Schaedelbach

@Schaedelbach@feddit.de

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Schaedelbach,

Man, I have to do this also. No idea why the algorithm doesn’t pick up on me not wanting to watch some idiot ranting about how videogames are woke or whatever.

Schaedelbach,

Oh fuck, I had no idea Warhorse studios was also part of the whole Embracer mess! They better not kill the studio off! Now that we got to see a glimpse of the new Kingdom Come game I don’t know how I could handle the game being canceled.

Schaedelbach,

I personally don’t care a lot about Kojima’s games but I still think it’s absolutely great he gets to make whatever he makes because he is a unique voice in gaming! In a sea of games as a service, mindless franchise milking and countless copycats someone like him is needed to make outlandish stuff, whether I like the games or not. Tons of people do and that’s great!

Schaedelbach,

Aw man… I know that Elex has problems and stuff but it is and always will be one of my all-time favorite open world games. It’s probably the insane mix of science fiction stuff mixed with Mad Max style stuff mixed with fantasy stuff. It’s definitely a game done by people who really cared! And if they have to shut down, the gaming landscape will lose a unique voice!

Schaedelbach,

Na, no rose colored glasses needed! The first Golden Sun is one of my favorite top down “classic” jrpg. I replayed it a couple of years ago on my old Ds (the one where you can play your Game Boy Advance games) and it aged really great!

Schaedelbach,

Yeah! I played it something like two years ago and it aged wonderful! I mean, I wish them all the success in the world but this game doesn’t actually need a remake

Schaedelbach,

Man, I so wanted to love this game! Instead I just liked it. The graphics, the world, music, even the story are so well made and interesting to look at and explore. I loved the mining town at the beginning or the town with the ghost house! The only thing holding this game back is the somewhat stale level design between the interesting places you explore. They feel like flat 2d Zelda dungeons with a handful of frustrating design decisions to make them harder and take longer to finish. Still, I will probably get the DLC to show support for the devs and the interesting world they created!

Edit: Jesus fucking christ! I watched the trailer after commenting and didn’t see they made a Harvest Moon/Stardewvalley style DLC! Day one purchase!

Schaedelbach,

The corporation, not the general product - an engine that powers tons of great games.

Here's what a random person on the internet thought of The Outer Worlds (lemmy.world) angielski

I played the Steam version of the base game, with no DLC. I did not play the Spacer’s Choice “remaster” as it has a reputation for being broken and poorly put together. I played the game to completion on normal difficulty, completing most of the side quests, spending time with all my companions, and trying to get the most...

Schaedelbach,

I think they underdeveloped the science weapons! I started using some too late in the game but some encounters definitley felt “different” to the normal gunplay.

Schaedelbach,

Kingdoms of Amalur is pretty decent! Not very complex in the RPG department but a big high fantasy world to explore. The combat is very action oriented and you can play a lot of different builds. Pretty satisfying, too! The game is a bit older (ten years or so) but got a re-release two years ago. So, the graphics are a bit dated but not ugly. The art style saves it imo. I enjoyed it a lot when I played it last year!

Schaedelbach,

I always wondered on what engine the first Xenoblade Chronicles is running. Absolutely massive beautiful landscapes and it runs absolutely smooth even on the 3Ds! No pop ins either!

Acclaimed roguelike studio behind Slay the Spire releases new deckbuilder after publicly abandoning Unity over fee debacle (www.gamesradar.com) angielski

TL;DR the developers of slay the spire created a fun free card game within 3 weeks to explore and learn the Godot game engine. You can play it here: megacrit.itch.io/dancing-duelists

Schaedelbach,

The rating is 77. 77 is the lowest rating a game in the main series of Assassins Creed has received. This means the other games have 78 or up. How in the world is this considered bad? For an entire fucking franchise? Not a fan of the series or anything but I just think it’s ridiculous how this is an actual headline! Don’t the journalists have nothing else to report on regarding video games and the industry? Layoffs? Toxic people and business practices? Microtransactions?

Nah, instead they go: “pretty good (but not great) game is slightly less good than other pretty good (but not great) games in an overall pretty good (but not great) franchise.” Ugh!

Schaedelbach,

It’s all just buzzwordsalad at this point.

Who the fuck genuinely cares about a digital plot of land? The only reason stuff like this attracts people is the hope to make money, and therefore only people who only care about the monetary aspect play games like Legacy.

I highly suggest the YouTube channel “Jauwn”! The dude plays nft games “frome the perspective of a gamer”, so he tries to give those games a fair shot (although he is clearly biased against nfts in general). To no one’s surprise each and every nft game is just a grift to mine money in the pockets of idiots who think they are smarter than the rest.

Schaedelbach,

Haha, Mortal Kombat 1 called, they want their money back!

Schaedelbach,

I am totally fine with them only marginally improving combat. Fighting monsters in the first Dragons Dogma is still to this day the best feeling combat in any rpg! What I hope they improve on is the story, the way the story is presented and the way the player can impact the world. The only character from I can remember by name is Mercedes and only because I accidentally let her die in her escort mission and then for her to appear later as if nothing happened.

Schaedelbach,

So if one is not very experienced in game engines but likes to tinker and try out a game engine, is Godot something I could check out? I mean, without knowledge of coding.

Schaedelbach,

I am just one people, so I only speak for me. What kept me engaged in Witcher 3 was the dark and interesting world and the stories the game tells. I really love that about the game! I recommend playing Witcher 3 and Dragons Dogma back to back: one has this rich and interesting world with so many interesting stories and people in it and the other has this great combat system I’d love if those games had a baby!

The Weekly 'What are you playing?' Discussion - 18-09-2023 (lemmy.world) angielski

Have you been spending hours trying to pass a level? Or maybe you are completely addicted to a newly bought game. Do you have a question about a game or would like to share something else? In the Weekly Discussion Thread, you can do it all!...

Schaedelbach,

Recycling my comment from the other day. I am close to finishing The Outer Worlds. The game has a somewhat mixed reception when it comes up in discussions online and I think it’s mostly because the developer Obsidian made New Vegas and Outer Worlds apparently is the worse game. So, I never played New Vegas and therefore can’t compare the two. I do enjoy my time with Outer Worlds very much!

  • it’s basically the same formula as Fallout 4 but in a humorous space setting with better gunplay. Or, alternatively Borderlands with a ton more talking and decisions and worse gunplay. In any case a lot of shooting and looting.
  • different builds are possible but not as significant different as in Borderlands. But since it’s not a massively big game it didn’t matter that much to me. After a couple of changes I kinda kept investing mostly in my handgun, my companions and personality skills to pass more skillchecks.
  • what I like: the stories the game tells! Be it the main quest line or quests for factions or your companions. All have a nice sense of humor to them without getting too silly. For example there is a dude in a wurst factory and you get sent there to end whatever he is doing there (hint: it’s more than producing wurst from spacepigs). And there are a number of ways you can approach this: guns blazing, trying to sabotage the factory or sneak in and just kill the guy.
  • also: great soundtrack and overall sound design! The jingle that plays when you level up is just great!
  • also: while not a massive big game there are a lot of different places to go and explore. From abandoned settlements in some sort of desert to a big city where only rich people live and everything in between.
  • meh: so many drinks, lotions and food items that give you different boosts. Problem is that there are so many different items it’s hard to keep track which one does what. I abandoned pretty much all of them and only kept Adreno (restores energy).
  • meh: fast travel can be annoying because most of the time you have to fast travel back to your ship and then from there select another planet/spacestation and then land your ship and then again fast travel to wherever you need to go to. So it’s potentially three (not very long, though) loading screens if you need to go someplace different.
  • decisions do matter in quests but the general direction of the story is set.
Schaedelbach, (edited )

I am close to finishing The Outer Worlds. The game has a somewhat mixed reception when it comes up in discussions online and I think it’s mostly because the developer Obsidian made New Vegas and Outer Worlds apparently is the worse game. So, I never played New Vegas and therefore can’t compare the two. I do enjoy my time with Outer Worlds very much!

  • it’s basically the same formula as Fallout 4 but in a humorous space setting with better gunplay. Or, alternatively Borderlands with a ton more talking and decisions and worse gunplay. In any case a lot of shooting and looting.
  • different builds are possible but not as significant different as in Borderlands. But since it’s not a massively big game it didn’t matter that much to me. After a couple of changes I kinda kept investing mostly in my handgun, my companions and personality skills to pass more skillchecks.
  • what I like: the stories the game tells! Be it the main quest line or quests for factions or your companions. All have a nice sense of humor to them without getting too silly. For example there is a dude in a wurst factory and you get sent there to end whatever he is doing there (hint: it’s more than producing wurst from spacepigs). And there are a number of ways you can approach this: guns blazing, trying to sabotage the factory or sneak in and just kill the guy.
  • also: great soundtrack and overall sound design! The jingle that plays when you level up is just great!
  • also: while not a massive big game there are a lot of different places to go and explore. From abandoned settlements in some sort of desert to a big city where only rich people live and everything in between.
  • meh: so many drinks, lotions and food items that give you different boosts. Problem is that there are so many different items it’s hard to keep track which one does what. I abandoned pretty much all of them and only kept Adreno (restores energy).
  • meh: fast travel can be annoying because most of the time you have to fast travel back to your ship and then from there select another planet/spacestation and then land your ship and then again fast travel to wherever you need to go to. So it’s potentially three (not very long, though) loading screens if you need to go someplace different.
  • decisions do matter in quests but the general direction of the story is set.

I say: if you like stuff like Fallout, Borderlands and generally combat heavy action rpgs, this game may be right up your alley. And since it’s kinda old at this point it’s also pretty cheap most of the time.

Schaedelbach,

It’s not like Borderlands, where there is a infinite amount of new but also more ore less the same weapons with differing numbers! You can upgrade (called tinkering) any weapon with money. It costs more with each upgrade and only upgrade it five levels above your own, so you can’t just grind money and get overpowered. But yeah, you can finish this game with one gun you like!

What are some games that "spin" failure states? angielski

What I mean by this, is instead of when you fail and are met with a game over, the game finds some way to keep it going. Instead of being forced to reset to a previous save or an autosave checkpoint, the game’s story continues in an interesting path. Are there any games like this?...

Schaedelbach,

Hades! Whenever you die, you get reborn in the “house” of your father Hades. Dying and being reborn is an integral part of this game and is what keeps the story going. You also get to upgrade and unlock weapons that way. Highly recommend this game if you like fastpaced and smartly designed action games!

Schaedelbach,

I played Rogue Legacy and Dead Cells combined at least 150h and only a bit of BOI. I know that in RL the shtick is that with every new run another one of your family is the character. And in Dead Cells you just use a new body every run. The stories in those games aren’t very elaborate and the games would just be as good as they are without story.

Hades is different in that the story parts of the game are an important part of the experience (you go around and get to know a lot of different characters and find different ways to upgrade stuff) and that the main character Zagreus doesn’t really die - he is also a god. When you lose all hp you just get transported back to Hades and almost everyone there has new tings to say and the relationships develop over time.

I don’t know how to explain it better but the main idea of a roguelite is clearly there the execution is way more elaborate and story heavy than RL, DC or BOI. Slay the Spire is on my imaginary backlog of games in need to play before I die.

Schaedelbach,

Different people, different tastes I guess but in what sense is Outer Worlds a mess?

Schaedelbach,

Man, they really have to scrape the bottom of the barrel. Quest for Camelot is really bad. Like bad bad and not in a fun and campy way bad.

Schaedelbach,

I mean, if you phrase it that way, sure. Just a dude in his spare room. But then again, aside from the fact that he makes probably 20 000 dollar a month alone from his Patreon, almost everyone who is interested in video games knows this man’s name for way over a decade. More like two decades, actually. And while he certainly hasn’t anywhere near the same visibility as he had at Gamespot or Giantbomb, way more of the people who do follow him, actually pay him money directly. Reach alone isn’t what’s important these days. And yet, Jeff still has the potential to influence a lot of people who do not directly give him money. He also has a podcast, he streams and has 170k follower on Twitter. And if he has a very contrarian take on something, it will get noticed. Maybe not as much as 15 years ago but still noticed.

A bit of a ramble, sorry! I guess it triggered some memories of me listening to Giantbomb with him, Ryan, Vinnie, Alex and Brad while going to work or cleaning the house. Bombcast was pretty much the first podcast I regularly listened to.

Schaedelbach,

Eh, the article mentions how the service didn’t quite catch on anyway. So probably an easy decision for Nvidia because they didn’t make enough money to be profitable. So I doubt think this is a case of a corporation doing the right thing but a corporation doing the right thing for it’s bottom line.

Schaedelbach,

I’d argue they exclusively make absolutely great games! The dig ones are two of my favorite short jump n runs and Steamworld Heist is just such a fun, easy to learn tactical rpgish game with an appropriate amount of tactics and depth. I hope the developer doesn’t burn out on the Steamworld franchise and probably get to expand the scope of their games!

Schaedelbach,

I am pretty sure they know how to get proper cloud streaming going. Even the Vita has it. But why would they? So some people who don’t own a PS5 get this thing and then don’t buy more games and just stream their PS plus games? I can’t imagine they would make much money that way!

Atari Announces Modernized 2600 Console (Releasing Nov 17th) (www.gameinformer.com) angielski

Before the 1983 video game crash and Nintendo’s subsequent takeover of the industry with the NES, the Atari 2600 reigned supreme. The popular console was pretty much the poster child for ‘late 70s/early ‘80s gaming, boasting a vast library of titles that have since inspired a multitude of games for decades to come. Over 30...

Schaedelbach,

Be also ready for the realization of how barebones those games are. Played a couple of 2600 games with a friend and there is just a tiny amount of genuine fun to be had. And I am definitely not hating on simple old games! But most of the games we tried boiled down to “follow ball” with terrible controls. His collection might just have been bad, though.

Schaedelbach,

You should really provide a bit more information other than a cropped screenshot and a vage question! I mean, the way you posted it would probably fit in a forum/discord that’s specific for whatever game it is your question refers to.

Maybe that’s just me but I think it’s good etiquette to at least mention what game you are talking about.

Schaedelbach,

Sure, but if I already got an old Super Mario game on the Wii or DS, I can’t just re-download it on my Switch. I have to pay for Nintendo Online to play the games. It would be easy for Nintendo to see if I already own a game in their library of available games and allow me to play them without paying for the subscription. They also could make more games they already released on older Eshops and make them playable. The emulator to play old Nintendo games is right there on the Switch! But yeah, why sell the stuff once if they can just rent it to us anew every couple of years.

Schaedelbach,

I don’t have an Xbox, so I don’t know if they only offer backwards compatibility for first party games? If no and they offer old third party games, then there is no excuse for Nintendo! If Xbox can do it, the biggest player on the console market can do it!

Schaedelbach,

While I guess you ask because you want to know if the story of the first is important to the second and I can’t answer that because I only played the first. But If you like hard but rewarding Metrodvania games and you are interested in the weird and interesting religious/horror pixel aesthetic I say: definitely play the first Blasphemous!

Larian's unfair advantage (credistick.com) angielski

This post was inspired by two things I saw recently: The connection between these two items is not obvious, but it is interesting. The lemon problem WeFunder, for the uninitiated, is a crowdfunding platform for (primarily) technology companies. It allows community-oriented startups to sell a small % of ownership to their users...

Schaedelbach,

I agree 100% with you! Just a tiny thing I’d like to add: Ubi does, aside from some shitty practices, microtransactions and a ton of stupid money grabbing games, actually makes also a lot of good games. Their “Indie” games series form a couple of years ago had some games where you could feel the love the people making them put in. Valiant Hearts will forever be one of my favorite gaming experiences be!

Schaedelbach,

I play Dragons Dogma DA for weeks now and I still love how fresh the combat feels everytime you change vocation. Right now I am a magic archer and I pretty much spend all the weight I can carry on blast arrows. This plus the skill where I can double zoom in on enemies from far away and do A TON of damage makes me the biggest danger in all of gransys at the moment. I can’t stress this enough: the combat in this game is just so good and varied it’s absolutely insane!

But!

I just can’t stop thinking about how great it would be if Dragon’s Dogma had lore and quests like the third Witcher! I feel like Capcom tried with a handful of quests like the one with the dude from the village who constantly gets lost and you have to rescue him. Or some main storyline quests also can be exciting. And yet, most quests are kill quests with just a little textbox explaining who wants what killed.

Dragons Dogma made me realize how much of Witcher 3 is actually carried by the writing, the lore, the world and the interesting characters interacting in it and how bland, almost bad the combat is.

So now I wish CD Red would hire the people responsible for the combat in Dragons Dogma for the next Witcher! Sounds like a perfect game in my book!

Schaedelbach,

To latch on to this: the first Elex, a game by the same studio as the Gothic series, is, despite the average reception by critics, THE definition of a flawed masterpiece! So many things to criticize (too difficult early in the game, bad cut scenes, flawed combat) but the main focus of the game, the open world filled with tons of monster and people to interact with, is just great! I loved how exploration is encouraged and rewarded, how there are meaningful desicions and characters that can be killed off. The world is huge and all though the general atmosphere is post apocalyptic, the developer somehow managed to fit a middle age type fraction and a science fiction type (Clerics) fraction in to the game. Also smaller groups you can’t join.

Elex has a very special place in my gamer heart and all though I can’t flat out recommend it to everyone I would say if you have a soft spot for open world games that do not play like the average Ubi game and don’t hold your hand the whole time, I say: check it out, it’s pretty cheap in most places!

Schaedelbach,

I never played as a Bezerker - the fraction with magic - so I’m not sure actually!

Schaedelbach,

I know Outerworlds wasn’t received as well as was expected but I honestly really liked it a lot! The companions were interesting and I liked doing their quests, the world and the general ironic tone of it all made me enjoy spending time there. I mean, the gunplay certainly isn’t as good as, say, Borderlands and if looter shooter aren’t your thing, this won’t change anyone’s mind. And yet, I had fun with it and I do hope for a more refined second installment!

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