It failed because it offered too much customization. Really.
Physical construction was shit tier. I should know, I early adopted November 2015 and in total I went through 17 not counting the 3 DOA. My ear actually became attuned to the specific mini-crunch that signaled the impending demise of a shoulder button.
It also had undeniable layout and design issues. The D-Pad they implemented was a joke. Fanboys wouldn’t shut up about it but truth is, it was completely unacceptable to put a track pad in it’s place and it was more or less unusable. Other buttons and inputs were juuuuust a little cramped or off-kilter and it was common to input mash accidentally.
The configuration software was also a nightmare. Ever try setting up a Mouse Region for a twin stick game? Sweet jeebus. They tripled the efficiency of the configuration screens in recent updates and it’s still a nightmare. It’s 30 inputs just to tweak something like a deadzone, then you have to menu out… then test in game… then drill allllll the way back down to tweak a little more.
But back to my assertion at the top. It made SC gamers literally unfairly better. Gryo aiming, effectively programmable macros, mode shifts, radial wheels, action layers, targeted mouse clicks, button toggles, sliders, regions, I can’t even remember it all from back before it got heavily neutered. It got out of control to the point where you could bypass “cheating” standards and macros in big online games, etc. You could simulate inputs.
Design iterations would have fixed the other issues, but it became a deadly-unfair device for competitive gaming and a lot of companies hated how the Steam Controller hardware and software customization… basically allowed people to “cheat” their systems in a sense. It opened a huge fucking can of worms. Something like it will probably never be seen again for these reasons.
Hell, they are almost designed to break. They are utterly shabby in terms of build quality.
I was one of the early adopters going back to November 2015
I am not lying when I tell you I have been through 17 of these controllers. It’s the right bumper almost every time.
I have a giant handful of the dongles. I was saving them thinking they would go up in value but now like $2 knockoffs are available LOL
Edit: the first one I received, out of the box, had a broken face button membrane. The replacement I received had a non-functioning back right paddle. The replacement for that had a non-functioning R shoulder and you could hear the plastic crunching on each press. That’s just the first three I received and I’m not counting those in the 17 that I destroyed in my own hands.
They were built like absolute shit. After the first run got sold and they shored-up manufacturing problems, they got marginally better but the fundamental underlying issue never was solved.
If it wasn’t such a wonderful controller, I would have stomped the first one into powder and never looked back.
Originally a paid DOS game and the developer is a cool dude who changed it to freeware. You can download it on myabandonware or archive org. Then grab a free copy of DOSBox.
In my view, it is the best shape packing game ever made, and it never really got its due, possibly in part to somewhat extra complexity, and partly from the time it came out.
You learn the ropes in the early modes, but you really need to play on EXTREME Mode. There are many different special pieces, and you decide how to move them in the playfield and rotate them.
There are mud traps and acid pits and missiles and bombs and traps. And you have to not only play the shape packing aspect, but you have to continually think about how to deploy these hazards, to your best advantage, or least disadvantage!
Over the years, I continually come back to this game, and I have probably sunk over a thousand hours since I was young.
I get that Steam is where everything and everyone is at. And that the user experience and functionality is best there BUT having another player to try an compete with Steam is a good thing, right?...
It’s very simple, valve is a gamer company. Epic is a money company. Every single thing each respective company does shows that. I’m not a bitch, I’m never going to let those Epic cunts have a penny of my money. Fucking with the games industry, fucking with gamers, locking exclusives, it’s all bullshit & they can suck my cock
My SO and I have been having a lot of fun playing co-op games on the Steam Deck connected to the TV. We recently finished Split Fiction and I’m looking for the next cool experience to try out. We enjoy casual co-op games, nothing too hard or violent. EDIT: pixel art is apparently a big turnoff for her so that’s out as well....
Yesssssss. Our entire family loved The Dungeon so much. My father wrote a letter to the developers and got a response, with excited descriptions of upcoming games in the series that never came to be. The producer or developer, or whoever wrote him back was bragging about how the next game would have characters you could actually see while in combat! (E: referring to The Arena)
The closure of Monolith Productions, an innovative video game developer, shows what’s wrong with an industry in which game publishers have the ultimate power to shut down projects and fire workers.
I will always appear to tell Monolith to go fuck themselves, and dance on their graves.
Fuck you Matt, fuck you Monolith. You fucked our company over, stole our technology, presented it at the game developer conference like it was yours - dealing with you Matt was the worst 2 fucking years of my life you big fat bloated sack of highly-incompetant, completely sleazy and unethical, lazy lying shit.
Truthfully, no. I was a really top level fucker in the industry and let me tell you man… It’s a vicious game, and even thinking about things that happened 30 years ago are causing my hairs to stand on end right now even though I’m sitting with a nice warm espresso in a sunbeam smoking a joint.
I’m going to copy and paste from a previous answer. Please do me the courtesy of not asking any questions about my history in the game industry, because I will go off like a f’king neutron bomb. It will be real but it will be ugly. I mean ask if you want, but you’ll get the fuck beaten out of you and you won’t like it and it’ll disabuse you of, in a most vicious way, your incorrect thoughts, perspective, and fee fees RE anything to do with games. If you want to look behind the curtain man we’re going to look but you won’t like what you see, I can absolutely promise you that, and I will not protect feelings. So before you do, think about it for a little bit, then don’t please.
“They were contracted to design the (edit: low-level coin op hardware, etc) API for our new Internet-enabled touchscreen gaming network kiosks (world first at the time) and they were fucking useless. And then had the gall to present the piece of shit at the CGDG 1997, as a half-finished completely non-functional, but presented it like it was their own product and not a massive NDA violation. Presented like their own product which could be generically extended to other platforms. Fuck you Matt. Fuck you Monolith you fucking cunts.”
Bro that’s just one incident in three decades of madness
I’m not lying when I tell you I was at the top top bro
I changed the world with my technology
And when you know what’s what, you are sick to your stomach
That’s why I refuse to buy anything, I pick things out of dumpsters, I’m friends with homeless people, I go at 3:00 a.m. and bring them soup, I connect to my community, I volunteer, I serve, I fix electronics, I do what I want every day that makes me happy, I don’t need any illusion anymore
But I would be absolutely thrilled to shatter the bubble of anybody that wants to talk about what they think they know about games
I choose my words very deliberately here and I am intentionally portraying hostility so that anybody with two clues to rub together can see where it’s going to go if they start. I want people to know that you’re dealing with a dragon … if you want to know - I’ll tell you.
I’m a nice dragon but I’ve had it with people who want to talk to me about what they think they know about this realm
I have done anyone reading these comments the courtesy of knowing that it’s not going to go the way they think if they whisper word one to me about games okay, that’s a kindness I’m doing you all in advance lol
And in a way I’m saying don’t fucking ask me, I’ve been dealing with these dumb conversations for 30 years on the internet, if you think you have a single thing to say to me in opposition to what has been said here so far, don’t message me, in fact block me right now on Lemmy
Anybody want to take a shot? Let me begin the conversation so you get a flavor: every single gamer is a gullible magical-thinking rube, an infant in their emotional core. These individuals will spend countless hours performing micro tasks which are puzzle-based in nature, but accomplish nothing, simply to satisfy some primitive emotional logic. These people are the equivalent of children that think magic is real, then they want the magician to explain the trick, then they get upset when they learn that it’s a trick and they want to tell the magician no, magic’s actually real. If you like gaming, I hate you. Because I am a gamer but I know what games are and you don’t.
I’m not sure why you feel the need to make such a statement and try to be rude to me when I have meticulously explained, to anybody who with an intelligent mind, specifically why I don’t want to talk about this but you need to push
So how about this, I’ll save the bother and just block you :)
You are literally the type of person that I want to avoid in these kind of conversations, that’s why I go at it things the way I do, but you’re too emotionally confused to get it
Look in the mirror, and realize you haven’t added a single thing here
But the crux of the issue, is that I don’t give a fuck what you think and you CAN’T understand that. IT’S TOO HARD FOR YOU TO ACCEPT THAT I DON’T GIVE A FUCK WHAT YOU THINK
Some friends asked me too play Lethal Company with him today, and i decided to do that over a 4th day straight of AC Shadows. The screenshots for this one will be a bit light because i have to go through and manually censor all my friend’s info to respect their privacy....
I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not...
I have to say for me, I know this won’t be everybody, my favorites are going to be the ones that change the way I felt about gaming, not necessarily ones that I would want to play again.
In fact, I have found that going back to some of the seminal games, or the ones that were most impactful to me, hurt my feelings because they were from a time… Where let’s be real, technical limitations made a lot of very basic quality of life things nearly unavailable.
I think the 1st that changed the way I felt about gaming was Ultima 4 - they had flushed out the systems of the earlier three, which were pretty primitive, and made morality, all kinds of wonderful internal game systems, relationships, secrets, optional paths, total exploration. 5 and 6 were games that I explored and played molecularly because they were just a joy for me as well.
Another one I talk about a lot is a game called Squares Deluxe which the developer thankfully changed as freeware a few years ago. So anybody with DOSBox can download it and play it legally, and in my view, it’s the best shape packing game ever made - there are so many amazing mechanics, and if you play Extreme mode and get a great run going, it can be the most thrilling experience!
How can I forget the very first game I played in arcades which was Atari Warlords at Fiesta Foods! I was bedazzled by the cabinet and I had to have a teenager explain to me what it was! I went flying home and explained what I saw to my mother and she was incredulous, and she took me back to play!
Runestone Keeper. I know that really if you distill it down, you’re kind of playing a probability-based card / slot machine game. But play your choice is broad, and I love the fact that the entire playfield changes with every move potentially. Yes you can get screwed over, yes you can have amazing runs, but it’s that unpredictability that keeps me salivating. I can’t actually recommend anybody play this outside of steam version because the app one keeps changing - I’ve bought it a few times and I keep losing my license/progress when they change publisher agreements, to hell with that noise!
29 years later, after working with Monolith on one of the worst projects in history… I can finally piss on their grave. Fuck you Matt, fuck Monolith. Yeah this is fucking personal.
They were contracted to design the (edit: low-level coin op hardware, etc) API for our new Internet-enabled touchscreen gaming network kiosks (world first at the time) and they were fucking useless. And then had the gall to present the piece of shit at the CGDG 1997, as a half-finished completely non-functional, but presented it like it was their own product and not a massive NDA violation. Presented like their own product which could be generically extended to other platforms. Fuck you Matt. Fuck you Monolith you fucking cunts.
I’ll tell you a secret. And this is coming from somebody that was at the top-top Top of the gaming world for 2 decades… 95% of tech people are complete frauds and charlatans. Its a miracle anything ever gets made. Look at today’s coders… they don’t even know what a computer does, they just download other people’s modules, cobble them together and pray. The vast majority of people who self-identify as being in “comp sci” don’t even understand the very basics.
I mean I’m open to conversation, I love talking and I love sharing with other humans! You or anyone else can feel free to DM me
Please before you read on, it’s going to get ugly, and know that it is not directed at you. I will leave it at that, proceed at your own risk.
In the public facing area of SM I find that I am very frank and no-nonsense and I will just state the truth, no matter how unpleasant the recipients may find it. I was on BBSs before I was on the Internet, and the Internet before the Web existed. My friend Julian and his friend Frank were the two biggest phreakers in my city and Frank did 10 years for some crazy motherfucking advanced nasty digital shit involving financial transactions. Frank sourced me with an embarrassment of riches in terms of piracy, and enabled me to run my own “game rental service” in Junior High. I have the resume to back my stuff up and I have so many first in gaming I don’t want to hear one motherfucking word of backtalk from anybody who thinks they know more than I do. I did more in the first 5 years of my career than most people will do in their entire lives. I did not just cobble together shit, I literally innovated stuff, I built the things that people now use to build things. And I was doing it with some amazing people along the way. One of them is a major executive at a semiconductor corporation to this day and he’s one of my best buds. Him and I got John fucking Romero kicked out of the CGDC in 1997 for being a drunken boor. Another peer has done digital film work on probably every single film that you have ever seen. I could carry on like an asshole, but I’m just scratching the surface I want you to know.
When I was still a student (e: 1 yr digital media crash course, prior to that it was pure programming and hacky compsci) I won a worldwide multimedia contest. I had made a dentistry simulator where you could actually do surgery on a patient. I conceived, wrote, storyboarded, assembled a team, project managed, budgeted, produced the entire thing myself essentially because at that point I was teaching the teachers. I won 1500 US dollars & my school was awarded $30,000 licenses of software. I wrote the very first plug-in enabled game on the Web that wasn’t just click click, it was a mini golf game for the Swedish mini golf association. I literally programmed my own physics simulation for it. I made the very first touchscreen internet enabled network of gaming systems. I personally made 12 published games for those systems. I made the software and games for North America’s first gaming cafe. I made the very first online parimutuel gaming system. I developed a 3D tennis game that you could play in a web browser and I believe it was a world’s first. I programmed a computer AI that was so advanced he could fucking slay you in a convincing fashion and you would have no way of knowing it was computer controlled unless you knew.
Game systems I developed and licensed are on river boats right now being played by people. I ran one of the first Web studios where I worked with an amazing programmer named Josh and I think WordPress stole his idea. We made a dump truck of money because I was smart enough to do radio ads, advertising to people who are too behind to use the Web but had businesses. I was the lead developer for gameloft.com. I developed the first online gaming software deployed by state-run lottery corporations. I wrote two books on a piece of multimedia software, I wrote the bilingual curriculum for three years of a multimedia college - That’s while I was also running my own game studio from my apartment in Montreal and punching out games in my underwear on Saturday morning and selling them for 8,000 bucks. I made an entire development framework for a company that did pharmaceutical drug sales CD-ROMs to the tune of $20 million per contract. Ran two extremely successful game studios until the golden handcuffs took me to the desks. Started the very first house doctor PC service in my city and I made so much money I stopped answering the phone. This does not even cover 30% of the things I’ve done. I did all of this completely self-taught with virtually no education beyond grade 10. I basically failed high school because I was so mentally ill from them trauma of my family life. I promise I am not bending the truth in the slightest.
Heard every ill-conceived, half-baked opinionation on gaming and I’m exhausted and I’m done with the kid gloves. I really don’t give a flying fuck how much a person likes video games or thinks they’re great or is in love with them or wants to be a game developer, I’m sick to death of it. Nobody has a motherfucking word to say to me and I literally don’t care. I’m a very very open person, I crave knowledge, you don’t get where I went by being an ignorant. But it’ll be a world’s first if you can show up at my door and tell me something I don’t know.
And I’m sorry to say that really I truly am, because it makes me sound like a fuck face. But if you don’t want to hear what I have to say, stay the fuck out of my inbox because I don’t have time for dildos who dare to tell me how anything works.
I leader boarded Diablo 3 solo. Fucking solo with my own build that everybody jeered me for. When my dad took me to the city’s first arcade when I was 6 I had a run on Mousetrap that went on so long the arcade owner asked me to stop. I played games that my dad’s hacker friends made to run on the Met Service of Canada’s Cray supercomputer… which predated Pong. When I was in grade two they used to pull me out of class and put me in a closet with a beautiful woman with freckles who would teach me computers and I’m telling you that thing was like a huge player piano with a print reel 6 ft wide. On that computer that had less power than a talking greeting card and no monitor, I made a horse race game when I was 7 years old. When I was 23 years old the Canadian Nat’l Snooker team specifically approached me and petitioned me to play for them but I refused because snooker was my peaceful place. I beat Cliff Thorburn in snooker. I thinder-punched Alain Martel “The Dancing Bear” at 9 ball while I was shit faced on a Thursday afternoon in some crummy local pool hall
I am literally made of games. The same way Stevie Wonder is literally made of music, I, game.
Most of the time, the things people believe to be true are completely insane once you understand the underlying nuances and layers. Or more accurately the individual molecules. When you’ve built the tools that built the tools that built the games.
And here’s a statement that will piss people off- one doesn’t stand at the top of the gaming industry for two decades when you lick somebody else’s asshole and sniff their farts, one leads the pack. And I did lead the pack and everybody followed me and stole my work and did what I did. Literally entire features were added to Macromedia software simply because I was taking the software places even the creators didn’t know it could go.
So everybody wants to follow the leader but nobody wants to hear him say how it is, because that hurts their feelings and ego. And after going through 4 years of therapy and now being 10 years sober from severe demon drinking, I can confidently say there’s some bizarre fucking issues going on with people who both want to hear my words, and yell at me once I say them
Bro I started my professional game development career in 1996 and retired in 2015. I played video games in the early 70’s that existed before Pong. My father had one of the 5 supercomputers in the world in the meteorological service of Canada, where I used to hang out with nerds that would let me play with shit, and play the games they made when they weren’t modeling weather. I have studied nothing in my entire life more than the tapestry of what we call game development. So kindly stop.
In the graveyard of live service games Concord may just be the biggest headstone, and that seems to have focused some minds over at PlayStation. Previously the noises coming from Sony were all about the importance of live service games to its future strategy, and it had announced plans to launch more than 10 live service games...
I was a professional developer in a wide range of gaming areas for about 20 years… Looking back, I can honestly say that 95% of the work I did ended up as a vapor… The 5% that made it to market were so fleeting…
I derived my satisfaction not from completing projects, but solving the underlying problems. That kept me very engaged.
There’s lots of different approaches, but I’ve had the same problem.
Steam lets you exclude tags, but they limit how many tags you can exclude so it’s basically a useless feature.
I go to steamDB and it has a ton of sorting options, including being able to exclude “Lovecraftian”, “visual novel”, “dating*”, etc
There’s also a great browser extension for Firefox which is my preferred browser. It enhances the Steam homepage (depending on how you configure it) and lets you do lots of things like quick-sell cards and other stuff.
4000+ hours in (edit a strategy game) as I used to be the top streamer until the publishing company fucked me around. 3500+ in Diablo 3 as I was able to Leaderboard with a solo Monk… LB’ed and didn’t earn any XP in groups… all solo!
I love the expression! Sounds close to “out of steam” in English which is used similarly… nothing underlying has changed but the enthusiasm or “special something” is gone
When you show up to drop a video and ask for donations, you’re not adding anything to the community, you’re leveraging it for selfish gain. Therefore, spam. I’m not going to encourage this behavior by watching or engaging with the video.
I’m not going to elbow drop Owlboy, but I think you should try it within the refund window because in my opinion it’s way overhyped, and does not deliver much mechanically.
The Steam controller was ahead of its time angielski
The original Steam Controller is undoubtedly one of the coolest pieces of gear I own—and one of the most innovative, too....
One gamer got so tired of waiting for Valve, he made his own 'Steam Controller 2' out of Steam Deck parts, and it even splits in half like Switch Joy-Cons (www.pcgamer.com) angielski
What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality angielski
Following up on this comment since I haven’t seen a thread about it: lemmy.blahaj.zone/comment/14639216
A game you "didn't know it was bad 'til people told you so"? angielski
I’m talking about games that you still like but you had no idea were criticized so much....
Steam Deck and SteamOS hit 20,000 playable games (www.gamingonlinux.com) angielski
Epic Games Unreal Fest News angielski
Epic Games’ Unreal Fest:...
Zynga shuts down Torchlight 3 developer four years after its acquisition (www.eurogamer.net) angielski
Had a take about Supergiant Games that recieved a lot of pushback fromy teo longest eunning best friends. angielski
“I wish Supergiant would get the roguelite bug out of their system and make sequels to Bastion and then Transistor finally.”...
[Announcement] The community and its future angielski
Hi everyone....
What games are just objective masterpieces? angielski
SteamOS 3 finally released by Valve for other handheld (store.steampowered.com) angielski
I'm a console gamer so, Why the hate on the Epic Games Store? angielski
I get that Steam is where everything and everyone is at. And that the user experience and functionality is best there BUT having another player to try an compete with Steam is a good thing, right?...
Players Have Too Many Options to Spend $80 on a Video Game (www.bloomberg.com) angielski
Looking for a local co-op game to play with my SO (Steam Deck) angielski
My SO and I have been having a lot of fun playing co-op games on the Steam Deck connected to the TV. We recently finished Split Fiction and I’m looking for the next cool experience to try out. We enjoy casual co-op games, nothing too hard or violent. EDIT: pixel art is apparently a big turnoff for her so that’s out as well....
What's a cancelled game you really miss? angielski
18+ The Video Game Industry Failed Monolith Productions. (jacobin.com) angielski
The closure of Monolith Productions, an innovative video game developer, shows what’s wrong with an industry in which game publishers have the ultimate power to shut down projects and fire workers.
Day 256 of posting a Daily Screenshot from the games l've been playing until l forget to post Screenshots angielski
Some friends asked me too play Lethal Company with him today, and i decided to do that over a 4th day straight of AC Shadows. The screenshots for this one will be a bit light because i have to go through and manually censor all my friend’s info to respect their privacy....
Your all-time favorite game? Let's discuss the best options! angielski
I feel like my “all-time favorite” changes depending on my mood, but if I had to pick just one, I’d probably go with The Witcher 3. That game just hit all the right notes—amazing story, incredible world-building, and so much stuff to do without feeling like pointless filler. Plus, the expansions were just as good, if not...
WoW guild uses exploits to get world 'first' on new raid, gets banned, puts its name backwards and does it again (www.pcgamer.com) angielski
BREAKING: Warner Bros. Games is shutting down Monolith Productions, Player First Games, and WB San Diego, sources tell Bloomberg News. (bsky.app) angielski
Warner Bros. is also canceling the Wonder Woman game....
Nintendo discontinuing Gold Points on the Switch eShop, ahead of Switch 2 release (www.eurogamer.net) angielski
After the catastrophe of Concord Sony is reportedly cancelling other projects including a God of War live service game (www.pcgamer.com) angielski
In the graveyard of live service games Concord may just be the biggest headstone, and that seems to have focused some minds over at PlayStation. Previously the noises coming from Sony were all about the importance of live service games to its future strategy, and it had announced plans to launch more than 10 live service games...
Is there any way to search through all the games on Steam for titles that don't use the word "dystopian" anywhere in the description? (fedia.io) angielski
Genuinely would love to see a list of Steam games that don't rely on that premise.
Video Games Can’t Afford to Look This Good (www.nytimes.com) angielski
Control is free to claim for 24 hours on Epic (store.epicgames.com) angielski
A bit weird that their big christmas giveaway is something they already gave away before, I noticed it’s in my library for a while now.
What games have you sunk the most time into? angielski
I was looking at my playtime for some games and realized I have over 450 hours in PlanetSide 2....
Why there are 861 roguelike deckbuilders on Steam all of a sudden (arstechnica.com) angielski
Dragon's Dogma 2: Review Thread angielski
Game Information...
Steam's Multi-Billion Dollar Gambling Problem (www.youtube.com) angielski
cross-posted from: infosec.pub/post/9942038...
What are y'all buying on the steam sale? angielski
Let’s share some good deals!...