i buy physical because i genuinely think nintendo is one of the last good game devs remaining. but switch 2 is just download cards. i will not be purchasing it.
Not in 10+ years when you can't download the rest of the game from the servers because they don't put the whole game on the cartridge anymore. Not to mention patches and DLC aren't on the cartridge either.
have you seen any of their pokemon releases the past years? its actually embarassing how bad the games are in terms of quality and polish, for a game that is the biggest IP in the world.
they do own the pokemon IP though, so even though they dont develop the game, i’d argue its still their fault if the game turns out ass. its time they put some stress on gamefreak to do better.
AFAIK, most PS3 (and even PS4) / Xbox 360 games will play and function with just the disc, an internet connection will just let them download updates to the game.
It was PS5 and Xbox One where the discs became glorified physical download codes, and did not actually contain the entire game.
Jeremy Soule did amazing work. Unfortunately it turned out he was a terrible person and he was blacklisted from the industry after multiple allegations were made against him during the #MeToo movement.
They’re not really for me, as I find it difficult to relax while playing them, but I’m glad they exist.
Gaming had a real identity crisis around the 2000s, when every other game was a brown military shooter.
Now we’ve got cute games and cozy games and artsy games, and I feel like that opens up the genre to more people and enriches the whole medium.
Cozy games are more difficult to make, though, because the gameplay is not anymore just “point cursor at screen and click in the right moment”. So, yeah, you will get some worse examples, especially as the genre is still figuring itself out.
Ultimately, these cozy games are so often Indies with a limited scope and budget. The fact that this sort of genre has found the following is a good thing for gaming and Indie devs.
Of course once we reach market saturation and people are fed up with them, they won’t sell as well and new twists on the genre will have to be developed in order to stand out. This is a good thing for gaming and indie devs again.
Yet there are people on this thread claiming this is what triple/quadruple A gaming is and we should shut up, bend over and pay USD 60 for an unfinished product. I think I have a bridge to sell to them :D
I’m going to upset someone and I apologize. This game feels cheap to me. Like someone took too many liberties with the game style. I like the doom games so I hope this doesn’t fall on its face.
This looks really cool. A little James Bond (gadgets), a little Mirror’s Edge (1st person parkour), and then some classically wired Perfect Dark sci-fi-ish story. And it never hurts to be on Game Pass day one.
I’ve been playing it in early access and even patch 0.9 had it in a really good state.
Complexity is about halfway between PoE and Diablo meaning there’s decent build variety without needing to keep a guide or spreadsheet open on another monitor. Very easy to make your own build and if you brick it you can refund skill points without much hassle.
Looking forward to seeing what new end game content this brings.
The game is great. The only downside is the older released classes really don’t seem as polished as the newer ones. Runmaster was so fun I don’t think I’d play any of the other mage options unless they revamped them. We’ll see how the last two end up. The company is good with updates though so there’s a lot of promise.
How is the difficulty/grind curve for the end-endgame content? PoE is an amazing game but for a casual-but-skilled gamer the very top-tier content is locked behind insane grind or RMT.
The main endgame, Monolith of Fate where you run echos, is very easy when you complete the story. I’ve usually been under-levelled by 10+. They path off in different directions and have different rewards types (e.g. gloves) so you can target gear that you most need. In this respect it’s a much better system than PoE as there’s far less layers of rng. You also don’t have to worry about map sustain, the echos don’t cost any type of resource.
Once you’ve completed the level 90 timelines you start farming empowered echos and have control over the difficulty based on how far from the starting point you go. The main issue is that this gets pretty monotonous having gone through so many echos already to get to that point.
There are also dungeons which require keys. These are accessible much earlier on the game and you unlock new difficulty levels by completing it each time. Lowest level is 20 but keys are relatively rare at that stage.
With PoE I sometimes just get bored of facerolling maps and stop playing early, but I think a big part of it for me is that I have no feasible way to farm a particular item I need (playing almost always on SSF). Being able to target farm things sounds good and what I’ve seen about the crafting also looks promising. I’ve been thinking of giving Last Epoch a go.
Yeah I prefer ssf. Cleared all the normal end game bosses plus Uber elder, but I probably spent as much time in path of building as I did in game. There’s a lot of depth but it’s a massive commitment if you have a goal in mind.
Honestly blasting through endless delve became my favourite way to play but that only happens a couple of time a year.
I get what you mean, though PoE is a lot about what build you pick. I’ve been able to clear everything on a couple of leagues on SSF and not playing that much (10 to 20 hours per week). I’ve been playing for a long ass time though and there’s definitely a bunch of leagues I haven’t got that for reason or other.
I imagine everything you see in the trailer is in-engine footage, even if it’s not being controlled by the player. This has always been the case with GTA trailers since GTA3.
I don’t mind the way the actual trailer was done, but I’d definitely have preferred to see actual gameplay given they gave a release window. It telegraphs a rushed release, because if it was feature-complete they’d show gameplay
Or… It’s just the first trailer for a game they’ve been hounded for years at this point? They don’t need to put in effort to sell GTA6 at this point, they basically could just release GTAV with some QOL fixes and features (looking at you load times, still) and they’d have buyers lined up. GTA6 at this point in time is already a fully fueled hype train, until they announce a massive delay, so they can trickle feed out trailers with minimal effort up until that point. Obviously this is my opinion and such, but I would be honestly a little surprised if they were rushing it, given how 5 performed at launch.
Of course, a delay is preferable to a rushed launch. Cyberpunk showed we can have both, though. I’m just pushing back on this new idea that in-engine footage is a substitute for gameplay. While we’re deducing stuff based on the lack of gameplay, the game not being feature complete would mean that whatever is possible in-engine is irrelevant anyway. The whole later step of scaling and optimising to the platforms they’re releasing on hasn’t happened yet
The launch window being so critical is the same reason why they should just say “coming soon”, or announce an announcement or something for a trailer like this, in my opinion. That way the first public release about the game doesn’t immediately set the tone that starts heaping pressure on the dev team. Keep in mind that tone was already set by leaks.
This looks a bit underwhelming, and I’m not even meaning the visual style they leaned towards. I just think the combat looks a bit flat and the adventuring about the caves that I’ve seen in other gameplay has seemed rather stiff and lifeless (for lack of a more apt descriptor because I haven’t played it)
Anyone else think this is missing some polish and spirit?
Yeah definitely didn’t do a good job of really making me wanna play it, though it does look significantly better then gollum did, but that’s not a very high bar to cross.
It's an attempt at a quick cash grab by some publisher, abusing the LOTR IP and it's current resurgence in popularity. Epic Games only too. I wouldn't be surprised to hear later down the line how the devs have been on crunch to get a game out in a ridiculously short amount of time.
You can play both Epic and GOG games on the Steam Deck, and you can do it with or without the Epic and GOG launchers. Your choice. I did so today, in fact.
The Steam Deck runs Linux. That means anything that runs on Linux, and most things that run on Windows or Android can be run. Including Windows-only software.
Idk why people act in this day and age like the Steam Deck is some crippled device. Unless your desktop runs Linux, your Steam Deck can run more things than it can.
Idk why people act in this day and age like the Steam Deck is some crippled device
Please don’t misunderstand their criticism. It’s not criticism of the Steam Deck, but of Epic as a company. Epic’s store is the crippled thing, not the Steam Deck.
Yeah, we can work around it, as customers. We should not have to.
I’m having a ton of fun playing it with friends. One of the best games I’ve played this year. We had to drag ourselves off of it so we could go to sleep.
youtube.com
Ważne