Some of these games actually have demos you can try to get a feel for yourself if you actually want the full game or not.
That said, Tiny Glade isn’t really a “game” so much as a chill town/castle builder that you take screenshots of. It’s cool, it’s pretty, I have it, but only get it if you’re wanting something like Townscaper or Dystopika.
I’ve played a lot of the demos, but either I’m still undecided on a lot of them. After playing the Tiny Glade demo, I put it in my “undecided” folder and then moved it to my “want” folder. I don’t do well with structureless games but Tiny Glade really seems like one of those must-haves.
Tiny Glade is definitely gonna be one I need to think more about.
Unless they were looking, they wont have seen it. And as far as I know, just the cursor being active sends the “typing” indicator in some apps. When I see it for just a second I just assume someone hovered over the chatbox for a bit.
No-one thinks it’s weird for it to pop up for a second and then go away. Or for it to appear for a good while and still not get you a message. Sometimes I’ll write a first draft of a response right away, then leave it there for hours while I think about it some more, before finalizing it.
It would be smart if chat apps implemented a minimum, where “typing” won’t apper until you’re three words into writing a response or something.
That way it wont go off over nothing. It’s still useful, it lets you/them know whether you’re getting/giving an immediate response, so you/they know whether the conversion is continuing right away, or later.
While I agree with you that it should be an option to turn it off, who is telling you that you need to send a full message if someone sees you were typing?
We’re the ones making the rules for this world full of technologies and we create the social rules for them daily with our own actions. Fuck that expectation, I’m sure other people can surmise what happened even if they noticed you were typing for just a second, they’re working with the same limited software.
In Cadence of Hyrule there’s an “enemy” (more like a trap really) that’s a pair of white hands coming from the ground which grabs you and prevents you from moving for a couple turns. I am pretty sure it’s supposed to be that guy.
It’s not a floor/wall/ceiling master, there are wallmasters in the game too and they’re a lot bigger and brown coloured.
It’s not a very notable thing, and we don’t see who the hands belong to, but it just seems like what they went for IMO.
Cadence of Hyrule is pretty good, more forgiving and more of a connected map with item-based puzzles compared to Crypt of the Necrodancer. The map is reordered between games, but it’s mostly designed rather than fully procedural. It’s fun.
It borrows heavily from a Link to the Past visually, but has references to many episodes. You’ve got enemies from Breath of the Wild, Gerudo, Goron, even a full Majora’s Mask inspired DLC.
You just had to put Chemical Zone as the first pic… Childhood horror unlocked. That music.
It was also truly novel at the time to use a secondary cartridge to enhance the first 3 games, injecting that unique echidna traversal into each one. Were there any other games that did that?
On the upside, the trailer for Mania was a real treat when it first dropped and it also got me to love Nitro Fun and Hyper Potions. I think I’ll jump back into it tomorrow 😁
I feel like Microsoft was their own enemy. They kept slicing off small portions of their market in pursuit of vendor lock-in. Now there is nobody left supporting them.
They ran off even their most loyal players one by one with their asinine moves. Lame games, vendor lockin, nickle and dining.
I was die hard for Xbox. Had every one, dozens of games, more probably. Have fond memories of lan parties and friends coming over to play split screen. I remember playing through halo 3 the night it dropped into the early morning, and getting the beta from Reach.
Then they killed off split screen. And lan gaming. You had to use Xbox live to play with your friend in the room. Oh no they don’t have Xbox live. Oh no there’s an update. Now they don’t have their password. They can’t join my party. The audio doesn’t work. It became a hassle to play with people
Valve really operates in a different market from Microsoft or Sony, but what hurt them was a couple of things:
Repeatedly skipping Gamescom essentially told Sony “Yeah, we don’t care about Europe.” And the sales numbers show it. Sony owns Europe.
No differential between console and PC. Launching the same game at the same time on PC and Xbox doesn’t incentivize people to a) buy games on Xbox or b) develop games on Xbox. Why bother if it’s on PC the same day?
Focusing on digital vs. physical takes games out of stores. On a recent trip to Target they had a nice big Playstation section and a nice big Switch section. Hey? Where are the Xbox games?
Yeah, and what I’m saying is that the original appeal of Xbox was that it brought a PC gaming experience to the living room.
Stuff like hard drives and online multiplayer, that was a PC thing.
Games like Halo, MechWarrior, and Fable—they were more culturally a PC thing. Then Microsoft made it a console thing.
In my opinion, what killed Xbox as a console is that PC gamers no longer felt a need to “go console”. And the only customers left for Xbox were dyed-in-the-wool console gamers.
Which you can’t really build a business off of since even in the best case scenario, consoles sell only 150M units per generation.
The Xbox One should have been a Windows box in a console shell.
I kinda had the opposite experience, I had been a PC gamer for years before the Xbox came out, Wolfenstein 3D, Doom, Aliens Total Conversion, Hexen, Rise of the Triad, Quake, Unreal…
By then I had kind of burned out on FPS, so when I heard about Halo I was like “I dunno… another FPS…”
Then I played a demo in the store and was like “Shut up and take my money!”
Re 2, I was and am angry about how MS handled the Xbox exclusives. They spent the 90s making games for the pc that were great, and then the Xbox drops and the pc market is ignored for years. “just buy the console” makes no sense when I have a far superior machine right here, and when multi-player is behind a subscription. I was gifted an Xbox a few years after launch, along with Midtown Madness 3, the only game I wanted - and never gave MS a cent of my own money. I stayed on Halo 1 for years, then when Halo 2 finally dropped for the pc, I got it and enjoyed my first playthrough on my computer. My first playthrough of H3, ODST, and 4 weren’t until the MCC dropped on steam. I got Forza bundled with the Xbox, but it wasn’t until Horizon 3 released on pc that I got into it.
I fucking despise the 15-year window where MS just abandoned their loyal customers on pc to milk people with their inferior box and subscription bullshit. The smartest move they have made was re-embrace the pc as a customer base. And 8 year-old me could have told those moronic C-suites in 2001. They isolated a core customer base for short-term profits, and they have earned nothing but resentment for it.
The Xbox should have always been a product for “I don’t understand computers, but I want to play games”, while the pc should have remained a “I know what I’m doing, and I don’t need a walled garden”. MS fucked up massively, and lost out on revenue trying to force their hand for a decade+. The fact that they release on both is nothing but positive, as they get customers from both camps, and they finally are undoing a bit of the hate and resentment they caused.
Do you have any more information on those manuals in terms of how they made them? (Or a link to where I could read the info) Things like printing process, materials used etc. I work in print so that kind of interests me and from the photos they look of an OK quality so I was just curious.
All the best with your health, I enjoy reading through your posts even if I am not commenting every time but health is always more important so I hope things take a positive turn for you!
I’m unsure of materials or processes, since it’s not something I’ve gone into detail on (instead I just love the look of them!), though doing a search I did see a couple of Nintendo Switch-centric sites have done ‘articles’ on their work too, so it’s kinda known in the space. I do hope this helps!
That is fine, I didn’t expect you to be as interested in the printing side but thought I would ask anyway. Thanks for the link, I’ll have a look around and see what I can find. :D
If they’re on a platform you are, ask them! They seem super approachable and really proud (rightly so!) of their work, so I’ve little doubt they’d enjoy chatting about the technical details of their efforts!
Sadly I don’t use any of those platforms and with a cursory view their website and etsy page don’t cover the actual materials and methods used to produce them (which is a bit weird for a passion project). I may have missed it though and will look properly once I’m not working.
I have a lifelong friend with Addison’s and it always seemed horrible to have to constantly manage and worry about. And he was fortunate enough to not also have Diabetes!
I adore your posts and will miss them dearly, but please take care of yourself and focus on your health. Don’t push yourself, if I understand right extra stress is particularly bad.
If they’d like someone to chat to, I’m on Matrix most days (along with Revolt) and more than happy to be an ear if they need! Thanks for leaving a comment, I always appreciate you dropping by :)
bin.pol.social
Aktywne