Terrible title. “Switch 2 supports ray tracing and will use upscaling” is the summary. Which is obvious, it won’t be anywhere near consoles, it’s like 1/7th resolution.
That’s not what the article says, the values in the patent are an example. It’s not out of realm of possibility to have something that can match at least the Series S when docked while still supporting a portable mode.
Sure, it is a garbage patent anyway, the Steam Deck does upscaling when docked too, woohoo.
This hardware isn’t a mystery, it’s a newer mobile ARM SoC using a newer Nvidia architecture supporting RT and DLSS. It will run at a low resolution. Probably max of 1080p, probably plenty of 720p on more demanding games. All upscaled.
And to be clear that’s fine, it is what a Switch 2 was always going to be.
It did kind of give that alpha stage vibe, but if it was like a few bucks, it probably buy it. It was a remake after all, with slightly better graphics.
Warrior Within totally fucked up the vibe though, and the combat was rubbish. It’s a puzzle game, the fighting was just a little break, but they tried to make it too big a part.
Two Thrones was 50% SoT and 50% WW, when it should have been 99% SoT and 1% WW. The voice in your head thing from TT was pretty good, until you have to fight it.
I’m going to guess that decision was based on the failures of the recent 2.5D PoP games, which were well reviewed but barely advertised (and oft compared to indie games)
I mean I’d like to be upset but honestly video game journalism has always been the lowest form of Journalism. Mostly it’s just pure propaganda and press releases from major game companies. 90 to 95% of Articles written by these game journalists were just useless fluff.
Remember how Cyberpunk got hyped across the board? Not a single critical voice before launch (as far as I’ve heard). If that’s the “journalism” you’re providing, then I’m sure as hell not paying for it.
It's hard to be critical of something that hasn't been released yet. All anybody had to go off of were statements from the developers, until the product was actually released and people could get their hands on it.
That might be exactly part of why gaming journalism is irrelevant.
If the “news” about an upcoming game is just repeating developer hype, then it’s just useless noise. At that point the only thing that matters are reviews, and independent YouTubers are beating the professionals in quality and trustworthiness.
So what’s left? Actual dry industry news? I suppose some small amount of people care, but not enough to support the amount of gaming journalists out there.
Absolutely agree. A youtube video where you can mostly ignore what theyre saying and just see the game and problems with it along with some benchmarks is all you need.
If its online, watching someone play online to get a feeling of how the community is also works, particularly if its just them playing solo for a long stretch of time not editing out toxicity.
Maybe it’s because my experience with it goes well back into the print era, but very little of it is actual fact-finding capital “J” journalism, and even that part has only come on in the industry more recently. I’ve always put the games press in its proper buckets of “previews for access” and then game criticism. Quality for both varies, but I’m rarely disappointed when I stick to a publication I like (until the inevitable EIC churn, anyway).
Yup, I remember even back in the print era there was significant criticism about the relationships between games publishers and various magazines resulting in what was essentially advertising disguised as articles. Payment was either indirect (exclusive access to preview builds etc) or direct via in-magazine advertising. Can’t badmouth the big flagship game releases too much when EA just paid big bucks to advertise the very same title for the next view editions.
I think it would be very funny if the game came out and was good. Like Bg3 level good. Just the irony of everybody going “not Todd doing his bullshit again” and it turns out to be a perfect game or something.
And for the record I’m not a huge Bethesda fan.
Edit: I’m astonished I even have to say this, but this is just a stupid joke comment. I’m not trying to make comparisons between baldurs gate 3 and a game that hasn’t even come out yet. Don’t dig that deep.
I’m not into fantasy at all, but it’s would be so funny seeing people cope about the game being good. But let’s be real, if it’s still on creation engine, it won’t be.
I agree the name means nothing. Which is why when people go gaga over Creation, I have to remind them it’s still GameBryo, but with more graphical features tacked on to it. The foundation of shit that is GameBryo is still at the heart of the tech driving their games. If Bethesda’s games were buildings, they all build them on a foundation of sand.
I also agree it’s not the reason why their games suck (their games in and of themselves tend to not suck), but it will be the reason why it performs like shit or has the same technical issues that have existed since they started using GameBryo. Unless even after all the time they’ve spent using the engine they still suck at using it, and that’s the reason they have so many problems.
The only other company and series of games I see having the same stuff holding back making better products because of the engine used is Bohemia with ARMA. They have just kept piling stuff on top of Virtual Battle System and all the problems stemming from VBS are present in the current iteration of the engine. Even the devs themselves hate it, but it would be way more work to make an entirely new engine.
They are on creation engine 2 with starfield and honestly, we’ll see how much of an improvement it is. I was saying back in fo4 that if they don’t upgrade the engine it would be a flop but it apparently was one of the best selling games at the time.
BG3 is a gem in this current age, but if you look at it as an open world game and specifically look at that only, then it’s not even good. (honestly even compared to BG1, the open world aspect is very limited)
The worst part is that it wouldn’t be that hard to “up” the level of Bethesda games. More focus on the writing, both story and characters would go a long way.
Dropping the whole “It’s one big world, no transitions.” goal. Make cities huge, with transitions and fill them with stuff and people. More “inhabited biomes” so to speak.
Choice & Consequence. Having different paths the players can go down. Locking players out of certain content and areas because of their choice, isn’t a bad thing. It just encourages multiple playthroughs. As well as adding multiple ways to dealing with a problem.
Not forcing motivation or character upon the player. The “chasing after a loved one” motivation in Fallout is terrible. And being a ‘shiny superman’ in both TES and Fallout is boring. We need more grey-area to move around in.
There’s clearly more that could be added to the list. But these four points alone would elevate their games to a more passable grade.
The title should read “Playstation US boss is mad that spending a ton of money making games look slightly closer to real life didn’t make people want to spend more to play them”
The casting choices are really questionable here. Looks like the casting was done to bring in a generic movie going audience that watches movies based on the cast, but this was only going to succeed by appealing to the actual fan base. Jack Black and Kevin Hart don’t need to be in every movie. I’m surprised Chris Pratt isn’t in this honestly.
I have no doubt that Eddings wouldn’t want to have anything to do with anything remotely close to Pitchford after that kind of treatment. If he did, that’s a toxic as fuck environment to create.
I really do like the idea of switch and might be a potential buyer, but… as a long time PC user woth zero console experience I’ll pass. I don’t want to (re)buy games that seems to be quite overpriced on Nintendo. So if anything, I’d be buying Steam Deck.
when i have my non-tech savvy friends over, i don’t want to make them sit there for 5 minutes while i try to connect all the controllers, and then make sure the game in question recognizes them all and isn’t trying to map all controllers to one input or something. Maybe it’s gotten better in the time since I last tried, but my experience has not been “2 minutes to run the mapper”. On the Switch, you just press a button on each controller and you’re rolling.
On Steamdeck, I haven’t tried multiple controllers, but with one, it has been rather seamless for both the PS5 and the Stadia controller. They are both Bluetooth, and when I turn them on they just work. That said, the original SteamDeck(which is what I have) doesn’t support CEC or Bluetooth waking, so the Switch wins out on automatically turning on and switching my TV’s input. The OLED SteamDeck is supposed to fix that, but I’m not paying for a replacement until this one dies or a SteamDeck 2 comes along.
For what it’s worth, this actually isn’t too bad on the Steam Deck. Controllers are all seen as individual, so you can set players 1-4, rearrange them, pretty much whatever.
It used to be much worse on PC. On Steam Deck now at least, it’s pretty manageable. I imagine this is the same situation for PC now if you’re using Steam
I’m a PC gamer but my wife got me a Switch for Christmas because she knew I wanted to play some Mario Kart. The 1st party stuff is pretty expensive and doesn’t go on offer much (as long as you only use digital stores like me). Other stuff can be pretty cheap though, I’ve got Limbo, Inside, Civilization VI, Torchlight II, and more that I can’t remember, for like £2 each on offer. There’s lots more that regularly comes up as less than £10.
Well, technically yes, but why pay even a couple quids when I already have purchased the game on PC? Of course there’s this “To support the dev!” but honestly… How much he’s going to make from such a purchase after all?
This is why I find Steam Deck the most tempting handheld console, because it can play (almost) all the games I’ve purchased over last decade on both Steam and GOG. I’m no Nintendo fanboy so I can happily live without Mario or Zelda.
I sold my switch as soon as the original SD was announced. Just got my OLED in the mail and couldn’t be happier; easily the best console experience I’ve ever had.
I’ve always been a PC+Nintendo person. I get mostly just Nintendo’s games (Mario Kart, Smash, Zelda, Metroid, Splatoon, etc.) and some party games on console, and everything else on PC.
There’s not been a time in my life when I haven’t had the first-party Nintendo lineup since the NES came out when I was like 8. Since most non-Nintendo games seem to eventually make their way to PC these days, they complement each other nicely.
for a while there, it was actually better to play Switch games on PC with an emulator than it was to play it on the actual Switch. BOTW and TOTK were gorgeous in 1440p 60fps, wish all gamers got to experience that.
It’s not just “it was”, but “it is”. I am right now playing TOTK on Yuzu (yes the one that is no longer available) at 1440p 60 fps, with around 60 hours and near the end. I played this year BOTW the same, but 130 hours! And I enjoy them with my favorite controller at the moment, the Xbox Series S controller. The experience is not perfect, but I think much better than on original hardware.
I got a Switch. It’s been mostly untouched for years. Most games that aren’t created by Nintendo themselves are available on Steam. I even played Totk on PC using Yuzu.
Until the Steam Deck I was also a PC+Nintendo person.
The great thing about Nintendo consoles was that their library of games covers 80% of games available on other consoles if you want them. Otherwise, you could easily never surpass more than 25 games, all of which could easily only be Nintendo games.
For a fairly long time there was just no need for anything else, as something about the Nintendo exclusives felt more reasonable than the PSN/MS exclusives. Probably something to do with them generally being cheaper and more unique games, or maybe just that the price of the console isn’t as high so it doesn’t feel as “exclusive”, even though they are.
For example, looking at how PSN uses their games to really sell buying into their console; Spider-Man, Horizon Zero Dawn are examples of games that did so well Sony was almost forced to let them come to PC, somewhat thanks to Microsoft. Or how these companies are trying to sell games for versions of their consoles - Sorry, you bought the PS3 and 4 version, you’ll have to upgrade for the PS5 one! No no, this company is good because they gave the game you paid for already to you again for free!
I haven’t bought a Switch game since I got my Steam Deck and hacked my Switch so I could dump the games I own.
Now I have a PC console that has my entire gaming library consolidated. Bonus: a majority of the games play better emulated. Cons: missing internet on games (and including it would only be hacked servers). And before this point, the only games I ever repurchased were ones I wanted to support the devs of, Doom 2016, Monster Hunter: Rise, Crypt of the Necrodancer.
It was similar for me, except that Nintendo made the decision for me by prevening me from purchasing (or downloading) any game from the eShop. Of course, it wasn’t entirely unexpected to get banned since I also hacked mine in order to dump my games and transfer saves for games I owned on PC and Switch.
Still, since Nintendo apparently didn’t want to have a customer and the SteamDeck was announced shortly after I jumped ship day one and only turned the Switch on once again to transfer my saves back.
Yeah, I pretty much hopped on it as soon as it was hacked so there wasn’t much knowledge of what could lead to bans. Granted, at that point I was already a bit dissatisfied with the Switch, so I went in fully aware of the risks and not really being afraid of the risk. I even had a preorder running that I got locked out of, though luckily enough, that got a PC port not soon after.
How did you get banned? Or why do you think, I mean. I was worried about that too but I took all the precautions and I’m still able to use it today if I want to. I do have a 1.0 switch though so it’s just the rcm jig.
The only issue I had in the whole process was animal crossing. Every other save seemed to transfer over fine which was cool.
Also to be more honest - only like 85% of my switch emulated games were perfect, but over time these games are just getting better and better. My go to example was at launch of all of this, Marvels Ultimate Alliance 3 was pretty broken, it worked but the textures were all wonky. Just a few months later it was way better, and by now it’s basically perfect. I’ve almost completed my playthrough of that game (how many years later…)
It was the early days of homebrew when there wasn’t much information out there and the tools were much less advanced. I didn’t really care about the risk either, so it could’ve been anything. I wasn’t immediately banned either. Took about half a year or so.
But yeah, emulation can pretty run all the relevant titles, meaning the exclusives, much better than the Switch itself.
Ah yeah I see, I only finally hacked my Switch once I got my Steam Deck, long after it had all been pretty refined. It was fun reliving the days of hacking my Wii when I did it, even felt basically the same lol.
I agree mostly and did the same. At some point when the Steam Deck was new, I really thought about getting a Switch instead alongside my PC. Because the Steam Deck is more like an extension to the eco system I already have with my PC (especially as a Linux user). On the other side, the Switch would widen the the number of games to play. You can’t buy specific games on PC, such as some of the most beloved franchises and games in history.
I went with the Steam Deck, as a fan of Steam, Linux and PC in general. The Switch system is what, 7 years old? 8? Even games from its launch time are still sold very expensive. Plus Nintendo does really bad things to the fan games and such, that I won’t support this company any longer.
Exactly. Not only the games are still (even after many years) very expensive with not that much “steam sale” level of discounts or various humble/fanatical bundles, it’s Nintendo’s behavior that is the most off putting part in the equation.
As soon as I got a Steam Deck I completely stopped buying Switch games (or playing on Switch in general). Most games are playable on both systems and the prices seem more or less the same (at lest for the ones I’m interested in), but the main advantage for me is being able to move save files between the deck and my PCs.
I had a Switch for a few years before the Steamdeck came out. If all the games you want to play are available to play on Steamdeck, stick with Steamdeck. It’s more powerful, has way more games, you probably already have plenty of games to play on it, the games are way cheaper, and the degree which you can modify the software and hardware is pretty unique for a “console.”
The Switch has an edge in form factor and is more convenient for me to use. Although Switch emulation on the Steamdeck is pretty decent, I still prefer the original hardware to play Animal Crossing or Zelda.
The form factor advantage of the Switch comes from its trash controller. When I replaced with the the Hori split pad, the form factor was almost similar.
Theyre trying to argue that JKR being a massive TERF is fine because theres one trans character in the game. The “I cant be racist, I have a black friend” defense.
I don’t care for JK. But JK didn’t make the game. Hundreds of designers, artists and programmers did. And you think those people should be boycotted because one person is a TERF.
Those people were already paid, and you can make a game about wizards and magic without licensing the Harry Potter IP and further enriching JK Rowling.
She collected royalties from it. It doesnt matter if she had any input or not. Buying that game results in some of that money going into her pocket and I dont want to give her a dime. If she didnt get a dime for it that might be different but as it is she does and she revels in the shit stirring that shes done that resulted in blow back. I cant justify giving that troll the satisfaction of buying products that benefit her financially.
Maybe in your fantasy world, but in real life when a game bombs the studio gets cut down, downsized, etc. Volition was recently closed because of the bombing of the Saints Row reboot. Avalanche is great studio and I wish them to continue existing.
When the series creator is vocally advocating to marginalize transgender people and financially supporting other members of the hate movement, it takes more than a token NPC to make up for it.
Most likely that character is an insincere PR move from Warner Bros, but some trans people also pointed out that naming her Miss Ryan was probably done in bad faith. If anything, sounds exactly like the kind of tasteless thoughtless naming that JKR is infamous for.
If it was going to be cheap, they’d have told us. They’ve prepared us for the worst, and we’ve still got people huffing the copium thinking the Steam Frame will be price-competitive with the Quest 3…
Not true. The problem is there are a lot of moving targets in the electronics market right now, so even Valve doesn’t know what they’re going to be able to sell it for.
Lol, not sure if you’ve noticed but the US is in a pretty shaky situation economically. Of course there’s consumer anxiety about the cost of a luxury item.
Tangential but was at the hospital for an Endo appointment with my son and chuckled in our waiting room “I bet there’s an old white guy in a suit right now going ‘but what if we made these waiting rooms smaller?’”
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