Lucca is great, too! Really can’t go wrong with either, but I give Ayla the edge for being such a powerful badass who knows what she wants and goes out to get it.
Crono needs a legendary sword that requires a time-hopping fetch quest to get all the ingredients. Frog requires a sword that’s already legendary, and a whole episode devoted to getting it powered up further. Marle, Luca, and even Magus require triple techs and in the case of the former two, a deliberate power up by Spekkio to even be able to access them in the first place.
Man, I need to play crosscode again. I think of all the games I have played in the last 40 years, that has been the best one. Feels like it was made specifically for me.
I love the story, the characters, the combat, and the puzzles! The combat is multi-faceted, difficult and rewarding.
Two complaints I have are navigating through certain areas is a chore (you basically have to memorize the ‘puzzle-like’ pathways to get to some places), and sometimes I felt the dungeons were too puzzle-heavy. Just room after room of very difficult timing puzzles. Thankfully there are accessibility options to make those easier!
P.S. Radical Fish Games just released a demo for their new game: Alabaster Dawn.
Hehe yeah, unfortunately the things you didn’t like are also on the pro side of my pro/con list.
I like that you basically have a good reason to practice all the zones until they feel like tony hawk levels, you know all the lines and how to trick across all the gaps, hehe.
Stringing one combat across every enemy in the zone, getting that multiplier way up. Nothing to really spend the money on, but still fun to do.
Protagonist has got to be Bayonetta (though it’s based only on the first game). Her character growth in the first game was so good, even if the plot was a little convoluted. Never finished the second one since I didn’t like playing on the Switch and never played the third one. Hope her character is still good though.
Honorable mentions are Kassandra from Assassin’s Creed Odyssey, Elizabeth from Bioshock Infinite, and Stelle from Honkai Star Rail (though this one is mostly for the absolutely ridiculous dialogue options we get to choose).
Favorite female antagonist is hands down GLaDOS. Such a fun, sarcastic, and likeable villain.
IKR. An endless supply of real-world adjacent McGuffins, stored in secure locations, with justification for plenty of guards, and none of them are “nuclear codes,” “war plans,” or “drugs.” It’s a great way to keep doing familiar and popular game mechanics with novel narrative, just by picking a different cultural reference.
I played Metroid Prime for the first time recently and Samus Aran is an absolute badass. She crash lands on a planet and kills every single thing she encounters. If you read the logs of the space pirates you find scattered around they basically say “oh fuck the hunter is here, she’s coming for us next”.
The atmosphere is almost a little survival-horror-esque, but the experience is more like doom: you’re not locked in here with all these monsters, all these monsters are locked in here with you.
If you’re into Babylon 5, there’s actually a game called Babylon 5: I’ve Found Her that captures the spirit of the fighter combat pretty well IMO. Might be worth checking out!
The custom interiors and crew based stuff is really interesting and I want to see it as a light no fire testbed if nothing else after they said it was the same core tech as their ocean faring ships.
Unless they did a proper rework of space combat, it’ll get old fast, just like ground combat. I also remember you could pile up dozens of “Kill space pirate Whoever” from several systems, travel super far away so that you could reset the quests, reset said quests, then manage to complete ALL of them by killing only one target
I like x4. It’s kind of like Elite Dangerous but the flight mechanics are a little easier and you can command much larger ships and hire NPC pilots and build fleets.
It’s a game that, as you build up money, it becomes less about flying around and more about managing fleets and your little economic empire. Still, one of the few that actually let you pilot fighters AND huge stuff like the carriers
Rebel Galaxy(its completely different compared to RG Outlaw) - big ships, can hire a single mercenary, combat for you happens in 2D and its more of naval style with broadsides and automated turrets.
Between the Stars - you have a spaceship with a crew and can also hire 2 more ships to help you out(once you gear them), game got plenty of quests with some puzzles to boat, “ground combat” which is using dice(or can be disabled completely) and space combat takes a bit to get used to.
It came out a few years ago but it’s still a really good game that I’ll pick up every now and then. The combat is surprisingly good for a space game that’s on a 2d plane.
yes! believe it or not most of the music in the game is also copyright free music. like “Evil Ways” for example which was also the theme song for professional wrestler AJ Styles when he was in TNA.
bin.pol.social
Aktywne