I feel I would rather just opt out of playing these games. It ain’t worth it.
I feel like they should just host the entire game and stream it to players if they want to eliminate cheating, but that’s probably the most anti-SKG way to publish a game possible. Oh well.
Actually makes it easier to write aimbots and triggerbots, since you’ll have the video feed and can respond with the right inputs. Skips the step where you’ve got to film the monitor on the machine that’s ‘playing’ the game, which is protected by the HDCP between the PC and the screen.
To be honest I haven’t thought about this much because playing online games with strangers is not something I enjoy in the first place. I’m sure others have good ideas, though.
Seeking a technical solution to a non-technical problem. Rather than having one set of company-hosted servers that they then struggle to police, just let everyone host their own, and they can be responsible for banning anyone that doesn’t follow the community rules.
Yeah I wish we could go back to a model like that, the way PC gaming used to be. The sticking point would be battle pass progression, as mush as I hate it and an FPS is pretty much doa without it, although Hell Let Loose allows for rank progression while playing on clan-rented servers so it should work in theory.
The types of cheats that anti cheat in kernel space are trying to detect don’t view the video feed as such. They hook the process directly to read the memory, and the chest developer has reverse engineered the game binary to find out what variables correspond to things like opposing players, then using that information they draw stuff like wall hacks on the screen.
But yeah I guess an fps developer could move to a GeForce now type of model to eliminate cheats like that, but then no one would play that fps because of the input lag issues.
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They were always conservative. A few years before these ads Nintendo participated in Senate hearings where they advocated for censoring the entire medium. They just had a “fellow kids” period in the early 2000s. Luckily, judging by the sales of the GameCube, most people weren’t fooled.
I have ~10k hours in counterstrike across multi game versions and accounts. I noticed a similar thing over my years. The players doing well in a match were often neutral towards gamer girls, but the guy having a shit match would be the fastest sack of shit every time. Especially if one of the top fraggers pointed out they were being beaten by a girl.
Obviously there are always exceptions to any rules but in my anecdotal experience the guys who were confident in their abilities didn’t care about women but losers would attack them just for speaking.
Counter Strike was way better when this was the vibe. I am so tired of competitive this and gun case that. I’ve never been interested in 5v5 scrimming in any serious way, but that’s all CS2 wants me to do.
I want gun game, I want wc3, I want ZM. I want quirky custom maps (glass!) and quake sounds and !bet ct all. I want to fuck around with new friends on a server for an evening, not to sweat my balls off throwing practiced smokes on dust2.
Same thing kinda happened to TF2. I mean, Competitive is dead but the server browser and community servers are not what they used to be. I miss when it was front and center. Today most people just play casual on Valve servers.
After a quick search it seems like the CS2 in-game server browser has gone to complete shit. I hope Valve fixes it. It’s part of the Source Legacy.
If it makes you feel any better those hours were spread out over the last 10 years or longer. I can’t even remember when I started. Just one of those ol’ reliable games for me.
And the worst part of it is that probably half of those hours happened within a few years in the middle there. I played like 6 hours a night every night with my friends. Good times but yeah…
My heavy CS days were early in csgo days. Back when the skin gambling scene and the pro scene were popping early on. My buddies and I would watch the pro games and then get all hyped to improve and we would jump into ranked only to get fucking pub stomped. Good times. Eventually we did start getting good. I only ever got to whatever rank was below global and only two of my buddies ever got to global.
However my top fps bragging moment was actually in valorant when it was a closed beta still I absolutely shat all over pro csgo player at the time named JDM in a lobby. Top fragged and completely dominated him the entire match.
That was when I peaked in my fps gaming lol. It’s all been downhill since. I’m still better than most people at fps games in general, but I am not as sharp and snappy as I was when I was a younger man with way more free time to practice and improve every night.
You’re absolutely correct, I had a similar experience
I played CS for roughly the same amount of time; my clan ranges from DMG to Global, but we had a rule that if you were in the clan, we’d 5-man with you regardless of your rank, so if you were Silver, you’d have a chance to rub elbows and learn strategies from the higher skilled players.
Then we got a Global, a girl named Moon.
Holy hell, it’s like people’s brains did a 180°, they were incredibly mean to her, for no reason, and eventually it came out that she was trans, and they bullied her even worse, out of the server.
I kicked everyone who bullied/demonized Moon for being trans; because at the end of the day, it was about being a honest human being, and not just a CS player/gamer.
Especially if one of the top fraggers pointed out they were being beaten by a girl.
Not really a gold star by the top player’s name for this, either. The comment alone leaves plenty of room to be interpreted as “girls should be easy to beat/poor gamers because they’re girls.”
They wouldn’t say “you’re getting beaten by a girl” as much as they would respond to the guys losing their minds who happened to be below them on the scoreboard by saying things like “Why are you yelling at her she’s playing better than you are shut up”. Kinda way.
I’m not a misogynist but anybody who consistently scores top on a public server pretty much is a pubstomper asshole by definition. And I have certainly been that. You don’t do it for the challenge, or you’d be doing league and more competitive modes.
Definitely oot, but if I could pick two, it’d be this super weird game I’ve never been able to find again, or remember the name of. Had a kind of Hawaiian theme, iirc. There was a conch shell you blew. It was weird, and I loved it so much
I know you’ll be disappointed, but Mario 64 has a fair number of levels and star missions. So, either that or Star Fox (your score can always be a little better).
Intellectual property is a resource. Corporations are in the business of hoarding resources to extort ration at a price. Microsoft doesn’t care about the studios. They care about owning ip.
It’s definitely not the fastest but it’s really close.
The fastest full shutdown currently belongs to The Culling 2 which only lasted 2 days between launch and being closed completely.
The Day Before is another big example of a game that lasted an incredibly short time but despite that game lasting 4 days before no longer being sold, the games servers stayed on much longer than that meaning that it was shut down after Concord despite being cancelled before it.
Including joke reviews, the game had a 16% rating and was so poorly made that within those 2 days it killed the popularity of both Culling games extremely quickly.
The first game was popular because it was a twist on the genre while the 2nd one was a quickly thrown together (almost exact) clone of DayZ.
The word scam was thrown around a lot in those 2 days.
Sounds like the first was made with the mindset of, “it would be cool to make a game that does x, let’s do that and see if it will make money” while the second one was more of a, “all we gotta do is make a game that does x and we’ll make a ton of money!”
That’s 36% but I’m sure it’s higher in some other currencies. 50% would have to be 16.
edit: This is the worst comment I have ever left on this website. I’m leaving it up so people can see what happens when you do math early in the morning. Embrace it, learn from it, live with it.
Just to be clear, by “read the post” do you mean go through all the comments of the mega thread OP shared? That seems unreasonable as opposed to “OP could’ve been clearer”. I’ve read both OPs post as well as the jagex website linked by Reddit and neither have enough information to back up OPs claims without prior knowledge.
Is there a more summarized version then “all the reddit comments on a mega thread” anywhere? Because that is basically halfway to telling someone to “do your own research”. At least quote some specific comments that could be taken as secondary sources.
We’ve had to dilute clickbaity titles before, we’ve also been pissed off at clickbaity titles before. I’d rather that shit not be normalized, personally.
I realized we’re talking about two different things, you’re saying that the post unpacks the clickbait, and I’m saying that there’s no documentation of price increases, which tbf isn’t OPs main point anyways.
^ This, I much prefer this… I mean something about “Body Type A/Body Type B” just feels too “corpo” for my tastes… but Saints Row sliders not so much.
Heck Pokemon even figured this out by just showing you pictures of characters and saying “Hey, which one of these do you wanna play as”, didn’t even have to use words.
What if you found a portal to a parallel universe? What if you could slide into a thousand different worlds? Where it’s the same year, and you’re the same person… but everything else is different? And what if you can’t find your way home?
Monopolies aren’t defined by the availability of alternatives. It’s based on the market share captured by a single entity. We’d need to see statistics to determine if it’s a total monopoly, but I’m not aware of many other hosting platforms for game wikis. Maybe fextralife?
Yeah I think hosting is the thing that they’ve captured, far more than the notion of a domain-specific wiki. Of course, there’s nothing stopping an aspiring wiki admin from hosting on a platform that isn’t targeted at game wikis.
Fextralife is utter shit. Always giving you the most unrelated information in the longest amount of time all while being forced to watch a stream you don’t care about.
Nah thats dumb take. The switch 2 just came out, so if you have any issues within warranty period, you will want to have that box. Wait until after the end of warranty to throw it away.
I think I should explain. A post is the main, original content that someone uploads to the internet for others to reply to, supplying a separate space, called a comment section, for people to discuss. It can be a picture, text, link, or some combination of the three.
A comment, despite being able to hold the same content, is not a post as it is not the main, original content someone posted. A comment does not create a separate space, but it does create a comment thread, a string of replies, usually by separate users.
A comment is to a post as the red marks on your school papers were to your writings. Hope that helps!
But I enjoyed explaining the difference between a post and a comment a fair bit more. I comment for me! But I’m a bit upset that no one has “umm, actually’d” the mistake I added later.
Outlook 2000 was magic, even if it had more security warnings than a trip to Yemen. The current iteration of Outlook that they’re pushing with Office 365 is an absolute disaster, as if they’ve dragged it down to Teams’ level and let it rot away.
The big problems is outlook like every mail client from the early 2000s collected tons of features during the mail client wars where every client needed to do a billion different things, so now there’s dozens of random little features baked in that very few people use but those who do have built entire business processes around.
For example I observed while working at a bank that the backend finance people would use the voting feature to vote on whether to bundle certain loans together. I’ve never before or since seen anyone in any business actively use that feature. There’s lots of other little features and tunables buried deep in Outlook and it’s a royal pain as an IT person to quickly learn about whatever obscure feature a user is complaining stopped working and of course figure out what the intended workflow for the feature is to begin with before I can even start troubleshooting how to fix it
I can’t blame Microsoft for wanting to greenfield Outlook development to a new standard base that’s shared between webmail and the application, but holy crap the amount of technical debt Outlook accumulated is going to take ages to escape from.
Personally, I don’t mind Outlook (new). It sends and receives emails, it shows my Teams meetings on the calendar, and it lets me easily schedule calendar events and Teams meetings, which is all I really need. Most importantly it bypasses a ton of annoying quirks of Outlook (classic)'s license verification and M365 authentication so I generally encourage my users to use it if they don’t otherwise have a strong preference, because it saves me tickets (especially the dreaded “outlook lost teams integration” complaints where Outlook (classic) misplaced its own extension for communicating with Teams (new) and usually involves uninstalling all versions of Teams then installing Teams (Classic) and upgrading it in-place 3x to resolve)
I prefer the new color.
And hot take: I like the icons of O365 for Wort Word, Outlook, Excel and Powerpoint. And I prefer those over 2007. But I can compromise with the icons from 2013.
Agreed, the current batch of Office icons - and the updated versions rolling out soon - are excellent. I’m a big fan. But I still wish Outlook was gold.
Access let you build visual apps, usually data-entry workflows, around its internal SQL database. You could build small apps with it using Visual Basic and a visual UI editor. Plus, all your work ships as a single file, provided the user also has Access installed. In many ways, it was like Apple’s Hypercard, but also way easier to write than webpages with the same capability. Oh, and you don’t need a server anywhere to make it work; it’s 100% local. It was also the next logical step to take after the most complex things you can do in Excel.
That said, it was crippled from the start - still very useful, but not for heavyweight stuff. It’s limited to a fixed number of UI, pages, database rows, etc, so it wouldn’t compete with more expensive MS solutions (this thing came with Office). I don’t think it got a lot of love because of that, but I personally used it to solve some real problems in the workplace, without need of any (official) developer resources.
In the present day, it would actually compete with a lot of simple business cases that are served in the cloud at some cost.
Honestly Microsoft could’ve had a killer product with Access if they made an easier pipeline from Excel -> Access -> Win32 application/webpage with an SQL backend. Like there is some of that pipeline present, but if Microsoft actually followed that vision, created easy wizards for each step that your average office drone can complete and marketed the shit out of it, they could completely own business processes instead of a cottage industry of spreadsheets turned SAAS apps for every niche usecase that could’ve been handled by a common database frontend.
On the other hand, now we have a super easy jumping point for anyone in a large business who can program a little to spin up a new startup. Find a business process that’s currently a spreadsheet/on paper, write a database frontend to easily handle that then sell your solution to businesses looking to remove load bearing paperwork and spreadsheets
Exactly. Access was a dirt-cheap rapid application design (RAD) tool in disguise, and very easily could have been shaped into a smooth on-ramp to ASP, ASPX, IIS, and SqlServer solutions. In short: a hypothetical “Access.NET” would have been really something.
On the other hand, now we have a super easy jumping point for anyone in a large business who can program a little to spin up a new startup. Find a business process that’s currently a spreadsheet/on paper, write a database frontend to easily handle that then sell your solution to businesses looking to remove load bearing paperwork and spreadsheets
You just described most of my career, and how a lot of contracting shops get their start. Managers need reports, and someone has to program them. I’ve lost count of how many times I’ve replaced Excel with custom software; a faster way to do this is usually welcome. That said, the cloud “Data” space is doing a lot right now to reduce this kind of task to Jupyter notebooks and some other proprietary solutions.
Getting ptsd flashbacks from having to work with access.
Database corruption was so common I’ve had scripts in place to run automatic recoveries.
Terrible security, performance, and SQL feature support.
I’m so glad that thing is buried deep where it belongs
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