bin.pol.social

RobMyBot, do gaming w What game mechanics do you love and hate?

Escort quests! Especially when the person you’re escorting moves incredibly slow (except when running toward obvious danger).

whysofurious,
@whysofurious@beehaw.org avatar

I agree that is clearly broken and overused in many games but if we were able to actually control the walking speed on PC with a keyboard similar to what is possible with a controller, it would probably be more bearable tbh.

PhobosAnomaly, do gaming w Don't make me choose!

Super Mario World all day long.

SMB3 was an absolute banger and revolutionised the platforming genre while making the hardware run things it had no business doing, so much so that even id Software took inspiration from it.

World just improved the formula in every single way though. Far from ragging on SMB3, World just took an amazing game and polished it up beyond what was expected.

TachyonTele,

They made both games at the same time. In my opinion there isn’t even a competition. Both games are showcases of the best of each console.

caseyweederman,
@caseyweederman@lemmy.ca avatar

Sorry, that’s not correct. SMB3 was released in 1988 in Japan. It was delayed in North America until 1990 and released in the same year as SMW, while Nintendo of America ironed out its Super Nintendo console launch.
Super Mario World, in fact, started development as a port of Super Mario Bros. 3.

GraniteM,

SMB3 has better powerups, though.

Soggy,

They’re interesting but aren’t used in novel ways. Leaf is great and Cape expands on it. Frog is entirely optional, Tanooki and Hammer are nice upgrades to Leaf and Fire Flower but don’t meaningfully change how you approach the game, the Shoe exists for a single level gimmick, and the map items are all little shortcuts to play less of the game. SMB3 does not use its unique tools to build new kinds of puzzles or present alternate paths through a level they just make the challenges a little easier.

Cape, P-Balloon, and Yoshi are much better utilized.

PhobosAnomaly,

OOOOOORRRRRRRRB

WolfLink, (edited )

SMB3 does not use its unique tools to build new kinds of puzzles or present alternate paths through a level they just make the challenges a little easier.

This is extraordinarily wrong!

There are secrets that you need specific power ups to get to.

  • Raccoon/Tanuki are used to fly to secret areas or break blocks with the tail
  • Fire is used to melt blocks in the ice world
  • Frog can swim against strong currents
  • If you start some levels with an invincible star from the map, it will cause some blocks to drop a star instead of a coin, letting you chain invincibility through the whole level
  • Tanuki and Hammer aren’t necessary for anything in the main game, but they are for some e-reader levels where they can break blocks that can’t be broken normally
Soggy,

This is almost nothing, though. The secret areas are a handful of coins, or an extra power-up, or a magic whistle. Three sections of a water level or a wall of ice in one world is not a puzzle nor an “alternate path” in a meaningful way. E-reader? The niche peripheral adds a tiny bit of extra content for the GBA release of the NES game and that’s among your best arguments?

SMB3 is very good for what it is and a technical achievement but ranking it above World is pure nostalgia.

ouRKaoS,

making the hardware run things it had no business doing,

Speaking of hardware limitations, Kirby’s Adventure plays like a mid gen SNES game, I have no idea how they got it running on NES. I need to play through it again

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

Kirby’s Adventure is the largest NES game ever officially released in terms of ROM size, and has a frankly absurd amount of graphics tiles. Just consider all of those required for the copy abilities thumbnails alone and you’ll see what I mean. It pulled basically every trick the MMC3 mapper is capable of, and was definitely a masterpiece of the system in the original sense, i.e. it displays astonishing mastery of the mechanics of the Famicom/NES.

What I find more amazing is that the MMC3 isn’t one of the mappers that confers any additional sound channels and the American NES didn’t support that capability anyway. So the entirety of the game’s iconic soundtrack fits within the confines of the NES’ two square waves, one triangle wave, one noise channel, and singular PCM channel.

I think ultimately it ran into memory constraints, even with the additional 8 KB provided by the mapper. If you sit back and look at them as a whole, its levels are all quite short. It’s still my favorite NES game bar none, though.

ouRKaoS,

Programming all the copy abilities had to be a nightmare. Not only the graphics but the controls for things like the wheel & hi jump, the pallet swaps for the Freeze abilities, the environment interactions from the Hammer… it’s a ridiculous amount of content by today’s standards and it was made over 30 years ago.

Then add in cutscenes (all in-game engine, but still), between level overworld sections, mini-games… It’s baffling!

Half of that game would be DLC/premium content if it was made today.

ordnance_qf_17_pounder, do gaming w The oldest Minecraft server, MinecraftOnline, is being shut down by Microsoft

I hate Microsoft but I also hate self-described “Libertarians” complaining about free speech because it usually means they want to spam slurs and white supremacist bullshit without pushback.

gnawmon,
@gnawmon@ttrpg.network avatar

I replied to a comment like this somewhere else, so I’ll just paste this here

Take this with a grain of salt, as I’m a commoner on the server.

While freedom of speech means you can yell whatever racial slurs you want, it doesn’t mean you are free from consequences. When you start saying bigoted stuff on the chat, you will be targeted by players and get /ignore’d.

I would advise you to make your own judgement by reading the chat logs on Discord or IRC, but not everybody has that amount of time. Some people said vile stuff here, but every time someone says some weird stuff, it always gets backlash, and it definitely isn’t a nazi breeding ground.

Also I’ll add this, Most of the server staff and community are queer and from different backgrounds, slurs aren’t taken kindly here.

Robaque,

So are we talking rothbardian libertarianism or libertarian socialism?

TehPers,

While freedom of speech means you can yell whatever racial slurs you want, it doesn’t mean you are free from consequences.

This seems to be the MS stance as well, and they seem unwilling to associate with that kind of speech, so they want to cut that connection off as a consequence.

MS isn’t telling them not to speak. MS is telling them to take their speech somewhere else.

Psionicsickness,

Microsoft is also cool with their IPs being used to promote ICE. So I don’t know how much water your argument holds…

greybeard,

And their tools used to assist genocide.

TehPers,

Mojang as well? Because MS employs hundreds of thousands of employees making their own decisions and owning their own work. I don’t see how Minecraft has anything to do with the poor decisions made on Azure.

Psionicsickness,

The fuck does Azure have to do with Microsoft letting ICE use Halo for recruiting?

TehPers, (edited )

ICE is using Halo to recruit?

That aside, the fuck does Halo have to do with Mojang? Unless you’re saying it’s the Xbox people as a whole I guess, which makes a lot more sense to me. I saw a bunch of people talking about Palestine and assumed you were just talking about that somehow.

Anyway, none of this really explains to me why they should not be allowed to limit speech on their own platform, regardless of what speech is limited. People can always pack up and go somewhere else. This isn’t the government coming in and arresting some people for having an opinion they don’t like. This is a company coming in and saying they want that speech somewhere else.

Edit: found the Halo reference, had no idea this was a thing honestly with the dumpster fire that is the US government going on.

Psionicsickness,

While using their resources to support an ACTUAL racist message. Are you being dense on purpose?

TehPers,

Are you ever planning to address the actual topic? Or do you just hurl insults?

Psionicsickness,

I am? You’re the one coming out of left field with the Azure issues?

The actual topic is Microsoft games wanting to distance themselves from alleged racist speech while at the same allowing one of their largest IPs to represent one of the most openly racist organizations we have seen in recent American history.

TehPers,

The issue is whether they can limit speech on their platform. Their own hypocracy means absolutely nothing. They are free to be as inconsistent as they want so long as their rules stick to their own software and platforms.

Edit: I should add that “they should allow racism here because they do somewhere else” has to be the most wild argument I’ve ever read.

Psionicsickness,

I mean fair enough. I think we both agree on a base level. I’m not arguing they shouldnt limit their server, and you’re not arguing that their ICE support is laudable. Think we just started misaligned.

WFloyd, do games w Life imitates art

As funny as this is, it’s also a very common logo, being a varient of the Penrose Triangle. Honestly more shocked they didn’t spring for some better graphics…

MagnyusG,

it would actually be funny if they bought Ubisoft, because they’re the ones that make the Assassin’s Creed games, not EA.

P1nkman,

In the next game, they’ll shift the story so Abstergo to becomes the good guys, destroying the entire backstory from so previous games.

And it’ll be written by AI, including the dialog being AI generated. I hope it fucking tanks.

Cocodapuf,

I mean, as it’s made by ubisoft, it would be pretty funny if they leaned heavily into the evil Abstergo storyline as a dig at EA.

orochi02,

Didnt they do that in rogue more or less?

vaultdweller013,

Yep and honestly I think it’s one of the better Assassins Creed games. It shows that at their best the Templar’s are trying to guide humanity into its future, while at their worst the Assassins are children playing with powers they don’t understand. Mind you that’s within the fact that the Templar’s are power tripping assholes in most games. I kinda wish we could get a Templar equivalent to Origin, perhaps have the Templar’s emerge out of the collapse of the Western Roman Empire after witnessing the Assassins being stupid with an artifact.

flamingos, do games w A game you "didn't know it was bad 'til people told you so"?

Fallout 3. The criticism is absolutely fair*, but it was the first RPG I ever played and I’m still very fond of it.

  • I never got the ‘metros are hard to navigate’ criticism, I never had that issues. Most of them are pretty linear.
LucasWaffyWaf,

A lot of the metros look copy and pasted; whole hallways, rooms, so it gets a little confusing.

flamingos,

Oh for sure, Fallout 3 Geoguesser would be hard. Idk, I just never had a problem navigating them, even if they were a bit samey.

TheHotze,

To be fair, Fallout 3 is a bit more of a mixed bag of good and bad features.

catalyst,
@catalyst@lemmy.world avatar

Guess that’s me too. I loved Fallout 3 and wasn’t really aware of a lot of hate for it.

criss_cross,

Fallout 3 for me works well as a sandbox and less as a narrative driven RPG. I had a lot of fun with it but I know if you went in expecting it to be something it’s not (like the first 2 fallout games) you’re gonna be disappointed.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

I loved FO3. And coming from Bethesda, I was expecting a sandbox.

Actually, do people hate FO3? I thought it was well liked, even amongst New Vegas fanatics.

Paranomaly,
@Paranomaly@sh.itjust.works avatar

It got a lot of backwards hate when 76 came out and it was suddenly really trendy to hate Bethesda. This is not to say that lots of people changed their mind on the game, though I’m sure some did, more that people who didn’t like the game got more confident to speak up about disliking it. This is also around the same time the New Vegas became a huge darling in popular opinion.

sp3ctr4l,

So, I’m an ardent ‘New Vegas is the best 3D Fallout game’ person.

But… Fallout 3 is not a bad game.

It is fun, it is enjoyable. It has solid game mechanics, it has a good number of well written characters and questlines, it is fun to just explore and find crazy shit.

It has flaws, yes.

But it is far from bad.

It just isn’t as good as New Vegas, which imo, basically just did everything FO3 did, but better, had a better overall storyline, refined and improved on all the gameplay mechanics, added in new gameplay features/elements.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

i dont think new vegas had better exploration. fo3 is still pretty unmatched in that. so many unmarked gems in fo3

CileTheSane,
@CileTheSane@lemmy.ca avatar

It also had some big gameplay departures from 1 & 2. I’m not talking about being an FPS (although no longer having to worry about accuracy was pretty significant) but the fact that putting on different clothing magically made you more intelligent, and that it was a lot easier to do everything.
In FO3 you can pick all the locks, hack all the computers, pass all the conversation checks, and take on hordes of enemies all by yourself. In FO1+2 you had to pick the couple of things you were good at and not be able to do the other things until your next run.

Zidane,

FO3 is my favorite Fallout (haven’t played 4 or 76 yet).

ampersandrew,
@ampersandrew@lemmy.world avatar

Have you played 1, 2, or New Vegas?

Zidane,

1 & 2 I played a little bit. NV I 100% on steam a couple years ago and 360 many years ago. I did actually play 4 for about an hour. Was annoyed with how things had changed lol

ivanafterall,
@ivanafterall@lemmy.world avatar

I lived in D.C. when I played it. Between that and it being the first of its kind in the series, none of the others come remotely close for me.

Paranomaly,
@Paranomaly@sh.itjust.works avatar

Not going to lie, I like it quite a bit more than New Vegas. I understand several criticisms that people have, but 3 was by far the better experience for me.

Ibuthyr,

Same here. NV was pretty boring to me while FO3 was actually fun.

Baggie, do games w Skill issue

Well then the obvious conclusion is that respecting women makes you better at video games.

edgemaster72, (edited )
@edgemaster72@lemmy.world avatar

I don’t think that’s right, I’m terrible at games but I still respect women (enough to spare them from interacting with me whenever possible. Same goes for all people really)

Nosavingthrow,

Think about how bad you would be if you hated women. You’re really skill-maxing.

melpomenesclevage, (edited )

as a mildly misandrist lesbian with lots of obsessive crushes:

provably not. maybe there’s a bell curve?

TwanHE,

More likely higher ranked players finally figured out that keeping harmony within your team does wonders for your chance at winning. The amount of infighting I’ve had to stop just to save my elo is insane, why would i start something just because of someone’s gender.

ProdigalFrog, (edited ) do games w Suggestions? Games that won't make me feel alone?

Perhaps RPG’s with a party, like Mass Effect, Baldurs Gate 3, Fallout New Vegas (many companions with their own stories to find and tag along), Star Wars: knights of the old republic, dragon age.

Some shooters like the later Band of Brothers games, valkyria chronicles or the Mafia series you may enjoy as well.

In Indiana Jones and The Fate of Atlantis, there are multiple paths to choose to complete the game, and one option is to choose a fun companion come with you to help you throughout.

SnotFlickerman,

Perhaps RPG’s with a party

Going more old school, Chrono Trigger is another great one with awesome supporting party characters.

Kadaj21,

Final Fantasy VI!

flicker,

You’ll definitely experience anxiety though.

Or maybe deep dread.

acosmichippo,
@acosmichippo@lemmy.world avatar

Since OP likes open world games, in the later Bethesda RPGs like Skyrim and Fallout 4 you can have companions. not the same level of interaction as Bioware-like parties, but it’s something.

also not really an open world game, but in Midnight Suns you’re a mystical hero in a party with some of the avengers, other marvel heroes, and even some villains. there’s a lot of personal interactions with all the members between missions.

Commiunism, do gaming w Higher difficulties in every single RPG.

The problem with difficulties is that it’s much more difficult to design an AI system which you can tweak and make it smarter or dumber as opposed to just increasing damage and health values, so devs will just implement the best AI they can and leave difficulties as afterthought.

After playing a lot of games that don’t even have difficulty settings, I’ve started to believe in the idea that difficulty selection is just outdated game design and that having a single difficulty but optional areas/content that is more difficult is the way to do it. OSRS is one of my favorite examples - everyone plays the same game and going through levelling or whatever isn’t mechanically demanding. However, there are bosses and challenges (like Theatre of Blood which is an end-game raid or Inferno which is an end-game challenge) that are incredibly challenging and require weeks if not months of attempts to master and finally beat, but also are perfectly skippable and most casual players don’t even bother with them.

teft,
@teft@lemmy.world avatar

I’d like more games to be like FromSoft games. The difficulty is adjusted by what gear you have and what spells you use. None of that turning bosses into bullet sponges nonsense.

Snowclone,

Yeah, Sekiro has a pretty adaptive way of making the game harder, if you start a replay and get rid of the charm item, you can’t almost parry, it has to be precise, and if you ring the demon bell everything gets higher life and damage, but drops much better loot.

IsThisAnAI,

Just going to ignore the hundreds of levels most players need to accumulate?

Sekiro was the only one that actually respected players time. Players bitched endlessly it was too hard.

If fromsoft actually gave a shit they’d add in adjustable parry windows and iframes and that works cover 90% of the people who weren’t good enough from sekiro. They won’t because they love to be gatekeepers.

teft,
@teft@lemmy.world avatar

Leveling is a normal thing in any game. You level up in most games.

Also you don’t need to level up in most FromSoft games. The bosses usually have a gimmick or movement patterns that are easy to learn.

Sounds like you just suck at the games. No shame in that but don’t say something is harder than it is.

IsThisAnAI,

I’ve beaten every day since 2 in addition to sekiro, the actual hard game. We’re talking about easing the game for the average population. So yeah if you are in the top .5% of players fromsoft gives a fuck about your time.

For everyone else your talking somewhere between 50 and 200. I mean for fucks sake for years the advice for hitting a wall in DS was explore and come back at a higher level.

Modern world of Warcraft has less leveling these days 🤦‍♂️

HeurtisticAlgorithm9,

Yeah, but the point is that you aren’t just grinding levels. You literally said it yourself, you go explore a different area, you play more of the game (not just grind the same part of the game)

teft,
@teft@lemmy.world avatar

I mean for fucks sake for years the advice for hitting a wall in DS was explore and come back at a higher level.

Kind of like when you’re lower level in other games and have to level up to beat the boss? Do level 1 gnomes go straight to killing The Lich King in world of warcraft?

tomalley8342,

A lot of people say this and I don’t get it. What would be lost by having each playstyle be balanced properly and then adding difficulty scaling on top of that?

Snowclone,

Because that’s incredibly difficult.

Shou,

Larian had to dumb the AI down to make normal mode for dos2.

scops,

That’s not at all surprising. PvE game design is almost always about making the computer less competent in fun and/or believable ways. If you’ve got a computer that can simulate every item and skill in an enemy team’s arsenal and game out the best combination in milliseconds, the player is going to be dead by Turn 1 or stun-locked and dead by Turn 2.

Corr,

I’ve been immensely impressed with DOS2 AI. If an enemy is sleeping, another enemy will use part of its turn to hit the enemy to wake it up. There were several instances where I paused and just stared awestruck

Shou,

AI will also save up abilities with side effects until armor or magic resistance has been depleted. Such as knockdown on a battering ram ability.

Corr,

Idk if I noticed that explicitly but I would believe it. The grenade throws early game are also disgusting. Pixel perfect hit your whole team lol

where_am_i,

Aggressiveness and pathing are trivial.

thedirtyknapkin,

but there’s so many other ways to change difficulty.

change number of enemies and where they spawn change gear and abilities, the Witcher did that one with how the stamina system worked. it didn’t drain on the lower difficulties. horizon zero dawn made everything in the shops more expensive and made the enemies drop less money. honestly, that one also sucked. only served to make the game grindier.

point is, there’s other options.

GraniteM,

I had fun with Zero Dawn but came out with a list of minor improvements that would make the game significantly better. Forbidden West had almost all the same problems, and added several more besides. The game really started to lose me when I was trying to upgrade a particular piece of equipment and just had to keep doing laps up and down a goddamn mountain with no nearby quick travel location, hoping that an elite version of an enemy would spawn, then laboriously killing it in the hopes that a particular resource would drop, only to get disappointed by the RNG and have to repeat the process, because that was the only place where that resource could be got, and that was the only place where that enemy would spawn.

The grind was appalling, and it took what was a moderately interesting fight the first couple of times and turned it into a monotonous chore.

Also the upgrade barely turned out to be worth the effort.

I finished the game more out of spite than anything else, and I did not purchase the DLC, nor do I have any plans of getting any sequels. Damn shame, because there’s an awful lot about both games to like.

OsrsNeedsF2P, do games w RuneScape is increasing their membership price by 50%, and Reddit is trying to censor it

Shout out to the open source Runescape remakes

rsc.vet - 2003 era remake

2009scape.org - 2009 era remake

darkan.org - 2012 era remake

There are other open source remakes (2004, 2006) but they’re not as popular. I’ve actually contributed upstream to all 3 of the above, it’s a very nice community!

AlolanYoda,

Oh no a massive time sink

(thanks! I have a lot of nostalgia for Runescape but don’t want to waste months of my life, so I’m considering getting a single player server up and running with a like 10x exp multiplier. Now to decide on 2003, 2009 or 2012…)

PugJesus,

I downloaded a single-player server a while ago, 20x XP let me actually experience the damn game, lmao. It was neat, getting to see what I only got glimpses of as a child.

Valmond,

Thanks!

I played it a looong time ago, mined a lot lol.

Tried it later and it was more 3D-ish and I didn’t like that very much.

Any idea which one I should try out?

Cheers!

OsrsNeedsF2P,

I would say play whichever era you played in the past :P. If you played RuneScape classic, OpenRSC (the 2003 remake) is the best, otherwise 2009scape is a good shout. You could also check out 2004scape.org, their beta starts soon

xelar,

vidyascape.org also anon client

OsrsNeedsF2P,

Vidyascape is the best real 07 remake, but is it open source?

xelar,

I just found an quite old repo github.com/Terremer/VidyaScapeand issue tracker with website code on gitlab.com/vscape

It seems the source is closed, but you can ask on irc.rizon.net OR odelvidyascape@gmail.com.

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Those things normally get shutdown for copyright related claims though, no?

OsrsNeedsF2P,

Historically, only for-profit ones have been shutdown

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Good to know!

MentalEdge, (edited ) do games w Xbox consoles are now getting a fullscreen Xbox Game Pass Ultimate ad at boot, just a day after a 50% price hike was announced
@MentalEdge@sopuli.xyz avatar

Oh that is gonna piss people off.

Your ads are not gonna work the way you think they’ll work, when every person who sees them is gonna feel like it’s a middle finger.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

Your ads are not gonna work the way you think they’ll work

They’re banking on people too young/old to know how to navigate past the screen to accidentally sign up for shit.

My one-year-old son accidentally got ahold of my TV remote and signed me back up for Netflix by pushing random buttons a month ago. Had to go through the TV and scour it of all the little pre-installed buy-me apps to make sure that couldn’t happen as easily again. Still not quite sure how to disable the “Netflix” button that’s built into the remote, shy of carving it out with a knife.

waterSticksToMyBalls,

You might be able to open the remote and put a sticker over the netflix buttons contacts on the pcb

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

That’s a good idea. I’ll see if I can make it work.

vaultdweller013,

If that doesn’t work check the board to see if you cant just drill through it.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Yes. And that shit is a one-way door.

Every customer you piss off the way you are pissed off, is A LOT less likely to be a return customer.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

Sure. But a lot of the marketing is geared towards younger people unfamiliar with the service. I remember getting deluged with ads my freshman year of high school and again my freshman year of college, for instance.

They’re banking on their unsubscribe process being so obnoxious that they’ll lose fewer people than they gain, year to year. And given the steady growth of revenues for these programs, it appears to work over the long term.

Yeah, you’re pissing people off. But when everyone operates this way, it just becomes the standard for accessing this form of entertainment. Like ad reels before a movie starts. “Well, I just won’t go to the movies!” is a hollow protest in the midst of the crowds of people fighting to get into the theater.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Ok?

It’s not sustainable. Tricking people faster than they wise up to your BS is not a business model that leads to a healthy, content, customer base. And if it’s what EVERYONE does, you get an unhappy SOCIETY.

No-one will enjoy where that leads, and is already leading.

It’s a ratcheting mechanism. Unless something about capitalism changes SIGNIFICANTLY the masses will simply grow more and more discontent.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

It’s not sustainable.

In the same way that slot machines and roulette wheels aren’t sustainable, sure. Once you figure out they’re a scam, you stop playing them.

But you don’t need to trick all the people all the time. You just need to trick enough people to turn a steady profit. Firms like Microsoft and EA have figured out a formula that’s worked for a long time and now they’re just running the playbook. Like any good bookie in Vegas, they make money off the suckers. And they reinvest a sizeable chunk of their profits into marketing to bring in new marks. And there’s always new marks.

No-one will enjoy where that leads

There will be a dozen senior executives in a VIP lounge absolutely enjoying where this goes in another five or ten years.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

And there’s always new marks.

If your market is small enough.

You bring up gambling. Its de-regulation and consequent proliferation via online casinos has made the problems it causes more likely to be addressed than ever.

The bigger your market grows, the more aware the cultural zeitgeist becomes, the more likely you are be ousted entirely.

A bookie in Vegas, one city, could keep running their casino forever, because there didn’t use to be a casino in every persons pocket, worldwide, that might’ve already taught every new mark to be wary.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

The bigger your market grows, the more aware the cultural zeitgeist becomes

You’d like to think so. But look at Robinhood. Five years ago, everyone was screaming about how it was a rigged game. Citadel Investments was manipulating the options markets. Fidelity was getting insider deals. Everything was rigged. People needed to protest. Close out your account. Yadda yadda yadda.

What happened after that? As far as I can tell, Robinhood is more popular than ever. They’re certainly more profitable than ever. There was never any reform or regulation. Mostly, Reddit and similar big name social media firms just purged all the whinners and inflated the profiles of the shills and hacks.

A bookie in Vegas, one city, could keep running their casino forever

DraftKings has been making money hand over fist. They’re desperately trying to find new things for people to bet on. This isn’t one bookie in one city, it’s an international conglomerate that’s expanded its market share around the globe. It is a worldwide bookie.

No shortage of marks. They all keep coming back.

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

Why are you trying to convince me my omptimism is futile?

What good does that do?

You’re not wrong.

But all I’m doing here is saying “things can get better” and your replies are just you pointing out how bad things are right now, as if that proves the only way things can go, is to get worse.

The worse things get, the faster the number of people wanting to fix it will grow.

Am I wrong?

They’re desperately trying to find new things for people to bet on.

No shortage of marks you say?

mnemonicmonkeys,

Why are trying to convince me my omptimism is futile?

Because they’re miserable and they want everyone to be miserable too

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

Why are trying to convince me my omptimism is futile?

Because optimism without realism is just a recipe for cynicism later on. The problem of systemic gambling won’t just fix itself.

The worse things get, the faster the number of people wanting to fix it will grow.

Advertising and other propaganda creates a great deal of countervailing pressure.

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

Because optimism without realism is just a recipe for cynicism later on.

Dude. I’m not on my way to cynicism. I’m past it.

If I didn’t believe change is possible, then I’d be part of the reason it isn’t happening.

Looking for, and pushing in the places it might occur, is how you help it come about.

How is that not realistic? What am I missing?

Does the way you argue, not contribute to maintaining the status quo, even as you agree that it is not desirable?

The problem of systemic gambling won’t just fix itself.

Did I say it would?

Advertising and other propaganda creates a great deal of countervailing pressure.

That is a very verbose concession of a point.

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

Remember when gamers found out Suicide Squad, which at one time did have real hype behind it, would be live service BS?

And people literally just didn’t play it.

People. Even entire demographics, can a do learn.

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

I honestly don’t. Was never a SS head.

But I’ll take your word for it

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Well yeah. It was being developed by Rocksteady, beloved for the Arkham games.

But interest, despite the marketing, dropped off a cliff the second people smelled live service elements.

The game came out a died a quick death even more quietly than Concord.

MrFinnbean,

What the fuck? Lol. They are not cartoony villains preying for the old and weak.

Somebody has made a calculation, that shows that they will make more money from people who takes the deal than they are going to loose money from people who get mad and leave their enviroment.

In the future they will do test how far they can go using a/b test and/or testing different markets.

artyom,

It will work. Even if they get 10 new subscribers, it probably took them 20 minutes to whip up this splash screen. They’re wasting much more of your time. And people have proven time and time again that they will get outraged but they’ll never actually do anything about it. They won’t stop playing Xbox. They won’t stop buying games. People grow increasingly accepting of advertising and invasive business practices every day. Remember how angry everyone was at horse armor? Most people wouldn’t think twice about it these days. It’s so much worse now.

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

It will work. Even if they get 10 new subscribers, it probably took them 20 minutes to whip up this splash screen. They’re wasting much more of your time. And people have proven time and time again that they will get outraged but they’ll never actually do anything about it.

For now. But eventually they do. That’s how entire governments have fallen time and time again.

They won’t stop playing Xbox. They won’t stop buying games. People grow increasingly accepting of advertising and invasive business practices every day.

Indeed. People can get used to a lot. But being used to something isn’t the same as being ok with it. No-one I know is ok with there being ads on their tvs, phones and laptops. Living with something isn’t the same as accepting it. People are tolerating more BS than ever, but that doesn’t mean they wont rally the second there’s a way out of it.

Remember how angry everyone was at horse armor? Most people wouldn’t think twice about it these days. It’s so much worse now.

I still am. So are many others. Remember when people thought NMS would be a good game on day one? Remember when Fallout 76 was going to be bigger and better than 4? Remember Concord? Remember when Overwatch was going to have a story?

Suicide Squad.

There was real hype. The second people found out it was a live service, they simply didn’t play.

Every fuckup, is another portion of the masses getting the memo. And the fuckups aren’t stopping. If anything there’s more of them than ever.

These corporations used to be afraid of looking bad, but mistakes happen. Except when they did, and stocks didn’t suddenly implode, their takeaway was they could be horrible, and still make a profit. Because yeah, most people don’t learn the first time. But what about the second? Or the third? Or the tenth?

If you ask me, given time, the one thing every person on this planet can do, is learn. Eventually.

The only reason Roblox and Fortnite keep growing is that there are markets they haven’t penetrated. Finding new customers faster than the old ones leave doesn’t work forever. There are only so many humans on this planet.

Meanwhile, indie games with actual passion behind them and fair business practices that still feed the mouths of the devs, without private equity firms in the middle sucking up all the value, are absolutely exploding.

XBOX is dying. MS won’t say it, but they are less involved in the game-industry than ever. This price hike is a death-throw. Not the next step in their master plan to dominate the market forever.

IMO, the only gaming mega-corporation with the goodwill to exist 20 years from now is Nintendo, and even they are burning through the nostalgia people have for them faster than ever before in their insanely long history.

artyom,

But being used to something isn’t the same as being ok with it

Doesn’t matter if they’re okay with it or not, as long as they tolerate it and don’t do anything about it.

I still am. So are many others.

Sure but many many more have accepted it. Otherwise they never would have done it again.

Remember Concord?

Concord clearly had much bigger problems.

Remember when Overwatch was going to have a story?

I remember Overwatch still being a wild success regardless.

But what about the second? Or the third? Or the tenth?

We are on like 2905295734th now.

Meanwhile, indie games with actual passion behind them

Indie game studios could only ever dream of achieving the heights of revenue of games like Fortnite, that survives entirely on microtransactions.

the only gaming mega-corporation with the goodwill to exist 20 years from now is Nintendo

They are doing everything they can to screw their own customers and yet they pile in by the millions every time they have something new.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Doesn’t matter if they’re okay with it or not, as long as they tolerate it and don’t do anything about it.

Not being happy about it is the first step on the road to doing something about it. How does that not matter?

Sure but many many more have accepted it. Otherwise they never would have done it again.

Who is doing it again? I’m not.

I remember Overwatch still being a wild success regardless.

Is it?

We are on like 2905295734th now.

And? It takes as many times as it takes.

Indie game studios could only ever dream of achieving the heights of revenue of games like Fortnite, that survives entirely on microtransactions.

Why? There are absolutely indies who’ve made millions. Why is there zero chance that one day, the next Fortnite or Roblox comes from an indie?

It already happened at least once. Minecraft.

They are doing everything they can to screw their own customers and yet they pile in by the millions every time they have something new.

Yes. But again. It takes as many times as it takes.

artyom,

You continue to view everything through your personal lens while turning a blind eye to the mountains of other people who don’t care. There are no amount of times before people will walk away en masse. That much is abundantly clear at this point.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

while turning a blind eye to the mountains of other people who don’t care

People, fundamentally, care.

That’s like the whole point of having a hobby.

No-one games because they don’t care.

You won’t find anything people are more passionate about, than something they do for fun.

I’m not claiming that there’s some point where people magically come together and stick it to the megacorps.

I’m saying that if you consistently burn your fans in ways that result in them hating you, eventually, you wont have any.

That’s not something that happens overnight. A slow-ass process that leads to a gradual decline, which you can only put off by duping brand new people who haven’t sworn off ever purchasing your product again. But eventually, you run out of those, too.

AceFuzzLord, do games w The signatures are still coming and it's already making an impact

Whenever a large games company talks about “developer choice” you know they’re referring to one of a few things:

  1. Think of the shareholders!
  2. Think of the rich CEO who adds zero value to the company!
  3. The people don’t know what they want and therefore we need to tell them exactly what they want and need!
oji, do games w Yep, I actually own 7,255 games on Steam. I’ve played 23% of my library. I regret nothing.

I actually own

The funny thing is, you don’t own them.

atomicpoet,

Say what you will, every game I’ve bought—I can still play. And I’ve been buying Steam games for over a decade.

Meanwhile, none of my GameCube discs work on my Switch.

Ulrich,
@Ulrich@feddit.org avatar

You can still play it but increasingly games are becoming very different from what you bought.

I’ve started noticing a disturbing trend. More and more games that are older being sold at steep discounts or “free to play” and simultaneously jampacked with invasive telemetry and/or ads/microtransactions. And since Steam won’t let you play older versions, those games are effectively dead.

atomicpoet,

Out of the thousands of games I have, not once have I noticed anything like you describe.

Ulrich,
@Ulrich@feddit.org avatar

Oh well if you haven’t experienced it, it must not exist then 🤷

atomicpoet,

I mean, if it’s a trend, you’d think I would have noticed it by now.

Ulrich,
@Ulrich@feddit.org avatar

And I suppose my experience doesn’t count? Or you think I’m making this up?

atomicpoet,

I don’t know, you haven’t pointed out multiple examples.

Hadriscus,

hmmm that doesn’t ring a bell here either. Which games do this ?

Ulrich,
@Ulrich@feddit.org avatar

The most recent ones I’ve noticed are Riders Republic and Borderlands 2. Helldivers also introduced a bunch of new microtransactions years after it’s launch.

Dyskolos,

And what there is steam’s doing? Borderland’s a greedy IP from a greedy company. What do you expect?

Ulrich,
@Ulrich@feddit.org avatar

And since Steam won’t let you play older versions, those games are effectively dead.

Dyskolos,

So it’s the fault of the delivery-device? Why didn’t you make a backup of an older version just in case? Besides, last time I checked, you can. With a bit more hassle. All not the case for a “live” online-game. Which borderlands wants to be.

Ulrich,
@Ulrich@feddit.org avatar

So it’s the fault of the delivery-device?

…yeah? Of course it is.

Why didn’t you make a backup of an older version just in case?

I pay Steam to do that.

Besides, last time I checked, you can. With a bit more hassle.

Not interested.

All not the case for a “live” online-game. Which borderlands wants to be.

That’s exactly the problem.

Dyskolos,

If BL is “exactly the problem”. And GOG does it better. Why is it still steam’s fault? Use GOG then? Where is it the delivery-device’s fault? As BL2 offers online-coop, and is also the major selling point of that game, a fragmented market is impossible.

Ulrich,
@Ulrich@feddit.org avatar

Why would you think another company doing it better makes Valve not responsible? I don’t understand the logic.

As BL2 offers online-coop, and is also the major selling point of that game, a fragmented market is impossible.

…no? It’s not. You don’t have to play it online.

Dyskolos,

It doesn’t matter if you prefer offline or not or that you CAN play solo, it is online coop. I never played it coop either, but that’s what it is and hence everyone has to have the same version. Simple as that.

Point with gog was that they do it better. Vastly so. Yet only a tiny fraction of devs choose them. Hence it begs the question whether it’s the platform’s fault per se.

Ulrich,
@Ulrich@feddit.org avatar

It doesn’t matter if you prefer offline or not or that you CAN play solo, it is online coop.

Of course it does?

Hence it begs the question whether it’s the platform’s fault per se.

There is no question. GOG is proof that you can do it. Therefore if others don’t do it, it’s their fault.

Once again, all of this is beside the point. The point is that those games are effectively gone.

Dyskolos,

It only matters in the sense that you’re allowed to not purchase online games.

Otherwise we’re circling here.

Ulrich,
@Ulrich@feddit.org avatar

It only matters in the sense that you’re allowed to not purchase online games.

Virtually every game in existence has some sort of online element. But what you seem to be unable to grasp is that many of them have single player modes that don’t require any internet connection.

It’s as simple has having a server that checks the version of the game installed before allowing access to online services.

Dyskolos,

Oh wow, thanks for making me understand games and how software works. If only I knew earlier…

Ulrich,
@Ulrich@feddit.org avatar

No problem 👍

Hadriscus,

I have to say I never played those. Do these microtransactions lock content that was previously available out of the box?

Dyskolos,

That is what firewalls and sinkholes are for. Stupid telemetry.

Yet I never noticed such a “trend” in direct combination with steam. The whole industry goes to shit, but it’s not steam’s fault.

Ulrich, (edited )
@Ulrich@feddit.org avatar

That is what firewalls and sinkholes are for. Stupid telemetry.

That shouldn’t be necessary and is beside the point.

The whole industry goes to shit, but it’s not steam’s fault.

  1. Steam has the clout to fight back against this
  2. As I already mentioned, it is partially because they don’t allow you to run older versions of games.
skulblaka,
@skulblaka@sh.itjust.works avatar

[…] because they don’t allow you to run older versions of games.

They do if the dev makes it available, I’m looking at four different versions of Terraria in the beta menu right now that stretch back four major versions. I’m pretty sure a couple games in my library somewhere have their entire update history in there, though I can’t think of one to name off the top of my head right now, that’s not a feature I use very often. [Edit: Rift Wizard is one that does precisely this, I knew I had at least one in here]

This is not true of all games, but it could be, either directly by game devs without Valve even having to care, or via pressure by Valve by just making older versions available whether the devs want it or not. I think the latter option is probably the better move, but there’s technically nothing stopping the former other than the game devs themselves.

There’s also a valid argument that making downpatching very easy would be a huge boon to piracy. This is a reasonable talking point no matter which side of that fence you sit on. It would also probably benefit modding as well, which I think is a more objective good but some game developers or more likely publishers would probably disagree.

Ulrich,
@Ulrich@feddit.org avatar

They do if the dev makes it available

That shouldn’t be their decision.

I’m looking at four different versions of Terraria

Literally never seen that before. I think I see if the dev pushing their 4th update that day and now I have to wait a half an hour to play the damn game.

downpatching very easy would be a huge boon to piracy.

Not my problem. Guess I’d better just pirate the game instead.

Dyskolos,

Firewalls and especially sinkholes are VERY necessary, far beyond silly game telemetry.

They don’t allow this for a good reason. Imagine 1 million clueless gamers running an older version of their game because they’re too lazy too update. And, of course, then complain about a buggy game and the tech-support will drown even more and review would end up more badly. nothing worse than a fragmented game-world. how should online games work if every Joe and Jane got their “own” favorite version? the average user is a total clueless (pc-wise) person.

Also, you can install an older version. Just with more hassles. Also you could by GUI with many games IF the Dev wants you to be able to. Like a select few versions, if you’d prefer an older state. But, of course, only indie devs do that.

Ulrich,
@Ulrich@feddit.org avatar

Firewalls and especially sinkholes are VERY necessary

You misread my comment. I didn’t say they weren’t necessary.

Imagine 1 million clueless gamers running an older version of their game because they’re too lazy too update.

  1. GOG already does this and it’s not a problem.
  2. It updates automatically but you can choose to roll it back at any time.

how should online games work if every Joe and Jane got their “own” favorite version?

Not talking about online games. Besides, the how or why do not matter, the point is the games are gone.

Also, you can install an older version. Just with more hassles.

I pay Steam to deal with the hassles. I am not a software engineer.

But, of course, only indie devs do that.

Valve has the power to enforce this system-wide.

Dyskolos,

Gog does it, but Gog only offers a mere fraction of what Steam has. Also your example of BL2 is not on gog either. For that reason.

Sure, Valve could enforce that, but…as said…why? They already offer the option for different versions. If the devs don’t use that, they will have their reasons. The biggest one i mentioned before: Fragmentation and the resulting nightmare of customer-support. On steam’s AND the dev’s side. Look at the Android or Windows-market. Someone complaining “my windows sucks”, but still uses Windows Vista. Or people screaming for support because “my favourite app doesn’t work” and use android 10.

Don’t get me wrong, personally I’d value the freedom of choice. But the vast majority of people are clueless (and still use those devices) and need to be “guided”. Every system gets dumbed down to the lowest common denominator. That’s why apple does so well (besides the “brand”-shit ofc).

Ulrich,
@Ulrich@feddit.org avatar

Gog does it, but Gog only offers a mere fraction of what Steam has.

And that matters for the purposes of this conversation why?

Sure, Valve could enforce that, but…as said…why?

I explained why in my first comment. It’s why we’re talking in the first place.

Fragmentation and the resulting nightmare of customer-support. On steam’s AND the dev’s side.

I don’t see it. Neither of them have to support old versions.

But the vast majority of people are clueless (and still use those devices) and need to be “guided”.

No they don’t. If people are clueless, they don’t need to utilize this feature. It’s call an “option”.

Dyskolos,

Just because YOU don’t see why support on both sides hate fragmentation, doesn’t matter. They do nonetheless for very obvious reasons unless you are very alien to tech.

And yes, people do need guidance. If they’re not forced to update, they rarely do. And then they complain shit’s not working. People don’t read manuals, FAQs, guidelines and also they don’t update unless forced to (or strooongly motivated or just nagged to death). I’ve been in this industry for nearly 4 decades now. From all sides. The average Joe or Jane is the worst.

And yeah sure, it doesn’t matter at all for some games. You play the version you want and it’s all fine. But either you offer this option (which steam does BTW, as mentioned before) or you don’t. If you don’t, maaaany devs would be going to use another platform. Maybe fucking EPIC. That’d be grand.

smeg,

FYI if seems you can access older versions of Steam games, it’s just a bit hacky

Ulrich,
@Ulrich@feddit.org avatar

If I want hacky, I’ll go pirate the game. I pay for them so I don’t need a computer science degree to play them.

smeg,

You can still play them on your GameCube or Wii though, or take copies of the discs and play them on anything that runs Dolphin

kadup, (edited )
@kadup@lemmy.world avatar

While you’re not wrong, by that logic, it’s actually fairly trivial to take my Steam downloads drive and run it on any computer even without my Steam account.

smeg,

Does that work? I always assumed games with DRM wouldn’t work if they couldn’t authenticate to your Steam account.

kadup,
@kadup@lemmy.world avatar

It works in the same way that dumping your GameCube games and running them on Dolphin works… It’s quick and easy, but it’s against the ToS and requires breaking DRM.

Steam’s DRM is weak, and in some interviews some Valve developers even gave hints that this is on purpose. Many Steam games will simply run without Steam if you just double click the .exe in the install folder, and the vast majority that only rely on Steam’s DRM can be opened by running a free “Steam Emulator” software that pretends to be an active Steam account with a correct license.

sugar_in_your_tea,

A lot of Steam games don’t have any DRM, and most of the rest are pretty easy to strip.

Give it a shot sometime. Completely quit out of Steam, turn off your internet, and try running some of your older Steam games directly from the Steam folder.

I do this somewhat often when my kids are on my other computer playing games on my account and I still want to play something. It’s a little trickier on Linux since you need something to run the Proton/WINE layer, so I mostly stick to Linux-native games in that pretty rare case.

skulblaka,
@skulblaka@sh.itjust.works avatar

Family share is actually great for this now.

It used to be that if anyone in the group was playing any game it would lock you out of playing anything else on the main account without kicking them off.

But they eased up on it now so you can both play at the same time as long as you aren’t playing the same game at the same time.

So just make a burner account for you or for your kids and family share the library to it and now you don’t even have to go offline unless everyone in the house wants to play BG3 simultaneously.

sugar_in_your_tea,

Really? I haven’t tried that since they revamped the sharing thing. I have three accounts, one for me, my wife, and one my kids share, and they’re all linked. Most of the time my kids use my account, but I can easily change that if it’ll allow simultaneous play (on different games).

Thanks for the tip, I’ll try it out!

Dyskolos,

But the vast majority can be played without steam. Mostly by force coughcough but still. I know, still no legal ownership.

sneezycat, do gaming w Got my Switch 2 early! Tears of the Kingdom is amazing on this thing :)
@sneezycat@sopuli.xyz avatar

Quick, delete this post! Nintendo has already dispatched two elite snipers to home in on your position and dispose of you, but maybe they’ll fall back if you delete this quickly enough!

_pete_, (edited )

I stripped the exif data from the image… that’s enough right?

No, but seriously - I posted this to /r/gaming and the mods took it down in 15 minutes…

fckreddit,

Someone got to shill for billion dollar companies.

huquad,

Its too late. Theyre already dead.

MrNesser, do games w Sid Meier's Civilization VII | Review Thread

I don’t trust any review website anymore. If I did I would have bought cities skylines 2 on release.

I’ll wait for people to play and rate it

Bademantel,
@Bademantel@lemmy.world avatar

Agreed. The reviews are way too good for a Civ game on release. Would be the first in a while that doesn’t need DLCs to be really good.

ampersandrew,
@ampersandrew@lemmy.world avatar

Really? Because there are plenty of reviews that captured the state of that game at release, and they’re generally better at articulating it than the guy who has 1000 hours in a game and calls it “literally unplayable” in a Steam review.

MrNesser,

It’s more about how does the game function at release is there a performance issue that would prompt a hardware upgrade.

It’s not a dig at the game I’m sure it’s great but these websites are frequently paid for a good review.

Civ is known for having issues at release just because its such a giant game to program

ampersandrew,
@ampersandrew@lemmy.world avatar

I don’t know which sites you think are getting paid for good reviews (this is a persistent myth), but find one or two that you trust.

glimse,

Individual Steam reviews may be trash but the average rating is valuable and usually pretty reliable. The biggest downside of the system is that it isn’t quick to “respond” to updates but the separate “Recent” rating helps a lot.

The point you’re responding to is that C:S 2 was praised by reviewers at launch despite it having TONS of issues and missing features. The Steam ratings were a way more accurate picture of the game.

ampersandrew,
@ampersandrew@lemmy.world avatar

You can read into individual reviews rather than just looking at the aggregate. Plenty pointed out its problems.

glimse,

You can use both :)

simple,

Especially in a game like Civ. it’s hard to know how people feel about it until a week or so later. I remember when Civ 6 was said to be the best game in the series on release, but after spending some time with it, it was lacking. Reviews like these are more of a first impressions.

essteeyou,

Reviews like these are paid advertising.

ampersandrew,
@ampersandrew@lemmy.world avatar

Why’d they pay for bad ones?

essteeyou,

When Civ VIII rolls around they won’t send review copies to anyone who gave bad reviews last time.

ampersandrew,
@ampersandrew@lemmy.world avatar

That’s not paid advertising. And review scores only tend to slide by a couple of points in aggregate after everyone else gets their review in.

Ashtear,

Just like they wouldn’t the last time…and the time before that…and the time before that…

It’s not a thing at outlets like these. Paid promo from influencers and independent reviews are not the same thing.

dinckelman,

Unless my friends, who have put a lot of hours into both Civ 5 and 6, unanimously recommend 7 to me, I have no intention of getting it.

I’m both satisfied enough with what I already own, and not sold on the new one yet. Not to mention that it’ll inevitably be a vehicle for more dlc and expansion packs

lud,

They won’t. For some reason you are only allowed to like a single civ game and you must hate every sequent game.

dinckelman,

No one’s said anything about hating it. For me, it’s primarily a co-op game, and if they’re not going to switch to it, it’s better for me to save the cash, and put it towards something else

lud,

I was just making a joke about civ fans always dislike every civ game except their favorite.

VindictiveJudge,
@VindictiveJudge@lemmy.world avatar

Wait until there’s a steep sale on the Complete Edition later on. I only paid $5 for Civ5 Complete, and I think $15 for Civ6 Complete.

vithigar, do games w Are any games using neural networks for better hard AI that doesn't cheat?

I don’t know what it’s using specifically under the hood, but in Street Fighter 6 Capcom recently added a new AI opponent you can fight that they say is trained on actual player ranked matches and fights more like a human opponent. You can even have it try to mimic your own playstyle if you’ve played enough.

It can do some odd things and its mimicry isn’t perfect. But it definitely doesn’t feel like the typical high difficulty CPU opponent which uses things like input reading to react faster than a real player ever could.

…it also has been seen teabagging.

count_dongulus,

I’m not into fighting games, but that’s pretty neat! I hope the industry follows suit if people like how it works in Street Fighter 6.

ampersandrew,
@ampersandrew@lemmy.world avatar

You can train it in mirror matches, but the V Rivals that you can fight other than your own mirror are an amalgamation of a particular rank. There’s a whole lot of skill variance in Master rank alone, so it might be good for training me against Dhalsim, because hardly anyone plays Dhalsim, so no one knows the matchup, but it won’t help me learn how to beat Punk, specifically.

vithigar,

Yeah, there are some disappointing limitations for sure, but it definitely is interesting, and does at least feel more like a human player than the normal CPU opponents.

…if a somewhat schizophrenic one.

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