were getting some petty tax from each swap, that would enable recycling without killing the positive feedback for a good game. Or open another can of worms. Think what practices would result in more gains with such system in place. I’m afraid it might be churning out low value, highly hyped, hastily created games with paid reviews
Or maybe it’s a good business idea and it will revolutionize industry once someone puts up such a service
But, I think, implemented by the current big ones it would end up badly. It’s a flip of the whole business plan and they would cling to old ideas
Additionally, this idea would probably in practice look more like streaming does. A subscription to access with some “coins” for swapping. And we already see that streaming has negative effects on accessibility to older, niche movies and series
you know you’ve wasted however much money
I know that what I’m going to write doesn’t work for fighting games. But for the rest of them, wait until they are priced what you are comfortable spending based on howlongtobeat. Last night I binged on Citizen Sleeper that is on sale rn. 6hrs of good story for price of 1-2 beers. I usually don’t get back to games I’ve finished, so probably won’t be playing it ever again. But I still feel it was money well spent. And if it wasn’t that great, this price is not the amount I’d regret spending on a meh game
Maybe, if publishers and creators were getting some petty tax from each swap
You didn't read the part where part of my conceptual ideas consist of paying a fee to gift the game away, that would have to be decided up to Valve and the Developers/Publishers. I only came up with just a start. It's not a perfect idea, but it's there as a return for them because they're going to want some return from this, of course.
I did and my response to that is that it’s very probable it would turn into something dysfunctional
Think what practices would result in more gains with such system in place. I’m afraid it might be churning out low value, highly hyped, hastily created games with paid reviews
But without it, there is no positive feedback for good games
Little free digital libraries if you like. It’d be possible to do once the DRM is gone, if only there was a platform that made selling without the locks a major part of the pitch…
Functionally though it is possible, ebook lending exists already, but from what I gather proper libraries pay some sizable fee for the right to do so. There’s no reason other digital media couldn’t do the same.
The original Super Mario Bros. and SMB 3. The first console I got to play as a child was the NES at my grandparents’ house. Every couple of years I get a nostalgic craving and it’s usually those two games I return to. Also, there are many great rom hacks available if getting bored of the originals.
That’s awesome! I was born after the NES era, so I’m just now going back and checking out more 8-bit and 16-bit era games. I did of course play Super Mario Bros. and SMB 3 on my 3ds though, the platforming on SMB3 is still solid today.
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