bin.pol.social

CarbonatedPastaSauce, do games w Anyone have good memories of (or still belong to) a gaming clan or guild?

My clan started with Quake. Eventually it grew to IRL get togethers. We all grew up and had families and jobs so we don’t game together as much, although sometimes a new game comes along that gets us all playing together again. But 26 years later we still come from all over the country to get together IRL once a year, without fail.

It’s pretty awesome.

ArmoredCavalry,
@ArmoredCavalry@lemmy.world avatar

That sounds amazing, it is good to hear there are still some groups that have kept in contact, even after all that time!

AliasWyvernspur, do games w Super Mario Bros. Wonder - Review Thread - (92/100 OpenCritic)
@AliasWyvernspur@lemmy.world avatar

the best 2D Mario game ever made.

That is a bold statement, given Super Mario Bros. 3 and World exist. I hope it lives up to those games.

newthrowaway20, (edited )

I’ve been playing it, through less than legal means, and honestly to me it feels like a proper sequel to super Mario world. Granted I’m still relatively early in the game, and super Mario world is my all-time favorite Mario game with 3 shortly behind it, but it feels every bit is fun as those games so far. I’m absolutely going to pick it up when it releases.

AliasWyvernspur,
@AliasWyvernspur@lemmy.world avatar

That’s good to hear. World and 3 are also my #1 and #2 Mario games (sometimes 3 is #1, sometimes World is) and if this is as good as those, I’m really looking forward to it. Never could get into the NSMB stuff, for some reason. They’re OK, but just didn’t scratch that World itch.

Steve, do piracy w A way to disable laugh tracks?

After a little while, you’re going to prefer it to the strange pauses in the dialogue.

Draconic_NEO, (edited )
@Draconic_NEO@lemmy.dbzer0.com avatar

This is going to sound weird I prefer it to the laughing, makes it feel like they’re actually finishing their sentences rather than being cut off by people laughing at random words and seemingly cutting them off. I don’t know about most people but I find seemingly random laughter at benign things to be unpleasant and annoying.

Though maybe in the future as media manipulation with Machine learning gets better maybe we’ll have a way to chop out the gaps seamlessly as if it never happened for the people that find the gaps more bothersome.

By far the most unpleasant thing I find with current implementations is the fact that most aren’t seamless and they leave a lot behind when they can’t mute the whole scene such as when it’s mixed with dialogue or background audio.

darthsid, do gaming w Saint Row developer, Volition, is shutting down

Ffs this is literally what most people predicted when these developers doubled down on the shitty direction of the new Saints Row.

AdellcomdoisL, do gaming w What's a good game you played with an awful tutorial?

Warframe explains very little of its systems, and what it explains is generally poorly done. Upgrading and optimizing your abilities, acquiring proper mods and frames, how the levelling system actually works, generally anything that isn’t “shoot at enemy until it dies” needs to be taught by another player or read upon.

loopgru,

Came here to say this. The new player experience is an awesome upgrade in terms of getting people into the world and narrative, but you're still thrown into an ocean of systems and content without a map. If you're not following a guide or piecing things together from the wiki it's very easy to get totally overwhelmed.

PeachMan, do games w I accidentally bought a game while my VPN was on
@PeachMan@lemmy.one avatar

Lmao dude it doesn’t matter at all

algorithmae, do gaming w As a recovering video game addict, what is the best way to avoid 'the jitters' when exposed something that reminds you of gaming?

Have you considered therapy?

theangriestbird,

this is probably the best answer imo. This does sound like genuine addiction, and OP’s best bet might just be to work with a therapist on breaking the loop that makes gaming such a honey trap for them.

Rozauhtuno, do gaming w What are some game genres / styles you like that aren't being made anymore, or are being mde but not very often?
@Rozauhtuno@lemmy.blahaj.zone avatar

God games: the whole genre basically peaked with Populous and B&W and then just went quiet.

Space adventure games like Freelancer or X are also very rare nowadays.

myfavouritename,

I’ve been thinking about the disappearance of God games. I think they didn’t disappear, but they evolved so much that we don’t recognize them anymore.

I feel some moved into the direction that we now call “simulators”, like RimWorld, the Sims, Two Point Hospital, and more. In my mind, the big difference between the God games of old and those new games is that in the older games your role as the player was explicitly defined, where in the new games it’s not. In the old games, you were “playing the role of a god in that realm”. The new games don’t bother to tell you “who” you are in this setting. You’re just the player, get on with it, play the game.

I feel like other God games moved in the direction of top down colony builders, like Against the Storm or Frostpunk. And again, I think the big difference between those games and something like Populous is that your role as the player doesn’t have an explicit name in the game world. You’re not a “God”. But most of the rest of the trappings are there, I think.

What do you think?

Rozauhtuno,
@Rozauhtuno@lemmy.blahaj.zone avatar

Erhh…I guess?

But when I think of a God game I really mean a game where you literally play as a god and can do god stuff.

In all of your examples the player either controls what each character does or just whoever is is command of the colony. You can’t do miracles and supernatural stuff at the click of a button, you don’t control nature itself, your character is a human like anyone else.

Bear,
@Bear@beehaw.org avatar

Rise to Ruins has some god powers on top of the colony sim just as a possible suggestion for people looking for that.

ColdSilenceAtrophies,

Still fairly old, but newer than B&W: From Dust . Replace trainable animals with fluid physics and light hearted songs with didgeridoos, and it’s kind of similar.

Gordon_Freeman, do gaming w What game mechanics do you love and hate?
@Gordon_Freeman@kbin.social avatar

Fishing minigames. I hate them with every single fiber of my body specially when they are mandatory for progress or to get 100% completition

They are not relaxing, they are painfully boring

I love hard games, but only when the challenge is fair, if the game consist solely on trial and error, that's bad

I genuinely enjoy the "git gud" journey, I find it very rewarding

Sonotsugipaa,
@Sonotsugipaa@lemmy.dbzer0.com avatar

I’m absolutely baffled as to why more than one game I’ve ever played had fishing in it.

I love the X series (despite the unfortunate name), but the literal real-time days you spend waiting for money to appear in your account are still more engaging than any fishing minigame ever.

Toribor,
@Toribor@corndog.social avatar

I agree with fishing mini games, it’s almost never anything like actual fishing, but some sort of weird experience that requires a combination of precise timing, button mashing or both.

That being said I think it’s insane to me that Nintendo crammed a fishing mini game in basically every Zelda game except for BotW and TotK, the two games where it would actually make sense. I just wanna chill and throw out a line. It’s every other zelda game where I just did the minimum amount required to get a bottle or whatever I needed.

EremesZorn,

Hahaha. If I didn’t know better I would think you just got done doing that fishing competition in Trails In The Sky 3rd.

Mot,

I don’t mind the fishing mini game in Breath of Fire 3. You can see all the fish and it’s just a matter of skill not patience. That said, it’s optional (the only fish you need, I believe you can buy) and trying to 100% it is a chore I’d rather not do again.

Agent_Karyo, (edited ) do games w What's a cancelled game you really miss?
@Agent_Karyo@lemmy.world avatar

The Black Isle version of Fallout 3 (Van Buren).

Bethesda’s version had expansive and impressive maps and visuals, but the writing and world-building were subpar compared to Fallout 1/2 and New Vegas.

Zombiepirate,
@Zombiepirate@lemmy.world avatar

Good pick! I was so bummed when I heard that was cancelled.

Vopyr,
@Vopyr@lemmy.world avatar

But would this game have been successful, given the kind of games that were being released at the time? It would most likely have been the end of the series.

Guitar,

I think it probably would have been the biggest success of the 3 games. But you’re also probably right that it likely would have been the end of the series. Bethesda making them into 1st person open world games was probably the best thing that ever happened to the series. At least in terms of achieveing widespread success.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

That’s a fair point. We did have Arcanum in 2001 and while it’s arguably legendary in CRPG circles, I don’t think it did all that well commercially.

Coelacanth,
@Coelacanth@feddit.nu avatar

I played Arcanum for the first time this year. There are a lot of cool things in it, but it really doesn’t hold up all that well.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

What was your experience like? Interesting to hear from someone who tried it now as opposed to when it was released. I will add that it’s not merely a matter of nostalgia, but you also have a better grasp of the core gameplay and the general storyline beats if you’ve played it several times since release.

Did you get the HD patch?

Coelacanth,
@Coelacanth@feddit.nu avatar

I played the Multiverse Edition which had a bunch of patches and fixes integrated. Including HD I believe.

I think the world building is pretty good, at least parts of it. There is some disappointingly boilerplate Tolkienesque fantasy in there, but the conflict between magic and technology is well realised and interesting and feels grounded in the world. The steampunk aesthetic is cool and I like the Victorian racism angle they’re doing with half orcs and ogres. I liked the newspapers and there are some interesting quests, like the half ogre conspiracy. I thought the peace negotiation was going to end up being absolutely amazing but in the end it is just an anticlimactic stat check.

The combat is absolutely atrocious in every possible way, from balance to animations and whether you play turn based or real time doesn’t really matter, both are horrible. It’s quite possibly the worst AI I’ve ever seen and every fight is just every creature mashing into eachother until one dies. I don’t think anyone or anything has special abilities or different AI behaviour. You can’t use Mage followers because they don’t use their magic, opting instead to charge into melee with their fists or staves.

The tech skills are the most interesting and unique aspect of the game, but involves a horrendous amount of parts collecting, crafting, inventory management and over-encumberance for very little rewards.

The companions feel extremely bare bones by modern standards and it’s extremely disappointing that none of them even get ending slides. I liked Virgil but not even he got any sort of closure at the end.

The main story was okay, it had some twists and funny moments like with Nasrudin. The whole “life was a mistake” angle by the BBEG felt a little tired to me, but maybe if playing Arcanum was the first time I came across that concept it would have blown me away.

The actual writing itself is not bad in terms of the prose and dialogue etc and the game has some funny moments.

The vast freedom you get with character building is probably the best part. I like how varied you can make your characters, although I don’t know that all builds are viable. Props for following the example of Fallout 1 and 2 and including specific “dumb dialogue”, even though I didn’t go for that personally. Having to balance tech and magic with your character build is a fun concept.

Overall I understand why it has its cult following and I’m glad to have played it, but it’s hard to recommend it to people unless they have an extremely high retro game/clunk tolerance.

Agent_Karyo, (edited )
@Agent_Karyo@lemmy.world avatar

Thanks for the write up.

I mostly agree. The combat is indeed terrible with both real-time and turn based. Turn based just feels off and pure real time is not viable. I play with real-time with pause.

I had the misfortune of playing as a technologist on my first playthrough in the early 2000s. It was really rough. Over time you can figure out strategies/approaches to make it easier, but I would argue many of them almost break the game.

I agree you need a measure of tolerance for retro gameplay/jankyness and honestly combat was subpar even for its time (Fallout 1/2 combat had many issues by modern standards, but it was definitely much more refined than in Arcanum).

Coelacanth,
@Coelacanth@feddit.nu avatar

To be fair to Arcanum in terms of companions Baldur’s Gate 2 was really the watershed moment in terms of how companions were treated in RPGs. Arcanum released less than a year after it and so while development timelines were shorter back then I doubt they had much time to adjust and get influenced by BG2. Fallout 1&2 doesn’t have it much better in terms of fleshed out companions.

(Fallout 1/2 combat had many issues by modern standards, but it was definitely much more refined than in Arcanum).

I would definitely recommend FO 1&2 easier than Arcanum and with fewer caveats. Maybe that’s just because I think they are fundamentally better and more important games than Arcanum though and so they are more worth suffering through some jank for. They still have a fiendishly retro interface that is quite clunky and the combat is not great, especially without mods. There is some really questionable encounter design in there and they both suffer from tremendous RNG heavy potential misery and loads and loads of reloads. Not least with random encounters.

Also the first few hours of Fallout 2 are absolutely miserable. It’s still one of my favourite games of all time though.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

First few hours of both FO1 and FO2 are pretty rough. Lots of almost comical kiting and a bunch of tiring save scumming seem mandatory.

Combat in the mid to late game is fun though. You have hard encounters, but you also have the opportunity to be prepared.

Coelacanth,
@Coelacanth@feddit.nu avatar

The whole aimed shots thing makes combat magnitudes more fun in the classic Fallouts. Maybe this is telling of when I first played the games (hint: I was a teen), but there is something about taking cheap shots at people’s groin that doesn’t get old. Becoming a Prizefighter by exclusively and indiscriminately punching your opposition in the dick is always going to be funny.

The critical hits and misses are also very entertaining, though definitely add to the notorious RNG. The animations and effects, like disintegrations and splatter, also make combat a lot more satisfying.

tal,
@tal@lemmy.today avatar

Black Isle Studios planned to include a dual-combat system in the game that allowed for the player to choose between real-time (Bethesda Softworks’ Fallout games and Micro Forté and 14° East’s Fallout Tactics) or turn-based combat (Fallout and Fallout 2) but real-time was only included due to Interplay’s demands.

I suppose you’re most-likely aware of them, but if you wanted more turn-based Fallout, have you looked into https://store.steampowered.com/agecheck/app/240760/and https://store.steampowered.com/app/719040/Wasteland_3/?

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

They are on my “to play” list. :)

Croquette,

I am most probably not good at the game, but in Wasteland 3, it felt like you needed the first round advantage, otherwise you would get blown to pieces before you could even act once. That burned the game for me.

Coelacanth,
@Coelacanth@feddit.nu avatar

Thanks to the design documents being leaked back in 2007 (I think) and the original designers being open to contact from some dedicated people, there are actually a couple of fan made attempts at creating what would have been Van Buren. I know of both Project Van Buren and Fallout: Yesterday.

RayOfSunlight, do gaming w Spend money and consume!

Thievery removes the original

Piracy COPIES the original

Fredthefishlord,

What if I stole a clipping from ur apple tree. It’s still there but now I have one too

Is that piracy or theft

Sunsofold,

Guerilla horticulture.

RayOfSunlight,

Technically it is, but we are talking about software, not real life

iamthewalrus, do games w Mini Metro -- surprisingly simple but compelling game mechanics and fantastic UI design

Also worth checking out: Mini Motorways, its successor, on Apple Arcade.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Or steam, for PC.

TechGuy,
@TechGuy@discuss.online avatar

Mini Metro+ is also free on Apple Arcade

gonzo-rand19, do games w Half Life: Alyx is Five Years Old Today

Five years and I still don't have a VR headset lol. These things are enthusiast tech and I am not that enthusiastic about having one.

Half-Life Alyx wasn't called Half-Life 3 because it came out on a platform most people don't have/can't afford. It's essentially a really cool spin-off that I will never play.

Cool that you liked it though, love that for you.

chronicledmonocle,

Spoilers, but the ending of the game greatly affects the Half Life story. It’s not just a spin off.

Duamerthrax,

Yeah. It reads like fan fiction. Marc Laidlaw wasn’t involved. Hell, they didn’t ask Merle Dandridge to reprise her role.

It also doesn’t effect the story if there’s no more story. I’ll stick to the fan made spinoffs.

chronicledmonocle,

Everybody is entitled to their opinion.

Sibyls,

I’m confused though. The platform is the same cost as a gaming console if not cheaper? You can buy a quest3 at a good price.

AdrianTheFrog,
@AdrianTheFrog@lemmy.world avatar

If you already have a (lower midrange) PC, then yes.

MolecularCactus1324,

I managed to scoop one up for $100.

Kolanaki, (edited ) do games w Are there any games like Starfield?
!deleted6508 avatar

X3: Reunion/Albion Prelude

X4

Elite: Dangerous

Spacebourne 2

Shit, even Star Trek: Online does what Starfield promised better, and it’s basically just another dime a dozen MMOs with a high profile licensed IP behind it.

For the most part, it’s either going to be missing a few things you’re looking for, or will offer everything but not actually be good/finished (such as with Star Citizen or anything ever made by Derek Smart, and why none of those are in the above list).

winety,

I’ve had my eyes on the X series for a long time. But they’re “fly around in your ship and do stuff” games and not “fly around and walk around” games, right? I’ve also heard there’s no learning curve, more of a learning wall.

You’re right, Star Trek Online is close to my ideal game. If only it weren’t a janky MMO…

I looked at Derek Smart’s games. I don’t think I’m cut out for this. But they kinda reminded of a GDC talk by Jeff Vogel where he talks about how he makes a living by making these niche isometric RPGs.

Demigodrick,

In X4 you can walk around on ships and stations, jump in other ships etc. It’s very limited though, which is a shame.

The gameplay is fantastic though, you could lose days building an empire.

darreninthenet,
@darreninthenet@lemmy.sdf.org avatar

What about it being a janky MMO takes it away from being your ideal game though?

I really wouldn’t look at DS’s games, they are shite.

winety,

What about it being a janky MMO takes it away from being your ideal game though?

Quite a bit, I think. It being an MMO has some practical consequences, namely the fact that I can’t play it offline and the monetization of the game. It also influences the game mechanics: For example, STO’s combat uses tabbed targeting¹. I like tabbed targeting² but I don’t think it’s the peak of combat systems; a different combat system could/would make the game more engaging and enjoyable.

I can look at the individual parts of the game. There STO shines. But when I look at STO as a one compact package, it doesn’t.

¹ It also has a shooter mode but I remember it being janky as hell.

² I’d actually love to see a sort of “offline MMO” which would use tabbed targeting.

darreninthenet,
@darreninthenet@lemmy.sdf.org avatar

Thanks!

Fubarberry, do games w What are some video game quotes that is stuck in your head?
@Fubarberry@sopuli.xyz avatar

“A man chooses! A slave obeys.” - Andrew Ryan, BioShock

In general a lot of Andrew Ryan quotes are captivating, but that one transcends thanks to both the events happening, and the realization of the plot reveal.

catalyst,
@catalyst@lemmy.world avatar

Yes, I almost posted this same line!

dalekcaan,

Would you kindly?

Grandwolf319,

Finally, was worried I wasn’t gonna find this one.

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