Now that I think about it, this idea was probably a good one for standard release, not live service. People get enticed by IP rights even if they don’t necessarily devote hundreds of hours to a game like this.
It works for things like Injustice. They see a Batman/Superman fighting game even if they aren’t going to hit Gold rank in competitive. Even if they only hit 10 hours, they paid the entry price.
it doesn’t matter what these corporations ‘think’, anything they remake or whatever the hot term is, they will turn it into some trash with a store. That’s NOT why people are seeking games from an era where this cancer didn’t exist.
Companies get pissy because fans are having fun and not paying again or constantly via subscriptions
Company ‘remakes’ game to justify IP, does piss poor job, changes things that never needed to be changed and adds in-game store or subscription model because ‘new market conditions’ and ‘inset other buzz words’
Gamers detest all changes and move onto the next old school gem.
But that’s not the cycle chronicled in this article. These are old games released onto subscription services in their original versions, more or less, give or take some resolution.
This guy "As a black man"ed the whole disabled gaming community what the fuck.
He lives up to his name, Craven, for deleting all his social media in response to this.
Anyone who gave this guy a fucking dime needs to sue the living shit out of him for fraudulently misrepresenting himself as getting money to these disabled women that never fucking existed and this fucking chode just pocketed all the fucking money.
What a giant piece of shit. I hope someone knocks him the fuck out and people just leave him out cold in the street because fuck him.
I also enjoyed watching Mr. Bercow’s antics. It is also interesting to note that he was found guilty in 2022 of quite serious bullying charges against House of Commons staff. It is unfortunate that he did not reserve his acid, if entertaining, tongue for deserving politicians alone, but rather used his sharp wit to belittle staff as well. Not cool.
You hear that PCMR? They’re not coming to us because it’s the obvious and right things to do. They’re using us as a fallback! Do you wanna be the side piece? Buy games from real developers who aren’t licking publisher boots!
So, uhhh… Buy Stardew Valley like 4 more times I guess.
I haven’t played in years. Hopped on again when they brought wow classic in just to try it bcz I started around the time of the cataclysm expansion. But once they banned that Hong Kong player from a tournament back in 2019 over the protest crap, I haven’t been back.
I can’t believe the game is still going. The expansions just got worse as time went on. How they’re still churning out content people want to play is beyond me.
Off topic. Is the anti cheat as invasive as people make it out to be? I'm no computer wiz but I've stopped playing pvp games with root kits but don't actually know enough. Also anti cheat in a pve game lol.
No, it doesn’t, and you’re betraying your ignorance of the topic by making the suggestion.
First of all, when we refer to rootkits, we’re talking about the fact that NProtect, by design, gains an absolutely staggering amount of access to the kernel space of your computer. VAC, by comparison, does not demand anything like the same level of access. You’re making an apples to oranges comparison, and when questioned on it responding with “But they’re both citrus fruit, right?”
No, they’re not, and the fact that you think they are means you don’t know nearly as much about this subject as you think.
But putting that aside for a moment, suppose one day you went hang gliding. Then, upon telling me about how much you enjoyed it, I immediately demanded that you play Russian roulette with me, and got seriously offended when you refused. That would be insane, right?
So you see how a person consenting to one risk doesn’t obligate them to consent to others? It’s not an all or nothing state between “My computer is exposed to exactly zero vulnerabilities” and “My computer is exposed to literally every vulnerability ever”.
Every single program you install on your computer brings some potential amount of risk, but a) that risk is MUCH higher when the program demands the kind of kernel level access to resources like your memory that NProtect wants, and b) that risk has to be commensurate to the benefits offered, and it’s hard to see what benefit I’m being offered by a notably cheaply made kernel level anti-cheat in a purely cooperative gameplay experience.
I gave a concrete example of an exploit using Steam, and you’ve provided a hypothetical while arguing that your hypothetical example is much more risky (and compared it to hang gliding vs Russian roulette).
Specifically how much more of a risk is it to have kernel level anti-cheat installed than it is to install software like Steam and games on your system? Since you are claiming in-depth knowledge I would actually like to know more specifics for future reference. I don’t find the hang-gliding/russian-roulette example super helpful personally.
…it’s hard to see what benefit I’m being offered by a notably cheaply made kernel level anti-cheat in a purely cooperative gameplay experience.
You don’t see how it would affect your enjoyment of the game to have someone insta-killing all the enemies in a match, or generating 1000x more rewards than you would normally receive, breaking the progression permanently?
For some reason FOSS bros don’t have any issues with capitalism or security when it comes to Steam, they think Gaben shits gold or something idk. It’s weird. Steam is virtually a monopoly and has had security vulnerabilities in the past but they just plug their ears and ignore it.
Yes it is. Its literally a free for all rootkit on your system. Anything you run can exploit it. Its an open invitation to take over your system. The only way I'd run this, would be under linux with proton emulation layer.
Setting aside that there really shouldn’t even be an anticheat in a PvE game (unless progression allows you to unlock items that are real world currency based on which I could see why they’d want to stop people from accessing it without one of their two methods) the concept of a rootkit doesn’t equal “software with admin privileges.”
A rootkit is a package of different (specifically malicious) programs that are designed to hide themselves from your system.
Is the anticheat designed to be invisible when installed or running? No. Is it designed to specifically be malicious? No. Therefore it’s not a rootkit.
There’s a difference between software designed for malicious purposes and software that has the ability to be hijacked for a malicious purpose. These two aren’t the same and everyone with even a smidgeon of actual IT security knowledge would acknowledge that at the bare minimum which no one in this thread seems to have done yet.
This isn’t just semantics, rootkits are defined by their purpose not their permissions. Bunch of script kiddies in this website pretending their ability to install Arch makes them professional Comp Sci degree holders.
unless progression allows you to unlock items that are real world currency based on which I could see why they’d want to stop people from accessing it without one of their two methods
This is the reason I believe. There’s a premium season pass that has some later game unlocks which they probably want to incentivize. That, and there’s a meta-game that depends on the community making concerted efforts to progress the story. I’m assuming that they don’t want a modder to unbalance that.
Yeah, it’s definitely getting difficult to identify the difference in PvE and PvP from a security and financial standpoint in the modern live service landscape. Games that don’t include direct competition still have aspects of them which can be messed up by other people with cheats.
A somewhat similar concept is how easy it is to stop at the space anomaly in NMS and get handed a stack of Starship AI valves that will immediately skip you past early-mid game progression in a lot of gameplay loops. It has nothing to do with paid currency which is why they don’t stop it but the idea is similar I guess.
Setting aside that there really shouldn’t even be an anticheat in a PvE game (unless progression allows you to unlock items that are real world currency based on which I could see why they’d want to stop people from accessing it without one of their two methods)
I can think of another reason. It’s a live service game where it’s the community vs the game masters. They want to tell a story within the game and direct us with community challenges. Right now there’s a challenge to protect planets from automaton invasions. We lost the first planet, won a few but it’s not looking as much of a clearcut victory like the first challenge was. There’s a real chance we fail this challenge and maybe that part of their plan?
So what would happen if you let cheaters run amok? Now you can’t tell a story where the community fails, because cheaters can guarantee wins. If you make it so hard cheaters can’t win you’re going to make it completely impossible for the community and that’s just not fun. So what can you do to make it fun for the community? Crack down on cheaters.
I just don’t see another rational reason to have anticheat. Even the real world currency isn’t that useful because it’s mostly for buying armors for cosmetic purposes. There’s really not much to gain from circumventing the real world currency.
Off topic to the off topic. OS masterminds out there, does rootkit anti-cheat translates to Linux over Proton? I assume not? If Proton is not originally run as root, it shouldn’t be able to elevate its privileges, correct?
While we really dug the game (you can check out our review for more on that), there’s one odd detail that stuck out we can’t help but give its own article: one of the game’s minor NPCs will be voiced by a text-to-speech program at launch, seemingly because someone — probably Ubisoft — forgot to record and add a human being’s voice for the role.
what a… weird thing to have happen. i’m not sure what the utility of it would be for one minor NPC but this being an accident honestly strains charitability, i think
Now, on a scale from 1 to 10, please tell us how strongly you feel about this. And, hypothetically, whether you’d mind if a few dozens more NPC were like that too.”
“On a scale from 0% to 500%, how much more would you pay for a game where main characters used [insert your favorite actors/people]'s AI cloned voices?”
Yep, looks really suspect. Even if it’s true that they forgot to get someone to record the lines, it does seem implausible that they couldn’t source any voice actor (or even someone on their own staff) to record the dialogue and get it added to the game, even at short notice.
Not saying this was a honest mistake, but I do see how that could happen:
Game story gets written
Dialogs are worked on
TTS versions of all dialogs are generated
Once they get approved, talent is cast
Talent is scheduled to record the dialogs and get paid
Final dialogs get included in the game
Knowing how game studios love to push everyone into “rush mode” the months before launch, I can see how, for a minor NPC, someone could have forgotten to cast and/or book a recording of some dialogs… while everyone is getting pressured to release NOW OR ELSE!!1!
Honestly, I wonder how many minor NPCs in games have been TTS all along, and nobody noticed or cared.
reportedly enforcing uncompensated overtime, allegedly trying to pay staff below minimum wage, and a toxic work environment cultivated by an alleged abusive leadership
ign.com
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