Plenty of people do: they may call it "character action" or "spectacle fighter" or whatever meaningless name is hot nowadays, but technically speaking they're just action games with no extra tags.
Every game you mentioned has extra tags that fundamentally change how they play: roguelike, RPG, metroidvania… etc.
You also do not even need to know any of this: I literally mentioned exactly what I meant in my comment, and if you don't subscribe to the same definition, you could've just moved on. Not really sure why you had to stop and doll out unsolicited wisdom if you had nothing of substance to offer.
And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.
This is from my original comment. What moving goal posts? More like the person who replied to my comment ignored my original goalposts because they didn't fit their narrative.
No need for the hostility. Hope you have a great rest of your weekend.
No hostility here. Just an appropriate response to your dolling out patronizing, unsolicited advice all while you're misreading my comment and missing my point.
And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.
Yet you proceeded to name a roguelike, two soulslike, and a zeldalike—all the games you listed play nothing like the games I listed (categorically different genres), but I don't assume nuance is of factor to you if you're going around being condescending to strangers online. Hope you have a great rest of your weekend.
IDK about western companies, but Japanese studios built their brand on weird, and I'm all for Capcom and Co. going back to their weird roots. That shit was fun.
Not really… only if you play indie genres. We get like one or two good indie action games a year.
And to avoid any confusion: I mean action a la Bayonetta, Ninja Gaiden II, God Hand… etc. Not roguelikes, zeldalikes, or soulslikes.
What about fighting games? I can probably name like 3 indies in the past decade that made it big: Skullgirls, Them Fightin' Herds, and Melty Blood/Under Night In-Birth (And I'm being generous here by ignoring ASW's involvement)
Plenty of weirdness in the genres you play, maybe, but that doesn't cover every genre.
I keep whining about the lack of new, adventurous action games and dead PS2 franchises, so I figured I put my money where my mouth is and buy Gungrave G.O.R.E.
I love OG Gungrave (wish they port it to Steam)—Overdose not so much because I found it too obtuse in terms of level design and controls.
I'm also looking at Spirit X Strike. It's too reactive for my taste, so I haven't decided yet, but I want to support the developer.
Maybe I'll grab Zone of the Enders 2 as well? I don't remember how much I liked it, gotta revisit the PS2 game first.