I can’t think of a setting that would university apply to all games, like I’d be hard pressed to say a setting in Tetris that would apply to Minecraft. Vision and auditory accessibility is probably about it, but those settings would look pretty different I think depending on the game or genre of game.
I’ve tried many communities before this that were either toxic, pressured you for lack of attendance or were just pretty much dead. I’ve had the opportunity to be a member for over 6 years and it’s been amazing. Hope you find it to be the same!
As much as Starfield is hated, I like how they did the difficulty settings. Each type of interaction has different settings, the easier the less XP the harder the more XP earned. I like fragmented difficulty settings, not just easy, normal, hard and nightmare fuck myself have no fun.
A remove HUD options. I’d also like it if they put a big warning in the graphics section explaining how higher graphics can affect the game.
I see a lot of people bitching about lag, but if my shit connection and potato PC can run the game on low, I’m pretty sure the complainers need to reduce their expectations, accept that they don’t have a top of the line computer anymore and bring down their settings.
A way to start a fresh save. Or better yet, allow multiple saves/profiles. I’ve lost count of the number of times I’ve had to search online for where save files are located and delete them myself.
And if it’s a Steam game, you also have to worry about cloud saves undoing whatever you did. Please, just make it simple for players to do this.
for that matter, why can’t we ever add a note or a tagline to save files? too many rpg’s and console rpgs have multiple save slots, multiple endings and all that other added content jazz, but no way to internally identify the save files that matter?
Here’s a simple one. On PC, a lot of games let you use the keyboard/mouse or a controller. On some games it’ll switch the prompts to the layout of the last type of input you used. However I tend to use a controller for everything, except I’ll use a mouse for more fine tuned control since I suck at aiming with a joystick. But then what happens is the input notifications switch to keyboard/mouse and sometimes don’t switch back.
I’d love to see an option to force which input style gets displayed on screen. Keyboard/Controller/Auto
That was the worst. One time I had a remote desktop host software running, nothing was even connected, but it was detected first or something stupid, and I couldn’t input the game at all. What an absolute nightmare to troubleshoot. I ended up just never actually playing that game with those friends because I couldn’t, and everybody ended up not playing more of it or any of the sequels as a result.
My first-ever USB pendrive was 256 megabytes, in 2003.
It was a godsend, because to that point I’d been using floppy disks. It was brushed metal and came in a little faux-leather carry pouch. I guess they figured it was so damn expensive, they should at least make it feel premium.
I’ve still got it, and it still works. Quite useful actually for random jobs like flashing the BIOS on old machines that refuse to read from anything too large, or too new.
The PS2 has a hard drive slot but just didn’t come with one by default. There was an official Linux release for it and in Japan you could even use it as a DVR. I don’t think this is a fair comparison.
No, it means they will use LLMs (AGI™) to rewrite new electron apps from the ground up with exciting new breaking changes each release. You will have to schedule hardware updates at a yearly bases if you want to make use of your software subscription. Luckily, they will offer a hardware subscription which only costs twice as much as it should, it will come with insurance which will never be redeemable for the low cost of $30 a month.
This is my hope. There are so many cross-platform GUI toolkits out there that are orders of magnitude more efficient than electron and nobody uses them. It’s not like GTK and Qt are difficult to learn. In fact, I find them easier to wrap my head around than a lot of the JS nonsense out there.
I suspect that your visual objection may be similar to mine, but over the past several years of being subjected to electron trash, using apps written in Qt kind of reminds me now of a simpler time. Nostalgia is a powerful drug, isn’t it?
That all being said, I do find myself preferring the look of GTK apps lately, in spite of the rather controversial direction their design has taken.
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