What about all of those congress critters that get that big bad “socialized medicine” that the common people can’t (funny how it is fine when it is for them isn’t it.)? I bet that costs a shit ton given the average age of congress critters. How about we make some cuts there?
In my experience working with devs at game studios (i’m a sysadmin/infra engineer type by trade), it is rarely them that is so against open sourcing code, or giving fans of the game the tools needed to keep it going on their own once the devs move on. Most of the devs I have dealt with would like nothing more than to see the thing they created live on and be enjoyed by people, even if they are not personally getting paid for it 10 years down the line.
It is nearly always the executives looking to make sure no one manages to enjoy something the people that work for them created without the c-suite getting paid for it first that is the road block.
For the GTA delay, if it is so they can release a less bug filled finished product instead of the usual AAA strategy as of late of throwing whatever out and maybe kinda patching it later on, then good on them for doing it how it should be done. I probably won’t buy it either way since I haven’t cared for the tone of any of the GTA games since San Andreas personally, but for the people that will it is a good thing.
As for the price of games in general. I’m not opposed to theoretically paying $80, or even more, for a game I deem worth that kind of money. Never have been. The issue is 99% of the time the games in question aren’t worth that kind of money. As an example, I am a Hitman fan. Over the course of the varies releases since 2016 to what is now just called Hitman: World of Assassination, I have spent well over $100 for maps and content. And I don’t regret it because the end result is a huge game that I have gotten untold hours of enjoyment out of over the last ~9 years.
The AAA players have simply started to price themselves out of their own market, and smaller players have started to fill the void they left behind.
I left Windows ~2-3 years ago since I got tired of having to keep up with ways to disable the MS account requirements or disable the ads every time there is a major version upgrade on a platform I use every day.
Not sure if this is still the case, but with Steam it used to be that if you didn’t put the client into “offline mode” ahead of time the client wouldn’t open, let alone allow you to launch a game once the connection was lost.
Better than every year or so no one can play the games they supposedly “bought” due to some technical hiccup for a random yet lengthy amount of time than some percentage of people be able to more easily play our games without paying us. -some Sony/gaming industry stooge probably
In all seriousness, people need to stop being so willing to put up with this sort of easily foreseeable failing with the current way of doing digital goods. If I can’t use it without the blessing of someone else it is not buying, it is borrowing, and that severely impacts the value proposition for me personally.
Technical issues WILL happen. It is the nature of the beast, it is just terrible engineering to build what is essentially dead man switches into your customers products.
I’m genuinely shocked how much Epic poured into the store and it still lacks so much basic features. Sorting games is still extremely barebones, store is filled with NFT/crypto garbage, the store still looks like a college student’s first front-end project, and last time I used the launcher to pick up free games (last year),...
As the customer, which in a practical sense is the only perspective that matters to me day-to-day, Epic offers me nothing close to what Steam or GOG can give me. Hell, even EA’s and Ubisofts launchers were more useful since they at least had exclusives. All Epic has is Fortnite and for someone like myself that doesn’t care for that kind of game, there is no reason to even consider their platform for anything.
And given my recent switch away from Windows and to Linux full time on my gaming PC to put a further wedge between me and the things Microsoft has been doing with Windows that I don’t like that is a good thing given Epics history of embracing things that will never work as smoothly on Linux as Steam games do with Proton or GOG’s native Linux options do.
It has gotten to the point where if you work for a game studio that gets bought out or sold, might as well get ahead of the game and start looking for a new job before they have the chance to fire you.
Capcom are making the same mistake with RE as Ubisoft did with Assassin’s Creed in my opinion. Focus the whole giant studio on making games for one IP, then when that stops selling the whole ship will sink.
It is always amusing to see the head of optional entertainment industries make statements like they are making a declaration on par with climate change, a economic depression, etc. As if they expect massive press coverage and endless crying by their would be customers.
When in reality the actual reaction by most is along the lines of “oh no, anyway” and move on to the next bit of optional entertainment media while they and their company are forgotten to the trash pile of failed companies.
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
Take 2 is playing a dangerous game betting the farm on a single property and then trying to come up with new ways to milk it. When it falls out of favor it is going to sink them.
Young men are 'playing videogames all day' instead of getting jobs because they can mooch off of free healthcare, claims congressman (www.pcgamer.com) angielski
The 'Stop Killing Games' initiative is close to its final deadline, and after that, its leader is understandably done: 'Either the frog hops out of the pot, or it's dead' (www.pcgamer.com) angielski
EU petition to stop publishers from intentionally destroying games with kill switches.
Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital (www.pcgamer.com) angielski
‘Doom: The Dark Ages’ DRM Is Locking Out Linux Users Who Bought the Game (www.404media.co) angielski
Players Have Too Many Options to Spend $80 on a Video Game (www.bloomberg.com) angielski
6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux? angielski
PSN Is Still Down After 14 Hours And No One Knows Why (www.forbes.com) angielski
(18 now actually)
What games have you sunk the most time into? angielski
I was looking at my playtime for some games and realized I have over 450 hours in PlanetSide 2....
Tony Hawk teases a new game: “there will be a future.” – WGB (wolfsgamingblog.com) angielski
Gearbox CEO Randy Pitchford says his hopes on Epic Store were 'overly optimistic or misplaced' (www.tweaktown.com) angielski
I’m genuinely shocked how much Epic poured into the store and it still lacks so much basic features. Sorting games is still extremely barebones, store is filled with NFT/crypto garbage, the store still looks like a college student’s first front-end project, and last time I used the launcher to pick up free games (last year),...
Gothic, Risen, and Elex Dev "Piranha Bytes" Reportedly the Latest Embracer Studio to Shut Down (www.ign.com) angielski
Xbox Next-Gen Console Confirmed, Will be 'Largest Technical Leap in a Hardware Generation' (www.ign.com) angielski
Rumors of Xbox not wanting to continue their hardware are now confirmed to be false.
There are "five Resident Evil games in development right now, including Resident Evil 9", leaker claims (www.eurogamer.net) angielski
505 Games' parent company lays off 30% of its workforce, says gamers really only want sequels so that's what it's going to make (www.pcgamer.com) angielski
Digital Bros joins the chorus of game companies putting people out of work in the name of "operational efficiency."
GTA 6’s Publisher Says Video Games Should Theoretically Be Priced At Dollars Per Hour (www.forbes.com) angielski
While Take-Two is riding high on their announcement that a GTA 6 trailer is coming, its CEO has some…interesting ideas on how much video games could cost, part of a contingent of executives that believe games are underpriced, given their cost, length or some combination of the two.
Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs (twistedvoxel.com) angielski