Hmm… I suppose I can just put this down to my disagreeing with the article's headline: I say a lot of movies and novels don't offer enough closure and are bad examples to follow—games can and should do better, IMO.
I'd rather get Project G.G. or Scalebound than the 15th Assassin's Creed game in as many years or even Bayonetta 3, TBH.
Hmm… but isn't it an "ongoing series"? Like, you can have short or long arcs, but if the continuity is the same, the story technically hasn't ended.
I agree gaming takes it a step further, but this is like comparing a worse example to a bad one… yeah, one is worse, but they both suck at the end of the day.
I'm glad you like Fast and Furious, but it's only one example of many. It's not the only movie franchise being milked to death, and won't be the last.
Yes, but it's also devoid of creativity and takes up space that could be occupied by more creative endeavors, so it's a similar path at the end of the day.
My point is pointing a finger at Fortnite and Epic Games is fair, but same finger should also be pointed at Universal, Disney, NBC… etc.
And the biggest finger should be pointed at capitalism itself.
Hmm… title is a little bit clickbaity—author seems to be mainly going after live service games, not necessarily every video game.
Also, novels and movies don't always end 😂 Not sure why they threw that into the title. Freaking Fast and Furious will surely outlast planet Earth at this point 😂 What about Star Wars? It'll never end.
I agree with the general sentiment though: I think players are flexible and will be inclined to give your new IP a shot, but capitalism is risk averse, and will obviously disagree.
I'd be extremely surprised if Sony reached out to ArcSys to develop Tokon before Strive's release.
I'm assuming they probably did right after Strive's release and Tokon has been in the works for ~4 years. 10 would be crazy foresight from Sony and Marvel…
It's weird how 4 or 5 years between entries actually feels
Hmm… TBF, Strive went on way longer than anyone would've thought when it was announced… I'm pretty sure even ArcSys weren't ready for how popular it ended up being seeing it's the first time they broke their 25 character cap in GG… who even knows when it'll end? They may end up releasing one or two characters after this season ends—Jam, for example, hasn't made it in yet.
I'll be watching from afar given the direction this series is going, but it'll certainly be interesting to see where they take it from here seeing every major GG release broke new grounds one way or another.
I didn't say it was? I said I have no interest in it.
You and Sucker Punch can do anything y'all want—I can only talk about my preferences.
Metal Gear is one of my favorite series of all time, and that's an Eastern developer's take on Western culture.
Listen, I'm suffering through the drudgery that is Death Stranding's story RN, so last thing I need is for anyone to invoke Kojima in this context 😂 Someone please tell this dude "we don't understand how [insert made up technology] works" is not an excuse for shit writing 😂
Hmm… I still have zero interest in this game series. They can do whatever they want, but I have zero interest in any western developer's take on Samurai.
It's like when Scorsese did Silence—it's nice he got to live his Kurosawa fantasy, but I have no interest in Eastern culture depicted through a Western lense, even if the source material is Eastern.
I wish they just go back to making Sly. I'd be all over an all new Sly game with fancy gadgets and shit.
I'm trying Metal Gear Rising one last time and it's just as obnoxious as I remember it. Like, you can do combos, but the game practically pushes you into perfect parries + zandatsu, and I just don't find this fun at all—way too one dimensional and repetitive.
Ima probably give it one more hour and call it quits.