Think you need to work on your assets, it looks too identical to Zelda. I don’t know that I could play that without constantly thinking about how every asset is just from Zelda.
The 1 minute long trailer had me bored by 30 seconds in. I like the art style but they have a long way to go with so few assets and such little variety in death animations. It has to be a huge variety of assets and animations if their whole project is based on the art style.
Happy 30th birthday, DOOM. I’m grateful to have been a part of this incredible team. Thank you for playing our games, and thank you for keeping DOOM alive, all these many years....
What games popularized certain mechanics? angielski
I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry....
Deadlock (Valve's Unannounced Title) Passes 12k Peak Players in Closed Alpha angielski
steamdb.info/app/1422450/charts/...
I only ever used it for Pokemon, but I'm sure there were other uses. (lemmy.world) angielski
A Mysterious Wave-Like Structure in Our Galaxy Found to Be Slowly Slithering (www.sciencealert.com) angielski
Why North America Can't Build Nice Apartments (because of one rule) (yt.artemislena.eu) angielski
Mouse is an upcoming FPS heavily inspired by old-school Disney cartoons (www.destructoid.com) angielski
John Romero: Happy 30th birthday, DOOM. [...] Thank you for playing our games, and thank you for keeping DOOM alive, all these many years. (nitter.net) angielski
Happy 30th birthday, DOOM. I’m grateful to have been a part of this incredible team. Thank you for playing our games, and thank you for keeping DOOM alive, all these many years....
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Graphics can't save boring mechanics (startrek.website) angielski
War Thunder user leaks restricted military documents for AH-64D Apache Longbow (forum.warthunder.com) angielski