It’s fun because you never know what will happen. It’s not totally random, the more skilled players will tend to win more often than not, just not every time. Also there are other game modes than just racing. Back when me and my friends played on SNES and N64, it was almost always battle mode.
Yup. In a regular racing game, if one person knows how to play, they’re going to wreck everyone else, and that’s not fun. Mario Kart is more accessible, and the items, it adds an extra influence element to the game.
The only thing that comes to mind is that it’s a Nintendo game and most people with Nintendo consoles don’t have access to the variety of games that the rest of us do.
They’re kind of stuck with whatever Nintendo puts out, so I guess it makes sense they would value it more.
I remember when I first bought my Gamecube… I had to sign an agreement that I would never play a non-Nintendo property again. “How could they ever enforce this?” I thought. Little did I know that the next day, the Sony SWAT Team would be bursting into my house to extract my Playstation. It was absolutely terrifying.
I haven’t played a single non-Nintendo game since.
Oh my goodness, someone else who played ghost master! What a quirky awesome game! I wasn’t aware it was PC exclusive, because who the hell consideres PC to be “exclusivity”
Sir, there’s something wrong here. I spent 20 years believing I was the only person who ever played Septerra Core, and it’s too long to change my mind now.
I still have the CD in a box somewhere. It was loaned to me by a friend and I never gave it back. Hilariously, I still see that friend, so that might make for a fun conversation.
I got the game from some magazine, in a time I didn’t have many choices for games. I didn’t speak much English yet at the time so I had trouble getting past some stuff and didn’t get very far. I even named my first dog after the robot dog in the game.
I picked it up on steam a few years ago and tried it again. I think I got much farther than I had back in the day, but still didn’t finish it. I think I might try it again on deck now.
Same, and now this is the second mention of it I’ve seen on lemmy in two weeks. I got it for like $5 in a combo pack with a terrible mech game in the bargain bin in Walmart probably 20+ years ago. Never beat it, but the vibes are top notch and I replay it every few years. Still have the disks and all.
Despite not owning one, I really like the Steam Deck because I suspect it has made my transition to Linux far smoother (for a while, I dual booted because I was fearful that gaming on Linux would be difficult.)
Taka ciekawostka, postujesz o tym, że teorie spiskowe są dużo mocniej promowane. To jeszcze bardziej zwiększa zasięgi takim tematom, jeszcze mocniej pokazuje cały problem jako coś bardzo realnego.
W jaki sposób sobie z tym poradzić, czy ignorować i iść dalej? To też nie do końca będzie działać.
Jedyna odpowiedź jaką mam, to obśmiewać i szydzić z takich źródeł i newsów. Traktować idiotyzmy jak idiotyzmy, nie wdawać się w merytoryczną dyskusję z szurstwem i spiskowcami, bo wtedy ci ludzie będą wyglądać na poważnych oponentów.
Dlatego na wielkich portalach tak dużo jest rzeczy negatywnych.
Te też chętniej podbijane są przez algorytmy. Jeżeli się lepiej klika, to dla algorytmu znaczy to jasny sygnał – “podbijać, społeczność wytrzyma”. Samodzielnie nakręcająca się spirala.
Normalizowanie tego typu gówno źródeł i wstawienie ich na stronie obok źródeł które się do czegoś nadają, jest formą zatruwania źródła informacji jakim jest szmer.
Tworzenie bańki to jedno, ale mieszanie jakichś chujowych treści z wiarygodnymi to dużo większy problem.
Co dalej, wrzucanie obok siebie jakichś reportaży i filmów na temat fundacji i akcji prospołecznych, a obok tego jakiś news o tym jak to brauniści i putin to propozycja nowoczesnego konserwatyzmu?
I want to shout out Left 4 Dead’s game instructor for smoothly teaching new players the game even while they’re playing with others. Get more ammo here. Use adrenaline to do stuff faster. Give Nick your pills. Rescue is coming - defend yourself! Then, once you’ve played enough, the help messages gradually become less frequent.
I’ll also shout it out for being my favourite implementation of HUD markers in any game. The icon pulses into view close to your crosshair, then flies over to the thing it’s pointing at. If it goes off-screen, the marker returns next to your crosshair, with an arrow indicating which direction to look in to see it again. A lot of other games have marker icons just suddenly appear at the spot and they crawl along the edge of the screen if the item is off-screen. The way L4D does it really draws my eyes.
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