Hmm I’m not sure using gacha games which are designed for addictive gameplay loops and predatory monetisation being the games that your kid prefers over standalone experiences is a good argument to make
Super fancy shinny quad AAAA game with photorealistic (2025 edition) graphics that You can talk about on dedicated forums, that maybe 5 other persons in Your area ever heard of.
vs
Common, whatever graphic, cube themed, low poly game with music in midi… that whole school talk about and every yt influencer too.
It’s all about blindly following the fashion. Again.
Finishing up Pentiment probably later today, and it will be nice to have it over and done with. I will appreciate having played it, but I can’t say actually playing it was all that fun. It’s beautiful, it’s well-researched and it has some interesting plots and characters in it but… god damn is it ever slow. Between the laboriously slow and often banal and uninteresting conversations and the lack of fast travel leading to half your playing time being watching your character slowly waddling across Tassing the game feels like an absolute slog to play.
It’s a Metroidvania Soulslike with a skill tree inspired by Path of Exile, and I’m really liking what I’m seeing so far. The combat has been solid, the build diversity seems great and the bosses have been good. The game is beautiful with a lovely art style and the level design is really good too.
From what I’ve seen so far I recommend checking it out if you like these types of games!
Yeah, I have far fewer games and have played a lower percent of the ones I have. There are just so many bundles that have one or two games I do want and I just add the rest to my library.
Noita. Got a good deal on the steam sale. Took a while to get over the hump of not knowing what the heck is going on and dying a bunch but getting better at it has been fun
Come on, none of us will ever play all their games. I’d bet around 2000 of my games on steam are some free keys or other incredibly cheap shit I wouldn’t touch with a 10m-pole. If I’d ever find them again in the library, that is.
Playing for an hour to see how shitty it is? Or actually bought to enjoy for manymany hours, as intended? Thought so 😁 For us peeps with way more than a few k games, 20% actually been played would be already the big numbers I’d guess.
Hey, most games are not meant to be played for thousands of hours. And actually, most games I own can be completed in less than 100 hours. Especially if they’re not RPGs. Then there’s arcade games which are often not meant to be completed at all.
But then again, I’ve already said I’m not a completionist. I only complete games if they’re compelling enough to complete.
My completion rate is obviously much lower, but I've played at least two hours of 628/788 games in my 19 year old Steam account. I guess I'm a bit pickier with accepting freebies or buying on sales.
That is the result of a deliberate effort. Two year long project to play at least 2 hours of every game in my backlog minimum before I can uninstall it. Until there's nothing let but the dregs. A YouTuber inspired me, except he had a time limit deadline for the video.
Backlog was 258 games, now 160. Really there's about 30 left worth at least looking at. A lot of old crap from the very first Steam sale in there.
Most recent from the backlog was Alpha Protocol with some pcgamingwiki fixes. Yep that's been sitting in there a long long time. Loved it so much I finished it!
Definately one of the more wiser purchase-guys :-) I went a lil nuts when inventory-gifts were a thing. You know, doing what the corporations all do: Exploit globalism to my advantage. But for many years I rarey buy anything anymore, only if i REALLY intend to play it. I’m old, not wise :-)
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