I mean, if someone says “Doom and Wolfenstein” without specifying “Doom Eternal” and “Wolfenstein: Youngblood” (which I had to look up, BTW), I’m thinking of Id.
that makes sense, especially since Doom eternal is in fact still developed by id
Wolfenstein and Doom have both reached significantly more people since they got adopted by zenimax though, so most folks who actually played the games will have probably gotten introduced to them as Bethesda published games
“Wolfenstein: Youngblood” (which I had to look up, BTW),
the difference is that discussions about robocop are exclusively about the original
if youre convinced the wolfenstein and doom reboots have the same impact and relevance as robocop (2014) youre entirely allowed to stay that way, im not gonna try and shake you out of it
the reboot is still probably most fans entry point to the franchise and frame of reference for discussing it, especially during a discussion about Bethesda
that is not any kind of dig at the older games, the quality of them is entirely irrelevant to the point i was making
you dont need to come to the defense of them, especially by venting about games that i also do not care about
“What’s more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield’s code without official modding tools and support. This isn’t helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year.”
new video games have slowly become an interest that i can just flat out not afford anymore
back in the day you could play a good chunk of stuff with the kind of shoddy office pc anyone had in the home, but its gotten to the point where there is an entry fee of nearly if not over a fucking grand to actually play the latest pc games, with the required upgrades to stay up to date not exactly being cheap either
i dont think im all that far from the average pc gamer, and triple A titles effectively are not made for me anymore
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
being ‘pushed out of big businesses’ because a machine can do the same work for cheaper generally doesnt come with connotations of a stronger position to negotiate for the actual workers
For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!...
i mean it explicitly was the deal they made with bethesda, they both agreed to a deadline
the lack of focus on actual bug fixes and the overconfidence with how much content they could realistically finish in those 18 months was still absolutely on obsidian
They did not treat us badly at all - even the Metacritic thing was something they added, not threatened us with… and if we’d been better with fixing bugs, we could have hit the score needed to prevent layoffs, but nope - FNV when it was released had a LOT of bugs.
Unfortunately, the other interpretation made for a better story… but even Obsidian’s CEO clarified it. That said, FNV needed to be downscoped, and production should have ended and testing begun at least 2 months earlier than it was.
Bethesda’s engine was the easiest to create content for, by far. Source control was easy, iterations were fast, the scripting language was pretty powerful – just easy to work in. Not necessarily easy to change, but if you wanted to do what we did on F:NV, which was make a bunch of new content and new features for the F3 engine, it was great.
a big part of the hate for fallout 76 wasnt even about the bugs, to this day i am 100% convinced that it was stoked massively by folks that bought it expecting a game it was fundamentally never trying to be, never marketed to be and never going to be
76 has actually made me pretty hopeful for the direction of bethesdas games- it includes a return to older style dialogue, introduced more skill checks and the like, featured a more cohesive world and generally seemed like it went back on the simplification a fair bit
starfield similarly seems to be more of a return to form for them, focusing more on character builds, an expansive trait system etc
it is also being worked on heavily by the lead quest designer for far harbor iirc, which is absolutely a good sign and is setting my hopes high for a deeper, more complex and more forked main questline than Bethesda usually goes for
Bethesda Quietly Removes Denuvo DRM from Ghostwire: Tokyo (www.ign.com) angielski
Talk about having essentially forgotten about it. I bet!...
What moment from a video game made you cry? angielski
For me, it was Princess Rosalina’s backstory in Super Mario Galaxy.
Starfield group fixing Bethesda's bugs say their job is tough as mods feel an afterthought (www.eurogamer.net)
“What’s more frustrating for those working on SCP, and the wider Starfield modding community, is how difficult it is to work with Starfield’s code without official modding tools and support. This isn’t helped by the delayed mod tools from Bethesda, which the company says are coming at some point next year.”
Graphics can't save boring mechanics (startrek.website) angielski
Microsoft completely misjudged Baldur’s Gate 3 (www.polygon.com) angielski
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Open source community figures out problems with performance in Starfield (www.destructoid.com) angielski
According to Hans-Kristian Arntzen, a prominent open-source developer working on Vkd3d, a DirectX 12 to Vulkan translation layer, Starfield is not interacting properly with graphics card drivers.
Starfield, is it getting review bombed? (youtu.be) angielski
Seems kind of like the game is just suffering from reactionaries, but I definitely don’t put that much stock in critic reviews these days either.
Starfield players pirate the DLSS mod after the developer locks it behind paywall (www.gamescensor.com) angielski
Bethesda hired a Skyrim modder to create the "lighting and clutter" in Starfield (www.gamescensor.com) angielski
[MEGATHREAD] Starfield - Your experiences! (cdn.cloudflare.steamstatic.com) angielski
For those who have pre-ordered it is already here, the rest have to wait a little longer. Starfield is finally here! Have you bought it, why or why not? If you’ve already played it, what do you think of it? We are very curious!...
Starfield is Bethesda's Least Buggiest Game to Date, Say Sources (insider-gaming.com) angielski
Todd Howard wants Elder Scrolls 6 to be ‘the ultimate fantasy-world simulator’ (www.videogameschronicle.com) angielski