Assuming that “masterpiece” refers to the quality and impact the games had in their time (not how well they aged) some of my picks would be:
Baldur’s Gate 2 + ToB
Star Wars: KotoR
Morrowind
Read Dead Redemption 2
The Witcher 3
The Last of Us 1+2
God of War
Shadow of the Colossus
The Legend of Zelda: BOTW
Mass Effect 1+2
Disco Elysium
Half Life 2
BioShock 1
Diablo 2
Fallout 2
I don’t know how objective this list is. Some picks are definitely subjective and fit more in a “flawed masterpiece” category of games that had a large impact on how I perceived games but that may not be so widely acclaimed as some others on this list.
God of War has two big strengths that make it a great game in my opinion. The first is the story with its great characters, presentation, and voice acting. The second is the overall “feel” of the game, which can be a bit “game-y” at times but is really tight overall with only a handful of core mechanics that are exceptionally well implemented.
If you can get past its extremely questionable social issues, I’ve never played a co-op combat game as well designed and implemented as resident evil 5. It forces you to work together in a variety of challenges and unexpected ways. It keeps you both focused on mutual goals. And if you don’t work together with situational awareness and effective communication, you will not succeed. I really wish it sold better because I’ve never seen a company since put as much effort into co-op design except maybe the “it takes two” and “a way out” guy. But those aren’t shooters.
Your mileage may vary, but there’s a bug on the PC version that causes a boss to regenerate health tied to the frame rate. It happened to a friend and me, and we watched it happen to two other friends. Higher frame rates cause it to regen faster. There’s a way you can cheese the fight to get around this, but maybe the method would be a spoiler.
(Also, I thought this game was bad and not in an interesting way like its successor is, but once again, your mileage may vary.)
I can certainly understand not liking it. Besides it’s offensive social takes, it’s definitely not what a typical Resident Evil game is supposed to be. But a buddy and I spent years trying to find good coop game experiences and as far as games that actually sculpt and tend to the coop part as opposed to just throwing a coop mode in at the last moment, very few come anywhere close to the effort to put into this one. On harder difficulties it’s actually a really interesting challenge that’s not just about bullet sponges or grinding for better gear but about strategy and effective teamwork.
I played and beat the first game, but couldn’t tell you the story if my life depended on it. I’m surprised it got a sequel, the first game wasn’t universally well met even though I had fun with it.
I was confused because Google said the release was 2023, but I guess it was early access during that time. If the have a demo I’ll check it out!
I feel your pain lol. I had an old account that was Mojang that was going to give to my siblings last month so they could play modded with me (they have been begging for ages ever since I bought them a Steam Deck for Christmas) and I find out the account is just gone because I didn’t transfer it. I’m pissed about it because that’s 20$ gone.
od 5 grudnia 2021 sklot syrena nie istnieje, bo zostal zrabowany a jego mieszkanki/mieszkancy wyjebani na bruk przez sasiedni sklot przychodnia przy poparciu lokalnego wsl i sklotu rozbrat. dobrze, ze bardzo malo osob zwraca uwage na to przychodniarskie alt konto na szmerze, ale przypomniec nie zaszkodzi.
ahhhh you beat me to it. i was tryna line it up with the release day! lol
Well…i wish i had more to say about the game itself aside from my preview thoughts. I love the Souls games but have not gotten around to Elden Ring specifically. Seems like they nailed the “ER but more multiplayer” feel that they were going for, and I think that’s sick as hell.
Yeah I’m lucky enough that I have a squad that’s all very into elden ring on the same system to play with. But if you don’t have that it sounds like a pretty miserable time. Really hope they add cross play and balance single player more
I tried playing it, but the combat… the combat, man, I can play many games, finished Elden Ring, played ton of CS1.6, Dota 2, Terraria Infernum… but Sekiro I could not finish.
I’ve heard it’s a rhytmic game, but I suck at those, too.
And it’s on sale for 10$ on steam rn, damn. It’s missing the multi-player tag, otherwise I would have had it on my wishlist for co-op 3rd person shooters sooner :<
Same. I put in like 3 hours into Breakpoint and I was like 'where’s literally all the flavor gone from this game? So glad I waited until it was like a 5 dollar steam sale. Even then I tried to refund it but was past the ‘trial’ period.
It counts as a masterpiece because of how well it blends game design, gameplay and story. I have played very few games as thoughtful, or that weaved the gameplay together into the story it was telling in such a meaningful way. I never thought once in my life that I would think philosophically about bullet hell but somehow Nier Automata has something profound to say and even manages to say it using bullet hell as a gameplay mechanic.
On top of all this, it also has a lot to say about classical philosophers, their works, and honestly deeply subverts things they had to say. It asks tough questions about their thoughts and ideas, once again, through gameplay. Numerous characters are named for classical philosophers: Pascal, Jean-Paul, Simone, Engels, Immanuel… (Yoko Taro obviously has feelings about how Jean-Paul Sartre treated Simone de Beauvoir.)
Further, Yoko Taro is doing something that a lot of game developers fail to manage to do: He is embracing gaming as a storytelling medium and eschewing the traditional three-act arc from film. Because gaming is not film. As Marshall McLuhan posited, “the medium is the message” and unlike other developers Taro’s writing is aimed at the medium he is working in instead of leaning on the ropes and tropes of other mediums. (Referring back to above, tying the gameplay into the story, focusing on the medium)
It’s basically impossible to not break down into tears at the ending.
Don’t write it off because of the scantily clad anime women. Stay for the depth of the human condition. It is truly a masterwork in multiple respects.
For a moment I thought you were talking about the Newsmax host and I was very offended and confused, but it looks like there is another, lesser known Chris Plante in gaming journalism.
spoilerThe wild part is that he’s so good at subverting anime tropes, too. The “killing god” trope is mentioned in the first lines of the game… and then going on to battling the end credits themselves?? Literally killing the gods who created the world this all exists in? Taking it to the absurd yet logical extreme, so brilliant.
Man, I wish I understood a single bit of this evaluation of the game after finishing every chapter (sorry - “Ending”). The whole thing felt mostly like a waste of time.
That said, I’m a fan of Spec Ops: The Line, a game that has much the same level of division among its players. Interesting how philosophical games get that reaction.
bin.pol.social
Aktywne