bin.pol.social

conciselyverbose, do gaming w Buggy games should be 100% allowed to be refunded.

What you're describing isn't real, but even if it was, it wouldn't warrant a refund. You can't play 100 hours then make up phantom bugs to get your money back.

imgonnatrythis, (edited ) do piracy w Is It Farewell To The Internet Archive?

This is depressing as hell.

Most people have no idea how much sci-hub has advanced medical and basic scientific discovery.

We need things like the archive more than ever now too as the the disease of thinking truth is a maleable substrate continues to spread.

Damage, do gaming w If the same game is available and on sale on GOG and Steam, on which platform you rather buy it?

Used to be GOG for DRM free games, now it’s Steam because of Linux support and the Steam Deck

dutchkimble,

Ditto

the16bitgamer,
@the16bitgamer@programming.dev avatar

Lutris makes installing GOG games with proton pretty easy. Haven’t had issues on my end

dark_stang, do gaming w Backwards compatibility is the best feature of Xbox, and I don't understand why Sony is so far behind on this
!deleted6865 avatar

Sony changed their CPU architecture every time until PS4/5. The only reason some PS3s could play PS2 games is because they had also had PS2 hardware in them. Xbox has been x86 the whole time.

dudewitbow,

The 360 is IBM power pc based.

The simple answer is that microsoft is a far more advanced company in terms of programming an OS, the gap shows when you compare console securities, where virtually every nintendo or sony device had software vulnerabilities, while microsoft consoles tended to need to be hardmodded

InvertedParallax,

As someone who programmed drivers for nt, it’s not, the reason it’s easier is because they started later.

Xbox is a mature x86 windows platform, vs ps1 which is an embedded mips system.

They started with their windows directx stack and just kept with it, while ps did a random walk all over the place.

Msft also had really boring hardware, like, they started with a crappy pc, then made a crappy ppc pc, then went back to a crappy pc. The software was simplistic, while Sony made really interesting hardware designs, that turned out to be hard to program, till the ps4 when they just gave up.

Msft traditionally isn’t very good at operating systems, they’ve just had infinite resources and infinite monkeys for 40+ years, and they’ve been stubborn enough to make it work somehow.

Zo0,

I would argue they had to give it up to get the indie scene onboard as I heard many nightmare stories for indies from PS3 era. Was it worth it? I’m sure contributed a great deal to the success of PS4 but it made the PS into just a more affordable gaming PC.

InvertedParallax,

Totally worth it, they spent unimaginable resources trying to make those architectures programmable, now that’s all almost free, they just compete for published titles and maybe some secondary features.

MSFT was in a better position because they didn’t need to spend those resources, and more importantly the devs didn’t either, they could write windows games then port them over easily. Now it’s just as easy to do that for ps4/5. All that matters is nailing exclusives and looking cool, plus some marketing which msft sucks at.

Zo0,

It’s too early to decide if it was. Yes it was the safest bet, Even though PS4 had a great deal of success you also need to keep in mind, a lot of it was because of politics. Nintendo and MS made huge mistakes at that time and Sony basically ate their lunch.

The older generations were always innovative and pushed the envelop as far as possible, but now PS just a gaming PC that is not upgradable like an actual PC. if you don’t recall, the most hyped thing about PS5 was the controller, which is not what you expect the main point of buying a new consol to be.

On the topic of exclusives, I personally hate them. I think it makes a false sense of value in modern consoles where in the past they were intentionally made to take advantage of the architecture to showcase the unique quirks (and ofc the power) of this machine in a tiny box. Now they are usually just political leverages even though the games can be ported to other platforms.

So to reiterate, I agree it definitely had positive net for Sony in the short run, we’ll have to wait and see if it will payout in the long run.

InvertedParallax,

Exclusives are terrible for the customer, but they’re a way for corporate to control the market, which is a good for them.

We’ll see, but I was on the dev side of that nightmare, Sony would have gotten crushed the next gen, they barely made it out of ps3 with their extended developers in tact, nobody liked programming the cell, everybody loves the current system.

But it does reduce competitive surface area, so we’ll see. Nintendo is winning now because they didn’t follow the same path but they did innovate, more than almost anyone before.

My question is: What innovation do you see that could have been worth a unique architecture to Sony’s developers?

Zo0,

I agree with your sentiment, after all what is a game console without games.

What I want isn’t necessarily a unique architechture, rather I want a unique experience. I think looking at Smartphone landscape expresses my concerns much clearer. All phones today are basically just reskins of same phone in design, purpose and architechture. Sure there are some novelty phones with smaller audiences for the sake of novelty but what makes you choose a phone over the other is just marketing at this point. I’m afraid that’s where we’re headed with consoles. The difference is the home consoles are replaceable.

InvertedParallax,

That’s not necessarily a bad thing, to use the phone metaphor, every improvement in one phone rapidly spread to others, so even budget phones have features better than the top of the line phones a decade ago.

Now game developers can go back to focusing on games, and console makers can focus on trying to make better consoles without having to blow ludicrous resources on supporting developers or just making the thing work, they just rely on amd making better chips which seems to have worked.

I totally get where you’re going, and I agree we need that macro-innovation as it were, but games were a nightmare of hacks and bullshit for decades, I think a period of consolidation is good right now, then we can start the whole race all over again with crazy new tech.

Zo0,

Haha cheers to that! I really enjoyed our conversation :) I hope you have a good week mate

dudewitbow,

It doesnt say anything about modern consoles though. Although its dofferent at the start, their modern consoles are still effectively full of exploits. Hell VERY recently, “backup” PS4 titles are running on the PS5. Security is the main reason why BOTH the PS5 and the Nintendo Switch do not have easily accessible web browsers while Microsoft can.

dark_stang,
!deleted6865 avatar

Oh I forgot about the xenon chips. Those are still much easier to emulate I think, at least compare to the cell and emotion chips Sony used early on.

Admetus,

I heard that the Xbox is basically like a PC (since Microsoft is so adept at this), so backwards compatibility is natural. But what you said about x86 architecture is interesting.

ghostalmedia,
@ghostalmedia@beehaw.org avatar

The original Xbox, Xbox One, and S/X are all basically x86 PCs, but the 360 was basically a Power Mac. Microsoft was literally using PowerMac G5 towers as early development kits for the 360.

Supporting 360 games is pretty time consuming and requires emulation. MS has been slowly chipping away at it for years.

kbity,
@kbity@kbin.social avatar

The Xbox 360 was based on the same weird, in-order PowerPC 970 derived CPU as the PS3, it just had three of them stuck together instead of one of them tied to seven weird Cell units. The TL;DR of how Xbox backwards compatibility has been achieved is that Microsoft's whole approach with the Xbox has always been to create a PC-like environment which makes porting games to or from the Xbox simpler.

The real star of the show here is the Windows NT kernel and DirectX. Microsoft's core APIs have been designed to be portable and platform-agnostic since the beginning of the NT days (of course, that isn't necessarily true of the rest of the Windows operating system we use on our PCs). Developers could still program their games mostly as though they were targeting a Windows PC using DirectX since all the same high-level APIs worked in basically the same way, just with less memory and some platform-specific optimisations to keep in mind (stuff like the 10MB of eDRAM, or that you could always assume three 3.2GHz in-order CPU cores with 2-way SMT).

Xbox 360 games on the Xbox One seem to be run through something akin to Dolphin's "Übershaders" - in this case, per-game optimised modifications of an entire Xenon GPU stack implemented in software running alongside the entire Xbox 360 operating environment in a hypervisor. This is aided by the integration of hardware-level support for certain texture and audio formats common in Xbox 360 games into the Xbox One's CPU design, similarly to how Apple's M-series SoCs integrate support for x86-style memory ordering to greatly accelerate Rosetta 2.

Microsoft's APIs for developers to target tend to be fairly platform-agnostic - see Windows CE, which could run on anything from ARM handhelds to the Hitachi SH-4 powered Sega Dreamcast. This enables developers who are mostly experienced in coding for x86 PCs running Windows to relatively easily start writing programs (or games) for other platforms using those APIs. This also has the beneficial side-effect of allowing Microsoft to, with their collective first-hand knowledge of those APIs, create compatibility layers on an x86 system that can run code targeted at a different platform.

beefcat, (edited )
@beefcat@beehaw.org avatar

The PowerPC cores aren’t the problem, emulating that is pretty straightforward. It’s the many SPUs that present a huge headache to emulate in a performant manner.

And yeah, MS building everything on Windows and DirectX also makes things considerably easier.

kbity,
@kbity@kbin.social avatar

Funnily enough, one of the few legitimately impactful non-enterprise uses of AVX512 I'm aware of is that it does a really good job of accelerating emulation of the Cell SPUs in RPCS3. But you're absolutely right, those things are very funky and implementing their functions is by far the most difficult part of PS3 emulation.

Luckily, I think most games either didn't do much with them or left programming for them to middleware, so it would mostly be first- and second-party games that would need super-extensive customisation and testing. Sony could probably figure it out, if they were convinced there was sufficient demand and potential profit on the other side.

ghostalmedia,
@ghostalmedia@beehaw.org avatar

As other noted, this is not true. The early 360 development kits were literally PowerMac towers purchased from Apple.

360 games require emulation, and MS has been slowing plugging away at expanding its emulation library for years. None of this was easy.

lnxtx, do games w Guys, what did you buy during the Steam autumn sale?
@lnxtx@feddit.nl avatar

Confirm if you are not robot:

frunch,

Click the squares containing a motorcycle

catloaf, do games w I'm tired of every game being live service

There are dozens of other very good games for every one live service. Find some you like and play them.

dinckelman, do games w PlayStation product manager says ads being shown was just a bug

I don’t understand how giant corporations repeatedly get away with treating their customers like they’re completely fucking stupid.

Some manager purposefully ordered the engineers to put the ads there. That’s how they ended up there

SkyNTP,

Cause consumers let them.

Why do consumers let them? It’s just step one of enshittification : first, be nice to your customers until they become dependent on you and you’re the only game in town…

slaacaa,

Mostly it’s the lack of competition.

On one hand, regulators allowed big companies to become monopolies, so we don’t have a choice. Imagine if instagram and whatsapp were not part of facebook, how different social media would be? Or if bumble and hinge were competing with tinder, not just all being a part of match.com.

And on the other hand, we have examples like the console “war”, where Xbox messed up this generation so hard, that Sony now can do whatever they want.

OrionTheElder,

I don’t buy it. PC and Nintendo are more than enough competition. Sony has always been this way and they always will be. Company culture doesn’t change, Nintendo will always be letigious, Microsoft will always seek acquisitions and Sony will always be arrogant.

Defaced, do games w It genuinely upsets me that Valve spent their time and resources on another Dota variation

For what it’s worth, Robin Walker and his team are working on the next half life after Alyx. Will that ever come out? I have no idea and I’m not expecting anything. Deadlock however is a game designed by one of the grandfathers of the moba genre, and has had over 20k concurrent players at any given time, and it wasn’t even announced with it’s existence only known through word of mouth. That’s insanely impressive and shows how huge the moba genre really is and how those players are thirsty for a new game from a big company. It sucks and I wish we had more sp valve games but I’m content with the work they’ve done on proton, steamos, the steam deck, steam itself, and half life alyx. They haven’t been sitting on their hands not doing anything, they’ve been putting their focus on more technical areas versus making games and that’s ok.

BradleyUffner,

For what it’s worth, Robin Walker and his team are working on the next half life after Alyx.

Got a source for that? I’m genuinely interested in reading more, but I don’t remember seeing anything about it in my usual places.

Defaced,

eurogamer.net/more-evidence-of-fully-fledged-half…

It’s called HLX, and it’s apparently a traditional non-vr game. Robin Walker was leading the Alyx team, it’s a safe bet he’s leading this team or working with this team on the sequel.

FeelzGoodMan420,

Having HL:A Alyx be VR was super cool. The game was so immersive and for a while afterwards, I was convinced that any furure HL game had to be VR. Then the novelty wore off and the VR market basically is basically dead. Now I’m excited for another flat screen HL game.

CrabAndBroom, do games w Steam Summer Sale - Top Deals

Disco Elysium is 90% off. $54.49 $4.54 (that’s in Canadian, not sure about the US price exactly.)

I honestly couldn’t even tell you what it’s about, but it’s one of my favourite games ever. You can die from reading a book that’s too sad and if you do it right, you can smell communism.

Kecessa,

Disco Elysium is always free, the devs got fucked and won’t get a cent from sales, everyone should pirate the game.

cyberpunk007,

I picked this up on gog a bit ago. I have yet to start it.

Shakes fists violently at >400 hours into elden ring

Hadriscus,

after the first few hours I just couldn’t put it down

danciestlobster,

DE is fantastically well written, equal parts emotional and hilarious depending how you play and one of my all time favorite games. Big recommend

RabbitMix,

I really wanted to like this one but I just can’t handle being as much of a fuckup as this game will inevitably make you.

Hadriscus,

The ending makes it all up. It’s like a slow, painful crawl back to the surface.

paddirn, (edited )

Incredible game that can be a little jarring for people who are probably expecting something like Baldur’s Gate 1&2, Fallout 1&2, or some other kind of isometric killfest RPG. It essentially turns the dialogue into 90% of the game, but the dialogue is so damn good that it doesn’t matter.

It also takes getting used to damage, as sometimes you can “die” in seemingly random ways. I was on a rooftop, I think trying to reach for a scarf or something, and failed my roll. That caused me to apparently get so depressed that I lost the game. I can’t remember which stat/trait it was but I think there’s a morale or mental trait you have to watch out for too.

Pirate this game if you wanna give it a try, don’t ever buy it. This is what the developers have advocated for and it actually fits right in with parts of the game itself.

Blackmist,

I got a game over because I sat in an uncomfortable chair.

Lemvi, do games w Fuck Ubisoft.

Of all the shit Ubisoft does, not selling on steam is the dealbreaker? Alright.

VelveteenUnderground,

Lol right? Why is steam the only acceptable DRM?

woelkchen,
@woelkchen@lemmy.world avatar

Why is steam the only acceptable DRM?

Because it’s optional and if opted in, works offline.

FlorianSimon,

Ubisoft’s launcher also has an offline mode, though, does it not?

improbablypoopingrn,

You lost me at ‘ubisoft’s launcher’

msage,

I remember playing Far Cry 3 on Steam way back when… It opened up uPlay. I was not happy, but what can you do.

So I played for a bit, then… the game crashed. Nothing seemed to be wrong with the game, but the uPlay lost connection. Everything else worked just fine. Happened several times after that, never bought anything else from Ubisoft.

Even if their launcher isn’t such piece of shit anymore, I don’t care.

snooggums,
@snooggums@kbin.social avatar

Plus it works so smoothly I never even think of it as DRM, I just notice all the positives.

woelkchen,
@woelkchen@lemmy.world avatar

Plus it works so smoothly I never even think of it as DRM

AFAIK SteamWorks DRM is something developers have to actively implement in their games. From what I understand, by default Steam is merely a delivery system without DRM.

zecg,
@zecg@lemmy.world avatar

Yes. Ubisoft’s Rayman Origins works with no launcher, just copy steam’s game dir and you can run the game exe on another computer.

mhz,

As a linux gamer, a game that is not available on Steam is a game i won’t even bother checking. I can easily run non-steam game using lutris or heroic-game-launcher but I prefer to stick to my walled garden than step in their’s.

kattenluik,

It’s generally easier to install a pirated repack of a game via Steam and Proton than using their awful launchers.

technomad,

No, they should definitely be accountable for all the other shitty things too. This is just a game I was actually kind of excited for, hence why I’m upset about it.

MeanEYE, do games w What's up with Epic Games?
@MeanEYE@lemmy.world avatar

In short, Epic is anti-consumer. They claim better support for developers, but in reality consumers are the one paying for that. Normally this wouldn’t be a problem, but you the consumer have no choice in it. You are forced through exclusives and other limitations to use inferior service for the same price. Even free games they give are there to drag you into their ecosystem and abuse.

This is why Valve doesn’t feel threatened, I assume, and is not likely to feel the pressure from Epic anytime soon. For that to happen, Epic would have to get on par with features and customer benefits equal or better than Steam and that’s not happening anytime soon. Epic would rather throw hundreds of millions on exclusive deal with some developer and force you the consumer to buy the game on EGS than actually improve the service.

Colorcodedresistor, (edited ) do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.

As someone who used to run a louis rossman electronics repair business for a couple years before i burned out.

LG G5 was and still is my point to for perfectly fixable devices.

Motorola is trash because you have to dismantle the phone from the back layer by layer just to reach the front screen.

HTC was even worse with two tier motherboards and octopuss ribbon cables were a nightmare to navigate.

iPhone was/ is possibly the easiest fucking phone to fix, ironically…however by the iphone 8 and onwards apple found increasingly shitty ways to make 3rd party repairs nearly impossible.

windows phones, nokia, and others were hit or miss. tablets were long winded affairs but generally easy due to their inherent size.

ive been out of the game since 2019 when covid dropped. id really like to hear the inside baseball on any current operators running repair business.

i used Repair Shopr software to manage my customers. idk if thats still the go to or if another has bested it.

TheGalacticVoid,

Any opinions on Samsung or Google?

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

When I couldn’t repair my Nokia and replace the 5 € USB-Port because there happened to be a small crack in the screen (of course you have to remove the glued on screen to accese the innards), I caved and bought a Fairphone 3.

Worst decision ever. The stupid thing refuses to break to let me even use the better repairability.

domi,
@domi@lemmy.secnd.me avatar

Good to hear, got a Fairpone 5 recently and I’m very happy with it so far.

Although breaking it probably won’t take more than a year for clumsy me.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

Honestly, I think I’ve never dropped a phone as much as this one. And apart from a few scratches there’s nothing. I think it’s the battery cover that usually just pops off like on the indestructible Nokia phones of decades past.

Really funny how I can use Nokia as both a positive and a negative example.

jarfil,

I think it’s the battery cover that usually just pops off like on the indestructible Nokia phones of decades past.

“Battery cover”, or… “kinetic energy redirector” 😉

vaalla,

I manage to break 2 usb conectors in 1 year.

AdamHenry,

Just in case you were wondering, Motorola is still trash. I bought the G5 and I absolutely hate it.

dhtseany, do games w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'

All of the selfish things I’m learning from the comments in this thread about what Microsoft has been doing with their console such as banning aftermarket tech like controllers or generic SSDs is why I finally quit buying consoles entirely years ago and why I stopped paying for Xbox live. Enshitification is a real thing, my dudes.

haui_lemmy,

I‘m very happy with the steam tv link app. It works great and you have a lot more games to choose from afaik.

Nibodhika,

The majority of PCs are Windows, which is only marginally better.

dhtseany,

Well luckily for me I’m running Arch Linux so no concern there

rockSlayer, do games w Developer of WalkScape (the fitness MMORPG where you progress by walking IRL) here again. We're accepting new players and have a Lemmy community!

What a coincidence, I’m a QA tester that was illegally fired and therefore no longer bound by my moonlighting clause. I’ll have to give it a try!

NewNewAccount,

You had a moonlighting clause as a QA tester? The fuck?

Sunny,
@Sunny@slrpnk.net avatar

whats a moonlight clause?

tfkgmjfy,

It seems that a moonlight clause is what someone has in their employment contract that tells them what they can and can’t do on their free time.

If true, the QA above could not do QA work for anyone else while in employment.

Something like that, I guess. 🤔

shittydwarf, do gaming w Balatro is rated PEGI-18 and Among Us inspires disgruntled people with medical needs. What other video games have been secretly eroding the very fabric of American society?

Blue shells in mario cart are communist propaganda

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