bin.pol.social

qarbone, do games w Steam Machine is huge for indie development

I think we should see what it’s priced at before we start making proclamations about the Steam Machine being the “standard gaming PC”.

melonhusk, do games w Steam Machine is huge for indie development
@melonhusk@sh.itjust.works avatar

Steam’s been the indie darling for ages, so another ‘machine’ just means more places to ignore my backlog. It’s a win-win for everyone, especially those dev teams making actual bangers.

melonhusk, do games w Valves first title with a 3 in it
@melonhusk@sh.itjust.works avatar

looks like gabe finally found his abacus and made it to the third bead. took long enough.

BlameTheAntifa, do games w Valves first title with a 3 in it

I’m hoping that that ARM support on the new VR headset means a Steam Phone may be in the works.

bjoern_tantau,
@bjoern_tantau@swg-empire.de avatar

I give it five to ten years.

krooklochurm, do games w Valves first title with a 3 in it

It uses arch, btw

LinusTor, do games w Valves first title with a 3 in it

Weight 2.6: 2/6 = 0.(3) = Infinite number of 3s

RaoulDook, do games w Steam Machine is huge for indie development

I think it’s “huge” for Linux gaming in general and for the general health of the gaming industry. It’s a Linux PC in disguise as a cool form-factor Steam console. I hope it drives more developers of all types to build Linux support instead of just Windows.

The timing of this is also great, with people getting forcibly dunked into the bullshit that is Windows 11 after the end of Windows 10 support. If all my games worked on Linux, I’d have no use for Windows at all.

mesamunefire, do games w Steam Machine is huge for indie development
@mesamunefire@piefed.social avatar

Its so easy to develop for the steam deck and steam devices. Just FYI it really is just another machine. Theres no “unlocking” or “side loading” or anything. Its just a computer. Thats it!

Nasan, do games w Valves first title with a 3 in it

Next week:

  • One of the products cancelled
  • SteamOS 3 renamed SteamOS: Freeman
SkunkWorkz, do games w Steam Machine is huge for indie development

I don’t see how it will have any effect beyond what the Steam store already has on the indie market. Indies already flourish thanks to Steam’s use of discovery algorithms instead of human curation.

The Steam Machine isn’t going to compete with consoles. It’s not a replacement for a console and the target market for this machine is PC users not console users. Console gamers who don’t know what Steam is will not buy this machine like they didn’t buy Steam Decks instead of Nintendo Switches. The goal of Valve’s hardware push is to show that an alternative for Windows is possible. Valve wants to break Microsoft’s monopoly on the PC market. Since Microsoft is the biggest threat for Valve. The more anti-consumer Windows becomes the more it puts Valve’s business in danger, since a shitty Windows experience can push PC gamers towards consoles.

ampersandrew,
@ampersandrew@lemmy.world avatar

Console gamers who don’t know what Steam is

How common do you believe this is in 2025? It’s on every big game’s launch trailer, and Steam dwarfs any console player base. Network effects alone should make just about every console player (who’s old enough to read) aware of what Steam is.

BananaTrifleViolin, do games w Steam Machine is huge for indie development

I think the new device is good news. I can see what you’re saying - the benefit is if Steam Machines expand the PC games market with former console only players. But otherwise the threshold for PC development is already much lower than consoles; there are no dev kit fees, a wide choice of engines to target, relatively greater independence etc.

The steam machine may help somewhat in having a specific hardware profile to target, but the games are still on steam’s store so still have to be able to run widely on Windows or Linux. That’s always been the complexity of PC development - the steam machine doesn’t change that much. Although admittedly the Steam Verified benchmarks are useful for users to simplify understanding what their kit can actually run which will benefit indie devs.

MoreZombies, do games w Steam Machine is huge for indie development

I remember this same discussion point when Valve released the first Steam Machines ten years ago.

Quazatron,
@Quazatron@lemmy.world avatar

Mark it up as an advantage of getting old. You get to sit and eat popcorn while people debate issues you’ve already debated.

I still want to buy one, mind you.

MoreZombies,

Same!

In particular though, I loved my old Steam Controller, and hope this new one compares.
I’d still be using one now if they weren’t all bought by asshole scalpers and marked up 6000%..

ryathal,

The big difference is the compatibility is actually there now. Also, controller support is a lot more common for PC games now.

Jumpropegazing, do games w Day 484 of posting a Daily Screenshot from the games I've been playing

man assassin’s creed couldve been awesome

doeinthewoods, do games w Steam Machine is huge for indie development

Steam has been the primary indie platform for games for like 15 years. Xbox had a moment in the early Xbox love arcade but the time the Xbox One came out, it was Steam and it has been ever since especially after Greenlight and early access

paraphrand,

Steam is flooded with indie games, yeah.

Mac,

I thank Xbox Live Arcade for introducing me to Trials HD. Even though the latest game wasn’t the greatest game ever created, the series as a whole has been a joy to experience.

I used to play the flash games of a trials theme and always thought a fleshed oit game would be really cool. i was right. :p

sundray, do games w Steam Machine is huge for indie development

I hope we see more 2D pixel art bullet hell Vampire Survivor auto-shooter roguelike cozy games with anime cover art.

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