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Swedneck, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’
@Swedneck@discuss.tchncs.de avatar

i genuinely cannot imagine that it’ll be anything other than a continuation of the bethesda model: simplify and just add more environments to keep the players inside the basic gameplay loop of “go here, do thing, return, reward, go here, do thing”

Lols,

76 has actually made me pretty hopeful for the direction of bethesdas games- it includes a return to older style dialogue, introduced more skill checks and the like, featured a more cohesive world and generally seemed like it went back on the simplification a fair bit

starfield similarly seems to be more of a return to form for them, focusing more on character builds, an expansive trait system etc

it is also being worked on heavily by the lead quest designer for far harbor iirc, which is absolutely a good sign and is setting my hopes high for a deeper, more complex and more forked main questline than Bethesda usually goes for

XTornado,

Yeah… 76, seems a case study.

Gordon_Freeman,
@Gordon_Freeman@kbin.social avatar
hyorvenn,
@hyorvenn@jlai.lu avatar

Skyrim but no skill tree, too complicated. Player can buy every weapon and spells and skills level are just damage boost. Bethesda adds a 3rd person view during conversation and a weird standard male voice so that any chance of roleplay is dead. All cool spells are removed and players can only use destructions spells. No more illusion or alteration funny spells. Only fireballs and bolts exist now. All guilds quests have been removed in favour of radiant quests. Everything is randomly generated and sold as replayability and “every playthrough is unique”. Main quest is 3 quests long because people didn’t finish skyrim main quest. Everything is level scaled. They learned from skyrim and oblivion mistake so now every enemy is scaled but 10lvl below you so you never struggle against anything (no more oblivion sponges!). Every location can be fast traveled to from the beginning of the game because the world is too big. Spears have been added to the game but it’s an official creation club mod only. The stamina bar has been removed for “faster paced” combats.

Anyway that’s my prediction for TES 6

qyron, do gaming w Xbox boss would ‘love to find solutions’ so games aren’t lost when the 360 store closes | VGC

Either open source it, lead an effort to create a way for everything to be emulateable involving the players/fans/supporters in it or port everything for another platform.

and don’t even think about charge a single cent again; it’s your part planning to deprive people from the store.

acastcandream, (edited )

Microsoft should make all of their Microsoft studio games available that they no longer want to host, but they can’t force other studios to do the same anymore than Valve can force studios to do a sale/give away games on steam.

qyron,

They way it was written passed me the impression the titles were all MS proprietary.

roguetrick,

The key thing is, their license model and walled garden policies are what created the problem. Wringing their hands when something they knew would happen happens isn't admirable.

acastcandream,

Oh no doubt. Believe me I have no sympathy for M$. I’m just reiterating the fact that it’s not as simple as it sounds, even if it’s because of their own decisions lol

TwilightVulpine,

Legally they can't do it, but we need a legal solution for the quick obsolescence of digital media. Digital media can't be reasonably expected to last "120 years from the date of creation" like books can. By then not only servers are sure to be down, but every single XBox 360 will have turned into piles of rust. Even movies struggle to last this long.

NuPNuA,

Aside from games where the lisences have expired like Forza, most first party games are back cat on the series S/X aren’t they?

acastcandream,

The list of backwards compatible 360 games is pretty lengthy but it is not 100% covered

NuPNuA,

First party are largely covered though right. It’s third party they can’t get the rights to repackage that cause the issue.

ReversalHatchery,

I doubt they have the sources for the games they distribute

drspod, do games w John Carmack returns to QuakeCon for first time in a decade: ‘I’m so happy I’m now welcome’

The man’s a legend, but not without recent controversy:

pcgamer.com/doom-co-creator-john-carmack-is-headl…

Marzepansion,

Well that’s just painful to read. I wonder how political a conference could be named before he thinks even showing up is no longer the neutrality he thinks he is showing. “BasedCon” is by its definition a political name, and simply showing up shows you are at least receptive to the message, or willing to ignore it.

I do get that he might be wanting to disassociate the Con from the craft, but if I take it further, would he go to PolPotCon? I doubt he would, even if the interest aligned.

KingThrillgore, do games w Video game actors speak out after union announces AI voice deal
@KingThrillgore@lemmy.ml avatar

I feel like this is really a consequence of what many called the “bad deal” the SAG/AFTRA merger was years ago. When the union can effectively exclude you from the bargaining process and arbitrate you to it, what’s the point? They’re behaving like a cartel, and not like a union. This is not praxis, brothers and sisters!

belated_frog_pants, do gaming w Netflix is reportedly exploring adding in-game ads to its gaming service

Fuck these companies lol. This is worse than cable ever was and is far more expensive.

Sail the 7 seas and tell them to get fucked.

Lamedonyx, do games w Max Payne voice actor James McCaffrey has passed away

He was also Director Trench in Control.

RIP

Fedizen, do games w ChatGPT was used to write Gollum game apology, it’s claimed

lol dumpster fire energy

BudgieMania, do gaming w Cancelled Hyenas was ‘Sega’s biggest budget game ever’, it’s claimed | VGC

If this is true... Oof...
Like, imagine losing your job because somebody decided to drop over 70 milion in something like this... I bet everybody affected would have predicted that this needed to be canned way earlier. Yet the people responsible for this unforced error will be largely unaffected because since business is accepted to be a gamble at times, I guess that means you get to make stupid mistakes that ruin hundreds of livelihoods for no reason and just go oops, my bad, we'll have to do a tactical restructuring I guess.
Seriously, the first trailer was unanimously received with "another one of these games?" reactions. There is no excuse for any dollar spent after that! Anybody could have told you it was a miss! Aaaarrrgh.

Also much less important but still frustrating, knowing that so many properties under SEGA have struggled to get a budget and support, while they were spending all of the money in a fire pit instead. Now that it's been cancelled, we can say ANYTHING would have been a better use of that money. Don't ever let SEGA tell you that anything would be a bad project ever again! Oh, SEGA, you still think a localized port to modern platforms of Valkyria Chronicles 3 would be a bad project? Well let me tell you, it sure as hell wouldn't have lost DOZENS OF MILLIONS.

And in that line, nothing hurts more for me personally than knowing all of the issues that the Total War franchise has had, with products that didn't get the development time they needed, additional content policies that went way overboard with pricing, very small degree of evolution and investment between entries... And the money that could have gone to that consistently performing franchise that has no true substitute competitors was instead going to... To burn it in a pit with funny colors and masks and dances and...

Man, I just cannot. Man.

Kolanaki, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’
!deleted6508 avatar

Pfft… I really doubt Elder Scrolls 6 will even be in the same league as Dwarf Fortress; the ultimate fantasy world simulator that already exists.

MJBrune,

Far different games though. Completely different genres and I don’t find dwarf fortress as immersive as even nethack due to it being more of a god game. It really pulls me far out of the experience when you don’t control a single character. I still find it fun but more in a strategy system way rather than an RPG.

ShranTheWaterPoloFan,

For me Dwarf fortress is like watching TV, nethack is like reading a book.

I feel like I’ll watching some bizarre sitcom with such great stories as “dwarven child sees an elephant trample a goblin and then gets possessed, keeps making bone carvings of the scene, and then gathers all the elephant meat in a forge and kills three grown men by slapping them with meat.” I’m not anyone in that story, but it’s fun to watch.

Nethack is like getting to know the quirks of your character as they narrowly escape death.

Kolanaki,
!deleted6508 avatar

You… Can control a single character?

Have you only played the Steam version? The non-steam build has Adventure mode, where you control just a single character in a turn-based roguelike. IDK why it wasn’t included with the Steam release, but it’s always been my favorite part of the game.

MJBrune,

Oh, I am far mistaken then. Yeah, I’ve only seen the steam version.

berg,

IDK why it wasn’t included with the Steam release, but it’s always been my favorite part of the game.

They just didn’t have time at first. They’ve said that they’re working on it though.

argv_minus_one, do gaming w Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’

I’m just worried it’s going to be some Denuvo-encumbered, unmoddable, play-once-and-forget game.

altima_neo,
@altima_neo@lemmy.zip avatar

I think realistically is going to continue using their crusty old gamebryo engine, play and handle exactly like previous games.

LetMeEatCake,

Almost certainly still stuck with their fork of gamebryo. On the bright side, the footage I’ve seen of Starfield suggests that they’ve actually gotten around to implementing a better animation system.

I’m not sure on the specifics of how animations work at the engine level (I know there’s stuff about animation rigs, but not much beyond that) but all their games up until now have had the same system of character animations and it consistently looked ancient. Straight from the late 90s levels.

altima_neo,
@altima_neo@lemmy.zip avatar

Oh man, I remember in Oblivion how bad the third person view looked. Characters were stiff and stood perfectly upright while their limbs flailed around in nonsensical ways. I was amazed at how bad it was for a game of that gen.

Then Fallout 3 was a little better but still pretty shit. And Skyrim massively improved it, but it still wasnt up to par with games that actually put some effort into the animation systems (like GTA4).

Naz, do games w Larian working on mid-game Baldur’s Gate 3 character customisation

Major quality of life feature. People make mistakes, sometimes the character lighting in the gen screen is completely different from in-game and now your character is stuck with purple eyes.

What I’d like to see afterwards is player PC slot kicking / clearing. Far too many people have started a game with some friends only for a person to quit/leave after dropping by to realize to their horror that character is permanently locked to that save and can’t be replaced with an NPC.

Brunbrun6766,
@Brunbrun6766@lemmy.world avatar

Ungroup that character and have them run into battle alone

Neato,
@Neato@kbin.social avatar

Lol. Goodbye BlazeIt! Go out in a...YourName of glory!

But I think people want those characters to show up when the player does and disappear the rest of the time. Otherwise your CoOp saves pretty much need to be 100% co-op. Can't really drop in and out with your friends.

Shatter,

sometimes the character lighting in the gen screen is completely different from in-game

I’ve seen this in a lot of games recently and it annoys me a bit. Diablo 4 for example the character creation hair color looks sometimes okay, but then in-game horrible.

MagicShel, do gaming w Dead Rising Deluxe Remaster will no longer grant ‘Erotica’ points for taking photos of women [VGC]

I have a very feminist outlook on things, but I enjoy some problematic things. I know it’s not very progressive of me, but it is what it is. I acknowledge they are problematic.

Which is just to say, I don’t like this. I understand, but I’m not a fan.

tacosanonymous, do gaming w Tango Gameworks employee shares pictures from the Xbox studio’s final day

The shareholders aren’t making enough money until every worker’s dreams are crushed.

frog,

Not even then. I think the thing that’s easy to forget about shareholders is they’re not doing this because they’re evil and get off on watching people suffer. They’re doing it because their own personal inadequacies are so vast that the only way they can cope with life is by trying to fill that enormous emotional hole with money. As a result, even when every other person on the planet has been crushed and ground into paste, and just one person with this mindset finally owns everything… it still won’t be enough for them. They will still be left with that unfillable emotional hole. They will still be empty inside.

inclementimmigrant, do games w Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’

Leave it to Ubisoft to add an extra A to the already shitty landscape that is AAA gaming.

guyrocket, do gaming w Netflix is reportedly exploring adding in-game ads to its gaming service
@guyrocket@kbin.social avatar

This guarantees that I'll never even TRY their service.

Brilliant move, Netfilx. Be sure to mention the in-game ads in all your marketing materials too. I'm sure people will FLOCK to your service in DROVES.

falsem,

Yeah, you're supposed to wait until you actually have a user base to enshittify it.

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