I’ve always been open to adult only games, but for the vast majority there are only two basic types:
Visual Novels - Everything about these is fine. They vary from basically just a graphic novel to a full on RPG.
Nude Puzzles - Various cheap-ass puzzles with nude images as the prize.
I want, like, a real game but with full adult only content. These exist, but are hard to find. And a lot of those I’ve found aren’t finished, never will be finished, and/or just suck. It doesn’t even have to be the focus. Just imagine if when you got a hooker in GTA or some other game where brothels might exist, you got to see more than a fade to black/car bouncing around.
A good H-game with more that 4 hours of content, good porn, and good gameplay are rare finds. Not to mention the pain in the ass of finding the decensor patches or using a non-Steam, non-English site to buy it.
That seems like a fair assessment of the current state of things, but I do want to stress how good Huniepop is as a puzzle game alone. One sparkling jewel in a sea of erotic sliding puzzle and jigsaw crap.
If you removed everything outside the actual gem matching gameplay and soundtrack, I would still play it.
And yeah, I started poking around and saw some of the more ambitious open world projects like you’re talking about, and they all looked like abandoned early access. But if they have the technical ability, why not show my character licking some Asari ladyparts in Mass Effect 5? Adults play a shitload of video games too. Make it an optional DLC if you have to.
The biggest issue with adult content in games is that it limits your market to adults that want that content. Which is already small to begin with. And you often can’t advertise the same way, which limits your audience further. You only find out about them through word of mouth or through places like Lemmy.
From the standpoint of the developer, your ROI is likely to be very small. I think that’s why VN are the most popular form of adult games, since they are easier to make than full games.
Its inherently a gamble. Yes, it limits you to that audience (which is increasingly villified by christofacists and the influencers who “don’t want people to think they are gooners”). But it also makes you the king OF that audience.
Subspace is a great example. It had an incredibly vague and over ambitious crowdfunding campaign and it did gangbusters. Because people are hungry for a horny game that is actually a game. That said, it feels like other devs realized that was a thing and the patreon-style sites are now the main focus and discoverability went to zero.
Which is why I think the next big step is a blogsite that actually covers these without feeling like you are just reading a guy’s wank diary (… which we kind of are but it is nice to not think about that). Its the same problem onlyfans et al have. The biggies keep getting bigger but there is almost zero way to find out about the newbies.
It’s still in development but they’ve done a ton of work on it to, already, be pretty flashed out game and its development hasn’t slowed any over the years.
Alicesoft is one of the major dev studios in this exact space, but their games range from having some non-con to outright featuring it. Not for everyone.
in general, people choose adult games explicitly to get off, so putting a bunch of unrelated activities between them and that is not a recipe for success.
or in other words: good gameplay makes for bad porn, and vice versa.
i understand what you are asking for, and the solution for that is modding;
check out loverslab!
the biggest communities (i know of) for this are:
Skyrim Special Edition
Fallout 4
The Sims 4
RimWorld
all of these have what you’re asking for, with varying levels of integration into the main game!
and since it’s modded content, you even get to decide how much, and what kind of, adult content there is in your game!
and when i say everything is customizable, i mean everything!
if you're not really there for it then sure, but i got a ps5 for ff7 remake, kh3 and ff16 and i personally think I got my money's worth. loved every goddamn second.
it helped that I got p5r and expedition 33 as well, what a beaut of a bonus they were
Them being told they’re timed exclusives isn’t really the problem being discussed though. Seems weird to invalidate a console having a game just because it’s available elsewhere. If you don’t already have a PC, a PS5 for it’s performance is way cheaper than getting the PC equivalent.
I’m just adding historical context that those games were exclusives. If them being exclusive meant “the ps5 has games” then timed exclusivity didnt really help in this case.
this isn't really totally relevant anymore because I'm late in replying (as usual) but they were games that I was excited to play as soon as they came out because I knew that I would enjoy them and I knew I didn't want them to be spoiled for me by the internet, which it's become very good at doing
...so for me, at the time, they were exclusives, even though they aren't anymore
I take this as a comparison sometimes. Also the PS2 got five GTAs, Liberty City Stories and Vice City Stories were released on PS2 too. The PS3 and Xbox 360 got two GTAs, and everything after got remasters. PS5 will probably get GTA 6, so GTA skipped the PS4/Xbox One generation.
There have been some great games with development times that long. But for crying out loud, if you’re not making a surefire success, make a smaller game so it’s less risky.
I’m playing Kingdom Come: Deliverance II right now, and it’s excellent. Baldur’s Gate 3 took 6 years, though they attribute a good portion of that to an Eastern European war and a pandemic. Given other side projects, it’s a bit nebulous exactly how long Indiana Jones and Great Circle took that team to make, but it was somewhere between 5 and 7 years, and I loved it. I’m not exactly a fan of Nintendo lately, but people sure do love Donkey Kong Bananza, and that team had been working on that game more or less since Mario Odyssey’s release in 2017.
Ahh, that’s a bummer. Hopefully she’s not too onerous about it. Some people don’t understand games as a hobby or down time activity but then are fine with tv/movies/books.
Nah. She’s right lol. Last month my PlayStation stats said I played 12 titles for 39 hours. So plenty of gaming to be had. The issue is that I’m addicted to humble bundles and have over 100 games there I’ve never played…
They just ported all the PS4 games and slap PS5 on them. I bought a PS5 and not single game I have on it you can’t also buy a 4 version. Except for Dead Island 2, and it was meh. I have not used my PS5 in over a year it just collects dust. With PC games I get all I need and more. But I have looked at new games for it and not impressed with the lineup.
It really does feel like this. And most of the new “ps5” games they also make for 4! Off the top of my head I can think of demons souls, ff16, ff7r part 2, and death stranding 2 were ps5 only and 3 of those are only timed exclusives
I don’t think that’s a bad thing, though. It’s not like I’d be bothered if someone with a GPU 5 years older than mine is able to play the same game on PC.
This is what consoles just should be. No longer locking games to specific generations, letting newer hardware run older titles better, and letting developers continue developing for lower hardware targets to include more people.
It’s because half the player base still only has the PS4, like myself. I just could never justify spending that much money on a console that can only hold like 8 games Anyways without paying a crazy amount for extra storage, when I can still play the same games on the console I already have. I was more than happy to spend twice the money building a decent desktop where I can play just about anything I want with way more freedom.
I bought mine for my girlfriend to play Hogwarts Legacy. I myself have played FF7, FF16, AstroBot and Expedition33. That’s twice as much games as I have played on the Switch2. And AstroBot is the only one of them you can’t play on a PC
I am. I grew up with the PS1 and I really liked the simplicity, ease of use, affordability and reliability of older gens, but the newer ones seem to have all the cons of consoles and none of the benefits.
I grew up with cartridges, so this is hilarious to me. With PS1, you had to put in a disc, close the lid, press the power button, wait for the logo startup sequence, then your game would start (assuming there’s not some kind of problem that kicks you back to the disc/memory card screen). Don’t even get me started on disc damage 😂
Now I’m a PC gamer with a humongous digital collection. Nothing gets damaged, and I get to keep all my games.
Same here, although even earlier. As a family of five Sony's horribly bad game sharing within the family if you have more than one PS5 (we do) has sealed the deal for us. I've just built up two Bazzite-based Steamboxes and that's going to be our couchgaming from now on.
Part of the “problem” is that the current gen launched basically at the height of COVID. People were distracted when it came out and studios took a huge productivity hit at a time when they would be pushing to get those games out.
But it is coming up on 5 years and console generations tend to be 6-8 years if memory serves. Considering how much work goes into prepping the hardware, it makes sense to see “leaks” now for what will likely hit shelves in the fall of 2027 or 2028.
But I think the bigger issue is that we kind of all know these are “just” computers and most games are multiplatform. Combine that with backwards compatibility and there really aren’t that many distinguishing games of a generation. Which is why it is a common refrain that this is probably the last “console generation” with the future being closer to PCs where you just have new hardware every few years and upgrade when a game you want needs it or you get bored.
I wish there were more games that had NSFW stuff, but not as the main focus. BG3, Cyberpunk, The Witcher, etc all have nudity, but the sex scenes are short, cropped, and half assed because they are embarrassed.
There needs to be quicktime events, better cinematics, and werewolves (BG3, Elder Scrolls, Witcher) during erotic scenes. Bring back A/O games. Many of these shouldn’t be even remotely aimed at anyone below 18 anyways.
Hell, the last genuinely fun game with kink in it was Saints Row 3, and that was for comedic effect.
Buttknight was a really good arcade scroller shooter. The unlockable scenes weren’t interractive, but actually unlocking them was a ton of fun. Short game too.
You will never see 18+ only games that comes close to Cyberpunk or BG3 in scope. Because most retailers won’t stock A/O games, and these publishers still get a significant portion of revenue from these retailers selling physical games. And these games are simply too expensive to make to ignore those retailers.
There are novels that don’t measure up to the writing of visual novels.
There are comics that don’t measure up to the art of visual novels.
There are video games that are less engaging than visual novels.
Broad generalizations like this are so useless. It’s okay that you play one or two visual novels and they weren’t for you. I don’t particularly like visual novels either, but to discredit an entire genre because of it is just ignorant. I’ve played some visual novels that were excellent and pushed the boundaries of video games. See Slay the Princess and Doki Doki Literature Club. I’m playing Date Everything right now, it’s not exactly innovative, but I’m having fun with it.
That’s a load of crap. Visual novels are such an incredibly low bar on literally every front, if you made a comic or a novel that’s worse than a VN you’d have been actually trying to out-shit VNs.
Based on the author, the bi pride flag pie chart, and the community logo, I thought this was post was about gay dating and, while a little baffling, I cordially invite you all to share my misinterpretation and think about telling your partner “I can’t heal you through walls”
The tomatoes growing in that apartment is great level design. I had the same reaction of "how could these plants survive without people?" and then you get jumped and it's like "oh, should have known." The apartment also has a door you can't open that's opened after you get jumped which explains where the people came from. I remember appreciating the details (after struggling to not die).
Aurelia is an adventure point and click where you move to a cozy fantasy town. Beautiful art and presentation and just good erotica all around with reasonable puzzle and rpg gameplay.
Third Crisis is an ultimate gooner game. It really goes out there and if you’re into that sort of thing and it’s really well made.
Kaiju Princess hang out with a girl who’s secretly a kaiju monster
Most steam erotica games started out as poor quality visual novels or clone games with titties but the scene is really shaping up to something much more interesting!
I personally like Galaxy War’s “Let’s Get Married!” series, which is two puzzle games. The premise is to advance through dungeons by spending health, keys, and money. Enemies are not just obstacles, they drop money and the route you take through each level will determine what resources you have down the line. The meta game is to keep track of routes, and in future playthroughs, have a more precise plan that accounts for the future. It is very math-based, since there is no RNG. Each action is a tradeoff. It is the same gameplay as DROD RPG and Tower of the Sorcerer. The characters and molestation elements feel similar to Rance, though more good-natured.
Another game of interest is Monster Girl Dreams. While I personally don’t care much for the battle fuck system, I very much like the variety of characters and the large amount of dialogue that can be had with them. The game is freeware, and well worth playing if you enjoy lovey-dovey sex with monster girls.
In a similar vein to Lulu Farea, I am interested in Star Knightess Aura. Some resources cannot be replenished during a playthrough, so you need to consider routing. The plot might be interesting, as it is about brainwashing the protagonist. You select what aspects of her personality are altered, changing her one thing at a time. For those who are into corruption, I think it holds promise.
An effect you may be noticing is motion smoothing, or the lack of it.
If you play Pong on an old console, it likely moves the paddle at full speed the moment it gets input to move. Acceleration is instant. This is very precise, but it also feels unnatural.
Modern versions will usually have some acceleration time that smooths out movement. It can be a very small effect, but it feels more natural and most people prefer it. It’s also less precise. People generally learn to compensate for it over time.
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