I ironically never got into the old Tomb Raiders and it wasn’t until the reboot of the trilogy that I started to play them. I like the games overall but I just noticed she was a sociopath lol.
The same person is currently working on rebalancing Halo 2 as well. I don’t follow it closely enough to have any clue when it’ll be done, but I’m excited to try it when it finally is. H2 had loads of problems when being developed, and I’d love to see the game properly balanced and with extra content.
I’ve been watching Ruby’s last few livestreams, it’s amazing what he’s doing. The changes are much more in depth than what he did with CE : jackal shields, fighting marines when playing as the arbiter, revamped fight against the prophet of regret… he was working on the quarantine zone recently, which makes him over two thirds of the way through.
Is he doing anything about the swarms of Jackal snipers in Halo 2?i loved Halo 2, but you can tell Bungie got lazy in the campaign by just putting a bunch of snipers on god mode.
I’m pretty sure he did, but not sure where he talks about it. You should try watching his older livestreams on the early levels, or his recent “overhauling the covenant” video.
In videos he has mentioned both reducing the damage from the sniper rifles so they aren’t one-hit kills, and allowing jackels to use carbines which will replace some sniper jackels.
I don’t count CEA as a remaster so much as a piss take but apparently, yeah.
This is reported to be a pseudo UE5 port (think Oblivion Remastered (💀)) and will be available on PlayStation. The core of the game will apparently be derived from Halo Reach’s iteration of Blam engine. The “technical details” are all just rumours and you’ve every right to disregard, though the entry coming to PS5 is more or less acknowledged.
I don’t believe a multiplayer component is planned.
I ended up going to google it for the original and found out it was a common enemy. It just so outlandish i wanted to know what the original context was. It is interesting to know it was always kind of out of place though
Lol I feel like they added it simply because of all the people saying that of all Midgar enemies, there’s no way it’d fit in. Tbf, they truly jumped the shark with this one out of spite for what they could or should do in their game.
There’s a bit where she has to kill somebody in self defence and then breaks down over it, before spending the entire rest of the game plonking arrows through people’s skulls.
The hell house fight is when I stopped playing the game. I think they did a good work with FFVII Remaster but… I also think that it’s really bad that you can’t go back to a place and go farming, that the materias cannot be moved so if you tried something that you did not like then tough luck fighting with whatever team you have.
Plus, I really miss the farming and the lack of “let me just fight some monsters for the sake of it”.
Wait a sec. I’ve been considering getting this game, and you’re telling me they took out the ability to just wander around and fight respawning enemies? That’s a core memory I have of the original. There is no way I’m getting it if that’s been removed.
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