Unfortunately you can’t get through to these people. They refuse to accept that rootkit as a security concept isn’t just an admin level process that can be hijacked, but a specifically malicious bundle of programs that embeds itself in your firmware and runs in secret.
The anticheat isn’t running secretly, as the game informs you of its use and requirement. It also doesn’t access your MoBo firmware or UEFI, merely the kernel of the OS.
No one with even the bare minimum Sec+ cert would call it a rootkit, and only those with no actual knowledge take that claim seriously.
Oh damn wikipedia, that’s never been edited by someone with an agenda before. Go look up the dictionary/CompTIA definition of a rootkit, not what some FOSS bro edited the wiki page to be.
It’s almost like a few other games that are hugely popular got released and initial launch numbers never stay that high regardless as the novelty wears off and only the really committed players come back regularly.
Apologies that this is not a pure gaming question, but I’d really like to hear people’s opinion on the Borderlands movie trailer and especially from people who have played the games. That’s why I’m asking here, I hope that’s ok.
They had some weird moments where Tina reverted back to a flanderized version of herself depicted from the POV of someone who doesn’t understand nuance in character, then she was just the typical pissed off modern Hollywood teen archetype.
Claptrap should just be the BL2 VA if possible, no need to keep casting screen actors in VA roles.
Setting aside that there really shouldn’t even be an anticheat in a PvE game (unless progression allows you to unlock items that are real world currency based on which I could see why they’d want to stop people from accessing it without one of their two methods) the concept of a rootkit doesn’t equal “software with admin privileges.”
A rootkit is a package of different (specifically malicious) programs that are designed to hide themselves from your system.
Is the anticheat designed to be invisible when installed or running? No. Is it designed to specifically be malicious? No. Therefore it’s not a rootkit.
There’s a difference between software designed for malicious purposes and software that has the ability to be hijacked for a malicious purpose. These two aren’t the same and everyone with even a smidgeon of actual IT security knowledge would acknowledge that at the bare minimum which no one in this thread seems to have done yet.
This isn’t just semantics, rootkits are defined by their purpose not their permissions. Bunch of script kiddies in this website pretending their ability to install Arch makes them professional Comp Sci degree holders.
Yeah, it’s definitely getting difficult to identify the difference in PvE and PvP from a security and financial standpoint in the modern live service landscape. Games that don’t include direct competition still have aspects of them which can be messed up by other people with cheats.
A somewhat similar concept is how easy it is to stop at the space anomaly in NMS and get handed a stack of Starship AI valves that will immediately skip you past early-mid game progression in a lot of gameplay loops. It has nothing to do with paid currency which is why they don’t stop it but the idea is similar I guess.
For some reason FOSS bros don’t have any issues with capitalism or security when it comes to Steam, they think Gaben shits gold or something idk. It’s weird. Steam is virtually a monopoly and has had security vulnerabilities in the past but they just plug their ears and ignore it.
I agree in theory but Fallout 3 is a horrible example, the art direction was the epitome of the era’s fascination with bland brown and sickening green landscapes.
The answer here is to ask if photorealism matters to the game or not, if another type of art direction suits better then do that. Hell, look at Boltgun or even just games that used contrast and bold colors to their advantage like Halo 3 or Mass Effect 2.
As if they’ll keep their word about anything, the game’s only 8 years past their initial launch debut.
“But but but S42 is done and now they’re making the PU more quickly!”
Yep, and I’m sure they’ll reach their 100 star system goal (lol) in about 40 years. Orrrr they’ll just release 5-10 solar systems and then shrug when people ask why they stopped.
I doubt it, this kind of logic is the same as “medical costs are insane because modern medical tech is expensive.”
It completely ignores the entire economy all functioning under advanced technology to create and produce advanced goods more cheaply with the technology that costs money. It’s also mismanagement in the same way the movie and TV industry has seen, they don’t want to hire writers cause they don’t want to pay them, so instead they just spend hundreds of millions on reshoots because having a writer being paid 60k on staff 24/7 was too costly apparently and some suit got a promotion for “saving” that money.
Someone made a better version of “the day before” with a few grand in purchased assets and a couple months using UE5. If you were creating your own resources instead of buying them and you had an actual vision then you absolutely can make a game for less than hundreds of millions that will return that money back to you. How much did pal world take in? How much is helldivers 2 currently making? What were their production costs?
Just because some inept studio run by corporate bean counters can only churn out tech demos for millions of bucks doesn’t mean that’s the actual standard for cost and production of gaming.
Wouldn’t want Gamefreak to deviate from the same formulas they’ve had for decades and have never bothered to change, while putting out worse and worse quality games every year.
In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.
It’s more due to AI and/or the expectation of automation being able to reduce the workforce before that actually gets set up functionally. Also that tech companies are doing it to try and kick back against people demanding their wages increase with cost of living, so game devs are piling onboard with layoffs for the same reason.
Right, but they’re doing it because they believe they can make up the lost manpower through automation that won’t be integrated enough to do so for another couple years. So they’re going to overload their current employees even further than they likely already are and the product/s will continue to suffer and fall off.
This isn’t happening in a vacuum, it’s happening currently because they believe AI is far enough along to pick up the slack.
That was just the assets he purchased, but yeah even if we are being generous in terms of salary how did someone put together a better game with like 1% of the time and resources?
So I assume the leadership, which gets paid the big bucks due to their decisions making much larger impacts on the company, will take responsibility for the action and will be fired due to their salary being based on the level of personal responsibility to their company’s success/failure.
Oh wait, no. Once again we wipe out the bottom rung workforce, expect the remaining employees to do twice the work with no extra pay in the face of increasing cost of housing and living, meanwhile their professional gambler CEO either gets off scott free or snags a golden parachute on the way out the door to their next job.
According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”...
This solution shouldn’t be that hard, just create an AI model for every individual “voice” or character and then license it for use or receive royalties on it.
They’ll probably use it as filler for side dialogue and then have the VA do all the main lines to really nail the human presence, since AI isn’t as good at emotional inflection.
I mean even main characters could have AI generated dialogue, you have the VA do the voice until there is enough sampling data to train a model on, and then you can use that for any small or side content.
Then just have that characters AI model be owned by the actor and use of the voice gives them royalties for it. Then you can supplement actual lines with generated banter, etc. While still giving the VA compensation for their voice and likeness.
When I found out that they had no way to relocate your ship automatically while on foot, or any kind of vehicle to drive, it was a non-starter. Everything Elder Scrolls 6: The Mün wants to be I can get better in Elite: Dangerous and NMS.
The same reason people thought star wars the last Jedi was good, if you just make a fucked up enough narrative and pretend it’s high brow instead of contrived, you can fool the elitists into believing they’re smart for liking it.
I got excited but unfortunately the first game is Destiny and they don’t even mention the rest of them. That’s probably the one game I wouldn’t even take free.
Oh well, maybe they should have made better games instead of looter shooter grind fests that were an obvious trend and not actually a fun fucking game play loop.
My biggest gripe was they didn’t bring up my backpack inventory in the regular manner when selling. I keep thinks in specific locations and seeing a vertical list five items at a time was a massive waste of time and screen space.
This looks cool, but it basically just looks like a reskin of NMS in a fantasy world and they’re going to need to do more than copy Valheim to make this one fun.
No, but the fact that the shots we see in the trailer already exists in NMS gives me hope that they can do what they claim this time (outside of Sean’s vague hints at server meshing allowing all people to be on the same earth) in terms of gameplay.
Networking code and their version of server meshing is the biggest wildcard here. But they have already proven they can make a procedural world with gameplay loops and multiplayer like the trailer. Nothing is out of the realm of possibility, and they have the entire NMS development/update experience to lean on now for making their second game.
But yeah, poach some SC devs to help you make the server meshing portion of it for sure.
Thats only true if it comes out broken, which hasn’t happened yet.
I’ll treat it the same as every other, if after a couple weeks once the hype has worn down the game actually fulfills the general schtick and seems to have learned and integrated its NMS lessons, then I’ll consider getting it.
I got NMS for ten bucks at the NEXT update and feel like I’ve gotten far more than my money’s worth. This title hasn’t proven anything yet, and I’ll wait for the truth before purchasing it like I do with every other game. It’s been this way since like 2013 when the industry started pumping out incomplete live service nonsense with seasons and battle passes.
Oh for sure, definitely not going to hype it. I am going to follow it though and see what they show off.
I’m curious if they’ll be more open with their development process this time around, and if the company that has had issues in the past with four player connectivity can pull of server meshing.
Game workers forced back to office oppose “reckless decision” from Rockstar (iwgb.org.uk) angielski
[PCGamer] Helldivers 2 is the least I've felt pressured to spend money on a game in years, so of course I'm buying everything in the store (www.pcgamer.com) angielski
Sins of a Solar Empire: Rebellion Review by MandaloreGaming (www.youtube.com) angielski
Palworld Continues To Grow As It Shoots Past 25 Million Players (kotaku.com) angielski
Borderlands players - what is your opinion about the new movie trailer? (piped.kavin.rocks) angielski
Apologies that this is not a pure gaming question, but I’d really like to hear people’s opinion on the Borderlands movie trailer and especially from people who have played the games. That’s why I’m asking here, I hope that’s ok.
Kingmakers - Official Announcement Trailer (www.youtube.com) angielski
Helldivers 2 Devs to Begin Rolling Out Updates to Fix the 'Most Serious Issues' on PS5 and PC (www.ign.com) angielski
I'll be you're ~~Renegade~~ Renedaddy today (lemmy.world) angielski
My condolences to anyone playing modern AAA titles in 1080p (lemmy.dbzer0.com) angielski
How did we get here?
Diablo 4's new mount costs more than the actual game (www.pcgamesn.com) angielski
And have we come full circle to god damn horse armor.
EA flop Immortals of Aveum reportedly cost around $125 million, former dev says "a AAA single-player shooter in today's market was a truly awful idea" (www.gamesradar.com) angielski
Personally I would not call Immortals of Aveum an AAA game. 😅...
Palworld isn’t slowing down, hits 19 million players across Steam and Xbox (www.theverge.com) angielski
Where's Our Suicide Squad: Kill the Justice League Review? (IGN denied review code) (www.ign.com) angielski
In a bad-vibes moment, they’re denying a huge outlet like IGN a review code. No matter what I think of IGN in particular (nothing good tbh), that’s not something I can find a real explanation for other than “We made DC’s Gollum and want to avoid bad press as long as we can”.
Over 5,000 games industry workers have already lost their jobs in 2024 (www.videogameschronicle.com)
The Day Before parody, built by one person for $1,500, looks better than the actual game (www.pcgamesn.com) angielski
How can it be so bad? (startrek.website) angielski
Really does run on everything (lemmy.world) angielski
Chasing the *frag*on (startrek.website) angielski
Employees Say ‘Sizable Portion’ Of Gearbox-Owned Studio Has Been Laid Off (aftermath.site) angielski
Today on “the gamedev community literally can’t catch a break”…
Video game actors speak out after union announces AI voice deal (www.videogameschronicle.com) angielski
According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”...
It's wild that they get away with charging for it (startrek.website) angielski
The Day Before servers shutdown in January, Steam providing refunds | TheSixthAxis (www.thesixthaxis.com) angielski
... Oops? (lemmy.world) angielski
Starfield End of the Year Update (bethesda.net) angielski
Why Hideo Kojima is so popular? (gearsrealm.com) angielski
Hideo always has his 10 minutes on Game Awards, why? Why other game devs don't get that much recognition or screen time?
Epic is giving away 17 games as part of its holiday sale (www.theverge.com) angielski
Epic Games plans to give away 17 free games during its annual holiday sale for the Epic Games Store, the company announced on Wednesday.
Cyberpunk 2077 Devs Share Advice (files.catbox.moe) angielski
Steam’s Most-Hyped Zombie Game Is Out, And It’s A Dumpster Fire (kotaku.com) angielski
Archived link here: https://archive.ph/3yFEc...
Light No Fire Announcement Trailer (www.youtube.com) angielski