3 was the first one I ever played (after Oblivion tho to your beth point) and it was so radically different from anything I played before that I just fell in love.
New Vegas didn’t capture that same feeling in me, I like it but it just didn’t hit me the same way.
Fallout 4 I enjoyed a ton because of the base building and refinements on scrap usage for modifications and such, with mods like Sim Settlements it can be so damn cool.
The thing with 76 I’d only guess is literally the ability to coop.
I’m not even advocating, I’m just trying to inform you people who are clearly in a bubble thinking everyone hates AI, they don’t and that became crystal clear at my recent family gatherings as the one tech guy.
I think Lemmy in particular has a bad problem of assumed group think, it makes sense since most of us left prior platforms for freedom and decentralization reasons, stuff like boycotting major companies, switching to Linux, etc all of that is much less prevalent then some very vocal people on Lemmy think.
I’m glad you had a different experience, but I see AI use increasing all around me by otherwise nontechy people, whereas I get on Lemmy and you know what the majority of the opinion is here.
Because there’s a boom of Roguelite games and assumedly they don’t like it. For my part I love how many options and different spins on the genre/idea there are.
It seems more it comes in waves, and not all at once but over time. Through my life things like the internet and smartphones becoming ubiquitous and becoming staples of life, likely AI is another one of those.
What you’re not understanding is its not “don’t use these tools” its, “if you’re a murder hobo you’re going to get a darker ending narratively” there’s not a real consequence otherwise, you can play however you want still.
Because your qualm of “they gave me the tools but don’t want me to use them” is plain wrong.
It’s like playing FO3 or NV and getting upset that killing random people in a city results in everyone getting angry with you and losing karma. “They let me kill them so why should there be any consequences?”
Lol fair enough, idk like you called the boatman traitorous, view it from his angle, you would have to have gone around murdering a LOT of people for him to turn his back on you. The whole plot is about the govt being suoplanted and you’re supposed to be part of the “good guys” yet it doesn’t feel that you’re (a player with high chaos) is being a “good guy” I can totally get why he’d be like… Dude in done with helping you, this isn’t right what you’re doing
I’m sorry and appreciate your nuanced response, thank you for taking the time to explain.
For my part, I played generally low chaos just because I found it very fun to blink in, knock out a guard on their own, blink away and end up with all the guards in piles up in the rafters, on the chandelers, stuffed into corners of closets etc lmao. I haven’t replayed 1 in a couple years but I think all the main targets have non-lethal as an option and generally require some set up to achieve which gives more time for world exploring. There are also a lot of powers that work very well with non-lethal and more stealth oriented play throughs.
Like the other commentor pointed out, the guard and good amount of the general folk are not really enemies because they are “bad”, they’re simply manipulated by propaganda and think Corvo is the one who murdered the empress in cold blood. So from a bystanders prospective, the boatman in this case, he’s seeing a high chaos player murder a bunch of at least morally neutral guards and is understandably disgusted. For high chaos you’d definitely have to kill a good percentage of the guards as, from my understanding, you can still kill every target and achieve a low chaos ending. Corvo is given the choice to do what’s needed, but at a point it’s more like a slaughter and the characters are effected by it. Not to mention murdering the majority of the police and leadership of an empire is going to throw an already strained empire into… Chaos has. Not enough guards left to keep the peace. It felt less to me (in high chaos runs) like the game is chastizing me, and more like understandable consequences to my annihilation tactics lol, more rats because of all the bodies, characters becoming disillusioned and turning away, the guards absolutely know I’m a monster now, etc…
You indicated you felt the tools you were given pushed you more towards a lethal playstyle, however what about the non lethal tools you were given? There’s a stun mine, sleep bolts, ability to choke guards unconcious, several powers as I mentioned… Plus you get to choose what you upgrade, most runs I didn’t upgrade the lethal options much at all. 🤷
Idk, I went in expecting a stealth game and it overdelivered and had the bonus of also being open to a less stealth oriented call of duty or dark souls style kill all in your way option with a bunch of completely different powers I didn’t use on my stealth run.
Reading your experience it feels like you might have gone in with a different mindset or maybe misundertstood something about how you can play the game and that it clouded your experience with a game I so thoroughly enjoyed, It’s one of those I go back and play every few years.
It’s silly that I pushed so much on it because of course in the grand scheme it doesn’t matter lol its just a videogame, but eh.
Edit: My wife pointed out to me there’s some additional moral points around how the Outsider basically tempts you with power just to see if you’ll succumb to the “easy route” with the lethal powers. It is kind of the point that it’s harder to do/be morally good in ethically complex situations.
There are already some huge maps out there, Just Cause 2 and 3 both have maps at around 1000km^2^, and those games are beloved by their players. But if the next Cyberpunk game was announced with Night City now being the size of an actual large metropolis, say like New York, would you say that’s too big? What determines what...
Again, if you know going in that is an absolute requirement, processes can be put in place to ensure things like that doesn’t happen. (at least not as often) vs what you’re thinking of trying to do it after the game is already shipped.
Grounded is fun, and 2 is right around the corner, though they did (and plan similarly for 2) to release it in phases in early access and gather community feedback at every step
Hey everyone! I have no power in here, have not checked if anyone has started one of these but I feel like being the change I want to see in the world....
Wish I could agree, but the consistently broken bumpers really irritate me.
I have gone through probably 20ish Xbox controllers, the 360 controllers were the most durable (except the stick rubber bit) whereas the core and series controllers and even my elite 2 controllers have all had the bumpers break or otherwise stop functioning.
I replaces the bumpers several times manually, then with the elite 2 they changed the design but now it breaks at the actual button instead of the flimsy plastic piece like on the core/series controllers.
Luckily putting some ISO on the button and throughly cleaning it along with sticking a small piece of paper near the actuator seems to have fixed it for several months.
I would love a solid controller with Xbox style layout (particularly the thumbsticks) replaceable sticks and 4 back paddles. I think the Playstation TouchPad would also be a welcome addition for PC navigation or steam input mapping.
Hopefully people can stop with the “I bet Bethesda will take down skyblivion!1!!” comments now. It’s very clear there’s good will between modders and the devs.
Thunderstore is actually excellent for its ease of use, making a mod list to share with a friend is as easy as export profile code.
Where it absolutely fails is any kind of conflict resolution, vortex has it but mod organizer imo is way easier to use (and consistently works) in that regard.
Not to argue on the drama, it was stupid and I fully side with nexus on their reasoning.
Their argument (from my recollection) mostly revolved around their lack of control, they were upset that they could no longer delete all their content off nexusmods.
The sad reality is the reason it was brought forward was due to how frequently mod authors would throw hissy fits and delete their mods.
Wabbajack (precursor to collections and I’d wager still superior for Beth games) mod lists frequently ran into this issue. In many cases it equated to many many hours of work to fix, assuming it wasn’t an essential mod.
Feels like most shooter games these days are super fast paced, COD style games with 0.5 second reload times and Olympic sprinter running speeds. What are some games that have weightier gameplay mechanics and don’t make you feel like a superhuman?
I’ve been sinking further and further into the RetroDECK time-sink of setting up my emulators just so, and having the most fun doing so. The PS2 is a largely unknown system to me, I neither had one nor spent much time before now playing through some titles....
Valve has opened up Team Fortress 2’s full client and source code, encouraging players to ‘change, extend, or rewrite’ the game in any way they like....
I’d imagine so, it’s an d game, not sure how much they’re still making in it (not much I’d guess given the rampant hacking concerns and protests I’ve seen online)
So… Why not do the cool thing and open source it for the community to maybe build something cool in it (hell I’m SURE someone will make some neat stuff)
Here’s the thing, I hate the debt obsession in the US, however it’s also really not that difficult to not get into way more debt then you can manage (barring medical expenses) and having a high credit score (even though it is stupid) absolutely does help in a ton of ways here.
I would encourage Americans to play the game smart, use credit as if it were debit, do not intentionally go into debt unless absolutely necessary, and if you’re in that position you should start seeking help, because getting crushed in debt is fucking awful.
I learned a lot of what NOT to do from my parents and paying attention during the 2008 crisis.
'Huge respect to the folks at Obsidian': Todd Howard invited Obsidian devs onto Fallout season 2's set so they could see New Vegas in the flesh (www.pcgamer.com) angielski
Indie game developers have a new sales pitch: being ‘AI free’ (www.theverge.com) angielski
It feels good to support angielski
"gaming is dead" angielski
GTA IV Is A Snapshot of the World Before It Changed (www.youtube.com) angielski
Small video which came across my feed that definitely has a point IMO. 2000s were the peak crossroads of old and modern life and its fun to look back
Years later, Arkane’s Dishonored is still a modern stealth classic (arstechnica.com) angielski
For those of you who enjoy open-world games, how big of a world is too big? angielski
There are already some huge maps out there, Just Cause 2 and 3 both have maps at around 1000km^2^, and those games are beloved by their players. But if the next Cyberpunk game was announced with Night City now being the size of an actual large metropolis, say like New York, would you say that’s too big? What determines what...
What game changed your life? angielski
Pop it in your calendars angielski
Switch 2 vs Steam Deck: the Cyberpunk 2077 face-off (www.eurogamer.net) angielski
The Steam controller was ahead of its time angielski
The original Steam Controller is undoubtedly one of the coolest pieces of gear I own—and one of the most innovative, too....
The signatures are still coming and it's already making an impact angielski
Microsoft has never been good at running game studios, which is a problem when it owns them all (www.polygon.com) angielski
Randy Pitchford asks fans if they'd swallow future Borderlands exclusivity deals, almost 10,000 people say just put your damn games on Steam (www.pcgamer.com) angielski
A Viral Game Targeting ‘Gold Diggers’ Has China Arguing Over Gender: Praised as anti‑fraud education and slammed as sexist fantasy, ‘Revenge on Gold Diggers’ has sparked widespread debate online. (www.sixthtone.com) angielski
The Outer Worlds 2 Can't Be Anti-Capitalist When It's Charging Us $80 To Play It (www.thegamer.com) angielski
How could they do this? angielski
The first weekly What Are You Playing? thread! angielski
Hey everyone! I have no power in here, have not checked if anyone has started one of these but I feel like being the change I want to see in the world....
Bungie confirms it stole art once again, will undertake a 'thorough review' of Marathon assets (www.pcgamer.com) angielski
Microsoft is raising prices on Xbox consoles, controllers, and games worldwide (www.theverge.com) angielski
Xbox first party titles expected to hit $80 USD this holiday; Game Pass pricing currently unchanged.
Oblivion Remastered Impressions (and Discussion Thread) angielski
I’ve been playing a lot of Oblivion Remastered and was hoping on starting a discussion thread about it....
Bethesda Gifts Everybody in the Skyblivion Mod Team a Copy of Oblivion Remastered (www.thegamer.com) angielski
Hopefully people can stop with the “I bet Bethesda will take down skyblivion!1!!” comments now. It’s very clear there’s good will between modders and the devs.
The Elder Scrolls 4: Oblivion Remastered Mods Have Already Been Published Online (www.ign.com) angielski
What's a good slow paced shooter game?
Feels like most shooter games these days are super fast paced, COD style games with 0.5 second reload times and Olympic sprinter running speeds. What are some games that have weightier gameplay mechanics and don’t make you feel like a superhuman?
It's still going! angielski
Emulating PS2 for my Steam Deck, would love any recommendations! (lemmy.world) angielski
I’ve been sinking further and further into the RetroDECK time-sink of setting up my emulators just so, and having the most fun doing so. The PS2 is a largely unknown system to me, I neither had one nor spent much time before now playing through some titles....
Valve Releases Team Fortress 2 Full Client and Source Code (gamerant.com)
Valve has opened up Team Fortress 2’s full client and source code, encouraging players to ‘change, extend, or rewrite’ the game in any way they like....
Everyone's favorite AAA company might be facing bankruptcy (lemmy.world) angielski
Coffeezilla does a third part of his CS:GO gambling expose...where he squarely puts the blame on Valve (www.youtube.com) angielski
Valve refused to comment for the video.
We tested the Nvidia App performance problems — games can run up to 15 percent slower with the app (www.tomshardware.com) angielski
what's a game that has you like:
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