bin.pol.social

Intergalactic, do games w Palworld announces Terraria crossover

I beg your exquisite pardon?

caseyweederman,
@caseyweederman@lemmy.ca avatar

Granted

podperson, do games w What are some video game quotes that is stuck in your head?

“When life gives you lemons, don’t make lemonade. Make life take the lemons back! Get mad! I don’t want your damn lemons, what the hell am I supposed to do with these? Demand to see life’s manager! Make life rue the day it thought it could give Cave Johnson lemons! Do you know who I am? I’m the man who’s gonna burn your house down! With the lemons! I’m gonna get my engineers to invent a combustible lemon that burns your house down!”

  • Cave Johnson, founder and CEO of Aperature Science
jqubed,
@jqubed@lemmy.world avatar

Burn it down! Burning people. He says what we’re all thinking.

Katana314, do games w Ubisofts stock tanked this morning ahead of the markets opening

I am curious if the games community has anything positive to say about major publishers at this point.

It’s fun to laugh at one failure, and it’s nice we still get occasional great indie hits. But when most major publishers fail to turn out anything of interest, and even Sony is kind of reaching vanishing expectations amid remasters of remasters, it becomes hard to even suggest what to buy an unknowledgeable kid for Christmas.

Sabata11792,

I appreciate them for the effort they put into bankrupting companies that make AAA corpo slop. Ubisoft could not have stopped Ubisoft without the help of Ubisoft. If were lucky EA could hop on board and bankrupt EA by acting like EA.

protist,

I’m buying my son Xbox 360 and PS2 games

PrettyFlyForAFatGuy,

Valve is pretty well liked. not sure you can really call them a games publisher any more though.

Katana314,

Right - they don’t even make a game a decade anymore, and even Deadlock is in a genre many people aren’t interested in.

zzx,

God deadlock is so good though I have to say. I have hundreds of hours already. This is coming from someone who HATED mobas and would still probably never touch dota or League

WhosMansIsThis,

Agreed. As someone who doesn’t really like shooters and never got into League or DOTA, I had mixed feelings about playing a ‘hero shooter/moba’. I’m actually blown away at how good it is. They did phenomenal job. 10/10.

NotMyOldRedditName,

It’s a invite only alpha and as I write this it’s #7 on the steam rankings of current players, 6 if you wanna exclude Banana which is it’s own hilarious thing

Dota 2 is #2 and has 565k right now

epicsninja,

Capcom has been pretty consistent.

JustAnotherKay,

Unless you care about their use of Denuvo

Katana314,

I don’t think there’s that many big-budget releases you can invest in if you care about Denuvo. Even the Ace Attorney games, re-releases of old DS visual novels, have been getting Denuvo’d.

Wolfram,

I’d say I’m happy that AAA companies are reaping what they sow from listening to their dumbass stakeholders.

Katana314,

The point is that it’s not just them paying the price, though. With continuous years of NO publishers putting out anything interesting, we’re at a point where people are just less interested in anything that’s coming out.

It’s a carrot and stick problem to some degree. They know now we hate microtransaction-laden live service games, but it’s harder to define what players would enjoy. Keep in mind, there’s many cases of simply letting the developers cook that haven’t worked out either.

Wolfram,

I fully understand your first point and that is how I feel. That’s why I made my comment; I and others have been dealing with endless AAA slop that mostly hasn’t been intriguing for a long time. Even if its a certain game franchise I’m not interested in, I understand other people’s pain of it been driven into the ground with micro transactions and buggier and buggier games.

turmacar,

There’s plenty of publishers putting out interesting games.

They’re just not the traditional AAA / “AAAA” games companies because they’ve grown so big they’re hidebound.

Katana314,

I agree when it comes to taste-specific stuff. I’m playing Steamworld Heist 2 and have Tactical Breach Wizards in my wishlist, so indie tactics games have been satisfying me - they’re certainly good and interesting, as you say.

But, those aren’t games I’d recommend to everyone. It does mean not much water cooler discussion since no one is playing the “same” games in most social circles. It used to be, a big release like Halo came out and everyone was talking about it, playing it, and discovering things together.

turmacar,

I mean that’s everything. There isn’t a “movie of the summer” anymore really, no I Love Lucy / Cheers / Friends / Simpsons that basically everyone is watching or familiar with. It’s been true for longer with books/music because of the lower gateways to entry and being able to be a “local artist”, but not by much, and even for them it’s exploded since the Internet became mainstream.

The democratization of publication has dramatically broadened the type and quality of things being made and no industry titans really have figured out how to promote around that. At least not consistently.

greenskye,

90% of the games I play are now made by indie or medium sized studios/publishers. I’ve bought several AAA games in that time frame, but almost universally they’ve failed to hold my interest and I typically regret my purchase. I can’t remember the last AAA I bought that I would consider a ‘favorite’.

Also I’m growing more and more detached from what modern, AAA games even feel like. Opening up a game like fortnite or COD where they’ve shoved dozens of different game modes into an all in one program is confusing and overwhelming. It’s off putting to me and I feel like having a ‘get off my lawn’ moment.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

I am curious if the games community has anything positive to say about major publishers at this point.

I’m laughing a lot, is that a positive? These are all self-inflicted wounds because they mistook “shareholders” for the customers.

azertyfun,

There’s probably a whole thesis or five to be written on the subject.

The “traditional” AAA pipeline is “make big games with loooots of assets and mechanics, maximize playtime, must be an Open World and/or GaaS”. Both due to institutional pressures (lowest common denominator, investor expectations for everyone to copy the R* formula, GaaS are money printing machines) and technical reasons (open worlds are easy to do sloppily, you can just deliver the game half finished and have it work (e.g. Cyberpunk), GaaS/open worlds are a somewhat natural consequence of extremely massive development teams that simply could not work together on a more narrowly focused genre).

That’s not to say there aren’t good expensive games being payrolled by massive studios like Sony or Microsoft. But AAA is a specific subset of those, and blandness comes with the territory. However if I was a betting man I’d say we’re nearing the end of this cycle with the high profile market failures of the last few years and the AAA industry will have to reinvent itself at least somewhat. Investors won’t want to be left holding the bag for the next Concord.

delitomatoes,

Japanese publishers retain staff because every Japanese company does, they don’t pay as well but you get life time job stability. Capcom is on a roll, Sega still has RGG, Bandai Namco has Fromsoft. They have the chokehold on jrpgs. And finally Nintendo is still king

drunkpostdisaster,

I regret buying my ps5 so much.

arefx,

I’m not saying this to be a dick, I would just like to add, no regrets on building my PC.

RaineV1, (edited ) do gaming w I watched 2 hours of starfield gameplay and an hour of review

I mean, yeah, if you aren't into the core elements of a game you probably won't be interested in the game. It's like say, "I'm not impressed with the new Mario game. I don't want to do platforming, and I don't care about powerups or collecting things."

sexy_peach,
@sexy_peach@feddit.de avatar

fair

CMLVI,
@CMLVI@kbin.social avatar

Yeah, lot of people are upset that Bethesda released a Bethesda game.

"Why is this like Skyrim in space and not like completely different studios style?"

Well, probably because Bethesda made the game and not the other studio...

Sharpiemarker,

A surprising percentage of gamers seem to think that any new AAA title game is catered to them and rather than understand it was made for other people, they complain about how bad it is.

m532, do gaming w Three developers' different philosophies on difficulty for their games

Reading this thread has re-confirmed that gatekeepers are a blight on humanity.

I will cheat in your sacred games and you can’t stop me. I’ll make my own rules. What are you gonna do about it, break into my house and steal my computer?

Honytawk,

Yeah, I love easy mode mods.

I’ll play my games the way I like it. I don’t care about their or even the developers opinion.

Melonpoly,

I don’t think you’re getting the point here. If you buy a game you can do whatever you want with it. Same goes with developers, it’s their creation and they can do whatever they want with it. It doesn’t have to please everyone.

BillBurBaggins,

“it’s my cafe, my creation, and I don’t like disabled ramps. I just want to make good food and I don’t have to please everyone”

Seems a bit unfair to me

audaxdreik,
@audaxdreik@pawb.social avatar

This is a very bad and damaging take and undermines real accessibility options in games.

You are conflating two different things. The game is the food and the difficulty is a nuanced flavor that results from the individual ingredients. You are arguing that the flavor of the dish or the way it is prepared should be changed for everyone to suit your tastes.

Accessibility ramps are structural and in no way related to the food. I in no way want to be seen as arguing against accessibility because I am a strong believer in it myself. But accessibility comes in the form of color blind modes, subtitles, ability to change or rebind controls. Actual structural issues to the game that allow you to engage with it as it has been designed.

I do not suppose I will get through to people that have already taken up this position, but I cannot allow it to go unchallenged. Difficulty IS NOT (*necessarily) accessibility.

If you want to dislike a game: fine. If you want to critique a game: fine. If you want to say, “I think this game is bad”: fine. But do not try to conflate your own distaste with the difficulty level as some accessibility issue.

BillBurBaggins,

For a game where difficulty is based on reaction time then it is accessibility. Your whole page of arguments is based on that ableist assumption and doesn’t hold up.

Food and cafe is just an extreme example, you don’t have to discredit the idea based on the specifics of a cafe. It was supposed to make you think about the problem from the perspective of someone who feels excluded which you didn’t do. You just used to to further your agenda with emotive language like “bad and damaging”. It’s a little bit pathetic actually when all people are asking for is a slider

audaxdreik,
@audaxdreik@pawb.social avatar

For a game where difficulty is based on reaction time then it is accessibility.

This describes literally any action game.

It’s a little bit pathetic actually when all people are asking for is a slider

And I’m telling you, sliders are not always structurally viable to the game or efficient for the developers to implement. By your arguments here, what do you want? A literal speed timer that slows down the entire game? Should Super Mario Bros. have had an easy mode that runs the game at half frame rate?

Melonpoly,

A game isn’t a public service. There are many games where part of the experience is that everyone has to go through the same or similar difficulty and the learning curve involved in that. If that isn’t something that you can manage then you don’t have to play it.

If anything, demo versions should be more readily available so that you don’t end up buying something you can’t return.

BillBurBaggins,

Who decided that only things that are public services need to be accessible? Why is everyone latched onto that like it’s a given.

If your a dev and you have x hits to kill thing x and you don’t put in a tiny bit of extra effort to multiply that by a difficulty slider “because of art” then I’m going to say you’re a bit of a dick.

Games are barely art anyway. Most are just a toy that you play with for a bit to waste some time

Melonpoly, (edited )

That’s not what people are saying, but the entitled attitude here makes it seem as if games are a mandatory interaction.

If you are a game dev and you decide that part of the experience of your game is the difficulty, so be it. Art was never and isn’t something that pleases everyone. You can call them a dick but you don’t have to engage in what they produce.

That is such bullshit. There is such large variety of games out there that still give meaningful experiences to players that calling all of them “barely art” is just wrong.

BillBurBaggins,

Your attitude lacks empathy and my attitude is “entitled”

Melonpoly,

Empathy to who? People who don’t like difficult games but for some reason insist on ruining things for those who do?

BillBurBaggins,

Right but a slider doesn’t ruin it for anyone though does it

Melonpoly, (edited )

It does on some games, have you not read my previous replies?

BillBurBaggins,

Not really

Melonpoly,

So why should people listen to your arguments?

Samskara,
@Samskara@sh.itjust.works avatar

A café is a public place that should accommodate a wide range of guests.

A work of art doesn’t need the same amount of accessibility. Restricted access might be part of the experience.

Access to food is more essential than access to niche art.

BillBurBaggins,

There are plenty of places that aren’t essential that are accessible just to be inclusive. A theatre for example.

I’m not even disabled and I struggle with games without a difficulty slider. I can’t imagine to be actually disabled and excluded just because someone’s ego prevents them from adding a single slider to their game.

Samskara,
@Samskara@sh.itjust.works avatar

A theater is a social event and experience. Lots of video games are solo experiences. That’s a huge difference. Social events and activities need inclusion much more.

A dense philosophical book doesn’t need to include a „for dummies“ version. Tarot cards don’t need their meaning printed on them.

xep,

I think it would be illuminating for you to try making a game where the difficulty slowly increases, such as Tetris. Once you’ve done so, add a slider to it so that the difficult does not slowly increase.

You will find the experience completely different when you play. Difficulty in games isn’t just about accessibility.

BillBurBaggins,

I’ve worked in and run my own game companies. The request for a slider isn’t based in any kind of misunderstanding about how it would be implemented.

For your example in tetris it would be a global multiplier on the speed. The speed would still increase by the same rate but the actual speed is always multiplied by some constant.

The Tetris speed is already multiplied by a constant anyway even if the difficulty isn’t exposed. And this constant has to be picked by a designer. All I’m asking for is to expose it with a slider. There is pretty much always a constant like this in any game

Melonpoly,

I know it’s a quote, but there’s a big difference between inclusive public infrastructure and interacting with games.

0x0,

Yup, that’s the thing with analogies… they don’t always fit.

prole,

What an insane attempt at an analogy lol

dovahking,

If a game is particularly hard, I’ll use mods or cheats to make it easier. Gamers who sweat for difficulty can play it as hard as they want. I just want to experience the story, even if my play style goes against the creator’s vision.

audaxdreik,
@audaxdreik@pawb.social avatar

This is all fine and good, it really as.

I hate to keep overextending the restaurant metaphor, but it’s the difference between demanding a world class chef be prepared to make a number of different substitutions on the spot to suit your individual tastes vs. taking the dish home in a doggy bag and then slathering it with ketchup.

It’s fine. There’s no law against it. It doesn’t hurt anyone else (assuming we’re not talking about multiplayer here). No one has to care. No one does. Cheating and mods are a great way for you as an individual to tailor a more personalized experience to your tastes with the tools you have available.

tetris11,

Yep. Fling Trainers usually. I pick one game a year and play it for 3 days, no way in hell am I going to get bogged down on grinding things. I’m there for the immersion, the gameplay, and the plot.

If grinding is the gameplay in the sense that it levels up your joystick skills, then fine I’ll sit and suffer (Souls / Knight). But if it’s grinding for items of all things, no thank you

audaxdreik,
@audaxdreik@pawb.social avatar

This was never the argument. Cheat all you want, no one cares.

There’s just a bunch of people in this topic that read these developer’s own words on their artistic takes and were like, “Wow, uh, wrong? Cater your games to me.”

thejoker954,

I mean thats how all the people arguing against difficulty options sound.

People need to touch grass. Is your ego really so fragile that you beating a game on hard mode is diminished by someone beating it on easy mode?

The truth is there are really only a “few” games where the difficulty actually matters in that it’s a core part of the games experience, but plenty more games that don’t have difficulty modifiers or really basic ones where the difficulty has zero actual relation to the game.

audaxdreik,
@audaxdreik@pawb.social avatar

People need to touch grass. Is your ego really so fragile that you beating a game on hard mode is diminished by someone beating it on easy mode?

No one, least of all me, has been arguing this point. It is not a valid point, I do not give it credit. It’s a straw man that keeps getting brought up repeatedly.

The truth is there are really only a “few” games where the difficulty actually matters in that it’s a core part of the games experience,

This is in fact what is being argued, extensively, yet for some reason you can’t see those arguments as valid. I’m out of breath on this topic, truly I am.

I have gone over extensively why adding a wide and nebulous range of difficulty options to cater to the very subjective notion of what difficulty even is to begin with is not free of development time or cost for the programmers when they are tuning every aspect of their game: movement, stat balancing, enemy placement, level design, attack patterns - to their specific vision. It’s just not.

Of course it’s possible, just like I could wake up and do a 5 mile run every morning but I simply don’t because I have neither the time nor energy to devote to that. Dark Souls was already notoriously rushed - looked into criticisms of the late game areas like the Demon Ruins and the dragon butts.

thejoker954,

Lol I dont understand why y’all are so focused on dark souls. Is that the only game available?

I suffered through a lot of butthurt comments in this discussion where the people against “easy mode” are acting like all anyone cares about is dark souls having easy mode.

Sure some people are only arguing that. The majority are just arguing about difficulty options in general

Like I already said there are relatively “few” games where the difficulty is core to the game but a shitload more where the difficulty doesn’t really matter. And of that 2nd bunch there is a poor selection of difficulty options in most of them.

I couldn’t care less about dark souls. Even if it had difficulty options I wouldn’t waste my time on it.

Tattorack,
@Tattorack@lemmy.world avatar

It’s fine to do your own thing if it effects nobody else.

trslim,

I play Stellaris and Terra Invicta in easy modes basically, cuz I just enjoy nation building and the game mechanics. Tho Easy in Terra Invicta can still be a pain if you ignore certain things.

0x0,

break into my house and steal my computer?

SWATTing is a thing in Murica, so there’s that.
Also, cheating is just moronic and it’s not you have to play the game anyway.

Soulg,

It’s a thing on the Internet, it’s not specifically only in one country

0x0,

SWATTing in other countries?
Is there a comparative statistic for that as opposed to Murica?

Credibly_Human,

For me in Cyberpunk, I hated the breach protocol, and hated how by the time you get the fancy gear, the game is done (never meeting at embers btw).

As a result, on my second playthrough I removed breech protocol completely and 10x’d experience. Was a much more fun experience.

I’m so appreciative of games where that is possible. Otherwise its just a slog for no reason in what is supposed to be an entertainment product.

I also like Atomfalls difficulty settings where you could really change a lot about how the game played.

ieGod,

What wild, malformed, and disproportionate response. Blight even. My god my eyes can’t roll any harder.

bilb, do games w Begun the kernel wars have
@bilb@lemmy.ml avatar

I feel I would rather just opt out of playing these games. It ain’t worth it.

I feel like they should just host the entire game and stream it to players if they want to eliminate cheating, but that’s probably the most anti-SKG way to publish a game possible. Oh well.

addie,
@addie@feddit.uk avatar

Actually makes it easier to write aimbots and triggerbots, since you’ll have the video feed and can respond with the right inputs. Skips the step where you’ve got to film the monitor on the machine that’s ‘playing’ the game, which is protected by the HDCP between the PC and the screen.

bilb,
@bilb@lemmy.ml avatar

Good point. Guess it’s hopeless?

To be honest I haven’t thought about this much because playing online games with strangers is not something I enjoy in the first place. I’m sure others have good ideas, though.

addie,
@addie@feddit.uk avatar

Seeking a technical solution to a non-technical problem. Rather than having one set of company-hosted servers that they then struggle to police, just let everyone host their own, and they can be responsible for banning anyone that doesn’t follow the community rules.

ulterno,

But then that lets people socialize using the game without the company being able to harvest their data.

borari,

Yeah I wish we could go back to a model like that, the way PC gaming used to be. The sticking point would be battle pass progression, as mush as I hate it and an FPS is pretty much doa without it, although Hell Let Loose allows for rank progression while playing on clan-rented servers so it should work in theory.

borari,

The types of cheats that anti cheat in kernel space are trying to detect don’t view the video feed as such. They hook the process directly to read the memory, and the chest developer has reverse engineered the game binary to find out what variables correspond to things like opposing players, then using that information they draw stuff like wall hacks on the screen.

But yeah I guess an fps developer could move to a GeForce now type of model to eliminate cheats like that, but then no one would play that fps because of the input lag issues.

MoreFPSmorebetter, do games w Skill issue

I have ~10k hours in counterstrike across multi game versions and accounts. I noticed a similar thing over my years. The players doing well in a match were often neutral towards gamer girls, but the guy having a shit match would be the fastest sack of shit every time. Especially if one of the top fraggers pointed out they were being beaten by a girl.

Obviously there are always exceptions to any rules but in my anecdotal experience the guys who were confident in their abilities didn’t care about women but losers would attack them just for speaking.

theangryseal,

Man. I miss when gungame was filled with people and all the fun addons. Warcraft 3 mods, vote for knife fight, “gotcha bitch” with every knife kill.

I want to go back.

ksigley,

OG /gg and /surf maps.

CarnivorousCouch,

Counter Strike was way better when this was the vibe. I am so tired of competitive this and gun case that. I’ve never been interested in 5v5 scrimming in any serious way, but that’s all CS2 wants me to do.

I want gun game, I want wc3, I want ZM. I want quirky custom maps (glass!) and quake sounds and !bet ct all. I want to fuck around with new friends on a server for an evening, not to sweat my balls off throwing practiced smokes on dust2.

theangryseal,

I’m right there with you. I haaaaaate the direction of modern gaming.

DaTingGoBrrr,

Same thing kinda happened to TF2. I mean, Competitive is dead but the server browser and community servers are not what they used to be. I miss when it was front and center. Today most people just play casual on Valve servers.

After a quick search it seems like the CS2 in-game server browser has gone to complete shit. I hope Valve fixes it. It’s part of the Source Legacy.

Kazumara,

And the old WCFAN (We Couldn’t Find A Name) servers, what was it called again, I think hillbreak? That was fun!

ArtificialHoldings,
@ArtificialHoldings@lemmy.world avatar

Ego soothing, peacocking behavior

ramenshaman,

I have ~10k hours in counterstrike

Damn. There’s 8760 hours in a year btw. That’s impressive.

MoreFPSmorebetter,

If it makes you feel any better those hours were spread out over the last 10 years or longer. I can’t even remember when I started. Just one of those ol’ reliable games for me.

BeNotAfraid,

A tenth of a year is still 36 and 1/2 days of uninterrupted cs per anum.

MoreFPSmorebetter,

And the worst part of it is that probably half of those hours happened within a few years in the middle there. I played like 6 hours a night every night with my friends. Good times but yeah…

spookex,

Same feelings here, I used to average around 1k hours per year in my “active” years.

All of the issues with CS2 kinda put the end to that, played the beta, then stopped for a year, and now I play few games every few days

MoreFPSmorebetter,

My heavy CS days were early in csgo days. Back when the skin gambling scene and the pro scene were popping early on. My buddies and I would watch the pro games and then get all hyped to improve and we would jump into ranked only to get fucking pub stomped. Good times. Eventually we did start getting good. I only ever got to whatever rank was below global and only two of my buddies ever got to global.

However my top fps bragging moment was actually in valorant when it was a closed beta still I absolutely shat all over pro csgo player at the time named JDM in a lobby. Top fragged and completely dominated him the entire match.

That was when I peaked in my fps gaming lol. It’s all been downhill since. I’m still better than most people at fps games in general, but I am not as sharp and snappy as I was when I was a younger man with way more free time to practice and improve every night.

Naz,

You’re absolutely correct, I had a similar experience

I played CS for roughly the same amount of time; my clan ranges from DMG to Global, but we had a rule that if you were in the clan, we’d 5-man with you regardless of your rank, so if you were Silver, you’d have a chance to rub elbows and learn strategies from the higher skilled players.

Then we got a Global, a girl named Moon.

Holy hell, it’s like people’s brains did a 180°, they were incredibly mean to her, for no reason, and eventually it came out that she was trans, and they bullied her even worse, out of the server.

I kicked everyone who bullied/demonized Moon for being trans; because at the end of the day, it was about being a honest human being, and not just a CS player/gamer.

RememberTheApollo_,
@RememberTheApollo_@lemmy.world avatar

Especially if one of the top fraggers pointed out they were being beaten by a girl.

Not really a gold star by the top player’s name for this, either. The comment alone leaves plenty of room to be interpreted as “girls should be easy to beat/poor gamers because they’re girls.”

MoreFPSmorebetter,

They wouldn’t say “you’re getting beaten by a girl” as much as they would respond to the guys losing their minds who happened to be below them on the scoreboard by saying things like “Why are you yelling at her she’s playing better than you are shut up”. Kinda way.

ThomasCrappersGhost,

There are definitely many competent players that will be like “haha you’re getting beaten by a girl” out there, though.

roguetrick,

Nobody ever claimed pubstompers were good people. We pubstomp precisely because we’re not

ThomasCrappersGhost,

I’m hoping this is sarcasm, otherwise that is an interesting thing to be proud of.

roguetrick,

I’m not a misogynist but anybody who consistently scores top on a public server pretty much is a pubstomper asshole by definition. And I have certainly been that. You don’t do it for the challenge, or you’d be doing league and more competitive modes.

MoreFPSmorebetter,

Oh absolutely

echo64, do games w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'

I didn’t have Controller DRM on my 2023 bingo

Wilibus,

I had DRM on my coffee pot on my 2017 bingo card.

ATDA,

Hello it appears that your subscription to generatebingocards.com is about to expire. If you’d like to continue to access your bingo cards please click this link to update your payment method.

Fizz, do games w Vintage gaming advertising pictures: a gallery
@Fizz@lemmy.nz avatar

The gameboy with the tribal tats is killing me.

PerfectDark,
@PerfectDark@lemmy.world avatar

I like the Nintendo ones, there were ‘risky’ ads here, now they’re very conservative

catalyst,
@catalyst@lemmy.world avatar

My thoughts exactly. Some of these ads are just plain weird in a way that they would never dare today.

WhiskyTangoFoxtrot,

They were always conservative. A few years before these ads Nintendo participated in Senate hearings where they advocated for censoring the entire medium. They just had a “fellow kids” period in the early 2000s. Luckily, judging by the sales of the GameCube, most people weren’t fooled.

CatZoomies,
@CatZoomies@lemmy.world avatar

Meanwhile, Nintendo in their rebellious youth:

https://lemmy.world/pictrs/image/6574fc3d-7ba5-44c3-9c5f-14e9e816db00.jpeg

Note: mario didn’t exist at the time, but i got this image from a news site that added it to censor the woman’s breasts.

datavoid,

I need the Winamp skin

maxprime, do gaming w Wish I could retire now actually

I dunno. I game less and less every year. I think I’ll probably just play the odd n64 game by the time I retire.

NegativeLookBehind,
@NegativeLookBehind@lemmy.world avatar

You have to pick one n64 game. Go.

Do not disappoint me.

MeatsOfRage,

Blast Corps

dharmacurious,

Definitely oot, but if I could pick two, it’d be this super weird game I’ve never been able to find again, or remember the name of. Had a kind of Hawaiian theme, iirc. There was a conch shell you blew. It was weird, and I loved it so much

Frozengyro,

Mystical Ninja staring Goemon?

altima_neo,
@altima_neo@lemmy.zip avatar
lightnsfw,

I forgot about that game. It was great.

Robust_Mirror,

There’s like 300 n64 games in existence. You can find it.

Clinicallydepressedpoochie,
@Clinicallydepressedpoochie@lemmy.world avatar

Megaman legends.

ISOmorph,
@ISOmorph@feddit.org avatar

Superman 64

ZoopZeZoop,

I know you’ll be disappointed, but Mario 64 has a fair number of levels and star missions. So, either that or Star Fox (your score can always be a little better).

NegativeLookBehind,
@NegativeLookBehind@lemmy.world avatar

Not disappointed at all.

kratoz29,
@kratoz29@lemm.ee avatar

Yep, most of us won’t really have the energy to get into a 100 hours + game, a platform, an indie or a retro beloved game? Yeah I can see that.

maxprime,

I know right. Elden Ring looks so damn good but there’s no way I can get into it at that playtime.

rockSlayer, do gaming w Why compete when you can buy the competition?

Intellectual property is a resource. Corporations are in the business of hoarding resources to extort ration at a price. Microsoft doesn’t care about the studios. They care about owning ip.

bungle_in_the_jungle,

Came here to say this. Acquisitions these days are all about the data, seldom the talent.

tpihkal, do games w What are some video game quotes that is stuck in your head?

I’m Commander Shepard and this is my favorite store on the Citadel.

HerrVorragend,
@HerrVorragend@lemmy.world avatar

“I’m Garrus Vakaryan, and this is my favourite spot on the Citadel”

dethedrus,

Best wingman ever.

I am hard pressed to take anyone other than him and Tali on any mission they are available for.

Kyle_The_G,

had to be me… someone else might have gotten it wrong.

Mirshe,

Might run…tests on the seashells.

slazer2au,

I should go.
I should go.
I should go.
I should go

DoucheBagMcSwag,

We’ll bang ok.?

scrubbles,
!deleted6348 avatar

I don’t really say that do I?

Ziomster44,

Shepard.

Maven, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

It’s definitely not the fastest but it’s really close.

The fastest full shutdown currently belongs to The Culling 2 which only lasted 2 days between launch and being closed completely.

The Day Before is another big example of a game that lasted an incredibly short time but despite that game lasting 4 days before no longer being sold, the games servers stayed on much longer than that meaning that it was shut down after Concord despite being cancelled before it.

lambda,
@lambda@programming.dev avatar

Why did culling 2 fail? Wasn’t the first game pretty big?

Maven, (edited )

Including joke reviews, the game had a 16% rating and was so poorly made that within those 2 days it killed the popularity of both Culling games extremely quickly.

The first game was popular because it was a twist on the genre while the 2nd one was a quickly thrown together (almost exact) clone of DayZ.

The word scam was thrown around a lot in those 2 days.

Buddahriffic,

Sounds like the first was made with the mindset of, “it would be cool to make a game that does x, let’s do that and see if it will make money” while the second one was more of a, “all we gotta do is make a game that does x and we’ll make a ton of money!”

Denalduh,

They really know how to cull their player base.

ArmokGoB, do games w RuneScape is increasing their membership price by 50%, and Reddit is trying to censor it

The difference between $12 and $14 is not equal to 50% of $12.

Weslee,

There are other currencies in the world.

Euro is going from 8 to 12.5, which is higher than 50%

ipkpjersi, (edited )

That’s 36% but I’m sure it’s higher in some other currencies. 50% would have to be 16.

edit: This is the worst comment I have ever left on this website. I’m leaving it up so people can see what happens when you do math early in the morning. Embrace it, learn from it, live with it.

Itwasthegoat,

No, it’s a 56% increase. The increase is based on the before number, not after. 8->16 would be a 100% price increase

semi,

12.5/8=1.5625, so the Euro price went up by 56.25%

testo12,

You divide by the old price, not the new one:

12.5 / 8 = 156%

LeroyJenkins,

you’re trolling bro wtf

Enoril,
@Enoril@jlai.lu avatar

Not sure, took me some time to remember we were talking about % increase.

Not everybody is natively good at math ^^

Summzashi,

That’s fine, but then they shouldn’t go around correcting people.

ipkpjersi,

I shouldn’t do math right when I wake up.

intensely_human,

50% would have to be 18

Apollo42,

50% of 8 is 4, so increasing from 8 to 12.5 is an increase of over 50%.

intensely_human,

But we’re starting at 12

Apollo42,

Read the comment you originally replied to and then come back and tell me why we’re not starting at 12.

Apollo42,

8 eur to 12.5 eur is a 56.25% increase. 16 would be a 100% increase.

ipkpjersi,

OP said it’s 20% to 56% depending on currency.

ArmokGoB,

Then he should put that in the title.

Mr_Dr_Oink,

Thats fair, but equally you should read the post.

Like you have never had to dilute a clickbaity title before…

HKayn,
@HKayn@dormi.zone avatar

What we should do is blame OP for deliberately choosing a title that makes it look worse than it is.

papertowels,

Just to be clear, by “read the post” do you mean go through all the comments of the mega thread OP shared? That seems unreasonable as opposed to “OP could’ve been clearer”. I’ve read both OPs post as well as the jagex website linked by Reddit and neither have enough information to back up OPs claims without prior knowledge.

Is there a more summarized version then “all the reddit comments on a mega thread” anywhere? Because that is basically halfway to telling someone to “do your own research”. At least quote some specific comments that could be taken as secondary sources.

We’ve had to dilute clickbaity titles before, we’ve also been pissed off at clickbaity titles before. I’d rather that shit not be normalized, personally.

Tudsamfa,
@Tudsamfa@lemmy.world avatar

By “read the post”, I assume they mean “read the 2nd sentence”.

The increases range from 20% to 56% in price depending on currency.

Sure, to verify this claim would take a bit more work. But the comment in question was just “14$ is not 50% more”.

The more appropriate thing to point out is that the increase in US $ is just 16%, anyway.

papertowels,

I also made the 16% error lol, math is hard.

Yeah I realized the difference is unpacking the clickbait as opposed to providing a verifiable claim.

Mr_Dr_Oink,

The second sentence in ops post here on lemmy.

papertowels,

Ah that’s fair, lol.

I realized we’re talking about two different things, you’re saying that the post unpacks the clickbait, and I’m saying that there’s no documentation of price increases, which tbf isn’t OPs main point anyways.

RvTV95XBeo,

But $12 to $14 is <20%…

olafurp,

Different currencies…

ipkpjersi,

But there’s more than one currency.

ShinkanTrain, (edited ) do gaming w I don't hate Body Type replacing Gender, I hate laziness

S L I D E R S

Fucking Saints Row 2 had this shit figured out

PS: I like when the game just shows you a bunch of presets and says “pick one”. It’s more elegant than “which of the two body types do you want”

HawlSera,

^ This, I much prefer this… I mean something about “Body Type A/Body Type B” just feels too “corpo” for my tastes… but Saints Row sliders not so much.

Heck Pokemon even figured this out by just showing you pictures of characters and saying “Hey, which one of these do you wanna play as”, didn’t even have to use words.

derbis,

What if you found a portal to a parallel universe? What if you could slide into a thousand different worlds? Where it’s the same year, and you’re the same person… but everything else is different? And what if you can’t find your way home?

jmbmkn,

I get this reference

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