Epic is the worst of the 3 platforms for a user. It is a drm like steam, but with less games on it, and even less optimized (so even more wasted resources and time loading useless advertising).
Steam has it that is makes game run on Linux smoothly, and the biggest library of games. Gog is drm free. Epic has absolutely nothing a user may want, except for free games so that you are now captive of their shitty platform.
Epic doesn’t have to be as good as Steam; it has to be better than Steam. People don’t up and leave platforms they like for new platforms for no reason. Epic can take a smaller cut on games but if that doesn’t carry to the end user why should I care.
At this point, I don’t know if Epic can get better than Steam in the ways that matter simply because they are clearly trying very hard to gain a dominant market position in ways that make it seem like they would abuse such a position, while Valve has had that dominant position for decades without abusing it. Valve is one of the few companies I trust these days. That trust is Valve’s to lose, not any other competitor’s to gain, though I am open to other adjacent providers (like I’ve got an xbox game pass sub, a ps5, and switch).
I have zero experience with epic or gog, but steam got incredibly bad lately. It’s not uncomon for it to consume 2 entire CPU cores just by animating some store page background.
Minecraft / Terraria, 100%. Both games have available co-op, so they can play with their friends, and allow quite a bit of creative expression. Terraria is made by some of the best indie devs ever, if it helps, having been getting free updates for years, even though the devs said they had finished the game years ago.
For a more socially open experience, I could also recommend Sea of Thieves. It’s a game about manning a pirateship and collecting loot, where you can sometimes run into real people on their own adventures (or get your ship sunk by them, after all, they’re also pirates). There is co-op, too. A cash shop is available, but all items are strictly cosmetic, with many items available through gameplay alone.
I will say it sounds like a lovely lawsuit waiting to happen though, especially in countries with good consumer protections. I wonder how Canadian law would feel about this? 🤔
Microsoft is a trillion dollar company. Unfortunately I doubt any country is going to meaningfully harm them over accounts like this. (I am one of the people that cant migrate because the email I had associated with it is gone and the game was gifted to me so long ago that I wouldn’t be able to easily prove it was mine)
You’d be surprised, EU fines and consequences to shitty anti-consumer actions like this are built to hurt. There’s a reason why the new iPhone has USB-C, and it’s not out of the kindness of their heart.
Yes, but in this case? The users are being migrated to a new authentication account and have been notified for many years that they needed to move over - it’s been like 5 years, right? The servers are staying up. And if you’ve got a Mojang account, any possibility of this still being under even the most generous warranty is long gone.
If you want to participate in a community where you control the software, you should be getting into open-source games. Minetest is great! It has a better modding system than Java edition! But ultimately, if you’re playing commercial games, you have to deal with a reality that the company owns it and there’s no guarantee what will happen to their servers after the warranty is expired.
I contend that there are more games out there now that are made for the sake of making them than ever before. It’s just that fewer and fewer of these games are AAA titles. The indy scene is really what are making these games nowadays.
That or modding. Modded Minecraft is done purely because someone wanted to have the functionality of magic wands or engineering or resource processing in their lego game. It’s completely unmonetized and gets extremely involved very fast. I fondly remember my nuclear reactor exploding and having to work around the irradiated zone. Good times.
the indie scene may be greater for that but is also filled with the same money making trite and on top of that constantly copying each other and barely doing anything new.
Youtubers are inheritor by the virtue of their existence just are a little to biased like the gaming magazines, I also find text much easier digestable than 2,5 minutes of invideo ads, sponsors selfplugs, like button smashing.or whatever else they want to subject me to
I spend far more effort trying to find gold than one really should have, there shouldnt be a need to spend so much time
Take a genuine hard look at this industry, an industry full with exploitation, lootboxes, micro and macrotransactions, the same 5 ideas ad naseum, where for every cuphead you have 10 slendermans, (thats just the tip of the iceberg)
you mean to tell me in THAT industry its ne with the problem? Cause thats a fair assassment and ill support whatever conclusion you may or may not draw
I have hundreds of games in my steam library with no in game purchases or lootboxes which I have enjoyed for between 50 and 2000 hours each. If you really have that much trouble finding games you can enjoy playing, then you need to change your habits.
I think it’s more that, in absence of a gaming social circle, games discovery in the indie scene is hard. So, the easiest way for a lot of us is to find a gaming content creator who played games we like and play whatever they’re playing.
There’s a YouTube streamer I’ve been following for over a decade and every single game he plays is a 5/5 for me. At least ½ of my gaming is just games from his channel. It’s super easy; I don’t even watch him on Twitch much, but I can scan his recent broadcasts for gaming suggestions, and watch him play for like 30 minutes to figure out if it’s for me.
“As I stumbled upon the dinosaurs in the lost valley. An army of trans women showed up and gunned down all the dinosaurs…….and several of the local villages……and looted all the precious historical artifacts that were destined for the British Museum.”
And there’s the problem. It wasn’t so much they refused to acknowledge the city existed. The company refused to acknowledge they had to provide support staff beyond seeing a ticket and closing the ticket.
The customer support center was probably locked from accessing any website except a tightly controlled set of pages and tools. Even Maps is too easy to turn into a game. Look at Geoguesser.
I remember in high school we would use MS Paint and an eraser tool to make a game where you had to trace over a similar sized line and whoever had the most erased without backtracking won. Point being, people will make a game out of anything so petty tyrants managers have to lock that shit down to focus their people on the work.
Check out place names in Newfoundland, Canada. We’ve got Dildo, Placentia, Conception Bay, and many more. We’ve also got Heart’s Desire, Heart’s Content, and Hearts Delight, not necessarily inappropriate names but I could see someone flagging it as a fake name nevertheless.
I will take this opportunity to shill the Steam Deck. It's awesome and Valve doesn't shaft you whenever they can. Also cough WiiU and Switch 1 emulation cough.
The fact that they just dropped family sharing on us and there’s hardly any game excluded is insane. Games I never would have picked up otherwise, I get to try now because one of my brother’s bought it. We don’t even get the bullshit video streaming sites do “this content is disappearing from family sharing soon…”.
Recently started playing Pkmn Platinum on my SteamDeck.
Also set up automatic sync of game saves and save states (native saves and snapshots of current state).
Same for Yuzu :)
So beautiful.
And the sync is so well done it’s glorious!
On the windows xbox controller, the huge raised button in the middle turns on big picture mode. I’m not aware of any way to disable that button. It’s a huge pain in the ass if you accidentally touch it and get yanked out of whatever you were doing.
Seems like it is a little more convoluted than I recalled. I thought you just turned off focus steam, but if you go to controller, test inputs, and then reconfigure the inputs from there, you can just skip the guide button setup so that it doesn’t do anything when pressed.
I love this latest feature of steam where if I press the xbox button in a game (windows store game, not even steam) instead of opening the game bar, steam pops up and goes “hey did you want to open big picture?” Like no mother fucker, I’ve told you 30 times now, stop it.
I actually love BPM, but the button to enter is right next to the steamvr button so I usually pull a “this little maneuver is gonna cost us a minute” whenever I misclick and it’s often when I’m late for a VR social event.
It’s about a decade old but it’s the couch version of Steam, completely navigable with a controller. If you’ve ever seen a Steam Deck, that’s just Big Picture Mode.
I believe Steam Deck got a completely new interface that also later replaced the old Big Picture mode. It also of course has a more complex setup, since it’s not running in a desktop environment, but that’s more about the overlay and running games.
The previous versions of a game thing is something they took away, IIRC. They only keep the latest version and a patch to get up to it available for download, and you can only roll back to previous versions that you had already installed over time, or something like that. This is them seeing if you want to pay money to get a feature back that they used to offer, which is kinda lousy.
I’m not sure, but years ago, at least. Likely to save on server hosting fees. If you go to download the installer now, you only see the latest version, but you used to see every version.
It is indeed from the writers, but not from John’s point of vue, I think he recognizes that the country is changing and is a bit hopeful. Well, we know what happened next! 😅
I feel like your post was being overly dramatic and then I noticed your comment about Starfield being a one out of ten game, and at that point it’s hard to take you seriously.
The second strike was Fallout 76, crazy how disappointing his game was and even to this day is still broken and in disarray.
Fallout 76 may not be an amazing game, but they’ve turned it into something pretty enjoyable to play, and from my experience a couple years ago “broken” as an adjective doesn’t really make sense as the game ran and played perfectly well.
They failed spectacularly with Fallout 4, which took the gaming industry by surprise after seeing how poorly developed it was, and the extreme low quality of the story, how unfinished the game was, how simply broken many areas and features were, I could talk about it for hours.
So, clearly you are just trying to push an agenda for some reason and are just making things up whole cloth at this point. I’m not sure what fantasy world you are living in but this isn’t based in reality. It’s just something you’ve made up in your head.
Also, I don’t see the point in doom-posting about a game that’s years away from release. What’s the reason for fantasizing about a game’s failure? Is it that people enjoy drama like the recent Concord release and are trying to look for future games to chase the same high?
Also don’t forget the developers for Fallout 76 are completely seperate from the devs for mainline elder scrolls and fallout and the only prior experience they had as a studio was making the multiplayer for doom 2016
the thing with Starfield and F76 is that all of their major problems won’t exist in ES6 simply due to the format differences. I’m confident they’ll churn out another ES game roughly on par with the last few.
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