Gork

@Gork@lemm.ee

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Dark Matter Black Holes Could Fly through the Solar System Once a Decade (www.scientificamerican.com) angielski

Black holes the size of an atom that contain the mass of an asteroid may fly through the inner solar system about once a decade, scientists say. Theoretically created just after the big bang, these examples of so-called primordial black holes could explain the missing dark matter thought to dominate our universe. And if they...

Gork,

What would happen if one of these tiny black holes hit Earth? The article doesn’t really talk about it.

Gork,

It doesn’t help that I go back and replay games that I’ve already beaten instead of trying out the new ones in my backlog.

Gork,

Instead of generative AI for game assets, id much rather see something like a LLM in game that dynamically controls NPC behavior. That would be cool as hell.

Like an RPG where you can type what you want to say to an NPC instead of choosing a fixed dialogue tree.

Gork,

I look forward to the release of the Blyatbox “October Revolution” edition console.

Gork,

Hmm maybe trying to capitalize on the timing of the Netflix series? I can see people who like the series but never played the games to be interested in them now.

Gork,

Is there an archive for those old GameFAQs?

Gork,

Well some effort is required. You can’t just look up at the eclipsed sun with your bare eyes.

Gork,

I liked it when I was pandered to. Pokémon Go to the Polls

Gork,

At this rate Embracer won’t have any companies left to sell.

Sega sells off Relic Entertainment, will axe 240 jobs (www.gamedeveloper.com) angielski

Canada-based studio Relic Entertainment, which recently released Company of Heroes 3, did receive some good news in the midst of these layoffs. The company announced on X (formerly Twitter) that it is becoming an independent studio thanks to the help of “an external investor” who went unnamed.

Gork,

One thing I didn’t like about Shogun 2 and all subsequent sequels was enforcing a limited number of armies by forcing a general to be present. The maximum number of armies you could field is naturally bottlenecked by your economy, so you should have the flexibility to use some non-generaled armies to bolster garrisons in key strategic locations. Instead, you need to use one of your scarce generals to defend it, which prevents them from being used offensively so they just sit around.

Gork,

That’s… a lot of DLC for a game that hasn’t been out for not even a day.

I know the answer is money, but these should really be part of the base game.

Gork,

Something Bigger Is Coming

Baldur’s Gate 5?

Gork,

I’d place Superliminal in this category as well.

Gork,

If Embracer sells all their studios at least they won’t be in gaming anymore.

Gork,

COPUOS operates by consensus, requiring approval of all of its more than 100 member states to move forward on any issue, and thus allowing even a single nation to block action

That’s a shitty way to get anything done. Unanimous approval should only be for really big issues. Otherwise just let it be a majority vote.

Gork,

Damn I didn’t know that Coffee Stain was owned by Embracer.

If Embracer forces them to stop working on Valheim or Satisfactory imma shit some bricks.

Gork,

It’s the same reason some people find the Cybertruck® to be a sexy beast

Gork,

But if you wanted to turn chess into a 4X game, here it is: https://en.wikipedia.org/wiki/Taikyoku_shogi?wprov=sfla1

“One game may be played over several long sessions and require each player to make over a thousand moves.”

Gork,

Paying a sketchy dude with Bitcoin who arranges a carrier pigeon USB stick drop to your window at 3 AM?

Gork,

Cut costs now, but they’re not gonna get sales later. Have fun explaining the lack of exponential growth to the shareholders.

Gork,

When you max out the sliders during character creation.

Gork,

Hmm. So now we should have Small Magellanic Cloud and Small Magellanic Cloud^2

Gork,

I went full RGB on my desktop setup, even including additional RGB light bars. What’s the point of having a boring 90s era PC when you can have all the lights.

Gork,

The blade is a great weapon in Dishonored. I wouldn’t be surprised if the blade in Blade were done correctly, as the developers had clearly studied the blade before.

Gork,

The soundtrack on the original game was so eerie but fit the atmosphere of the game so well.

Gork,

amid Starfield’s ‘mixed’ user review rating of 69%.

Nice.

Gork,

What the hell. The article has major show spoilers on the first damn sentence.

Gork,

Waiting 10 whole minutes to get your ship back is the devs not respecting the player’s time.

I know why they do it though, they want people to buy more ships so that they have one ready while the original is in a cool down period. This is also a similar tactic used by shitty mobile phone games.

Gork,

The point still stands though. Arbitrary time restrictions like this make it more difficult to enjoy the game because you don’t get to fly the cool spaceships anymore, now you’re stuck on land or in a station somewhere until the timer expires.

Gork,

Started Kingdom Come: Deliverance yesterday and it’s pretty good. I only just got out of the tutorial phase of the story and I’m impressed by the realism in the game. It’s like a non-magical recreation of TES 4 Oblivion, and the Bohemia open world feels very alive.

NPCs have schedules. You can see them through the windows as they sit down, do the sign of the cross, then eat their meals. Although a lot of them are generic NPCs, the unique named characters can have speech skill checks (your character vs theirs) to determine outcomes as well as to haggle on prices.

I like the freedom it gives your character when it comes to making money like through thievery. That gameplay loop is pretty well developed, with noise and visibility playing a role in your success. Playing as a thief is almost as satisfying as in the Thief games, which is impressive considering that you don’t have any of the cool gadgets in those games and only have lockpicks.

The one thing I haven’t gotten the hang of yet is combat. I’m flailing around slashing and stabbing but my character isn’t strong enough yet to really hold his own against anything more than one or two bandits. Maybe I’m too used to the simplistic hack and slash style in Oblivion or Skyrim, but I feel like the combat system could be polished a little better (like let me switch focus between enemies a little easier so I won’t as easily get flanked.)

Gork,

For example, if a game memory institution makes games available for download on their website, a game developer studio must now ask for a fee for it or ban making European digital cultural heritage available to European citizens.

This is a thing? I’ve never heard of games being a digital cultural heritage.

Gork,

I still find it amazing that Starfield is not on the same foundations as Morrowind, a full two decades earlier.

Gork,

This is a good way to incentivize game developers to just not use Unity and just some other engine that does this.

Great for short term profits which makes the quarterly statements look good, but bad for long term sustainability.

Gork,

Just because it looks better to shareholders now doesn’t make it a good business decision. I swear the majority of CEO types don’t give a damn if the company goes under in a few years because they either:

  1. Have a golden parachute in place by sucking up to the Board.
  2. Will move on to another CEO position at another company before it folds. Bonus points if they golden parachute on the way out.
Gork,

That sounds exactly like the old Morrowind loading system. It was relatively seamless at the time for traveling about outdoors, sans the mini loading between these cells. It used to take a few seconds back in the day it was released but with modern SSDs it takes a fraction of a second.

Oblivion and Skyrim made this for the most part invisible. But loading times for indoor transitions still existed.

Gork,

I just wanted the single player campaign. It would scratch the void left behind Freespace 2.

Gork,

Freespace 2 was such a great game.

I still want to know what lies past the second Knossos portal.

Gork,

Oh no. The Freespace games were my favorite space combat sims. Sad to hear they are closing.

Gork,

You can “drive” a horse in RDR2 lol

Gork,

That’s sad because TT’s games were quite good, I think they hit their apex at Lego Marvel Superheroes 1. Awesome open world, a ton of characters, and lots of exploration in addition to the normal level quests.

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