Why is everyone pretending like they have a right to play Nintendo games? Nintendo says they want $X, you say their game isn’t worth $X, so you get something different instead. What’s the problem?
If you’re at a flea market and can’t reach an agreement on the price, do you just throw a tantrum at the vendor and take their stuff anyway?
I think this is valid criticism. We buy games to have fun, not to have some more work outside of work. If the game forces you to “git gud” in order to have fun, it’s not doing its job.
Of course some people like the experience of honing a skill in order to overcome the obstacles posed by a game. But a developer cannot expect that of every gamer and not provide any means to reduce the challenge.
I sometimes play Switch at a friend’s. After a few hours my hands hurt. It seems the controllers were designed for toddler hands. Is a steam deck better?
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
Quests? Storylines? Never heard of her angielski
Nintendo seeks default judgement and $17,500 in damages from pirated game streamer who ignored court summons (automaton-media.com) angielski
Not pictured: A brief time during teen years when you might have both (lemmy.ml) angielski
At least he's honest? (lemmy.world) angielski
And yet I still find myself choosing the Switch version anyway (lemmy.world) angielski
(although it’s also been the Steam Deck a lot lately)
Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....