greenskye

@greenskye@beehaw.org

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

greenskye,

I think it’s fair to say they’re are some significant similarities between the two industries. They both focus on large, multi year creative projects with unknown returns. I’m not sure emulating Hollywood is the answer, but they can at least look at how existing Hollywood unions have approached addressing any similar problems

greenskye,

They’re good for the short term possibly. But longer term, people will be wary of getting in too deep with them and will seek out other alternatives. A game engine like unity thrives on large numbers of skilled users and lots of games using the engine. One of those users or games could’ve been the next big win. Now that might go to unreal instead.

greenskye,

Companies aren’t run to earn profit based on goods and services generated anymore. They are investment vehicles for wealthy VC to use and abuse until they run them into the ground while they jump to the next disposable company. Someday this will result in no effective company existing anymore, but the investors don’t care.

If governments were actually functioning they’d recognize this danger and crack down on this behavior because it weakens the country as a whole, but most of the politicians are already bought and paid for.

greenskye,

Yep, even if they don’t clone an existing VA, they’ll be able to find others willing to sell their voice for AI, or just have an AI generate a voice from a mixture of different people. The existing VAs will then never be hired.

Accurate and well executed computer voice is a goal of too many technologies to remain unsolved for long. It sucks for the VAs, but there’s no way to go back.

greenskye,

I mean it won’t be too long until they don’t need any human VAs at all, so they could just completely ignore the union.

greenskye,

I mean tears of the kingdom make $700 million + and Diablo Immortal made 525 million in it’s first year despite being almost universally rebuked online. Really seems like micro transactions have a really solid, if maybe not top tier return. Lots of companies try to make something like Horizon Zero Dawn and it totally flops instead.

greenskye,

The old ‘most reviews’ sort on newegg.com was honestly the best way to find decent stuff. Well that combined with comprehensive filters to narrow the search down significantly. There are certain products you just can’t successfully search for on Amazon because there’s no way to filter out the irrelevant trash.

What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often? angielski

For me it’s first person puzzle games. I can think of maybe a dozen off the top of my head that came out in the last decade. I especially enjoy when they’re open world. The ability to just quit a puzzle that’s stumped you and go try something else for a little bit is incredibly refreshing.

greenskye,

As an RTS player who only ever plays for the story and does not care about multiplayer at all, new RTS games with a decent story and gameplay are kind of thin on the ground these days.

I can’t even play C&C RA2 anymore because I can’t get it to run on my PC. Tried several guides, but it refuses to run properly.

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