Can we not use “roguelite” and “arcade” in the same sentence? Roguelite is the anti-arcade.
Arcade games don’t reward you with permanent power ups for losing runs, that’s just modern gaming nonsense, which you can enjoy, just get your terminology right and don’t mislead people.
They’re trying to soften the blow by adding new features to each tier, but it’s still just to disguise a price hike. More games are coming to the $15 tier, but it still won’t be day and date releases. First party games come to the $15 tier “within a year”, but that’s even excluding Call of Duty.
I agree with what Max said: this only makes sense for Japan, which’s bizarre because they made a ton of effort to broaden the audience of SF6 outside of Japan and it’s a shame to have that jeopardized out of greed.
Some old, evil executive saw all the goodwill they’ve been building up and got upset, probably.
Hmm… I think this one is gonna be personal because people enjoy genres to varying degrees.
For me, it’s Konami’s PES (eFootball now, or FL2025 if you’re modding)
Start career mode, buy players, play a season, forget about it, and repeat like a month or two after. It’s a fairly mindless activity to me and I do it when I wanna give my brain a break.
It’s so bad, OMG. For +30 games on my wishlist, not a single difference from the Summer sale, and about half of them were already on sale for the same price before the Autumn sale began.
Why even bother with seasonal sales at this point.
Saudi owning FIFA is hilarious seeing most of its profit comes from gambling. Muslims my ass 😂 Not that they ever practiced what they preached anyway—Islam or not, religion has always been nothing but a tool of oppression to rulers.
What is a really fun gameplay mechanic or experience you had/have while playing an underated, unknown game? Or a game that might be known but not known for having fun in the way you do with it....
It’s not unknown, but I think it’s an underrated mechanic: in God Hand, the better you do, the more the difficulty increases. If it gets too much and you want to lower it back down, you can grovel and beg enemies to go easier on you.
I wish more developers tied difficulty change to in-game actions like that.
It’s true. Reviewers rave about a game, I pick it up and play it, and they’re raving about a new one before I’ve finished that last one. I’ve got a list of 20+ games that came out this year that I still haven’t gotten around to. I might get through 5 of them before the new year. And you know, if wouldn’t hurt my...
Hmm… newest game in my library is Under Night In-Birth II Sys:Celes from last year, which is a re-release anyway.
I bought 13 old-ish (pre-2022) games this year for less than $100. I have no reason to spend %60-80 of that on 1 game I probably won’t even like, and that’s if it clears the seemingly impossible “playable” hurdle.
Let me count upcoming games I look forward to playing/am curious about:
Ninja Gaiden 4 (Happy to wait for a deep sale)
Onimusha (Happy to wait for a deep sale and may even refund if I don’t enjoy it)
Okami 2 (Happy to wait for a deep sale)
Marvel: Tokon (Will definitely wait for a deep sale—$10 base game)
That’s it.
I definitely went to see more new movies at the cinema this year than I played new games. IDK where the industry is headed and I feel for all the underpaid, overworked developers at risk, but there isn’t much I can do if publishers collectively decided to abandon my favorite genres.
Yeah, I’m gonna guess some kind of dismember system that fills up a meter and let’s you perform takedowns, which, in theory, wouldn’t be so bad—Ninja Gaiden had it, minus the meter.
Question is: are we going to get a proper combo system around it with proper risk/reward and freedom of expression, or are they gonna baby proof it? Combat looks grounded, so I’m guessing the latter.
I don’t see Wolverine launching enemies in the air and doing air juggles in a cowboy hat and jeans 😅
So you’re saying they’re trying to cash in on the game’s popularity with a crappy remaster? You’re either a troll or you need to work on your logical deduction skills if you can’t figure out why people are complaining.
Hey, if you’re OK buying a game that looks worse than the original for QOL improvements that could, and should, be patches, you go ahead and support exploitative business practices.
And don’t forget to continue to freak out at online strangers for not joining you on your bootlicking adventures. That’ll make your life better, I’m sure.
They can use Gaming Copilot’s Voice Mode to get assistance with in-game tasks, ask it to recommend new games to play, check their achievements or their play history, and more.
“A major step in Xbox’s journey to bring these AI-powered experiences to players is rolling out: Gaming Copilot – which provides recommendations, help, insights and more – is officially coming to Windows PC and Xbox on mobile,” Microsoft said.
OK, so like what? “Jarvis, what’s the solution to this puzzle?” or “Jarvis, how do I complete this quest?”
Like, is it gonna replace looking up guides?
I can see this being useful to achievement hunters instead of having to repeatedly alt-tab to see what’s left, but how often does the typical player look up guides?
And what is the end goal? Essentially turning it into a cheat engine that plays the game for you?
Damn, that’s unfortunate. I’m glad Steam is cooperating though—a lot of platforms would try and bury this.
I hope this ends up being a blessing in disguise for them. Heart-wrenching to lose 10 years to a project and see little return because of a bug you’re not even responsible for.
I'm not a fan of looter shooters, so this was never gonna work for me anyway, but I wanna mention this because I found it funny: Borderlands 4 Super Deluxe Edition is $130 and the last 17 games I bought on Steam cost me $127, and that includes a few DLCs 😂
I also just realized this: currently at 60%, Borderlands 4 has worse user rating than any of those 17 games 😂
Not putting checkpoints close to boss fights is not difficulty.
You're pointing a finger at the Soulslike genre here, not only HK. Some games may abandon it, but this is common enough to be called a genre stable.
Just like the "hit hit, dodge/parry, hit hit" combat pattern, losing/recovering currency, enemies respawning on bonfire use… etc.
I think this whole genre is wack, TBH. I don't even find it difficult, I just think what they test is perseverance in the face of misery and tediousness, which's a bizarre thing to test in a video game. It's almost as if it's straight up telling you: this is a serious video game, no room for fun here.
Meanwhile, Ninja Gaiden proved you can simultaneously have extreme difficulty AND fun like one million years ago.
You're pointing a finger at the Soulslike genre here, not only HK. Some games may abandon it, but this is common enough to be called a genre stable.
You should try Salt and Sanctuary, Sekiro, Bloodborne, The Surge, Lords of the Fallen, or Lies of P—all had boss runbacks, and that's ignoring HK, Silksong, and the original Souls games.
The game has been released, and the Steam store promptly shit itself. Took me 10 minutes to buy the game, the download speed is normal though (2GB download).
Lately, the more time I spend in online games I’ve been (more frequently than before) coming across players that essentially don’t play games to their fullest extent. I’m not talking about grinding meta builds, sweating off in ranked game modes or combing through online forums for the best way to play. I am talking about...
Hmm… I read your edit, and I think you're kinda overlooking the hard truth here: you can come up with a list of 1,000 things players "have to" do, but if the game doesn't enforce them, they're not gonna happen.
You can rant out of frustration all you want, but you have no control over anyone except yourself, and trying to tell people what to do will only piss them off.
You're also making a lot of baseless assumptions. How do you know how much they enjoy the game? Maybe they choose to engage with the parts they like and leave the rest out, they're happy this way, and the game lets them. Who are you to tell them what to do?
Again, ranting is fine, but you gotta have self-awareness, otherwise you're gonna get nothing but negative reactions.
Question: has his series ascended to action status yet, or is it still an action RPG?
Another way to ask this: does freedom of expression in combat come from combat mechanics or character build? I'm assuming it's still a combo, but 2 and 3 feel as if they're leaning more towards action than RPG.
I don't necessarily have any problem with action RPGs, but I'd be more inclined to add it to my wishlist if combat takes more from Ninja Gaiden than it does from Dark Souls.
Like, I chose to play the Tutorial at the beginning. This Chainsaw seems like a pretty critical piece of the gameplay loop, but at no point has there been an explicit explanation or demonstration.
Damn, you should steer clear of Japanese action games then.
Further, yes, I expect all products to tell me about their features.
Oh, really? I should get my money back from 20th Century Fox… they didn't tell me Fight Club had the twist feature at the end. Thank you for pointing that out.
I cannot believe I had to discover it myself as I was watching the movie. Bizarre stuff.
Infinite Backlog gives you one place for your entire gaming collection and encourages you to play your games and get your backlogs under control. It provides a visual breakdown of your cross-platform collection, tracks gaming achievements and statistics and lets you connect with other gamers with the same games....
SS4 Goku and new balance patch revealed for Dragon Ball FighterZ (eventhubs.com) angielski
Absolum is a beautiful, slow-progressing, arcade-ass Roguelite | Rogue (www.rogue.site) angielski
Heart Machine making layoffs and ending development on Hyper Light Breaker (www.gamedeveloper.com) angielski
Emperor of overpromising Peter Molyneux says he's done with games after Masters of Albion, which is also his 'redemption title' (www.pcgamer.com) angielski
Updates to Xbox Game Pass: Introducing Essential, Premium, and Ultimate Plans - Xbox Wire [prices going up] (news.xbox.com) angielski
They’re trying to soften the blow by adding new features to each tier, but it’s still just to disguise a price hike. More games are coming to the $15 tier, but it still won’t be day and date releases. First party games come to the $15 tier “within a year”, but that’s even excluding Call of Duty.
Fans Left Speechless as Capcom Locks Street Fighter 6 Finals Behind Paywall (www.pushsquare.com) angielski
What's the video game equivalent of fast food?
Could be a genre, a developer/publisher, or franchise. What’s the video game equivalent of fast, not particularly good, but maybe a guilty pleasure?
Steam Autumn Sale 2025 Has Begun (store.steampowered.com) angielski
What are you buying?
It's official: EA is going private. (bsky.app) angielski
In a deal involving a company owned by Jared Kushner, a company that is basically just the Saudis, and $20B of debt.
Fun yet unknown gameplay MECHANICS? (POLL) (www.youtube.com) angielski
What is a really fun gameplay mechanic or experience you had/have while playing an underated, unknown game? Or a game that might be known but not known for having fun in the way you do with it....
The Video-Game Industry Has a Problem: There Are Too Many Games (www.bloomberg.com) angielski
It’s true. Reviewers rave about a game, I pick it up and play it, and they’re raving about a new one before I’ve finished that last one. I’ve got a list of 20+ games that came out this year that I still haven’t gotten around to. I might get through 5 of them before the new year. And you know, if wouldn’t hurt my...
Asus ROG Xbox Ally Gaming Handhelds Cost Up to $999.99, Preorders Open Now (www.pcmag.com) angielski
Marvel’s Wolverine - Gameplay Trailer | PS5 Games (youtu.be) angielski
Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics' (www.pcgamer.com) angielski
Steam's new store menu is officially here (store.steampowered.com) angielski
Microsoft starts rolling out Gaming Copilot on Windows 11 PCs (www.bleepingcomputer.com) angielski
Valve apologizes for ruining a Steam game's launch (www.polygon.com)
Randy Pitchford Snaps Back at Borderlands 4 Criticism: 'Code Your Own Engine' (insider-gaming.com) angielski
'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash (www.pcgamer.com) angielski
dO yOu NoT hAvE pHoNeS???
First thoughts on Borderlands 4? angielski
I’ll probably get it eventually, but I’m curious about how folks are finding it on day 1....
RFK Jr. Blames violent video games for Mass Shootings. (www.thedailybeast.com) angielski
Shade of idiot Jack Thompson with brain worm here.
Hollow Knight: Silksong Sparks Debate About Difficulty and Boss Runbacks (www.ign.com) angielski
Hollow Knight: Silksong is out now on Steam - and it broke Steam servers for 30 minutes and counting now (store.steampowered.com) angielski
Picture of isSteamDown showing that Steam is indeed experiencing issues...
Hollow Knight: Silksong is now available on Steam - and it broke the Steam store (store.steampowered.com)
The game has been released, and the Steam store promptly shit itself. Took me 10 minutes to buy the game, the download speed is normal though (2GB download).
The Epidemic Of Gamers Forcing Themselves To Play/Like a Game.
Lately, the more time I spend in online games I’ve been (more frequently than before) coming across players that essentially don’t play games to their fullest extent. I’m not talking about grinding meta builds, sweating off in ranked game modes or combing through online forums for the best way to play. I am talking about...
Nioh 3 - Exclusive Takeda Shingen Boss Reveal Gameplay (www.youtube.com) angielski
I'm playing Gears of War Reloaded, and I have a question. Will there be some point when the Chainsaw I've had for hours actually gets explained to me? angielski
Like, I chose to play the Tutorial at the beginning. This Chainsaw seems like a pretty critical piece of the gameplay loop, but at no point has there been an explicit explanation or demonstration.
PS5 price is an ‘unexpectedly large’ barrier for Monster Hunter Wilds sales, Capcom president says | VGC (www.videogameschronicle.com) angielski
Sony is reportedly planning a Nintendo Switch-style PlayStation 6 portable | VGC (www.videogameschronicle.com) angielski
‘I would like for us, when we fail, to fail early and cheaply’: PlayStation Studios head says Concord taught a big lesson | VGC (www.videogameschronicle.com) angielski
Infinite Backlog | A Video Game Collection Tracker (infinitebacklog.net) angielski
Infinite Backlog gives you one place for your entire gaming collection and encourages you to play your games and get your backlogs under control. It provides a visual breakdown of your cross-platform collection, tracks gaming achievements and statistics and lets you connect with other gamers with the same games....