bin.pol.social

doc, do astronomy w Jupiter from the Webb Space Telescope

Would love to have one without the labels. Perfect wallpaper material. Is the source somewhere in nasa.gov?

darreninthenet,
Yaky, do gaming w When I was a child I thought as a child...

Never liked photorealistic games for some reason, my brain’s perception just filters it out past the first few minutes looking at effects.

catfeeder,

With some modern photo-realistic games I can’t even discern anything on screen: it’s so much detail that my brain becomes overwhelmed :P

The new Doom is literally unplayable for me because of that (and the music).

gandalf_der_12te,

i do think that cartoon-style games (like this) are more immersive in general.

catfeeder,

For me immersion depends more on sound design than on visuals.

Infra Arcana, the game that looks like this (screenshot’s not mine):

QMDeXAc7X22YkXt.png

It is among the most immersive horror experiences for me. I still clearly remember walking down a long empty corridor, stumbling upon a door at the end of it, and when I approached the door something behind it started banging - it was so fucking scary!

Ephera,

Well, it does just look like more of that reality, you can find outside. It’s kind of inherently boring.

RandomStickman, do games w Ubisoft target audience when they play a good game
@RandomStickman@fedia.io avatar

Reading the comments aged me more than anything

RamRabbit, do games w Day 550 of posting a Daily Screenshot from the games I've been playing

I have always liked ODST quite a bit for changing up the formula and being an overall solid game. I might do another run of that soon. :)

Though, I have spent more time playing CE than every other Halo combined. Much of that due to the fact only it and 2 were released for PC until somewhat recently, and Halo 2 got saddled with Games for Windows Live. But, mostly just because CE is damn good.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

I’ve been listening to CE’s soundtrack regularly recently. it’s aesthetic and story are just so unique and an amazing thing I’ve never really seen replicated. Not even the sequels manage to nail it’s unique vibe, though they’re amazing in their own ways

ZombiFrancis, do games w Ubisoft target audience when they play a good game

The bridge crossing level and using the crossbow to crucify combine soldiers were about the best parts of the game as I remember it.

fartsparkles, (edited ) do games w Ubisoft target audience when they play a good game

Half-Life was the same. The game doesn’t spoon feed you a narrative, the same way real life doesn’t have a narrator (at least one outside of your head).

You need to pay attention to your surroundings, listen in to NPCs talking, read posters on the wall, etc to piece together the story.

It was and is one of the cooler ways to do storytelling in my opinion. Cutscenes etc are fine but for a first person game, I love the immersion of the story happening around you rather then being loredumped on you while your agency is taken away from you.

Auster,

Agreed. And in this line of more subtle storytelling, from the games I played from the franchise, if anything, it took all the way to Portal 2 for some things to start making sense.

HeyThisIsntTheYMCA, do gaming w When I was a child I thought as a child...
@HeyThisIsntTheYMCA@lemmy.world avatar

Really I just want one thing. The same thing every gamer wants. To escape to the one place uncorrupted by capitalism.

jaybone,

You should play World of Workcraft for like 40 hours a week.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

hard pass. did that for 25 years i cant remember anymore before my body broke

boonhet,

Maybe you’ll be invited to heroic raids then!

Not mythic, that’s for the 200 hours per week players.

WorldsDumbestMan,

TO…SPEEESSS!

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar
MonkderVierte,

I present to you: loot boxes. And gacha.

HeyThisIsntTheYMCA,
@HeyThisIsntTheYMCA@lemmy.world avatar

To escape to the ONE. PLACE. UN. CORRUPTED! BY! CAPITALISM!

Resonosity,

Join the fight Komrade

FishFace, do gaming w When I was a child I thought as a child...

Meh. Pixel graphics are fine but I prefer games that look beautiful, and most pixel-art games do not. I especially don’t like it when they’re “pixel art” but don’t actually align everything to a pixel grid, so e.g. characters can move smoothly off the grid, or things can rotate without aliasing. That ruins what I still get from the aesthetic.

But give me something like Ori and the Blind Forest’s aesthetics any day. Or Skyrim or Witcher or Deus Ex for recentish AAA titles.

raspberriesareyummy,

If you like point & click adventures, I recommend Dark Side Detective and The Last Door (series)

viral.vegabond, (edited )

and most pixel-art games do not

Bro, that hurts

SLVRDRGN,
@SLVRDRGN@lemmy.world avatar

I completely agree with this sentiment in all it’s writing.

flameleaf, do gaming w I like PC as much as the next gal, but honestly? With the whole GPU situation we have now?

Lots of indie and retro games play fine without a GPU

Situation is dire, AAA games are growing more unsustainable by the day

Makan,
@Makan@lemmygrad.ml avatar

I don’t want to just play retro or Indie games.

Boiglenoight, do games w RetroDECK 0.10.0b Is a Ground-Up Rewrite, Not Just an Update

I built a Steam PC not too long ago. I’ll give this a shot.

Zephorah, do gaming w When I was a child I thought as a child...

Disco Elysium what?

I replayed Neverwinter Nights base campaigns again not too long ago. Replayability used to be the standard, and for $20. I’m not paying $60+ for a 30hr game that lacks the compulsion to turn around and start up another play through. Granted, D&D 3.5 character builds are compelling on their own, but I digress.

Civilizations III vs whatever VII was all about.

Gathorall,

Replayability was largely replaced with “content”. A good modern contrast is God of War and Resident Evil. Resident Evil embraces their tradition of replayability, God of War has an insane amount of “content” on a checklist to make a playtrough be a dollar an hour.

Except with God of War you get collectibles only visible from a certain angle or “puzzles” where the puzzle is an unreasonably short time limit to execute something obvious or an inordinately tight set of jumps to bad time.

Meanwhile in Resident evil every corner actual still has a purpose, like it did before.

Zephorah,

Content makes a game replayable. RE was always replayable. On PlayStation 1, and now, on Steam. Neverwinter Nights was unusual in that it was intended to keep going in perpetuity via player crafted modules/campaigns, like D&D tabletop, and is not comparable to anything else.

MasterBlaster, do gaming w I like PC as much as the next gal, but honestly? With the whole GPU situation we have now?

my midrange vr gaming pc from 2017 is still playing games today so i don’t know if i’ll ever feel the need to drop $1.2K on a console. like when my pc finally dies i might just spend that same money on new parts lol

Makan,
@Makan@lemmygrad.ml avatar

Oh, fair lol

MeowerMisfit817, do gaming w When I was a child I thought as a child...
@MeowerMisfit817@lemmy.world avatar

Somehow, I never had that first feeling. The first console that there ever was at my house was a PS2 (my dad’s), and the only game he purchased was a SNES Station. So I kinda grew up playing only pixelated games. Turns out I got too used to it and play almost no realistic games.

JadenSmith, do gaming w When I was a child I thought as a child...

My expectations were far lower, without me realising it, as a child.
I remember getting Mortal Kombat 4, on the N64, and thinking “holy shit, the graphics are so good!!! SO 3D!”

My gosh the graphics did not age well.

WorldsDumbestMan,

I remember Resident Evil 2 used to scare the pixels out of me!

Tattorack, do gaming w When I was a child I thought as a child...
@Tattorack@lemmy.world avatar

Me; neither.

I’m incredibly sick and tired of videogames usually picking just two lanes:

  • Super photoreal graphics, optimisation be damned, that’ll look dated in just a few years.
  • Pixelated nostalgia tripping for people still stuck in the past.
knexcar,

There are plenty of video games that strive somewhere in between, like Cities Skylines, Factorio, Zelda Breath of the Wild, etc

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