Just remembered all the servers for Jedi Outcast and Jedi Academy that were dedicated to polite dueling. You had a big etiquette to follow if you wanted to do lightsaber battles. If you attacked someone with their lightsaber off you got banned instantly. Those servers were mostly used for chatting.
I’m reminded of my daughter who used her Hulk puppet as a baby puppet. Kids will always find a way to play what they want.
She also didn’t care much for the story in Spider-Man or GTA but then again I think those games are designed with such players in mind.
Every time I think of some example I realise that it’s actually encouraged by the game. Like Creative Mode in Minecraft to just build stuff, playing Sim City without catastrophes, killing every NPC in an RPG.
My brother used to shoot me in the back in Doom co-op. But if PvP wasn’t intended it would be turned off.
I think the only game that really let you branch out with your choices was Detroit: Become Human. You could literally delete fully playable characters and their storylines from the game by the first choice you make with them.
It probably doesn’t work with interactable objects and other edge cases. And it for sure doesn’t work with trees because they highlighted in the Witcher 4 showcase how they created a version specifically for trees.
The thing that would speak against ARM are the recent sightings of new AMD based APUs from Valve on benchmark sites. Unless that is the next thing over and they are actually now ready with Deckard/Frame.
To combat the ramble-y-ness of your posts you should try to add more paragraphs. That makes it easier for your readers to take a short pause while reading.
For the topic at hand, I basically don’t play any multiplayer games precisely because it is too much work to keep up with the current meta. It seems to me that often enough what the game teaches you in the tutorial is not what you have to do in the real thing to succeed.
Add to that that many people don’t even pay attention to the good things of tutorials and you get a horde of brainless people just doing the bare minimum to pass by.
As to why they play ranked, at least to me ranked play comes with the promise of match making. That you get paired up with players of a similar skill. In theory that should give you a 50% win rate. I’d play ranked exactly so that I get lumped in with players who are as bad as me.
I’d make it depend on the length. Expedition 33 is shorter. So if you want an experience that you can finish quickly you should choose that. If you want to spend weeks to months on a game choose BG3.
Both are great. Maybe play E33 first and go to BG3 after that.
I’m playing Lost Records: Bloom & Rage and am desperately waiting for the story to get interesting. It is an extremely slow burn. And with some fake outs I kind of lose hope of it ever getting interesting.
And I kinda hate the dialogue system. You can basically move around while talking and look at stuff and sometimes have a limited amount of time to chime in. Which is fine from a realism standpoint but somehow it doesn’t make the dialogue feel more realistic. Pair that up with some dialogue choices requiring you to be standing on certain spots and looking at certain things makes it much too stressful for a game that should be more like a relaxing point and click adventure.