But speaking for myself, I played 18 games that came out this year and easily left at least that many others behind just because there isn’t enough time to play through them all.
Impressive, what’s the genre breakdown on the 18 games you played?
One reason could be that Steam sucks ass at recommending games and I have no idea how they still have not figured it out.
Since the sale started, half my homepage is games I ALREADY OWN or are already on my wishlist. It also keeps recommending me games from publishers I blocked. At any given point, 80~90% of my homepage is useless.
It’s almost as if there’s some kind of hidden setting stopping small games from showing up in my recommendations. If I don’t actively browse tags I’m interested or pay attention to communities outside of Steam, I miss out on a lot.
Fascinating we got from here to mash to protect Earth. He doesn’t get enough credit for it because it’s not high art, but Kamiya’s writing actually did get better over the years.
I had a lot of fun with Soulstice, Assault Spy, Hi-Fi Rush, and Hellsinker.
NieR:Automata, The Surge, Death Stranding, and Scarlet Nexus were disappointing.
Every time I stepped ever so slightly outside my comfort zone I ended up regretting it. I will still flirt with action RPGs, but no more open world or soulslikes. If relatively linear action is not the core, I’m out.
Next year, I intend to invest more in indie action games. Currently eyeing Genokids, Spirit X Strike, and No Straight Roads 2. Also indie shmups: currently, Devil Blade Reboot, Birdcage, and Gunvein are on my wishlist.
For fighting games, I intend to get into Granblue next year. Possibly also Melty Blood and Blazblue.
Looking forward to fleshing out my library with more of my favorite genres.
I mean, if you can find and afford the games, yeah, buy them. Problem is most of the games people need to emulate are unavailable or astronomically expensive, and that’s even if you live in the west/Japan… if you live in the rest of the world, forget it.
How’s the action? It looked like you can launch people in the trailer and perform some kind of air combo. I doubt it leads to anything truly fun, but I’m curious.
I replay games I’m intimately familiar with so I can just autopilot and chill.
I am more likely to watch a movie or binge a show when I’m sick than play a video game though. Sometimes I read a comic book if my eyes are OK or listen to an audiobook.
Same. I’m often in the process of breaking down why I like/dislike the game, what works about it, and what doesn’t as I’m playing. I can’t give honest feedback with incomplete thoughts.
How often do people leave reviews? I rarely see a profile with +100 reviews.
I only leave reviews after 100% completion or a lot of time (hundreds of hours) in case of fighting games where sometimes 100% is ridiculously difficult to attain (oh hi, Plus R)
I think the average time between my picking up a game and leaving a review is like 3~12 months. Definitely even more if I’m not vibing with the game.
One of the OGs and some of the most interesting synergies in a roguelike-like. You can get some cracked builds going fairly quickly. Super fun twin-stick shooter.