No, you have misunderstood what the rule is about.
You’re not allowed to link to pirated content, such as a download link to the Barbie movie.
But you’re free to link to places that discuss the Barbie movie, places that discuss where to watch the Barbie movie, and places that teaches you how you can rip the Barbie movie yourself.
The only things you cannot link to, are direct links to pirated content
Huh, wasn’t aware of that one! Looks like it works in a similar way, so should be good. Has a graphical user interface, too, so more approachable. Thanks!
I think I’d like to give some more indie games a try. Maybe I’ll set a “New Year’s resolution” for this anniversary to try some more? I heard of one called Signalis that sounded intresting
We’ve been in an indie game boom for a while, so you should have a pretty huge variety of amazing titles to choose from. I’ve been mixing in indies with Patient Gaming of older AAA/big name titles and having a blast.
Do you have any suggestions? I’m embarrassed to admit it, and it definitely shows my age range but the last Indie game I really remember playing was Five Nights At Freddy’s and Doki Doki Literature Club. So I have a lot to catch up on
Just yesterday I played through GRIS, which was an absolutely amazing experience (though short). An interactive artwork of a journey through grief. Definitely recommend it as a short in-between game. The same developers released Neva last year, which was also very well reviewed.
Before that I played Mandragora: Whispers of the Witch Tree, which is a Soulslike Metroidvania with a PoE style skill tree. Really liked that one, the story was so-so but it has really good gameplay and super fun character customization. Good exploration, lots of secrets and i enjoyed the world as well. Looks pretty, too.
Blue Prince from earlier this year is a phenomenal game if you like escape room type puzzles. It’s an incredibly clever idea - a puzzle roguelite - and I had a great time with it. Gorgeous OST too. Definitely worth checking out, though be warned - taking hundreds of screenshots and 60+ pages of physical notes is almost required.
Earlier this year I played Skald: Against the Black Priory and I have a great amount of fondness for that game. A faux-retro RPG that pays tribute to late 80s style CRPGs it hit just right with me and ended up being my favourite RPG in a while. It’s fairly limited in scope, instead focusing on doing a few things well, and I think it really works out well for it. Beautiful music, great pixel art, great story. Also has some nice CRT emulation filters in the settings!
Which speaking of, right now I’m playing Blasphemous, which is another title with CRT emulation filters. It’s basically 2D Dark Souls but with more platforming. I have mixed feelings about the gameplay (I hate platformers) but the world building, story and lore are all immaculate and super cool.
Lastly, even though it’s in that not-quite-indie AA space you should play Claire Obscur: Expedition 33. Yes, it is actually that good, and much like when Elden Ring or BG3 released it’s kind of “required reading” to understand the zeitgeist.
But all of this is just my recent experiences off the top of my head, the list really does go on and on and on.
I’ve really been interest in trying Claire Obscur: Expedition 33 lately. I’ve been holding off on reading anything about it to avoid spoilers though. I might look into Skald: Against the Black Priory. I’m very picky about my RPGs but generally story heavy ones i enjoy
That’s the best thing to do with Clair Obscur. Don’t even watch a trailer, just play it. I bought it full price, but liked it so much I subsequently upgraded to the Deluxe Edition just because I wanted to support the devs.
Skald was a really great, concise experience that really worked for me. If you like a bit of Cthulu-esque cosmic horror you’ll enjoy the world building I think. I finished it in about 20h I think, and it was very nicely paced. No filler or grinding, just a flowing story. Definitely an indie positive surprise hit.
There are tons more indie darlings though depending on what genre you’re looking for. Tactical Breach Wizards, Vampire Survivors and Balatro are just a couple that are all very different from the ones I already listed.
I tried the demo and couldn’t really get into Hades unfortunately. Though it probably had my lack of interest in Greek Mythology working against it. Maybe i’ll try picking it up again though, that was years ago and i’ve found my tastes have changed
It was one of those things where I can tell there was a lot of love and care put into it, but I just personally couldn’t get into it. I have a copy of the Soundtrack from a friend though that they didn’t want for some reason so I can admit it’s really good
I never finished Signalis myself but it’s a pretty interesting game. One that I always suggest but never see much anywhere is a game I got on Humble a few years back called MO: Astray. Seems really simple initially but has a really interesting way of narrating the story that I don’t want to go further into.
MO: Astray sounds familiar. I wonder if I picked up a Bundle with it in it too. I’ll have to look into it though because 90% of my Humble library is unplayed
The problem isn’t that they’re private, the problem is that there’s not many to choose from. Visa gets to throw their weight around, because they have a stranglehold on a huge swath of banks and businesses. MasterCard has another big chunk, and the rest go to AmEx and Discover.
If there were more providers to choose from, this would be a non-issue, but that wouldn’t be very capitalist (/s), and I doubt the big names would simply allow new competition.
The reason there’s so few is because people don’t want to have to figure out beforehand whether or not they can use the payment provider they have at the store they want to go to.
I’ve seen this happen multiple times especially in Japan when the barcode payment craze started. There were like 13 competing payment providers and now there are 2. Because people don’t want to have to carry around 13 different types of card or payment types and have 13 different types of payments. They want one that works everywhere.
It’s why there needs to be sovereign digital payment systems that are legally enforced.
Yeah, like what need is there for these intermediaries in the first place? I get that there was probably a need once upon a time, but that seems superfluous now
In Germany we usually use Debit bank cards for payment (if something like a credit card isnt included).
The GiroCard is standard across all banks and usually every shop accepts that method.
Problem is: They don’t work on the interwebz.
where do we think we would be at at this point if electronic payments were handled by government entities? Not trying to defend Visa or Mastercard, just genuinely curious what others think.
We’d be in the same place. It’s not any better or worse for a private versus a public entity to do harm.
Also, the government is already part of this. If the DOJ told Visa, “hey, stop fucking around with that, you don’t need to be trying to control legal agreements between parties, that’s our purview” (or if they even thought the DOJ might), they’d drop this behavior in an instant. They are doing this in large part because they believe it is in line with the government’s ideology. Preemptive compliance.
Every company is headquartered somewhere, or has some market that it cannot afford to withdraw from, and that makes them all ultimately subject to said governments. No business decision is made free from pressure when it comes to governments.
Again, the issue is this is an American company setting American content policy internationally.
Storefronts and brands can set up local branches and sell through those using the local digital payment provider without getting in trouble with their headquarter’d country. They can’t do that with a private entity that’s decided to set their global content policy to align with America’s.
Again, the issue is this is an American company setting American content policy internationally.
That is not the issue. That may be the subset of the issue that you have a problem with, but the actual issue is a payment provider setting purchase restrictions period. That it is happening in the US is not uniquely bad; it would be equally bad happening anywhere else.
Interpreting the international impact to be “the issue” would mean that if this were only affecting Americans, this would be fine, which is absolutely not the case.
Storefronts and brands can set up local branches and sell through those using the local digital payment provider without getting in trouble with their headquarter’d country.
To set up and sell in that country, they then have to comply with the local payment providers. Which shouldn’t be deciding whether people can purchase something, just as Visa shouldn’t be.
Wed probably be in a similar place, but the advantage of a private entity being that it can bridge the already existing digital payments, so if a store big enough like steam had the option to, they could integrate with that country’s digital payments directly.
You probably have different gaming habits than me, or a hell of a memory. I’ve likely played over 4 thousand different games over the course of my life so far.
… Now I want to use one of those tools to try to figure out this number.
I can definitely see the appeal of being able to do stuff with the information, and I doubt I could sit down and make a list of every game I've ever played. However my memory is pretty good for this sort of thing. It's very rare for me to lose objects as I have a database-like memory for that stuff.
Amusingly this means that if someone else moves things then I'm comedically awful at searching for whatever it was, and if I move house or re-organise then it takes me a few weeks for my brain to record all the new data. Until then I'm a clueless idiot.
Oh and as I said in another comment - time is my nemesis. I often don't know what day of the week it is and anything beyond about a week and a half into the future has almost no meaning to me. It's not a very useful trade-off!
I have definitely not played 4,000 games. I tend to stick on a few games till I beat them and then I move on, sometimes returning to replay. I don’t have an astounding memory, but if a game is mentioned I’ll remember if I played it or not and that is good enough for me. If I forget a good experience, well, that’s another opportunity to have it for the “first time”, a la that old tumblr post about wanting to be able to selectively erase your memory so you could re-experience your favorite book for the first time.
If by remembering you mean “I use no tools to keep track of games I’ve played and make no special effort at remembering, either I do or I don’t”, then same. But also in the last few years I’ve been playing a lot less games than I used to (and I didn’t really play that many to start with).
No. I remember all the games I’ve played. I can’t list them all, however if you were to ask me “hey have you ever played xyz”, I would remember if I had or not.
Hmm… for me, it's less about memory and more about helping myself see a pattern of what I like and what I don't, which eventually helps me make better purchasing decisions.
Like, when I look at a list of my favorite games, I can conclusively tell you: I like challenging, replayable games with real-time action, synergy among their mechanics, and mechanical variety.
For me, this knowledge would not have been attainable if I didn't sit down and put together a list of what I like/what I don't like.
It’s not. It’s not even a bandaid. Answeroverflow has a bad indexer and the search is useless. In my experience it produces no information of value whatsoever because all it throws back are messages devoid of context unless you read hundreds of lines of some randos conversation. God forbid the conversation lasted several days, you are better off asking chat again.
If you’re indexing the content anyway, move the whole thing to a forum since it’s the same amount of work. Indexing inside Discord is just wasted hours as more and more items will continue to pile up.
Discord is absolute trash for this type of thing, and when intermediate steps are likely the same amount of work as migrating your community, why bother other than the claim of “it’s where people are already”?
I’ll say this: props to Fandom for realizing the right thing to do. I know there was really no other good solution for them, but that hasn’t stopped many companies from being so obstinate that they cut their nose off to spite their face.
But more seriously, good for those guys buying it. I hope it goes well for them.
I feel like they have a deal with Google/search engines to have independent wikis downranked. There’s no reason why UESP should show up below the TES fandom wiki.
Every time I log into that game I like to pick a car from my garage, smoke a fatty (in RL), and then drive all slow and chill from my apartment to the golf course. Pretend like I’m afraid of getting pulled over! Then I play a quick 9 holes. Generally, after that, I’m done with GTA for another month or so.
There’s a wonderful contrarian-but-is-it-really-considering-it’s-making-the-lawful-choice delight in trying to follow the rules in a game about breaking rules.
Sorta? Multiple that make you watch your speed, for sure
Driver’s law mechanics in a mission/mode of GTA would be amazing, wanted level system from 2 included (with a way to clear your on-foot wanted, of course)
People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren’t really into american movies about cars half the stuff on the list was kind of gibberish.
And that is why it would be fun to troll the worldwide players with such a tactic, at least for a little while, but the world ain’t funny anymore and they wouldn’t do that with arguably the most expected game of the decade.
TF2 is one of my highest as well, but only half as many hours as you! Lots of hats… cashed out all my unusuals for an Index.
Highest is probably Diablo II+D2R, played every day in my teens, from when I got home to when I slept. Then I started playing while botting. Has to be 3k+ hours. Never been so addicted to a video game.
Same, my most played game ever. I find it funny, at least to me, a game from 2007 thats barely supported by the dev is significantly better than the other modern derivatives of tf2 like overwatch and marvel bandwaggon money maker.
I haven’t seen a single complaint about Ciri being the protagonist of the next witcher game andI believe it’s because she isn’t a “let’s put a woman here for the quotas” type of character.
Is it here, or on the internet as a whole? I have already seen a TON of vitriol in the trailer’s comments on YouTube. They’re loudly skreeeing woke, and DEI, and even the less insane ones are “so disappointed in CDPR.”
EDIT - I spoke too soon, they’re even here in this very post.
Currently I split my time a bit on reddit and Lemmy, but at this point I don’t even bother with their gaming communities. Lemmy is miles better in that regard imo as far as discussions go.
Really? Can you share them? I saw the post on lemmy complaining about wanting male/female options, but there’s also this article with gems such as below.
This actually sounds like depression. Being unable to find joy, and then unsuccessfully searching for it in places where you used to find it. I would consider talking to a professional if you can.
If we are going down this path, I’d actually recommend touching grass first (proverbially), before a sinking time and money into a professional. It’s an easy, non-committal step, that may do wonders.
Not disagreeing with you necessarily, but ADHD also fits the bill. I’m very much a happy person at the moment, I wouldn’t change anything in my life, yet I subscribe to what OP says. Games are too long, too boring to grab my attention long enough.
I managed recently to complete GTA V because I found the story hilarious, and I only managed that by skipping all side missions. That’s the only long / AAA game I’ve managed to finish in recent years.
What helps me is understanding that if I get 5h of enjoyment out of a game rather than getting to the intended 50h playtime, that’s also valid. 5h of fun also counts as fun and this is a game, not work, so there’s no pressure to finish it.
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