Instead of offering anything to be a better platform they are burning money on the platform in hopes they can pay their way to dominance by paid exclusivivity and giving away games. One of those isn’t bad for users. Now consider what Epic offers beyond being able to buy and download a game. Nothing. Epic is only a storefront and they’ve had years to work on this at this point. Steam has gained dominance and maintains it in no small part due to all the additional features available to everyone. Do you use the steam workshop for any of your games? Have you used the steam community forums to troubleshoot a problem? Do you use big picture mode for a more console like experience? Do you customize your controller settings with the pretty expansive controller support built into steam? The overlay? How about the custom profiles and badges and trading cards? Epic is only a storefront. That’s it. That’s all that’s on offer. So they supplement it with bribing devs to be exclusive to their store and giving away games to try and attract users.
I love the steam chat, as someone who doesn’t use discord very often at all. Having the chat is an easy to too flick a message off to someone while i play
These are true criticisms, but I’m not sure if they’re fair. To the best of my recollection, Steam had none of those things in 2008, either, about the time they were the age of the EGS, now.
You could say they should (be able to) compete on the merits alone, without free games or paid exclusivity, but that argument wouldn’t reflect reality: you need a hefty carrot to lure people away from their comfort zone.
Yes, true. But it’s not 2008 anymore. It makes no sense for companies to compete based on features and functionality equivalent to their age.
If someone starts a company today offering only old 1960 color TVs, I’m not going to say “Well they’re new, and that’s what TV manufacturers would have had at the time”. That makes zero sense.
If Epic wants to compete with steam they need to actually compete. They offer nothing of value presently. They have the money and the technical talent to make a good launcher. They just appear to choose not to.
They have the money and the technical talent to make a good launcher. They just appear to choose not to.
This is completely the case. You can’t tell me the makers of Unreal Engine couldn’t figure out how to replicate at least some of the more commonly used features of Steam. Of course they can do it. Someone somewhere in the corporate ladder decided they don’t need the extra features to compete with steam. Maybe burning money on the exclusivity contracts and game giveaways will work out in the long run, but I doubt that when they flat out said they’re spending more money than they earn in their 800+ person layoff just a few months ago.
Epic doesn’t see gamers as their customer - they see developers as their customer and shape the customer experience around that. For example, Epic said that if/when they add reviews, developers could choose to opt their games out of reviews. That’s very pro-developer, but very anti-consumer, whatever you might think of the value of reviews. Informed customers can rattle off a long list of reasons they don’t like Epic and why they’re bad, but they are a small minority of PC gamers. The “silent majority” doesn’t keep up with this kind of stuff or really care about it, so they are literally judging stores on their merits and Epic is a bare bones platform that doesn’t offer customers a good reason to spend money in their store because they don’t think they need to.
Also, as it was pointed out, Steam does not control pricing, that would be entirely in the hand of the publisher or developer, not to mention it is against TOS (and also illegal in some markets)
Then tried adding to cart from my wishlist. It added both games, but on my wishlist it only shows the one game. That’s just really buggy, and fortunately only unintentionally deceptive instead of intentionally.
And yet when libgen was broken a couple of days ago it sent me to the broken libgen for the (admittedly obscure) thing I was after. Perhaps caching I dunno. Still, glad it’s there…
I remember it being blacklisted in Reddit’s r/piracy megathread, supposedly they used IGG’s cracks or something. I, however, never had any problems with them.
Tread with caution. Use steamrip.com or other safe sources if you can, and if you have to use this site, at least be wary, read comments and scan the fuck out of everything.
IGG is a cracking group with a mixed reputation. Early on they distributed malware, which continues to give them a negative reputation. Though, I haven’t heard of anything bad about them, in some time… some repackers also use their cracks, with no issues. I think they were the first that cracked the latest Armoured Core, for example.
Since when was IGG a cracking group? They're just uploaders. TENOKE is the one who cracked Armored Core. Repackers use SCENE/P2P cracks like RUNE, TENOKE, EMPRESS, SKIDROW, etc.
IGG is not a cracker. I personally don't trust them. I don't understand why they include unimportant files in their uploads.
Free Premium Accounts at OfficialMrB.com.txt (0.8 KB)
IGG-GAMES.COM.url (0.2 KB)
PCGAMESTORRENTS.COM.url (0.2 KB)
README.txt (0.3 KB)
_INSTALL TUTORIAL.txt (1.7 KB)
What is the point of including these files? They're irrelevant.
IGG is bad because some of their repacks had their drm inside dll files, there were Ads built into the game at runtime, were found Cryptominers and startup malware included in their games and many other things.
It annoys me when you close down a game, and it only has the option to send you to the title menu instead of closing out. It's not the worst thing ever, but it's kind of annoying when you need to go, and you have to "quit" the game just to wait for it to go back to the title screen and make you hit "quit" again a second time.
Or, they have a hypervisor, so instead of needing to quit from inside, you just hit the magic button and go back to the console UI. Game is suspended and might resume after power off or switch, or not, depending on the system and user.
You could just ctrl-alt-del or window switch or whatever to get the same experience on a computer.
It differs, on some games it doesn’t work or still takes a long time. For those programs I like to use SuperF4, which kills the process when you press ctrl+alt+f4.
Clicks quit
Are you sure you want to exit? Clicks yes
Goes to title Clicks Quit
Are you absolutely positive you want to exit?
*Clicks yes DO YOU ACTUALLY THINK I CLICKED THREE TIMES TO GET HERE BY ACCIDENT??
Game hangs.
Iirc they are working to integrate it into the Steam client on desktop wherever possible (and to try to allow for cloud syncing the game state between devices.) Not sure how it’s been going but iirc it was never going to be made available until after the UI update (which came out quite recently.)
Who cares what you play the games on. I built myself a decent pc a few years ago just to play Duke Nukem 3d some more. If you’re burnt out, just stop playing. If you dislike “triple eh…” games just play something else. Or play something older. Or something completely out of your safe zone. Play a genre you’d never touch otherwise.
If you need the cash, sell it. If you don’t, then why trade it in to buy something that does the same in a different form factor. But don’t sell something just because it’s too good for the job. A Porsche can still bring you to work.
Nah the best bug was cats dying of alcohol poisoning because they’d walk through the tavern, get booze spilled on them, and then lick it off themselves when cleaning. Since they weren’t programmed to drink booze directly, they had 0 tolerance for it and would easily die from it.
Nonono, alcohol tolerance is a function of the creature’s weight, and it works perfectly.
The problem was the amount of alcohol that would get transferred on their paws when walking on spilled booze. If the alcohol was spilled from a mug, then the game would place the equivalent of a full mug of booze on each paw, which would then be ingested when the cat cleaned them.
Four full mugs of beer would be more than enough to waste anything the size of a cat.
The kicker is, everything you mentioned is intended behavior.
animals wander around (maybe implemented just to make things more lively)
creatures get splattered with whatever liquids are splashing around (perhaps initially implemented to have dwarfs get splattered with blood on a kill or to have things gradually get wet close to a waterfall)
animals clean themselves, licking off whatever dirt there is
All these mechanics just naturally interact, by virtue of being implemented in a generic way, which allows for this amazing emergent behavior.
IIRC the bug was that the amount of booze ingested by the cats during cleaning wasn’t scaled correctly to how much splatter they received or should’ve. Either way they ended up with excessive amounts of alcohol and overdosed immediately.
Arthur Morgan was an incredible character. RDR2’s story is a masterpiece.
Hell I still choke up when I listen to the song Unshaken, even though that wasn’t quite at the point of the ending, they still got me emotional after that whole big part of the story.
I still have friends who haven’t beaten that game, and I feel like they’ve missed out on one of the most interesting characters developed in gaming recently. I’ve only ever been able to do the “good Arthur” playthrough though, so if most people played like how they play GTA, they might never get to know Arthur’s REDEMPTION.
YEAH! I have two friends who are very slowly going through the first few chapters, and I have to hood myself back from overwhelming them with encouragement because I don’t want to annoy them away from continuing it, hahaha
No… no that’s impossible… fuck. 14 years, huh? I remember it was 11/11/11 and there were ads for it on city buses, and I thought “wow i guess video games are mainstream now”
Yeah, that is crazy to me. I understand them wanting to make other games in between and that making those games takes a few years each. Rationally, I’m on board with the decision-making and the math that leads to this.
But that the result is a generation who didn’t have an Elder Scrolls part released in their childhood, that still feels like far too grand of a concept.
bin.pol.social
Ważne