mohab

@mohab@piefed.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

mohab,

Combat peaked in GoW3 and it's definitely the best western action game, IMO. OG trilogy badly needs a remaster and PC port, which I read is in the works, so that's good.

I liked the freedom of expression GoW3 gave me. Like, you get one opening and you can fuck up the enemy in all sorts of ways in true action game spirit. Really good stuff and more western action games should've followed suit.

mohab,

Neva is nice if you can pick it up for less than $5.

The combat in Dungeons of Hinterberg bored me really quickly, but it's also a Zelda-like, so if you don't mind the basic combat, maybe give it a shot.

mohab,

combat as a gameplay mechanic is conceptually uninspired

Like in any game period? Big claim and you're probably not interested in backing it up, but I'm curious.

Dungeon's of Hinterberg seems like a story thing first and foremost though.

IDK, trailer had a good deal of combat—just thought to give you a heads up in case you care about the combat.

mohab,

I'm not gonna touch this, but I'm glad it exists 😂

mohab,

Not really… only if you play indie genres. We get like one or two good indie action games a year.

And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.

What about fighting games? I can probably name like 3 indies in the past decade that made it big: Skullgirls, Them Fightin' Herds, and Melty Blood/Under Night In-Birth (And I'm being generous here by ignoring ASW's involvement)

Plenty of weirdness in the genres you play, maybe, but that doesn't cover every genre.

mohab,

IDK about western companies, but Japanese studios built their brand on weird, and I'm all for Capcom and Co. going back to their weird roots. That shit was fun.

mohab,

How about you drop the BS and name games if you're that confident?

mohab, (edited )

No need for the hostility. Hope you have a great rest of your weekend.

No hostility here. Just an appropriate response to your dolling out patronizing, unsolicited advice all while you're misreading my comment and missing my point.

And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.

Yet you proceeded to name a roguelike, two soulslike, and a zeldalike—all the games you listed play nothing like the games I listed (categorically different genres), but I don't assume nuance is of factor to you if you're going around being condescending to strangers online. Hope you have a great rest of your weekend.

mohab, (edited )

And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.

This is from my original comment. What moving goal posts? More like the person who replied to my comment ignored my original goalposts because they didn't fit their narrative.

mohab,

If you think the difference between Hades and Bayonetta is semantics, like, holy shit. I don't even know what to tell you.

Godspeed.

mohab,

And telling me to "broaden my horizons" is not a normal answer, it's a condescending one.

mohab,

Plenty of people do: they may call it "character action" or "spectacle fighter" or whatever meaningless name is hot nowadays, but technically speaking they're just action games with no extra tags.

Every game you mentioned has extra tags that fundamentally change how they play: roguelike, RPG, metroidvania… etc.

You also do not even need to know any of this: I literally mentioned exactly what I meant in my comment, and if you don't subscribe to the same definition, you could've just moved on. Not really sure why you had to stop and doll out unsolicited wisdom if you had nothing of substance to offer.

mohab,

I really don’t care anymore

Then stop responding to me and move on. You're not gonna talk down to me and say "you need to broaden your horizons" then play victim when called out.

mohab,

I hope whatever is filling you with so much bile passes soon man.

Hey, I'm not the one talking down to strangers unprompted. I hope whatever possessed you to do that passes too.

mohab,

I can explain how manners work now if you need a lesson. Just say the word.

Dragon Age: Veilguard lead level designer Brian J. Audette responds to criticisms on Bluesky: "We couldn't have made a _better_ Dragon Age, only a _different_ one." (bsky.app)

In a response to an article written for Bloomberg by Jason Schreier investigating the ten year “development turmoil,” lead level designer Brian J. Audette refutes the notion that the game was “compromised” in a post on their bluesky account....

mohab,

Embarrassing thing to say even if the game was actually good.

Could've just said "We tried our best and I'm proud of the game and what our team accomplished." and it wouldn't have sounded needlessly antagonistic.

mohab,

Guilty Gear XX Accent Core Plus R. Game been out for 13 years—good luck climbing any kind of ladder as a newbie.

mohab, (edited )

Been mid for a few years now, in my experience. Most of the games I bought over the past two years I did outside of the Summer sale because most discounts are all the same anyway.

I've been eyeing Okami and it was 50% last week and it's 50% again now.

I pulled the trigger on The Wonderful 101 in March at 55% and I was worried I'll regret it in the Summer sale… it's 55% again.

Been also eyeing Lost Judgment… 70% in March and 70% again now.

mohab,

I keep whining about the lack of new, adventurous action games and dead PS2 franchises, so I figured I put my money where my mouth is and buy Gungrave G.O.R.E.

I love OG Gungrave (wish they port it to Steam)—Overdose not so much because I found it too obtuse in terms of level design and controls.

I'm also looking at Spirit X Strike. It's too reactive for my taste, so I haven't decided yet, but I want to support the developer.

Maybe I'll grab Zone of the Enders 2 as well? I don't remember how much I liked it, gotta revisit the PS2 game first.

mohab,

I went back to play the PS2 game and it's pretty fun, but I read the Steam port has tons of issues. Have you tried it?

mohab,

It suuuucks as a football game. Controls like ass.

Someone bring back PES or cook up a replacement, please. I'm tired of these shitty football games.

mohab,

Agree with PES being a really good football simulation. I always viewed FIFA as a cynical and jaded attempt at arcadifying football—never really been my cup of tea.

I can't be bothered with the camera management in Rematch. It sucks so bad the game literally tells you get used to no look passing/shooting because you won't have time to adjust your camera. Even when I kinda got used to it and got to score a few goals, I didn't feel any satisfaction—it felt too silly.

mohab,

I never understood why they didn't have a mode where you could have multiple players controlling different team members.

Older PES games had that and it was super fun before Konami's pachinko machine addiction lead to the franchise's gradual demise.

Rematch is exclusively multiplayer, yes.

mohab,

Happens with any industry that gets big, I think. More profits=more suits/vampires coming in and replacing artists/scientists or whoever is more qualified to make key decisions.

This won't stop unless infinite wealth hoarding is tackled by governments, if ever.

mohab,

This take sucks. There's a clear cap on what indies can do because they have a limited budget. Whatever their output is, it's not comparable to big studios output.

What the market lacks is quirky games on a medium budget, which's not what indie scenes provide.

mohab,

Sure, but look at the PS2 catalog, for example—way more weird games with relatively high production for the time.

mohab,

Daaaamn, DMC on GOG? Let's go Capcom!!! Love seeing more action games on there.

i already own Bayonetta and The Wonderful 101 on Steam, but I wouldn't mind double dipping if Platinum/SEGA follow suit.

mohab,

Hmm… metroidvanias never really stick the landing for me, but I had fun playing through SotN back in the day, and I'll shout out a couple of modern ones with fun combat: F.I.S.T: Forged in Shadow Torch and Prince of Persia: The Lost Crown.

I never posted anything from my PoP gameplay, but this is a clip showcasing on-the-fly weapon switching in F.I.S.T: https://video.hardlimit.com/videos/watch/9ba87a0a-ae01-4931-8d74-58e38dddb621

mohab,

I watched the highlights of dunkey's stream the other day and laughed out loud a number of times, TBF.

mohab,

Fun fact: I never ever even heard the name Toshiro Mifune.

I just can't… why do people wear ignorance as a badge of honor nowadays?

mohab,

I've never paid more than $20 for a game.

And I wouldn't play Borderlands 4 for free, TBH. If they pay me my hourly rate, I may consider it depending on contract length. Other than that, fuck off, Gearbox.

mohab,

I think Juzou and Genichiro is where I stopped. Game's offense is so boring I realized I'll have much more fun if I replay Ninja Gaiden 2 again, so I went and did that instead.

mohab,

Assault Spy comes to mind.

And Mad Max maybe?

mohab,

Hmm… sure, but ima die on the hell Mad Max should be a linear game with sole focus on vehicular/melee combat. I don't really think it needs to be an open world game.

Sly Cooper Retrospective - Hidden in Plain Sight (www.youtube.com) angielski

Sly Cooper was once my favorite video game series. I still love it, as many of us do, but it has been a long time since we’ve seen a new entry. In this video, I track the history of this iconic franchise and the rise of its creator, before ultimately asking what happened to Sly Cooper?

mohab,

Running on water in NG2 is super fucking cool.

In The Wonderful 101, you can dive under water when you carry a hammer (heavy weapon), otherwise you swim on the surface.

mohab,

OK, so I'm gonna say this about action games: if you approach them like you do every other game—one playthrough and you move on—most are gonna disappoint you. DMC5 in particular is possibly the worst culprit; however, if you're willing to commit to exploring their depth and play on the highest difficulties, holy shit some of the best gaming you'll ever experience.

This is why I cannot take casual reviews of action games seriously because any action game fan knows the first playthrough is the tutorial, while for most people it's the whole game.

I can't really fault people for wanting to move on after one playthrough, but when they say stuff like "I played DMC… and it's not that good" I just wanna say: yeah, no shit, because you didn't stick around to explore why everyone else is praising it—you played the tutorial and moved on.

We could argue whether this is bad game design, but the truth is not only does it work, I don't believe there's any way for a game like DMC or Bayonetta to feed all of its combat depth to players in one playthrough. Hell, it's not enough for the muscle memory to kick in to get even close to mastering everything, so I cannot really blame devs that much.

mohab,

Agreed, but extend that to cover action games in general. One playthrough is not enough to understand why everyone else is praising them.

mohab,

playing as V it felt like the winning strategy was just buttonmashing

How are we still making these criticisms in 2025 😔
This is why discussing action games in mainstream spheres sucks balls because half of the criticisms are as lazy as this. Y'all should do better.

How do you keep track of what games you have played over the years? angielski

Hiya, just newly thought about something: wouldn't be nice if there was a simple way of checking what games you have played over the years, a way to keep track of wether you liked the game or not, how much time you spent playing it etc.. Currently, personally i only check steam library for those kinda details. But it would be...

mohab,

I use Gamebrary because it's FOSS, so I suppose you could in theory clone the repo and self-host it, but IDK how self-hosting ready it is.

mohab,

Hmm… for me, it's less about memory and more about helping myself see a pattern of what I like and what I don't, which eventually helps me make better purchasing decisions.

Like, when I look at a list of my favorite games, I can conclusively tell you: I like challenging, replayable games with real-time action, synergy among their mechanics, and mechanical variety.

For me, this knowledge would not have been attainable if I didn't sit down and put together a list of what I like/what I don't like.

mohab,

God damn, I wish it was a fighter, but I'll take an ARPG. Will give it a shot when it comes out 👐

mohab,

There already is a Steam page and the description says co-op action RPG.

I mean, perspective matters, I suppose: you could use isometric/top down and 3rd person to make a distinction between PoE and HZD, but then again I don't play either, or ARPGs in general, so that's as nuanced of a take as I could have on this.

mohab,

Just hand this IP to the Hi-Fi Rush devs already…

mohab,

Well, I'll be damned… this is looking more and more like a proper action game. Ima give it a shot on release.

mohab,

I'm glad Suda51 is still making new IPs, but I'm kinda over his gameplay? It needs to evolve somehow… like, melee here looks a lot like Killer Is Dead, which was serviceable, but not great.

Of course, everything else is captivating, as it always is, but I'll need more from the gameplay to get invested in this.

mohab,

Tag fighters aren't my thing and ASW are headed in the opposite direction of what I want from a fighting game, but I'm happy for them! They came a long way and more or less stuck to their guns, which's admirable.

I'm happy to go down with Plus R, P4AU, and Under Night though.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • ERP
  • fediversum
  • test1
  • rowery
  • Technologia
  • krakow
  • muzyka
  • shophiajons
  • NomadOffgrid
  • esport
  • informasi
  • FromSilesiaToPolesia
  • retro
  • Travel
  • Spoleczenstwo
  • gurgaonproperty
  • Psychologia
  • Gaming
  • slask
  • nauka
  • sport
  • niusy
  • antywykop
  • Blogi
  • lieratura
  • motoryzacja
  • giereczkowo
  • warnersteve
  • Wszystkie magazyny