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bjoern_tantau

@bjoern_tantau@swg-empire.de

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

bjoern_tantau,
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Clair Obscur and Hellblade 2 also ran great on my Steam Deck. And I suspect Fortnite does as well.

My guess is that developers of the other games just pour in high def assets without using any of UE5’s crazy LoD techniques.

bjoern_tantau,
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It probably doesn’t work with interactable objects and other edge cases. And it for sure doesn’t work with trees because they highlighted in the Witcher 4 showcase how they created a version specifically for trees.

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You can summon animals and demons and stuff in Dungeons and Dragons.

New Valve trademark for 'Steam Frame', looks like we're getting new hardware (www.gamingonlinux.com) angielski

To paraphrase Jeff Grubb, there’s been more smoke lately indicating a console than VR, but “frame” implies glasses implies VR headset. It could go either way or both, where the console and VR are complementary. Or neither! But I think smart money is on Valve announcing new hardware imminently, and personally, I think...

bjoern_tantau,
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Most of the fun I had in VR was with “real” games ported to VR like Doom 3.

bjoern_tantau,
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The thing that would speak against ARM are the recent sightings of new AMD based APUs from Valve on benchmark sites. Unless that is the next thing over and they are actually now ready with Deckard/Frame.

The Epidemic Of Gamers Forcing Themselves To Play/Like a Game.

Lately, the more time I spend in online games I’ve been (more frequently than before) coming across players that essentially don’t play games to their fullest extent. I’m not talking about grinding meta builds, sweating off in ranked game modes or combing through online forums for the best way to play. I am talking about...

bjoern_tantau,
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To combat the ramble-y-ness of your posts you should try to add more paragraphs. That makes it easier for your readers to take a short pause while reading.

For the topic at hand, I basically don’t play any multiplayer games precisely because it is too much work to keep up with the current meta. It seems to me that often enough what the game teaches you in the tutorial is not what you have to do in the real thing to succeed.

Add to that that many people don’t even pay attention to the good things of tutorials and you get a horde of brainless people just doing the bare minimum to pass by.

As to why they play ranked, at least to me ranked play comes with the promise of match making. That you get paired up with players of a similar skill. In theory that should give you a 50% win rate. I’d play ranked exactly so that I get lumped in with players who are as bad as me.

bjoern_tantau,
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I’d make it depend on the length. Expedition 33 is shorter. So if you want an experience that you can finish quickly you should choose that. If you want to spend weeks to months on a game choose BG3.

Both are great. Maybe play E33 first and go to BG3 after that.

bjoern_tantau,
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Reminds me of playing Doom 2 co-op with my brother. I wanted to just play the game but he’d end up shooting me instead until I cried.

Good times.

Are those of us who grew up on older games more attuned to latency? angielski

I’ve been wondering this recently. I grew up on atari/nes/snes and so of course almost all of those games (pretty sure all) are written in assembly and are rock solid smooth and responsive for the most part. I wonder if this has affected how I cannot stand to play badly optimized games eith even a hint of a laggy feel to it....

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Definitely also a thing in Germany. Alongside magazines printing source codes of games for you to type off.

bjoern_tantau,
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I’m playing Lost Records: Bloom & Rage and am desperately waiting for the story to get interesting. It is an extremely slow burn. And with some fake outs I kind of lose hope of it ever getting interesting.

And I kinda hate the dialogue system. You can basically move around while talking and look at stuff and sometimes have a limited amount of time to chime in. Which is fine from a realism standpoint but somehow it doesn’t make the dialogue feel more realistic. Pair that up with some dialogue choices requiring you to be standing on certain spots and looking at certain things makes it much too stressful for a game that should be more like a relaxing point and click adventure.

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Not even Minthara? Halsin? Wither’s Big Naturals?

Though I do agree that the sex scenes in BG3 are mostly about characterisation than being hot.

bjoern_tantau,
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San Andreas crawled so BG3 could fly. Poor MasterCard.

bjoern_tantau,
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This is the best thing I’ve seen on Lemmy since the grid falling on the bunny.

bjoern_tantau,
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Also, the security manager sold his shares right before making the public statement about banning Schlepp. Isn’t insider trading even more illegal than child slavery?

bjoern_tantau,
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Wanted to recommend The Quarry and similar. But they’re not really two player either. You just take turns.

Baldur’s Gate 3 has spooky elements, especially in Act 2. But I wouldn’t classify it as a spooky game.

House of the Dead are horror games but more on the action corny side. But I really liked House of the Dead: Overkill.

bjoern_tantau,
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Note, the DLC mentioned here is already available for free in the game. The trailer is over a year old.

bjoern_tantau,
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I’d say in many time travel plots it is the entire point of the story to make nothing happen.

Like in Day of the Tentacle, you want to go back to yesterday so that Purple Tentacle cannot take over the world.

bjoern_tantau,
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MasterCard would allow this!?! Wow, this reflects so badly upon them!

bjoern_tantau,
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You need some Wheee to balance out the Whooo.

What game sequel ruined a beloved franchise or character for you? angielski

You fell in love with a game and it's characters, sunk hundreds, maybe even thousands of hours into it. It became a comforting, immensely satisfying part of your daily life. Then you heard a sequel was coming and got really hyped but when it came out it was utter rubbish......

bjoern_tantau,
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Is it possible that WOTC just utterly suck? Like even playing D&D for real at a table I always thought the wizard’s stuff was kinda boring. Every time our DM did something himself it was awesome.

bjoern_tantau,
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And in the end that totally backfired. I never touched it because of that even though it is supposed to be a great game.

bjoern_tantau,
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Currently playing through X-Wing’s first expansion. It’s so much better in many places than the base game.

[Update: Valve Responds] Mastercard Denies Pressuring Steam To Censor 'NSFW' Games (kotaku.com) angielski

Updated: 8/1/2025 4:18 p.m. ET: In a statement to Kotaku, a spokesperson for Valve said that while Mastercard did not communicate with it directly, concerns did come through payment processor and banking intermediaries. They said payment processors rejected Valve’s current guidelines for moderating illegal content on Steam,...

bjoern_tantau,
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You have an account that earns interest?

Last time I saw that was as a child.

But then again I was able to get a loan for my house at ridiculously low interest, so I’m not complaining too much.

bjoern_tantau,
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Had trouble getting them from Germany. Had to VPN to the UK.

bjoern_tantau,
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Nice. Didn’t know thag PRPGs are a thing. I take it that Gothic would qualify although it is German?

What about dungeon crawlers, like Ultima, Lands of Lore or Might & Magic? To me they seem to be very distinct from isometric CRPGs.

bjoern_tantau,
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Doom started out as an Aliens game. Though they pivoted away from that to retain more creative freedom.

bjoern_tantau,
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Not an RPG, but in the Thief series the hardest difficulty usually means that you aren’t allowed to kill anyone. Many people even try to play the games as a ghost. Meaning the only sign of their presence after leaving is the stuff they stole. Every door has to be closed and locked again. Keys stolen from guards have to be returned (in lieu of a game mechanic for this you have to lay it on the ground behind them).

People do challenge runs of the Gothic games as pacifists. So it isn’t part of the games but doable with some shenanigans.

bjoern_tantau,
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I remember spending hours configuring the controls to something I would like. Mouse aiming? Never heard of it!

All I remember from my scheme was that A and Z were for up and down. Orientation probably with the cursor keys. I know I had something on capslock and shift. Maybe forwards and backwards.

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I used to have an early VR headset. With 3DoF headtracking, 640x480 at 60 Hz (combined, so actually every eye got only half of that). Descent supported stereoscopic 3D and the headtracking could be added to almost every game with a mouse driver. It was bad. Really bad. Descent alone could be nausea inducing. In VR it was a literal pukefest. Still I had to try it every few months or so, because it was so cool on paper.

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Unfortunately it died a few years ago.

itch.io now seemingly affected by same payment processor rules as Steam (bsky.app) angielski

so itchio has shadowbanned any games tagged with ‘nsfw’, ‘adult’, or ‘erotic’ so they don’t show up in searches, and several devs have reported that their r18 games have been removed from the site with no warning...

bjoern_tantau,
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Fucking hell. But violence is still, ok, right?

bjoern_tantau,
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A bit late to the thread, but I wanted to add the Gothic games to the mix. They don’t hold your hand and are relatively grounded in reality (within their fantasy world). Controls are a bit janky and the English voices as well. If you can, you should play in the original German or Polish. The Witcher series was heavily influenced by Gothic, especially Gothic 2.

If they are too old for you, the Remake is slated for early 2026. A demo is available on Steam and GOG and should give you a pretty good overview of the atmosphere and the way the games work.

Just stay away from Gothic 4: Arcania. Totally different studio with none of the charme.

bjoern_tantau,
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Probably then it’s trying to find real humans before throwing you back down to the bots.

bjoern_tantau,
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For the first time in forever I am playing multiple games at the same time.

Lands of Lore: Throne of Chaos. I had that game as a kid but I don’t think I ever got any further than the first enemy. And it’s amazing! The whole game is dubbed. And it has four protagonists to choose from, each with their individual voice lines about basically any situation or item you come across. And all the NPC’s lines match them and they address you by name.

And the graphics are super beautiful. Pixel graphics but with great details and animations. Like when you get your spellbook you get a super elaborate T-1000-like animation of some droplets forming a scroll.

X-Wing via XWVM: The old X-Wing game with updated graphics and quality of life improvements. Just awesome! It’s still an alpha but basically plays like a beta. I have hardly any bugs, just occasional crashes, and none are game breaking. And supposedly they are already pretty far along with TIE Fighter compatibility. Can’t wait to play that. TIE Fighter TC is nice and all, but stuffing everything into the X-Wing Alliance engine feels pretty clunky while XWVM just works.

Cyberpunk 2077: My son bought it on sale and I wanted to try it as well, although I don’t really like cyberpunk. Too realistic. But the game is great. Plays like a combination of Deus Ex and GTA. I’d say it feels more like the original Deus Ex than the newer Deus Ex games. Maybe with slightly less open levels. But not much.

Limbo: The game is about to be delisted from GOG so I got it quickly. It’s chill to play which suits me well. Love it so far.

bjoern_tantau,
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Yeah, Proton runs outside of Steam in Heroic and Lutris. That’s basically what the umu project is about. I think it works in Bottles as well.

Almost everything Valve has done for Linux gaming is open source and will remain even if they go away and lock everything down tomorrow.

bjoern_tantau,
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Proton is mostly a fork of Wine which has been used for decades to run Windows software on Linux. Valve didn’t do all the hard work by themselves.

What are signs that the game devs aren't gamers themselves? angielski

Title is tongue in cheek, of course—they probably are gamers. I get that making a game is complex and full of trade-offs, and you can’t please everyone. Still, there are certain design decisions that just feel like they weren’t made by people who play games regularly.

bjoern_tantau,
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When there are several waterfalls in the game and not one has a secret behind it.

bjoern_tantau,
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The Steam Deck is great in that regard. Just put it to sleep.

bjoern_tantau,
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In the same vein, when the game starts immediately without giving you a chance to configure it. Because the default configuration is always wrong.

bjoern_tantau,
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In almost every game the gameplay tips and tutorials they give you are not only suboptimal but often outright counterproductive. This is especially bad in multiplayer games.

It was really nice in Doom Eternal, where they added quick swapping to the tips.

For people who want to play their favorite games but are unable to, what are you currently doing? angielski

I sold my PC yesterday because of financial struggles and as far as I’m aware, I would probably be unable to buy a PC or console ever again. That said, I still want to somehow experience the games I would otherwise want to play on PC. I’m thinking of watching let’s plays but of course, that’s not the same as actually...

bjoern_tantau,
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Due to Long Covid I can only lay in bed and most games are too intense for me. So I actually do watch let’s plays.

I really like Welonz. She has a really nice mix of indies and big titles, regularly tries out a great variety of games. She is very thorough and while she might not find all the secrets she will go out of her way to show alternate endings and stuff. And she has an interesting voice, so rumor has it that she is actually a ten year old boy.

bjoern_tantau,
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Keep going! Who knows how many signatures will be ruled as invalid.

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