bin.pol.social

ampersandrew, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?
@ampersandrew@lemmy.world avatar

As written, this is a tough one to answer. I’m well served in most genres bar a few, and I probably wouldn’t want to see new entries from the people who made the old ones. For instance, I miss stealth games and Splinter Cell, but I wouldn’t want Ubisoft to make it. I would love to see a new Metal Arms, but Blizzard (and now also Microsoft) owns that one. I miss racing games like Burnout and F-Zero, but I wouldn’t trust EA or Nintendo to make a successor that makes me happy. So really, I think I want new stuff that’s more of a spiritual successor type of deal.

Coelacanth,
@Coelacanth@feddit.nu avatar

I’ve been wanting a new, proper Splinter Cell for years. Michael Ironside is cancer free now and still alive for a couple more years (hopefully). I dream of Sam Fischer getting a final send-off with the correct voice actor. “One final job” with him old and grey. But yeah, Ubisoft wouldn’t make it right, sadly.

NeryK, (edited ) do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?
@NeryK@sh.itjust.works avatar

Nostalgia drive engaged !

The Crusader series (No Remorse, No Regret) could have been built upon, with its famously cheesy live-action cutscenes.

The Quarantine series disappeared after its second installment, Road Warrior. Come to think of it, most mainstream vehicular combat games went away, like the Interstate series.

The Discworld adventure games (1, 2, Noir) were famously convoluted, but they did a pretty good job of adapting Pratchett’s world into video games.

Finally I would have liked to play the initially planned sequels to Advent Rising. I have (probably rose-tinted) fond memories of that game, but hey, you asked.

solsangraal, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation

we’re getting old dude

the kids who are the age we were in the half life glory days–they don’t want single player. they want league of apex legends fortnitewatchstrike

single player games won’t go away completely, but they’re definitely taking a backseat to whatever the rage is with the kids. currently mobas. just google “most played video games” if you’re not depressed enough already

Carighan,
@Carighan@lemmy.world avatar

“Single player games have taken a backseat”. Okay. We’re just going to state that as a truth? And also just stating kids as being the main video games audience still?

I mean if single player games have taken such a backseat, why are big companies pouring so much money into games such as Horizon, Dragon Age, Assassin’s Creed, Anno or Dark Souls? Why are indie games, thousands and tens of thousands of them, so overwhelmingly single player? Why is Zelda still not a MOBA? Just does not really hold water as an argument IMO. If anything it seems the opposite is happening and after the height of MOBAs in ˜2015, the market is slowly creeping back.

helenslunch,
@helenslunch@feddit.nl avatar

“Single player games have taken a backseat”. Okay. We’re just going to state that as a truth?

I think we can state as a truth that they have less potential profit.

And also just stating kids as being the main video games audience still?

They spend more money. Probably because it’s not theirs.

MolochAlter,

Both of your points are only partially correct.

I think we can state as a truth that they have less potential profit.

Wrong, they just take less effort and have a more constant revenue stream.

Potential for profit means nothing, when so many attempts at milkable forever games end up like Suicide Squad or Concord.

Also you can come into them half baked and pull the plug if the game doesn’t sell (because it’s half baked) like they’re doing with SS and they did with the Avengers game.

They spend more money.

They don’t, you can’t spend money you don’t have, whales are working adults.

Kids spend money for less. Better ROI, not higher payoff.

You make the 18302nd skin and troves of kids will badger their parents for fortnite bucks so they can buy it but not everyone will. The upside is that making a skin costs you single digits percent points of the profits, so even if one or two are a dud, you’re fine, the good ones will make up for it.

It’s a business model you can throw money at once the game’s got an audience base, which is very attractive to companies, because it’s uncomplicated and reliable.

ampersandrew,
@ampersandrew@lemmy.world avatar

There’s plenty of room to monetize single player games when it’s add-in content to games that you continually replay as opposed to add-on content for something that’s story driven. More systemic games like Civilization, roguelikes, simulators, etc.

helenslunch,
@helenslunch@feddit.nl avatar

Not nearly as much. Look at games like Rocket League that are many years old but still selling new skins every month.

ampersandrew,
@ampersandrew@lemmy.world avatar

When your game isn’t live service multiplayer, your incentives change to putting out more sequels rather than iterating on the same game. So your revenue per game goes down, but there’s no reason it can’t necessarily be as lucrative overall.

helenslunch,
@helenslunch@feddit.nl avatar

They make way more money selling skins for years and years than any DLC ever will. This is clear as day. Not sure where the confusion is.

ampersandrew,
@ampersandrew@lemmy.world avatar

It’s not confusion. Your perspective is survivorship bias. For every Rocket League, there are 10 Concords. That’s why the entire industry is imploding right now. Everyone thinks their game will be Fortnite, but only so many games can be Fortnite, and a lot of that even comes down to luck, so you’ve got games like Avengers and Suicide Squad losing hundreds of millions of dollars each instead of making games for half or a quarter of their budgets that would have recouped their costs and then some.

helenslunch,
@helenslunch@feddit.nl avatar

And the Rocket League is worth 20 Concords.

ampersandrew,
@ampersandrew@lemmy.world avatar

Well then I guess your recommendation would be to keep trying to be Rocket League, even though statistically you’re going to leave a crater in the ground formed by hundreds of millions of dollars and the better part of a decade of work? Keep in mind there are single player games that make more money than Rocket League too, if we’re going to cherry pick.

helenslunch,
@helenslunch@feddit.nl avatar

My point is it pays off in the long run.

ampersandrew,
@ampersandrew@lemmy.world avatar

Given the unfathomable number of layoffs we’ve seen the past two years, I think that’s a difficult argument to make.

helenslunch,
@helenslunch@feddit.nl avatar

Given that those layoffs exist outside of the gaming industry, I don’t think that’s a valid argument.

chonglibloodsport,

I think we can state as a truth that they have less potential profit.

That’s true but it’s not because people aren’t playing single player games. The reason single player games are less profitable is because the non-subscription, non-microtransaction single player market is extremely saturated with indie games. That makes it very hard to sell AAA single player games. The standards are extremely high and the opportunities for extra monetization are not there.

I have been a single player gamer for most of my life, yet I haven’t bought a AAA single player game in decades. I have more indie single player games to play than I know what to do with, and frankly they appeal to me more than AAA titles. Expensive graphics and voice acting don’t have much draw for me these days. I am much more interested in roguelikes and retro games now. I think there are thousands of others like me out there, among all those who don’t go in for multiplayer games and haven’t purchased a console.

Grandwolf319,

Single player games are less and less profitable these days. What the original commenter could have said is, these days, there isn’t much money to be made telling a story when fortnight makes so much money by doing nothing but cosmetics.

bionicjoey, (edited )

It’s not a question of demand, it’s a question of profit. Multiplayer games stand to make a lot more money than singleplayer. Nobody will spend real world dollars on cosmetic items in a singleplayer game.

catloaf,

Skyrim has no multiplayer component, but plenty of people have paid cash money for cosmetic items.

bionicjoey,

Not even close to the same scale as what Valve and Blizzard get people to pay for skins and hats

intensely_human,

profit is a function of demand

Grandwolf319,

And it’s gonna continue until regulations recognize how these games are psychologically terrible for kids and have gambling mechanics.

teh_shame, do games w What are some game series you would like to see revived? And if possible, which entry should the new game follow from?

Chibi Robo!

Even just a remaster would be awesome

beepnoise,

I've heard a fair bit about this game, but never really played it. I may try to get a copy for my Steam Deck. Which one would you recommend for a first timer?

JackbyDev, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation

I miss Super Monday Night Combat. (This is utterly unrelated to the post other than being a shooter/moba.)

rob9519,

I honestly can’t understand how that game still feels like it was so much better than all the clones that came for years after it!

JackbyDev,

For me it was the themeing. Games like League of Legends try to come up with weird reasons why the games work the way they do and it feels silly. SMNC leaned into the goofiness. Instead of killing a dragon for gold you’d have to catch the Mascot. I wanna say you’d get stuff from brands to help you out but I can’t remember.

Defaced, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation

For what it’s worth, Robin Walker and his team are working on the next half life after Alyx. Will that ever come out? I have no idea and I’m not expecting anything. Deadlock however is a game designed by one of the grandfathers of the moba genre, and has had over 20k concurrent players at any given time, and it wasn’t even announced with it’s existence only known through word of mouth. That’s insanely impressive and shows how huge the moba genre really is and how those players are thirsty for a new game from a big company. It sucks and I wish we had more sp valve games but I’m content with the work they’ve done on proton, steamos, the steam deck, steam itself, and half life alyx. They haven’t been sitting on their hands not doing anything, they’ve been putting their focus on more technical areas versus making games and that’s ok.

BradleyUffner,

For what it’s worth, Robin Walker and his team are working on the next half life after Alyx.

Got a source for that? I’m genuinely interested in reading more, but I don’t remember seeing anything about it in my usual places.

Defaced,

eurogamer.net/more-evidence-of-fully-fledged-half…

It’s called HLX, and it’s apparently a traditional non-vr game. Robin Walker was leading the Alyx team, it’s a safe bet he’s leading this team or working with this team on the sequel.

FeelzGoodMan420,

Having HL:A Alyx be VR was super cool. The game was so immersive and for a while afterwards, I was convinced that any furure HL game had to be VR. Then the novelty wore off and the VR market basically is basically dead. Now I’m excited for another flat screen HL game.

Noodle07, do gaming w Android games for girls?

Any Nintendo DS game on an emulator is an option too!

2ugly2live, do gaming w Android games for girls?
@2ugly2live@lemmy.world avatar

Cozy Grove: Camp Spirit (though you need Netflix if you’re playing on your phone which is… Cool). I’ve played this one switch. It’s cute.)

Window Garden: Not caring for pets, but plants.

Bunny Haven (has ads)

Good Pizza, Great Pizza: A pretty cozy looking dinner-dash kind of game.

Neko Atsume: very popular cat collecting game

Kuma Sushi Bar: Cute bear runs a sushi restaurant for other cute critters

I know it’s not exactly what she’s looking for, but I believe they’re all “cozy” and have a “girly/cute” aesthetic.

Whar, do gaming w I don't hate Body Type replacing Gender, I hate laziness
@Whar@beehaw.org avatar

A good option that I think could work could be “fat distribution”, instead of body type.

Selecting chest, abdomen and/or legs would be great for binary and non-binary people depending or their presentation.

HawlSera,

God I’d love to redistribute the fat from my belly to my hips and tits

Whar,
@Whar@beehaw.org avatar

Right? Both traditional genders have a characteristic fat distribution, allowing to customize them independently (sliders!) would be a win-win for binary and non-binary people.

simple, do games w What category is games like Life is Strange and Until Dawn?

CYOA - Choose Your Own Adventure. It’s a genre for interactive stories where you get to make decisions that affects the story. It’s also a tag on Steam

activ8r,

I have found “Choices Matter” also produces good results.

RightHandOfIkaros, do games w What category is games like Life is Strange and Until Dawn?

Story/Narrative.

Telltale is the most prolific developer of these kinds of games.

Japan has had elements similar to this in visual novels for a long time. Snatcher, Policenauts, YU-NO, etc. feature the same type of gameplay but without the parts in Life is Strange where you explore in a 3d environment.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Man. I miss Telltale

activ8r,
cafuneandchill, do gaming w Android games for girls?

Itch.io has a bunch of virtual pet games for Android:

itch.io/games/platform-android/tag-virtual-pet

muzzle,

Of course, itch, thank you! How did I forget to look there?

cafuneandchill,

No problemo 👍

MrScottyTay, do games w What category is games like Life is Strange and Until Dawn?

They’re basically an evolution of the point and click adventure. This variation is often just called a narrative game or other similar sounding names. Searching for “games like telltale” should give you a good list.

Telltale were the ones that evolved the point and click into the form it takes now just so you know. Supermassive (until dawn) made their take on the genre feel more cinematic and more like watching a movie with choices but they’re ultimately still using the formula that telltale pioneered.

echodot,

I’m fairly sure years ago that there was a game called alone in the dark that was very similar to this but that was long before telltale. Anything I can remember about it is that it had had fire physics and that every time you started a new level it would load up and say “last time on a loan in the dark” and then give you a tv show style rundown of what you previously done

MrScottyTay,

That was more of a survival horror game

MurrayL, do games w What category is games like Life is Strange and Until Dawn?

It’s called a branching narrative. Most common related Steam tag for finding similar games would probably be ‘choices matter’.

Whar, do gaming w #StopKillingGames Update: Germany becomes 4th county to hit threshold
@Whar@beehaw.org avatar

Signed and shared to my friends!

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