I enjoyed that the game seemed to try and make it so that every play style felt equal. Stealth archer didn’t seem like “easy mode”. The visuals while not the peak of fidelity, were very interesting to look at. The world building drew me in quickly, and kept my attention. In the end it succeeded where a demo should, it made me want to get the game.
I like SMW better myself (actually not a single franchise entry on that list is my favorite in the series) but it doesn’t have the kind of unanimous praise SMB3 does.
Yeah for a third person isometric RPG with non-linear branching storylines and deep thoughtful story, Disco Elysium positively blows BG3 out of the water.
BG3 has some very fun gameplay at times, such as the much-lauded variety with which you can deal with the Goblin Camp in Act 1. That’s where it shines.
The writing is not really comparable. BG3 is in the “fine for a video game” territory. Disco Elysium’s writing is art, both the narratives, the characters, the themes and even the prose itself.
Sorry, Eno caught me first lol. It’s a wonderful game and it would be cool to see more posts like this searching for people to play with as opposed to the weekly “Skyrim released on your refrigerator, should you care? (Seven pages of ads later) No”
We’ll see how much is recency bias and how well it will stand the test of time, but I really think Clair Obscur: Expedition 33 will be on this list going forward. It’s definitely one of the best games I’ve ever played, and I’ve played a lot of games. It’s not perfect, but it’s close enough in all the parts that actually matter.
I still have to play it, but Clair Obscus seems like this year Baldur’s Gate 3, which is rare. A game that came out of no where and is ready to win goty
I must say you are really getting me hyped to play this game. Bgs3 was a masterpiece, and i also love games like Persona so i am really excited to try a French jrpg like Clair Obscur
Ci z pałami, którzy umawiają się na ustawki, nie chodzą na mecze. “Bo tam może być policja i oni eeee prowokują”.
A zresztą jakie określenie mieli wymyślić w latach 90 na ludzi którzy zajmowali się głównie biciem ludzi uznawanych przez siebie za fanów drużyny przeciwnej (ustawki to jedno, dwa że bardzo łatwo było wtedy zarobić w papę na własnym osiedlu będąc zwykłym człowiekiem otoczonym przez bandę frajerów w nocy pytających cię “za kim jesteś”).
To ta część bez zakazów stadionowych, albo ta która zaraz je dostanie. Hardkorowe ekipy mają inną mentalność, w ogóle piłka ich nie interesuje. Kiedyś, kiedy obstawy policji były mniejsze, kręcili się po prostu pod stadionami żeby np. po meczu wyłapywać ludzi w innych szalikach. Naprawdę, jak ktoś nie pamięta lat 90. to nie ma startu do rozmowy o czymkolwiek. Nie zapomnę derbów Łodzi podczas których jechałam tramwajem, w który ekipa ŁKSu rzucała kamienie, bo byli tam jacyś kibice Widzewa. Na szczęście było daleko i nie dolatywały. Za to jeden z następnych tramwajów został przez to bydło wywrócony. Z ludźmi w środku.
It’s about as simple as a ‘modern’ game can be (I read there was even a port of it to Commodore 64.) but it’s a finely tuned machine. When you lose - and you will, a lot - it feels like mostly your own fault and not the game’s.
The difficulty levels very accurately start at Hard for the easiest one. There are 6 total levels, the next 5 difficulties are Harder, Hardest, Hardester, Hardestest, and Hardestestest.
With much time and luck I can beat the first level (unlocking the 4th). On a lost save I had unlocked the 5th level by completing the 2nd, and have only ever seen the 6th in videos from other people. I would have to beat the 3rd to see it myself, and that’s not happening.
The criteria to beat a level is “last for 60 seconds”.
It’s hard to explain the relief I felt upon beating the last level. I can fairly easily survive for 300s in the first one, but I’ve never gotten close to beating the last one again.
The most important tip I can give: if you have a 60Hz monitor, turn off VSync. Makes a huge difference.
There’s also a “spiritual successor” called Open Hexagon that’s extendable by the community if you want more, though I haven’t played it myself.
It’s really good, I played it again recently after not touching it for maybe 10 years, and finally beat the last difficulty in an attempt to prove to myself I’m still not old
I thought at first you guys were thinking of this, and I was puzzled. Then I looked it up.
Crivens, it’s like a combination of Tempest and Flappy Bird, but since it’s a Terry Cavanagh game it’s also been whacked over the head soundly with VVVVVV.
The franchise is very much split in gameplay style between the 2D and 3D entries. Generally the 2D games are much more highly rated, but there are good 3D games (and not-so-good 2D games) too. Here’s a list of what’s worth checking out of each:
2D The original trilogy from the Genesis (found in various Genesis collections and Sonic Origins) Sonic Advance trilogy (GBA) Sonic Rush (DS) Sonic Mania (any modern console and PC)
3D Sonic Adventure 1 and 2 (Steam, modern consoles MAY have digital copies) Sonic Colors (most easily accessible through recent remaster on PC and modern consoles) Sonic (X Shadow) Generations (just remade everywhere) Sonic Frontiers (haven’t tried it myself but heard it’s alright)
It’s what I expected overall. Some people loved it, others say it’s more like an alternate gamemode that reuses way too many assets. I think I’ll wait for a sale before jumping in with friends. Looks fun, but $40/person is a bit much.
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