gaylord_fartmaster

@gaylord_fartmaster@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

gaylord_fartmaster,

This is taking me back to playing a barely controllable homebrew port of Doom on my jailbroken ipod video.

Random Screenshots of my Games #32 - Duck Season PC (lemmy.world) angielski

Officially, this game is called Duck Season, but when they ported it to Steam, they added “PC” to its Steam title the version on Steam without “PC” in its name is VR only. They’re both just called Duck Season in the game itself....

gaylord_fartmaster,

Duck Season (the VR game) came first, and SLZ is a VR dev studio. This version is the traditional PC game port of the original VR game.

Deadlocked is one of the funnest games I've played in a while angielski

Quit World of Warcraft recently Because I couldn’t justify the subscription anymore. It’s been really hard to find a game to put time into and keep my attention. I tried OverWatch 2 but that game is hot fecal matter. Stardew Valley is fun for a little while, all my friends quit though And that’s who I played with. Team...

gaylord_fartmaster,

Dota only does in private matches, not matchmaking games.

I would also say it’s easier to snowball in Dota than Deadlock. You can take way wider and more restrictive control of the map since it’s smaller and everyone is less mobile.

gaylord_fartmaster,

Maybe you think they’re lame because those are screenshots of an actual game being rendered in realtime, and not just a picture someone drew for a visual novel with some text over it.

gaylord_fartmaster,

It’s even funnier that no, I didn’t.

But, if you really want to compare the artistic value of a screenshot of a game, one is equivalent to going out in the world with a camera and composing a photo of your natural surroundings, while the other is the equivalent of typing “anime girl” into google images and saving one of them.

gaylord_fartmaster,

I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.

A lot of those are going to be alts people made to evade game/server bans or smurf.

I may or may not have made 10 accounts that only had Garry’s Mod on them circa 2010.

gaylord_fartmaster,

A lack of analog controls is definitely an issue. Having digital buttons on keys that are either 100% on or off loses a ton of fine control.

Playing GTA and need to make a slight left while driving? On a gamepad you just slightly tilt the stick left to make a smooth turn. On keyboard you have to do a bunch of short little taps on A (and D when you inevitably oversteer) to stop yourself from jerking the wheel left.

I remember really wanting a Logitech G13 when they came out but I could never justify spending the money on one.

https://lemmy.world/pictrs/image/0ccba38a-fd78-4281-b76e-d48f09f38b7a.jpeg

gaylord_fartmaster,

There is no NDA for Deadlock, and anyone in it can invite anyone they want, as often as they want. It’s not like Valve has no idea how to privately test their game. I think they made these decisions deliberately.

gaylord_fartmaster,

There’s no EULA just like there’s no NDA. That pop up and a one sentence post about not sharing info about the game on the forum is all there is.

gaylord_fartmaster,

I think I’m one of the very few people that actually like this game. I bought it when it came out and have played it a few times. This is all very valid criticism of it though.

Do you prefer RPGs or FPS games? angielski

I’m Just curious about, do you prefer RPGs (Role-Playing Games) or FPS (First-Person Shooters)? Personally, I love getting lost in the story and character development of RPGs, but the fast-paced action of FPS games is hard to resist. What about you? Which one do you enjoy more and why? Let’s hear your thoughts!

gaylord_fartmaster,

FPS, but mostly because I no longer have the free time to finish a 50-100 hour RPG.

gaylord_fartmaster,

How hard could it be to maintain a steam store page on your own? Seems like a weird reason to just completely stop taking in revenue for something you created.

gaylord_fartmaster,

I’m playing through Turbo Overkill right now which has the high-poly model and smooth animations but gritty low-res texture thing going on, and I like it. I’d take stylized textures that are visually interesting over boring photorealistic textures in most cases.

Nightdive’s System Shock remake is probably my favorite example of that same aesthetic.

gaylord_fartmaster,

If you don’t think Valve is banning anyone from their games then I invite you to take a trip to the VAC steam forums and see all the posts from people proclaiming their innocence and complaining about their ban. Always a good time.

gaylord_fartmaster,

If you could play through all of Doom II using only the super shotgun without constantly running out of ammo you were playing on easy.

gaylord_fartmaster,

To me it feels like they’re leaning into more of a Quake 1 aesthetic, which I really like.

Funnily enough I never really liked that the quake sequels doubled down on the sci-fi so hard.

gaylord_fartmaster,

How do you know the terms of Larian’s licensing contract with Wizards of the Coast? I’d be extremely surprised if they haven’t retained the right to have final say over anything Larian does with it.

gaylord_fartmaster,

That doesn’t mean Larian has authorization from Wizards of the Coast to release modding tools allowing for custom content to be created easily.

gaylord_fartmaster,

Without scripting changes the “custom content” you will be able to add to the game is extremely limited. That is specifically limiting your ability to create something like a custom quest line, which was the topic of this comment thread.

If you think licensed games are created with no oversight from the IP owner, especially when it comes to something that would potentially compete with another product they are trying to sell, you are extremely naive.

gaylord_fartmaster,

You skipped the part where it specifically says you’ll be able to create script mods with their modding tools

Yeah I must have, can you please show me where it says that?

gaylord_fartmaster,

Mod.io is not their modding tools. You are conflating the two. The modding tools will allow you to create the mods, mod.io is for packaging, sharing, and loading mods. The only references to actually making scripting changes on the pages are talking about the Script Extender, which is an open source community made tool and NOT part of their mod tools.

There is nowhere on that page that “specifically says you’ll be able to create script mods with their modding tools”. If anything it says the opposite.

New Details on Valve's New Game 'Deadlock' - Insider Gaming (insider-gaming.com) angielski

As already leaked, the game is a 6v6 third-person hero-based shooter. Heroes include magicians, robots, creatures, humans, and more. There are currently 19 different heroes, each with different abilities and playstyles that you’d come to expect from a MOBA including ranged, healers, tanks, assassins, etc....

gaylord_fartmaster, (edited )

I keep seeing everyone comparing this to overwatch, how is this like overwatch at all? Just because you pick a character and they have unique abilities?

I’ve been playing dota for over a decade and couldn’t get into any other moba I’ve ever tried, but I think this sounds like it could be fun and I’d give it a chance at least.

Edit: I take that back, I’ve played exactly one other game I’d classify as a moba extensively, and it was Monday Night Combat, which was really similar to this concept. Super Monday Night Combat killed it and sucked though.

gaylord_fartmaster,

I loved that game. If Valve wants to take a crack at making Super Monday Night Combat but done well I’m here for it, and I think they could pull it off.

gaylord_fartmaster,

I’m not an expert on this by any means, but I think the issue is they would have to work out how to encode the audio for surround themselves, and then it would be up to all of the different AV receivers out there to decode it properly. Using Dolby just standardizes it to where if your receiver supports that format you know it’ll decode it properly.

gaylord_fartmaster,

I’m glad I’m not the only one who felt like this. I kept thinking maybe I just wasn’t giving it a fair chance but I loved KF1 and was immediately put off by KF2.

I felt the same way about Red Orchestra 2 to a much lesser extent. I was super hyped about Tripwire overall at the time and thought it was awesome a mod team was getting funding to make the full-scale games they wanted, and they basically just immediately lost all momentum after that.

gaylord_fartmaster,

The lore and plot was ridiculous though. Way overdone, didn’t feel like doom.

As opposed to a screen dissolve followed by a wall of text? I thought it was fine.

I didn’t finish the DLC if it started going off the rails there, though.

gaylord_fartmaster,

A judge would probably throw this out long before it went to a jury.

gaylord_fartmaster,

Even earlier than that, it was brought over from Fallout 3.

gaylord_fartmaster,

It was, devs just realized they don’t have to break the content up into episodes or actually complete the first part they release, and can call it early access instead.

gaylord_fartmaster,

Duck Game might be my favorite multiplayer game of all time. Fuck WB and the tax system in this country that allows corporations to get even the most miniscule of short term gains off of this kind of bullshit.

gaylord_fartmaster,

If there is already a launch command to skip the disclaimer (as said in the Twitter thread you linked) then that mod literally only existed as a soapbox for the person that uploaded it to whine about how CD said the games have offensive depictions of people while a better method to hide it already shipped with the game.

gaylord_fartmaster,

Thank god tokenism is here to save the day again.

gaylord_fartmaster,

Those people were already paid, and you can make a game about wizards and magic without licensing the Harry Potter IP and further enriching JK Rowling.

gaylord_fartmaster,

The “I can’t be racist, my book has a black guy AND an Asian woman!” defense too. Just don’t think too hard about what they’re named lol

gaylord_fartmaster,

Yeah, they don’t even need to design booths to hide the beefy PCs their console games are actually running on anymore.

gaylord_fartmaster,

As someone who is very colorblind, the colorblind color filter options for games have to be the most useless accessibility option of all time. I’ve never heard of anyone actually using them, and it just seems like an option companies keep throwing in without actually ever consulting anyone who is colorblind.

gaylord_fartmaster,

Honestly I didn’t look very closely at the screenshots and assumed it was a color filter like most games these days, but just changing the HUD is actually probably perfect, so kudos to CDPR. I haven’t played enough Cyberpunk to know if color comes up in any other gameplay elements or anything, but other than the HUD, something being color coded in some way is usually the only time it’s an issue, and having something like a shape tied to whatever you’re labeling like you described is good enough.

I think just the standard “item glow” or whatever you want to call it is good enough for highlighting objects, there might be someone out there who might struggle with the color you pick against some backgrounds, but even having 3 distinct colors would cover anyone I would think.

The problem with the filter some games have implemented is it’s fixing the few elements that could be difficult for colorblind players by trying to fix their colorblindness instead of just fixing those few things. You and I might look at an object and see a different hue but it’s still what both of us are used to seeing and trying to shift the entire color palette is going to make everything look way off, even if now I can tell the friendly and enemy healthbars apart easier.

gaylord_fartmaster,

Just watch a movie lol

Maybe look at a painting

gaylord_fartmaster,

“That book is awful, just look at the front cover, it’s so ugly!”

Also lol at your other comment clearly demonstrating you have no idea how games are made.

gaylord_fartmaster,

Nintendo 64 emulation with netplay has existed for 20 years.

gaylord_fartmaster,

I’m not the person you replied to, but I also finished the remake recently after having tried and failed to finish the original a few times over the years (I love SS2) and I would absolutely recommend it. I do think the original has a better final boss/ending but neither really has much to it. I’m pretty sure Nightdive said they’re planning on reworking the ending again, maybe before the console releases.

CD Projekt recommends starting a new game when Cyberpunk 2077 Update 2.0 drops: 'starting fresh will enhance your overall gameplay experience' (www.pcgamer.com) angielski

Cyberpunk 2077 is getting a mammoth-sized update, titled Update 2.0, tomorrow, September 21, and it promises to be a bit of a game changer. A police revamp, a progression overhaul, a new cybernetics system, vehicular combat, DLSS 3.5—it's vast, and thankfully separate from the Phantom Liberty expansion due next week, so you'll...

gaylord_fartmaster, (edited )

So you bought the game on release and never played it because it turned out to be a broken unfinished mess, and now, without having played it again, you’re asking if you should dump even more money into it?

Come on dude.

gaylord_fartmaster,

I’m sure there are people out there with Switch as their only means to play games that would like to be able to play Mortal Kombat now and are happy it’s available. The people complaining have unrealistic expectations, either for what the Switch’s hardware can render, the amount of work that was and is required to make a game like it work on the Switch in the first place, or both. If you don’t want to play an inferior version of the game don’t buy it, but you clearly aren’t the target audience for the game.

gaylord_fartmaster,

Be sure to only play legal backups of your personally owned games you dumped yourself while you’re at it.

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