dogslayeggs

@dogslayeggs@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

dogslayeggs,

I honestly don’t remember what my setting is. I probably set it for graphics since I only play single player games now, but who knows what I was thinking when I set that 4 years ago and never thought about it again.

dogslayeggs,

It’s difficult for you to follow that 5 is higher than 4 and that Pro is better than non-Pro? Seriously?

dogslayeggs,

This may or may not be a real screenshot, but it definitely feels accurate based on my time in the game.

Yes, people would actually starve themselves to play WoW. They will pee in diapers to not stop playing WoW. Definitely not as much now, but 15 years ago some people were seriously addicted to it.

dogslayeggs,

I think the video answers that quite clearly.

Break it harder.

dogslayeggs,

The question was, “what games popularized certain mechanics.” The question was not, “what games created or introduced certain mechanics.”

Yes, there were other MMOs before WoW, but WoW took MMOs to a completely new level of popularity. I didn’t play ANY MMOs before WoW and wasn’t really interested to, but it was so popular that I jumped on to see what the deal was. Since then I have played ESO, LOTRO, AOC, and one other whose name I forget.

Other MMOs were popular among gaming nerds before WoW, but WoW made MMOs popular to normal people.

dogslayeggs,

I am unable to play Fallout 4 because E is hardcoded to be “Use.” You can change all the movement keys, but for some reason you cannot change that keybinding. So you can make E be forward movement, but every time you approach a door or chest or person you will automatically open or talk whether you want to or not.

It made the game completely unplayable for me.

dogslayeggs,

I’m not sure I’ve ever had more fun with any game than I did with BF1942. It was just so much fun. There were games with smoother play and deeper mechanics and better graphics, but none were as fun. The dumb mechanics made it amazing, like being able to lie down on the wing of a plane and snipe people while your buddy flew, or dive bombing and parachuting out at 10ft above the ground to capture a point, or shooting the main cannon from a tank into a barracks that has 15 people spawned inside it, or piloting a goddamn aircraft carrier and running it aground to get to a spawn point safely. It was so stupid but so fun.

dogslayeggs,

The first GPU card sold to the public was the GeForce 256 in 1999.

No it wasn’t. Rendition had the Verite back in 1996 that was true 3D and 2D on the same single video card. At the same time as the Verite was the 3DFX Voodoo (released 1995), but it was 3D only and needed a second card for 2D. Rendition was also the only 3D accelerator natively supported by Quake.

dogslayeggs,

en.wikipedia.org/wiki/Graphics_processing_unit

Sony coined the term GPU in 1994 for what was in the Playstation.

Nvidia might have marketed it as the first GPU, but other companies had combined 2D/3D processors on a single chip marketed to consumers well before the GeForce, including Nvidia themselves with the Riva 128. The GeForce was the first product from Nvidia marketed as a GPU, but that doesn’t mean it was the first product to market that was either called a GPU or not called that but still was one. It WAS the first to market with a T&L system (though Rendition had T&L on a chip first it never made it to market).

dogslayeggs,

That’s how much it costs to pay 10 engineers coding for 10 days. Do you think they created the game with only 10 people in 10 days?

dogslayeggs,

While I preferred MW2 to MW, I still really liked MW and thought it was better than all others besides MW2. I just got really good at cheesing certain class combos in MW2, which was the only way for me to be good at those games. I’m only OK at FPS games and was able to make use of things like the riot shield for holding points or heartbeat sensor and reload perks for C4 to get good K/D ratios. In MW I got a decent percentage of my kills from Danger Close because I died a lot, and goddamn that was a funny way to kill someone. I also felt MW2 was less sniper-friendly, and I suck both as a sniper and against snipers.

dogslayeggs,

Yeah, the main story was pretty terrible. The console controls for broom flying were also criminally bad.

I really liked the combat, though, and exploring the world was nice. Playing some of the puzzles was also fun. Even though the collect-them-all achievements were extremely vast (so much so that I didn’t even both trying for any of them when I found how ridiculously tedious it would have been to go after them), it wasn’t a deep game. But it was fun for a short time.

dogslayeggs,

That looked far better than I expected. It had a lot of Horizon Forbidden West vibes to the gameplay, but the graphics definitely felt like being in the Star Wars universe.

dogslayeggs,

I bought a Steam account back in 2007-ish. I wanted to play HL2 but didn’t want to create a Steam account. I thought then, and still think now, that I shouldn’t need to create an online account just to play an offline game.

The guy gave me his login information, and then I went in to change the email and all other info to generic info. I’ve been using that account for 17 years, but I did eventually have to give them real info to buy new games.

dogslayeggs,

Not as a protest. I just didn’t feel the need to create an account for a game, so I bought an account that was already created.

dogslayeggs,

The game came with the account. I ostensibly bought the game, but the guy gave me control of the account the game was locked to.

dogslayeggs,

What are the chances this goes to PS5?

I just learned an interesting piece of gaming history that most people might not know about. (Xbox Live Arcade on original Xbox) angielski

I just learned that Xbox Live Arcade was a service that first started on the original Xbox, not Xbox 360. You had to order a disc online that would let you access the XBLA store. Here’s the wikipedia page: en.wikipedia.org/wiki/Xbox_Live_Arcade...

dogslayeggs,

I had the original Xbox with Live to play with friends, and I played XBLA on the 360; but I didn’t know about the Arcade function on the original. I don’t remember hearing any of my gaming friends talk about it, either.

dogslayeggs,

Funny, I’ve been playing the game since the day it hit retail and haven’t even found the ability to use microtransactions, let alone ran into any game breaking problem that needed me to buy something. Sure, I’m not very far in the game, but it sounds like you didn’t get very far in the game either and somehow found all these problems I haven’t found.

dogslayeggs,

It isn’t about tolerating it. I haven’t even found the microtransactions yet. I’m not tolerating them at all, they just aren’t a part of the game that I’m playing.

Gameplay mechanics were also a lot better with more replayability. (lemmy.world) angielski

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with...

dogslayeggs,

Limiting clock speed because so many things were tied to CPU cycles and wouldn’t function on new hardware?

I remember the day I learned this lesson.

dogslayeggs,

One of the few times I’m happy to be limited to gaming on a console. The PS5 version hasn’t had any performance issues or crashes for me.

dogslayeggs,

My only complaints are the inability to buy back something you sold to a vendor (not realistic) coupled with the limited carrying capacity. I didn’t have enough space to carry around a bunch of copper, silver, and iron ore at the same time, so I sold off the iron. Now I need the iron ore to upgrade a weapon but can’t find any and can’t buy it back. I know I can go online and find where nodes are or whatever, but if we’re going by the rule of “it’s not realistic to fight and run like normal if you are carrying around a really heavy pack” and “it’s not realistic to fast travel everywhere” then we should be able to buy back what we sold at an inflated price.

dogslayeggs,

I didn’t know that… that completely changes my game.

dogslayeggs,

What do you mean it doesn’t happen in real life? Think about the times you’ve sold something to a company. Doesn’t happen very often, right? It is likely only selling a car to a dealer or maybe going into a pawn shop or baseball card store or used clothing store. Every one of those places will let you buy it back at an inflated price if they haven’t sold it yet.

dogslayeggs,

The timing couldn’t be better for me. Just last night I found I couldn’t be bothered play my current game anymore. Never played DD1, but I’ve never much bothered with stories in games.

dogslayeggs,

I hope you do, too. Good luck!

dogslayeggs,

I’m not saying it’s the best and definitely isn’t some obscure title, but I really liked Ghosts of Tsushima. The combat is fun, the story is decent, and the graphics are beautiful. Good replayability with the Legends Mode, too.

dogslayeggs,

Man, that punchline at the end of the article. That’s amazing. I wish I could retroactively subscribe to them to support that level of prank.

dogslayeggs,

This looks honestly awful.

The graphics engine is laughably bad by today’s standards, the story is bad, the point of the game disturbing (the game focuses around torturing people to get answers, as opposed to one quest might have torture as an option), and the gameplay doesn’t look fun.

dogslayeggs,

I’m pretty sure it was Pong on a dedicated console from Sears. I remember playing Pong when I was super young, but I don’t remember if that was at the same time as us getting an Atari 2600 or not.

dogslayeggs,

I can’t remember if it was the one with wired controllers or the one with one box that had two wheels

dogslayeggs,

Is this game still playable on modern systems? Can you still buy the peripherals?

EDIT: I searched it myself and found the answer is Yes to modern systems, but No to peripherals. You have to buy overpriced adapters at retail and used equipment on ebay/craigslist.

dogslayeggs,

Most of the time I’ve raged about RNG is from WoW, not other games. In WoW, I’m not raging about misses or crits. I’m mad because I’ve done the fight as well as I can and succeeded, only to have the same damn leather boots drop every damn time that neither I nor anyone else needs. Or having to kill bugs to get a specific quest item that could drop on your first try or your thousandth.

RNG in this game can also be infuriating, but in a different way. It’s not game breaking, just fight delaying. Or I might not be able to deceive the guard to let me in, so I just have to fight my way in.

dogslayeggs,

Are they going to fix the fact that all the realms of oblivion are basically one of six basic maps?

dogslayeggs,

TIL LOTRO is still a thing. I remember being so excited and hopeful that it could compete with WoW so I could have an alternative scratch for my MMORPG itch. I just never found it very fun or as intuitive (to me).

dogslayeggs,

You have to keep repeating yourself because you are wrong. I played Vanilla in 2006 (about a year after it came out) and also played Classic when it came out. Vanilla might have taken me a week to get to 12, I can’t remember anymore; but it was my first MMO and first RPG, my first time playing a social game and didn’t know how to group to quest or even respond to people whispering me, and didn’t have any friends giving me advice on how to play or know what internet resources to use to speed things up. I didn’t even know I could speed things up.

With Classic I was probably to level 10 in a night after work. I haven’t leveled a fresh character in Retail since Cataclysm, so I have no idea how fast it is these days.

dogslayeggs,

It’s not linear. Levels 55-60 took me a week in Vanilla. 45-55 was almost 2 weeks, too; since the quests and dungeons at that level range are sparse. 20-40 was about a week. 1-20 was about a week and a half.

Classic took much less time than Vanilla.

dogslayeggs,

I just really don’t ever want my own skills as a player to determine the outcome of combat.

I don’t think I’ve ever heard anyone voice this sentiment before. I think I get what you are saying, but it just doesn’t sound like what most people say.

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