bin.pol.social

yesman, do games w Pet Peeves with Games?

Any game ported to the PC needs to recognize controllers that are plugged in after launch and need to have a “quit to desktop” option.

kboos1,

Absolutely, especially with handheld PC gaming becoming more popular. Drives me nuts having to fiddle with settings just to get it functional only to realize I missed something that was critical for a game play mechanic

eezeebee, do games w Pet Peeves with Games?
@eezeebee@lemmy.ca avatar

Getting lost. I like exploring until I’m done exploring, and then I have a low tolerance for wandering aimlessly. I don’t need an indicator and a map to tell me where to go, but I appreciate a sign post or NPC to nudge me in the right direction if I need it. Sometimes level/world design does not help in areas that look samey, so landmarks or some sort of unique feature are appreciated.

Paradachshund,

I wish more games did better sign posting too. I’m not a fan of following the dotted line, but I see too many games where there’s no other way to do it. The NPC tells you to go somewhere, and doesn’t actually give you directions.

jordanlund, do games w Pet Peeves with Games?
@jordanlund@lemmy.world avatar

Happened with me in FFVII back in the day… Doing well, had to take a 2 week business trip, got back… “Wait, did I just GET to this town or was I LEAVING this town?” No clue what I was doing, I may have just started over…

Rhynoplaz, do games w Pet Peeves with Games?

I have the same issue with any of those long games that I’ve stepped away from for a while. I usually go back in, wander around aimlessly, accidentally mess up what I was working on before, and then realize why I quit playing it way back when.

BradleyUffner, do games w Random Screenshots of my Games #66 - StarRupture

I’ve heard this is game is kind of hard to play single-player. Any thoughts?

cobysev,
@cobysev@lemmy.world avatar

I haven’t had any problems, except for fighting that Goliath alien. I managed to take one down solo, but only by jumping across a chasm and then taking pot shots at him while he stared at me from the other side. I could not get clean shots off at him while running away. I actually killed him by throwing a grenade behind him, and when he turned around to shield from the blast, I shot him in his soft unprotected backside until he collapsed.

I personally have yet to die in the game, but two of my friends who joined me just ran off without any introduction to the game and proceeded to get themselves killed over and over again. So if you pay attention to the training at the beginning, it shouldn’t be too difficult.

The farther you wander from your starting area, the more difficult the aliens get. So stay closer to home until you’ve leveled up your weapons and base defenses and you’ll be fine, even solo. Of the 7 bases I currently have set up, only one has been attacked by aliens so far, and they were easy to clean up by myself.

As far as factory automation, it can sometimes be a chore as a single player, but it’s not too hard. As long as you have the patience to plot out resource production lines, it’s not too bad. The hardest thing right now is that there’s no transportation between bases besides walking there yourself, so it can be time-consuming going back and forth to check on various bases. Especially since most of the resource nodes are scattered. And you can’t just build anywhere like Satisfactory, so you need to drop Base Cores here and there so you can run rails between bases for resources.

I still don’t know how large the game’s map is, but what I’ve uncovered so far is massive. It takes me maybe 10 minutes to walk across my currently-explored area, and there’s still a lot of black undiscovered areas on my map in all directions!

Nelots, do games w Day 540 of posting a Daily Screenshot from the games I've been playing

I never got to play the 3DS growing up unfortunately. I loved the GBC/A and DS when I was younger, and I was like the target demographic for the whole 3D thing, thinking it was super fucking cool. But when my parents bought me one for Christmas when it was new, I lost it outside like the very next day. I was too embarrassed to tell them, so I pretended that I still had it for months before eventually “the dog chewed it up” one night.

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

That’s very sad

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I had a DS Lite growing up and that thing lived a long life until one day it was tossed by my younger sister in a fit of rage. one day to find it and to try and fix it

brsrklf,

I had an original DS, the big gray brick that’s been nicknamed “panzer” compared to DS Lite and DSi… Amusing when you see how 3DS XL and then the Switches turned out.

After years of service the upper screen broke into a pretty LCD rainbow. At the time it was long into DSi life and 3DS was almost coming, but I still got a new white DS Lite because I wanted the GBA port. I still have that one.

silver, do games w Day 540 of posting a Daily Screenshot from the games I've been playing
@silver@das-eck.haus avatar

I played the og gamecube AC for a bit last month. It’s very nostalgic, but damn is there not a lot to actually do. Part of me wants to check out NL or NH … but will I actually play them for longer than two days?! Lol

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I hear New Leaf touted as the pinacle of the “old” Animal Crossing. Whether that’s true or not though idk. I’ve never been a big AC guy, i usually stick with them for a day and then forget about them

brsrklf,

It was a bit awkward because New Horizons (Switch) is not very different from NL except it started very rough and unfinished. It removed a lot of things from NL (especially furniture customization options, which is still a shame), and at launch there was very little to do.

Nowadays though, following several updates, it’s great. There’s still a bit of nostalgia for great stuff in NL (better Isabelle, funnier dialogues, more furniture sets and customization, and a few special villagers and cool mini-games).

But the missing NPCs/events were progressively added, exterior furniture is a huge pro, and especially the big update along the Happy Home Paradise DLC added a ton of new items. And there’s a new update coming soon (probably the last one, and after a very long time wothout anything, but it was a bit unexpected).

aeronmelon, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.

Isn’t this something that happens in Balder’s Gate 3?

“If into the diplomacy options you go, only pain will you find.”

Godort,

I dunno man, I’m going through it for the first time right now and I convinced a demon to kill his minions and himself in front of me.

prettybunnys,

My group cheered when I convinced him to do that.

Probably because it was the first time I didn’t first seduce the enemy

Zorsith,

ahem

STOP LICKING THE DAMN THING!

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

It’s a very mixed bag. You can (technically) do a Pacifist Run in BG3 that leans on conversation to keep earning XP in a game that heavily favors combat rewards.

But without prior experience in the story paths, it can be hard to know who can actually be cajoled and who is innately unreconcileable. Lots of NPCs lie or bluff or just bait you into giving up initiative.

You do get more story in dialogue. So if you don’t mind the odd ambush or icy rebuff, I’d say there’s more to diplomacy than just pain.

prole,

The Shin Megami Tensei games have speaking to demons as an important part of the gameplay

Feyd,

It’s just always a full moon in DOOM

ryven,
@ryven@lemmy.dbzer0.com avatar

And honestly I would not be surprised at all to hear a demon in SMT tell me that my mother sucks cock in Hell. And then I’d say something like, “she’s better at it than you” and there’s a 50% chance they like my attitude and decide to join my team, and a 50% chance they get offended and take a free turn.

samus12345,
@samus12345@sh.itjust.works avatar
trslim,

Mara is such an icon

prole,

I got super annoyed by how arbitrary all of that was when I first started getting into the series. It really does seem like pure chance sometimes.

But then after a while I started to realize that it fits, because these are sassy demons. Of course it’s not going to make sense.

Datz,

I loved Strange Journey increasing recruit odds for demons of same alignment. Not only does that give it gameplay purpose, it means you can get consistent fusion fodder without the BS, while preventing you from peacing out of every fight.

slimerancher, do games w Day 541 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

I remember this area. And if I still remember it, must mean it was a tough area.

Malix,
@Malix@sopuli.xyz avatar

That’s looks like the part of the game where you chase the mob guy with the squeaky voice. I recall having to redo the part several times, if the random goons didn’t kill me, the “boss” sure did.

But then again most scenes in the game were like that, the difficulty felt hella swingy all the time.

iamthetot, do games w Day 540 of posting a Daily Screenshot from the games I've been playing

What a coincidence! I was strongly considering starting up a New Leaf file after watching the Golden Net % race on AGDQ yesterday morning. I’m taking this post as divine confirmation.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

Let me know how it goes! I’m always happy to see people pick things up because of me

brsrklf, do games w Day 540 of posting a Daily Screenshot from the games I've been playing

the whole thing was basically held together with duct tape at one point, and the shell’s paint is peeling

Yeah, sounds common on 3DS. I have a Majora’s Mask edition n3DS XL, its paint started flaking on edges for normal use only a year or so from getting it.

Got a free new shell (correct golden colour!) from support back then, so there was that at least. After that I encased my 3DS in a clear rubber protection so the paint doesn’t wear off again. But those rubber things don’t age well and start getting an ugly yellow hue after a while.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

The paint flaking off is what annoys me about the N3DS XL the most. They were this close to the perfect 3DS in my opinion, and then they cheaped out on the shell. It’s aggravating.

The rubber is starting to go on mine too though. It’s not too bad but it’s still getting there.

MolochAlter, do games w ARC Raiders - anyone else looting in their sleep?

All great mechanic driven games do this to an extent.

I had this with Portal and Minecraft back in the day, it’s just because they’re games that force you to think with their mechanics.

Acidbath, do games w ARC Raiders - anyone else looting in their sleep?

when rainbow six first came out, I realized if was very easy to take my phone out and watch something while a person turned their back at me. i dont really know why but at the very peak of my addiction, i would try to be as sneaky as possible, walk across a room, take my phone camera out, take a picture, then continue walking forward like nothing happened lmfao.

parents should have gotten me tested for the tism but idk maybe 18yr old was too late x_x

aksi, do games w ARC Raiders - anyone else looting in their sleep?

I don’t really understand the endgame of this game. Something like PUBG has a clear goal every game. But here it’s just looting to get better stuff to loot more? With some PVP/interactions in between?

turkalino,
@turkalino@sh.itjust.works avatar

It’s a lot like Minecraft where there isn’t really a definitive endgame (I know Minecraft has the Ender Dragon now but still). There’s quests to do, a skill tree to fill out, loot tiers to climb, but the game leaves it to you as far as when and how you want to do all that stuff. Some people treat it as purely PvE, some as purely PvP, most are somewhere in between… it’s all what you make it.

It’s definitely not for everyone

TORFdot0,

The real end game is that you get bored and stop playing. The game doesn’t really drop much story, just vague hints and tasks to guide you somewhat towards it.

You make what you make of it and move on

fishy,

I played for about 5 hours and was totally bored, the whole game is just the endgame.

BaraCoded, do games w Oblivion remake is... really making it apparent how outdated Bethesda is in its approach to making games

I agree with OP, and it really became blatant when Starfield got out. Their design patterns and game engine have not evolved with the industry standards, and they don’t seem to have understood that. Fortunately, there are alternatives, like the Outer Worlds, Tainted Grail, etc. I guess the alternatives will become more and more interesting with time, as those game have showed that it was possible to do Bethesda-ish games without the shortcomings (and lies) of Bethesda.

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