Did you know Shadows of Mordor copyrighted the Nemesis System and then proceeded to never use it in any other games ever again despite people calling out for it?
It’s an older game, but Downwell is fun. Just a little action/arcade game where you fall down a well and try to get combos by not touching the ground by bouncing off of enemies.
There are a few web adaptations of Monikers, a party game that has a charades component. I’d imagine a bit of the fun of the original is lost, though, because part of the setup of the real game is everyone building the deck together.
I either use the default names, or give them “standard English older bloke names”. The grander the adventure, the more un-grand a name they get.
Things like “Ian Williams”, “Neville Smith”, “Terry Phillips”, “Frank Jones” etc. The sort of names that would work for the City Council’s Road Maintenance Department.
While I can understand that stance for the christian label, the Catholics are organised religion and hierarchy through and through. If you don’t want organised religion than the reformation and the protestants should be more up your alley.
But that theological discussion is probably a bit outside of the gaming community, so let’s agree to pump the shotgun and exorcise demons. In that regard: what do you like more about Doom Eternal than Doom 2016? Because I like the latter one more, as it is more direct in it’s action.
Well I like both in different ways. Eternal is harder and more reliable in weapon swaps, but it’s also VERY fast paced (and as a CoD oldhead who doesn’t mind current movement in CoD, while I do wish it was a little slower or took more skill, it is very fun), and I personally LOVE when a singleplayer shooter has crazy movement. Doom 2016 however is a little slower but it’s still very good and I throughly enjoyed playing it!
Shin Megami Tensei games have you rename their protagonist (and often the 3 other central characters too), but most of them don’t have a canonical name. Also most of the time those people are supposed to be Japanese. Every time I am starting a game like that I struggle to choose a name that doesn’t stick out like a sore thumb for them.
If there is a default name, I usually use it. Exceptions are the kind of RPG where the character is a blank slate, whose identity doesn’t matter at all and whose appearance is custom (like Elder Scrolls, Fallout, Xenoblade X for example). And stuff like Pokémon, obviously. When your avatar is going to meet other players, doesn’t look good if everyone has the same name.
I started Xenoblade Chronicles X (Wii U) without even knowing the main character had a canon name (it’s… Cross. Like the X is supposed to be pronounced in the games’s title). But even if know it now I still rename them. They are custom, there is multiplayer, and story-wise they’re the blandest of characters anyway, so…
I struggle to choose a name that doesn’t stick out like a sore thumb
A buddy of mine played many Western fantasy RPGs, and christened the characters with various elegant and dreamy names, until he started ‘World of Warcraft’ and met two guys called ‘Foot in my Mouth’ and ‘Get Yer Hands Off’. After that, his characters were named something like ‘Bitten by a Shark’.
The grappling hook was a common mod in the original QuakeWorld scene and was included in the official Quake II CTF game mod. I’m surprised it didn’t become a mainstay in games afterwards, it was so fun to use. Shogo: Mobile Armor Division had it built in and was one of the most fun FPS games I had ever played until cheaters took over.
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Aktywne