Duamerthrax

@Duamerthrax@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Duamerthrax,

sooo, don’t buy games at launch?

Also, plenty of AAA games never see their bugs get patched. I got stuck in a room in Dead Space for about 20 minutes trying to figure out the puzzle when it was just the boss that failed to load. This was a documented bug that was reported five years earlier.

Also, this isn’t what a pitchfork parade looks like. It’s not nearly that important.

Duamerthrax,

No, it’s fair to judge a game when it becomes available for purchase.

Duamerthrax,

Not what being mad looks like. This is what MST3K popcorn throwing looks like.

There are plenty of indie games that do launch in stable, playable states. I recommend Hedon, Dusk, or HROT.

Duamerthrax,

“You think you do, but you don’t!”

Duamerthrax,

Reminder that that event happened IN TAIWAN.

Duamerthrax, (edited )

How you phrase things is also important. Never having played WoW, they came across as arrogant and out of touch. Something that’s only been reinforced by their further actions. The “Do you guys not have phones?” comment is just the sequel. The issues only be more and more serious since then.

Duamerthrax,

Arena Shooters. Any Halo, Unreal Tournament, Quake. I don’t even care about it being a prize tournament. I’d just like a lan party.

Just so that we’re playing the game. I don’t want to hear about how you think video games are too sexist/not sexist enough. I just want to shoot a flak cannon into someone’s face.

Duamerthrax,

At a lan party? It’s definitely the other group that’s the problem. Hearing the same handful of sexist jokes ever time a woman shows up and they wonder why they never stick around. This is what I actually saw, not a hypothetical.

Duamerthrax,

It’s playable on MCC, but the LAN Party experience is what I miss. Games, Pizza, Energy Drinks into the night. Use to do them monthly though high school. There were also pc lan parties with UT2k4 mainly and eQuake occasionally.

Duamerthrax,

Panzer Dragoon. I only played and finished Panzer Dragoon Orta for the XBox when it came out. I tried the included original game, but I had a hard time telling depth and perception with the old graphics.

Can anyone suggest some good co-op games for two people? angielski

Hello all! My buddy and I finally finished up Baldur’s Gate 3 this week and we are not left with a giant co-op game shaped whole in our hearts. It was such an incredible experience and it was truly even more fun running through it together. We are excited to hop into another game, but we have no idea what to play. We’ve...

Duamerthrax,

Prodeus is still EA, but it has a solid first episode with good Co-op gameplay if you’re into retro style shooters.

If you really want to go old school, OG Doom from 1993 and Bungie’s Marathon Trilogy(1994-96) support co-op. I haven’t tried Doom yet, but you do need to be technical to figure out Marathon co-op.

Duamerthrax,

Serious Sam The First Encounter claims to have invented event cued music. Ie, intense fight music stops once an encounter is over.

Quake is believed by many to have invented Rocket Jumping, but Marathon (1993) had two forms of it first.

Marathon and Rise of the Triad both released with duel welding pistols in the same week.

Duamerthrax,

If you’re counting the shields, Bungie’s Oni did it first.

Halo also had vehicles in 2001. Bf1942 came out in 2002. Other FPS games have had vehicles before that, but they were always clunky. Hell, there’s a vehicle section in Shadow Warrior(1997).

Duamerthrax,

Game journos have always been a joke.

Duamerthrax,

I might be miss remembering the claim. It was from a documentary, so I might be able to find to when I get home.

Duamerthrax,

Probably just that.

Duamerthrax,

If it was fun the first time, it will be fun years later. If it’s not, it was probably only getting by on the graphics wow factor.

Duamerthrax,

If only they could muster that sort of unity against all mxt and fomo.

Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net) angielski

This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....

Duamerthrax,

No wonder this shit isn’t sustainable. I play standalone indie boomer shooters and 100 hours would mean high praise from me.

Duamerthrax,

People want to believe their lie.

Duamerthrax, (edited )

Terminator: Future Shock was also a janky mess. They’ve always released broken games and have some how survived this long.

New FPS Built Using Doom Tech Is Better Than Most AAA Shooters (kotaku.com) angielski

Things aren’t looking good for me. I’m a few levels into Selaco, a new FPS out now on Steam, and I’m stuck behind a bar as a group of sci-fi soldiers unload their rifles and shotguns into my hiding spot. I’m also low on health. So yeah, a bad spot to be in. I take a deep breath and try something....

Duamerthrax,

What exactly is your pc specs? The game has really low system requirements. It’s high compared to OG Doom, but low compared to what AAA means today.

edit: there’s a free demo, so you can just download that to try it out.

Duamerthrax,

Love me Serious Sam. Really wish Croteam wouldn’t try to be a AAA studio. SS4 only real issue was it was an optimized mess. Great game mechanics, great levels, great music, great writing and VA work, but uglier and more stuttery then their previous games. They switched to using Unreal Engine for Talos 2, so I’m guessing they prioritized on just making the game rather then trying to make their own game engine, which had previously been a point of pride for them. Really looking for to their future games. Expecting a Talos 2 expansion before a new Sam game, but looking forward regardless.

Duamerthrax,

If anyone wants a complete GZDoom game (or 2 or 3 depending on how your counting) right now to try, Hedon is really great. Also, made by a solo dev(music and VA work was outsourced), so absolute flex on AAA game companies.

Duamerthrax,

I guess I also missed the part about being a phone peasant. Not having a gaming PC and not having ANY PC are different. Personally, I’d rather have a bargain bin PC to play indie titles then a console.

Duamerthrax,

The Odroid Go line is nice. Not raspberry pi, but a different ARM SoC.

Duamerthrax,

If you can get a clue as to what’s going on, message the dev on steam. It’s one guy, so they probably don’t know about the issue. For a for a little while, if you had Heretic loaded in GZDoom, it would load that instead of the Hedon.

Duamerthrax,

Those look like they have potential. Hopefully the publishers let the devs cook long enough. I don’t want another Graven.

And some real brain damage on the Supplice comments section.

Duamerthrax,

You also can’t MTX a Half Life 3 game to hell and back. Years ago, I knew the next Half Life game would be VR. They’ve always used the Half Life games to showcase new tech or models(the Episodes). Didn’t realize it would be VR Exclusive or a prequel.

At least the community has given up and is producing their own sequels and spinoffs.

Duamerthrax,

Revolution is flat out better then most AAA retail games, both in quality and length.

Portal Stories: Mel is also something to try out. There’s some small references to Mel in Revolution, but playing Mel before Revolution isn’t necessary, but recommended.

Duamerthrax,

Map path finding isn’t remotely similar to LLMs.

Duamerthrax,

Does a pocket calculator count as simulating intelligence? You should work on simulating intelligence.

Duamerthrax,

yes

But you don’t seem to understand the difference between a simple Turing Machine and a Machine Learning models.

Duamerthrax,

So what is it about gen AI that actually bothers people?

It’s being used corporate suits to replace talented artists, writers, programmers, and voice actors and make their shareholders happy. Although this is Ubisoft, so they already making substandard products anyway. I mean, how do you fuck up the login system for your online table top games as much as they did?

Duamerthrax,

Or make a game that doesn’t rely on those resources. I was considering getting this game when I got a system that could handle it. I’m gonna stick to my single player indie stuff.

Duamerthrax,

Funny. I’m in thew ag sector and I would not recommend anyone buy a NEW John Deere tractor. Not unless you have the skill to flash the tractor firmware.

My peak multiplayer era was from then Arena shooters were kill. I don’t touch Live Service games because of what we’re seeing now. This game was going to be my first real try at one once I got a system that could play it as a lot of people were commending how it avoided the pitfalls of other Live Service games.

Just give me a game with a map editor and the ability to self host servers. The community itself will take care of the rest.

simultaneous cross-platform networked multiplayer and want to be able to launch on any console.

Quake 3 Arena came out in 1999 and has versions for AmigaOS 4, Microsoft Windows, Linux, Mac OS, Mac OS X, Dreamcast, PlayStation 2, Xbox 360, iOS. There’s even fewer differences between PC and console hardware now a days.

Duamerthrax,

What’s the difference to the end user? I’m supporting indie devs by buying their retro shooters. Asking for server software and map editors don’t hurt the the devs. It hurts the stock investors that demand the line goes up.

What I don’t buy are Live Service games. This game was going to be my first in a while after being burned the few times I’ve tried before, but Sony thought they could fuck around.

The idea that there’s a high amount of technician problems that need to be overcome to achieve crossplay though is nonsense. Just pick an engine with proven netcode and go from there. The biggest issue would be whatever red tape the console manufactures put up.

Duamerthrax, (edited )

? Open server browser and whatever matchmaking system. Matchmaking doesn’t require the game be Live Service. Despite recent actions by Epic, running a Master Server for listing available games doesn’t actually cost that much. If you’re asking about Stat Tracking, I couldn’t care about that if you paid me. I’m sure you could track that reliably on a server by server basis. Maybe have different communities that trust each other have a Stat Network.

Duamerthrax, (edited )

“Game developers will change games from things you buy to things you rent and lock you out if they feel like it.”

Gameplay mechanics were also a lot better with more replayability. (lemmy.world) angielski

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with...

Duamerthrax,

I miss open server browsers. I had a few servers I would frequent for UT2k4. It was nice just bouncing in for a few rounds. People were there to win, but between teams being shuffled between games and no real ranking system, no one was really a tryhard.

Duamerthrax,

I regularly play 90’s and 00’s FPS games. All the new release ones I play follow old design philosophies with the hindsight of knowing what doesn’t work. There’s not much in the way of modern, triple-A FPS titles without some form of microtransactions or whatever the hell “seasonal content” is. I wont touch anything that’s a “live service” game. Hell, Epic shutdown the Unreal Tournament servers and even delisted the single player stuff.

Duamerthrax,

Kinda just game up on multiplayer. Right now, I’m replaying Postal Brain Damaged. The last episode is so good. Probably do Turbo Overkill or try and get American McGee’s Alice running.

My old lan party friends are playing some BF game or another. I tried military shooters, but they’re all so flat. I think they were more interested roleplay then combat.

Duamerthrax,

So Valve if Valve still made games?

Duamerthrax,

I just want a real Half-Life squeal. Not a vr tech demo.

Duamerthrax,

It was absolutely a tech demo. All Valve games were tech demos of one sort or another. The problem with that model is, if Valve doesn’t have some new tech to show off, there’s no Half-Life sequel. I actually predicted the we would only get another Half-Life game when Valve finally decided to get into VR about two years before they did. What I didn’t predict was that it would be VR Only or that it would be a prequel that reconned the timeline.

Valve has a fuck around with money that they could just let the devs make games on their own schedule, but instead Marc Laidlaw left the company and the fans have had to pick up the story lines and world. Honestly, Entropy Zero is a better game then Half-Life 2. Really take a moment to think about the weapons and combat in HL2. The maps weren’t designed with the enemy AI in mind, so many encounters just have you and them shooting at each other in empty rooms and hallways. So much focus was on the Gravity Gun, so all the other weapons save the Crossbow and Rocket Launcher were boring. Hell, why did they get rid of the mode switch on the Rocket Launcher? You have to take fire to your face if you want to hit anything with it.

Duamerthrax,

Entropy Zero uses the same engine as HL2, which is why I used it as an example. I think HL1 is a better game then HL2 for the same reasons EZ is better then HL2. Better weapons and better enemy engagements. Whenever I do a franchise replay, the HL2 stuff is always a drag and I end up skipping the HL2 stuff eventually. Seriously, episode 2 has terrible driving in it. Other games had that figured out by then.

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