It was not rubbish, but what Xrd did to my main character, Zato, irreparably damaged my relationship with any future Guilty Gear game, and Strive just finished off whatever hope I had left.
And to be clear: I'm not talking about power level here—fuck that. I'm only talking about how much fun I had with the character, and still do in Guilty Gear Plus R.
I agree, and I said this in another discussion and I'll say it again: this is 2nd best case scenario for action games. I'd rather we get Project G.G. or Scalebound than Bayonetta 3 or Ninja Gaiden 4, but if new iterations are all we can get for now, we'll take them—it's better than nothing, and may eventually lead to new IPs, who knows.
Wow, OK, now we kind of have to start talking about an action game resurregence: DMC5, GoW reboot, Bayonetta 3, NG4, Onimusha reboot/spin off, and now Darksiders 4. What even is missing at this point?! MGR 2? Even Shinobi got a new game…
For the love of any and everything holy, Capcom, please, there's no better time to open the vaults and release Viewtiful Joe and God Hand! You even got Kamiya back and resurrected both Okami and Clover, come on!
I'd also ask KOEI TECMO to release NGII on Steam, but we all know they'd rather shut down than touch that codebase for some reason.
I wish I did. I read you can still find codes, but they're worth hundreds of dollars now.
I did sail the high seas to play it though, pretty good game. Solid, mid-tier Platinum game—more fun than Korra, which wasn't bad even though the world felt a little too empty.
I hate it, I think it's silly, and will potentially confuse anyone who's not familiar with it, but if it makes it easier for people to find these games eventually then eh 🤷♂️
I hate "character action games" too but I use that tag regularly to find new games.
I wish we go back to just layering descriptors though… more room for nuance this way.
nonlinear + puzzle + first-person = The Witness
action + long combos + style meter + third-person = Bayonetta
I understand a shorthand tag is convenient, but it also adds confusion.
Hmm… I suppose I can just put this down to my disagreeing with the article's headline: I say a lot of movies and novels don't offer enough closure and are bad examples to follow—games can and should do better, IMO.
I'd rather get Project G.G. or Scalebound than the 15th Assassin's Creed game in as many years or even Bayonetta 3, TBH.
Hmm… but isn't it an "ongoing series"? Like, you can have short or long arcs, but if the continuity is the same, the story technically hasn't ended.
I agree gaming takes it a step further, but this is like comparing a worse example to a bad one… yeah, one is worse, but they both suck at the end of the day.
I'm glad you like Fast and Furious, but it's only one example of many. It's not the only movie franchise being milked to death, and won't be the last.