for 2D games (or games that are played with a d-pad rather), their Pro line is also very good! i have the Pro 2, and it works fantastic with Linux. idk about the Pro 3 but i can’t imagine it would be much different, and i heard the d-pad on that one is even better
Third. I swear by them (and got their keyboard too, in Family Basic colors, and mouse in NES colors).
The moment they put out a keyboard in Atomic Purple, I’m throwing a bunch more money at them.
This is also my recommendation.
Even if you don’t care about any of the extra features, the fact that you get TMR Sticks, a charging dock and 2.4g dongle included makes it a better purchase than any Xbox controller
Yeah, Xbox controllers are pretty much standard. Comfortable, not overpriced, great compatibility with everything, no fuss. Newer ones, from the past several years now, will have Nintendo-style d pads, now that the patent has expired, and connect via bluetooth for wireless play or with a USB C cable to save on batteries. Speaking of batteries, it uses AAs, which means that you can actually swap them when they get low, as opposed to PlayStation controllers where batteries don’t last long and they aren’t really exposed for you to access them. I’m not going to tell you Xbox controllers are the be-all, end-all, but there’s a high chance it’s all you need.
EDIT: Even though I use Xbox controllers all the time, I forgot that the newest Xbox pads actually have d pads that are even better than Nintendo’s design. They look funky, but for my money, it’s the best d pad out there.
I tried out Linux a few months back, and one of the things I could never get working was my Bluetooth Xbox controller. The controller would just blink and never connect to the Bluetooth. Any idea what needs to be done to get it working? I was kind of annoyed that it didn’t just work since it’s such a popular controller.
Not me, sorry. On desktop Linux, I’m always wired, and the bluetooth always just worked when I needed it on Bazzite or Steam Deck, connecting via the controller setup in the Steam menu, but maybe someone else here will know.
For what it’s worth, this wired alternative is almost identical to an xbox one controller except for the rumble motor, which is markedly lower quality. If that doesn’t bother you, it’s also less than half the price, and works out of the box in all distros I’ve tried.
As a veteran of gaming on Linux for several years, I have to admit I keep a small collection of various usb bluetooth dongles, because honestly, built-in bluetooth support still remains questionable and unreliable in many cases, at least for me and the systems I use it on. I don’t necessarily blame Linux as much as I blame the manufacturers of the chips and devices, but unfortunately we have to live with the chaos that their reverse-engineered-firmware-reliant devices create. Any cheapass bluetooth dongle is probably fine, the cheaper and more ubiquitous it is, the more likely it uses the same shitty chinese chip that all the others use and that a bunch of someones already hammered out drivers for, but honestly even with multiple different models and brands it still seems like a crapshoot which one feels like working properly at any given time, but usually one or the other will work and get things to connect, and it’s usually perfectly reliable once all the drivers have loaded and it’s all paired up and things start working. The struggle is real, though.
It’s weird thinking these all started out so bland (for a lack of a better words). It feels natural now for all the little paragraphs i include to be there, but looking back i really didn’t start doing that until around day 50. I guess i kind of acclimated too it
I liked the game well enough when it came out, had a good friend at the time whom I always traded little game design insights and fun facts about the AssCreed games with.
But the one thing nowadays I always remember about this one is that the ‘opening’ part is looooo(…)oong - until you really swing you sword and hidden blade about it takes hours of grand opening, shipping to America, learning the controls, doing little ‘preview’ missions in a restricted zone, then
Spoilerfinally switching to the actual main character only to have to do a new tutorial intro all over for a couple of hours.
It felt somewhat compelling the first time round but on subsequent playthroughs it really stretched your patience - imo, of course.
Yeah, I’ve sunk maybe 4 hours in already and I only just got out of Haytham’s part. Granted I went off and started doing all the Sync points, but still. The game’s pacing really is it’s biggest issue
It was mind blowing to me on a technical level back then though. I just remembered the footprints in the snow, the slow-trudging animations in the deep snow, the free-running along trees, all that was really cool.
Sidenote: thanks for always posting some interesting games to learn and/or reminisce about. Haven’t been posting much in your threads but they are always a joy to read when they pop up!
I finished Splatoon 3’s single player adventure and likely taking a break from it for a while. I found it far better than Splatoon 2 which I still haven’t finished. Haven’t tried the DLC yet.
12 but only if it'll lead into how Mega Man Classic evolved into Mega Man X.
As much as I loved the X series, it had really ran itself into the ground. It was supposed to have stopped at X4 or X5 but it kept going and the results were bad.
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