bin.pol.social

AstroLightz, do games w What game is a guilty pleasure of yours?
@AstroLightz@lemmy.world avatar

As weird as it sounds: Spongebob Squarepants: Battle for Bikini Bottom (The OG one).

On the surface, it’s a shit platformer game for kids, but what makes it interesting is the ways you can break the game and the lively speedrunning community. If you just try to play the game by following its rules, you’re going to have a bad time.

However, if you use cool speedrunning glitches and exploits, it becomes much more fun to break the game in ways the developers didn’t intend. I tend to play from time to time 100%ing it using exploits to reach locked areas earlier, skip entire sections, and play some levels backwards.

Theprogressivist,
@Theprogressivist@lemmy.world avatar

That’s a classic! I hear the new one Titans of the Tide is really good.

Bazoogle,

I still enjoy the game even as is. It’s well made for a show/movie themed game

yuriRO, do gaming w Portal vs Half Life gameplay

https://lemmy.dbzer0.com/pictrs/image/f6aa5bc1-9f76-405e-b0fd-b23d428761e2.webp

Gordon is so based, achieving high level education to achieving the biggest successful coup from an inter dimensional alien race

Taco2112,

He’s only 27!? I’ve never paid that much attention to the details of these games so I just always assumed he was in his 40s.

SalamenceFury,
@SalamenceFury@lemmy.world avatar

Nahhh this mf had a whole ass PHD while I am STILL struggling with ONE college degree that was supposed to take six semesters since 2017!! Altho I had 3 whole years where classes were suspended (thanks to the Plague 19000), so technically I’ve only been at it for five years… BUT STILL!!

GORDON GIVE ME SOME OF YOUR LEARNING POWERS! I BEG OF YOU! I CAN’T POSSIBLY BE THIS WASHED AT STUDYING!!

https://media1.tenor.com/m/8wane_Lo91UAAAAC/no-no.gif

the_crotch,

He was the new guy, straight out of MIT, lowest on the totem pole. That’s why he was the one shoving that crystal into the gigantic laser.

SalamenceFury,
@SalamenceFury@lemmy.world avatar

HE’S YOUNGER THAN I AM RIGHT NOW???

https://lemmy.world/pictrs/image/257e3781-0d86-4d22-8168-179b5e0eab81.jpeg

BRO LOOKS 40!!! HOW DARE YOU!!!

capuccino,
@capuccino@lemmy.world avatar
marighost, do games w Day 498 of posting a Daily Screenshot from the games I've been playing
@marighost@piefed.social avatar

Fellow Bazzite-to-CachyOS user! I agree, Cachy is so much better, especially for learning Linux. Bazzite was great, but layering packages with RPM-OStree was just too esoteric for me.

Know_not_Scotty_does,

Yeah, you aren’t really supposed to layer packages they want to use something like distrobox or similar. I know some things basically have to be (I am fighting with openjdk) but that is where 99% of my issues on bazzite came from. I started just spinning up a vm to run all my random bullshit that required layering in and its been solid ever since.

hpucks, do games w What game is a guilty pleasure of yours?

Wrestling games.

missingno, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)
@missingno@fedia.io avatar

If I'm going to put 100+ hours into a game, there better be a setting to mute BGM, because no matter how good the OST is I will eventually tire of it and want to listen to something else.

CentipedeFarrier,

Similarly, granular audio options that separate dialogue from ambient from music from system sounds. Definitely don’t need my ears blown out just to hear dialogue.

I like having the background music very low, but not off, system sounds a bit above that, sound effects higher than system but lower than dialogue, which is maxed. And of course ambient sound levels really depend on the game and what kind of ambiance it has.

Same thing with granular contrast/gamma/etc. Don’t just provide a few preset options, especially if they can only be set before you start the game (also they should never only be set from the main menu, never). Let the player choose whatever they want on the fly. I love playing with everything bright so I can see wtf I’m doing, I don’t give half a shit if the devs think it should be so dark it’s not navigable. I disagree.

Katana314,

I’d love it if a group could collude on a standard for music signals.

Imagine this: You have a music player following this signal standard.

Game starts, it signals GAME_STARTED, and the media player signals STOP_GAME_MUSIC, so the game itself plays no BGM, leaving it to the music player. But, then the game can also signal later on: THEME_MENUS, THEME_EXPLORE, THEME_COMBAT, THEME_BOSS; and the media player can respond to that by cross fading between playlists built for each.

teawrecks, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

Adding a reboot button is ONLY necessary if the game isn’t made correctly. There is otherwise no reason to ever need to restart the game. I would see the addition of a restart option as lazy or an admission of failure by the dev.

Katana314,

I could still see it as an admission of imperfection.

Arc Raiders includes an “unstuck” feature. They’re aware their physics system isn’t infallibly perfect, and getting stuck permanently could lead to loss of hard-earned gear. So, if a player is in one spot for more than a minute, they offer an option to teleport you to a safe place a few feet away.

EonNShadow, do games w What game is a guilty pleasure of yours?

Love me some Far Cry games

It’s the only time I’ll ever get an Ubisoft game, and usually I’ll pick them up on deep sales

But for whatever reason they just scratch a particular itch

I hated the ending of 5, but it was otherwise alright

6 was whatever, but overall not as bad as the reviews made it out to be imo

chirospasm, do games w Day 498 of posting a Daily Screenshot from the games I've been playing

I could hear this screenshot.

Freakazoid, do games w What game is a guilty pleasure of yours?

Pokemon pinball for the GBA anyone?

VerilyFemme,

My god, that game is a masterpiece.

Freakazoid,

Indeed, it didnt get the respect it needs.

B0NK3RS, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)
@B0NK3RS@lemmy.world avatar

Internet Connection - On/Off

Lenna,
@Lenna@piefed.ca avatar

And by OFF, we mean actually off. The last thing I want is the game to push out a minor update 5 years after its last update, and all of the mods I have are now broken.

mic_check_one_two, (edited )

Yeah, you should be able to pick a specific version number for single player games. I’m fine with it defaulting to “latest”, but at least give me the option to stick to a specific version.

Also, fuck the “Would you like to share all data with the publisher, or only limited data” bullshit. It’s a single player game with no multiplayer whatsoever. I shouldn’t need to share any data with the publisher. If I see this shit, the game immediately gets blacklisted in my firewall.

B0NK3RS,
@B0NK3RS@lemmy.world avatar

That is a reason why offline installers are so important. At the very least we should be able to disable auto updates and still launch the (outdated) game.

emb,

Reminds me of one of my biggest pet peeves - a bunch of games will pop up a warning “Oh no, you’re not on the Internet! Some stuff won’t work!” on start up, always. Hate it, unless I’m trying to connect to a multiplayer mode of some sort.

A setting like this should ideally prevent those.

ghostlychonk,

The most frustrating for me was Immortals: Fenix Rising on the Switch. I refused to create an Ubisoft account and actually had to put my system on airplane mode so it would stop trying to force one on me.

CosmoNova,

If there is something better than opensnitch for this on Linux someone tell me. It‘s so annoying to block applications from accessing the internet on it. I‘ve tried like 4 different methods.

dual_sport_dork, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)
@dual_sport_dork@lemmy.world avatar

All controls should be remappable. All means all. Not most, not some, and certainly none of this bullshit where all you can do is toggle between “XBox 360 controller layout A/XBox 360 controller layout B.” This is especially true for titles on consoles, many of which still to this very day don’t allow you to remap their controls at all.

For 3D games, field of view. Far too many developers of FPS titles in particular have Console Disease, and feel it’s somehow acceptable to lock the FOV to 70° or some absurd number. If they allow you to adjust it at all they may be feeling “generous” enough to let you go as high as 90°. That’s completely unacceptable. On my 4K monitor that’s 25" from my face, I need at least 120°. Honestly, I want to see that slider go up to 180°. That’s right, I want to be able to look at your game world like a goddamned pigeon. On that note I really have to wonder what those people with those 3840x1080 überwide monitors do most of the time, other than spending their days in never ending torment.

Allow me to turn off the stupid pre-launch splash titles. Certainly at least after the first startup. I certainly don’t need to be told that nVidia is the way it’s meant to be played, or that your company licensed Havok, or who your publisher is, or who your publisher’s owner is, or who your publisher’s owner’s owner is, etc. Nobody cares. Usually instead you have to resort to replacing the .mkv or .bik files in the game folder with zero-byte text files or something. It’s dumb.

While we’re griping, and speaking of Console-Itis, does every PC game now need to have an unskippable message telling me that this game has auto save and urging me not to turn off my PC when the icon is being displayed? Really? Nobody’s going to do that. Tell me your game is a shitty console port without telling me your game is a shitty console port. To keep this on topic, let’s have a setting to turn that off, too, because it’s stupid. Off by default would be nice. Should there be an Idiot Mode toggle?

Granularity in subtitles. It seems too many games only have two settings: All subtitles off, or they assume you’re completely deaf. Typically I want to be able to read what characters are saying in their voice lines, but instead the developers also think I need to see the bottom third of my screen filled with [BOOM] [GUNFIRE] [JUKEBOX MUSIC] [FOOTSTEPS] [BOOM] [GUNFIRE] [BOOM] [BOOM] and so on and so forth, all the time. They should either categorize sounds and make their subtitling things individually selectable, or at least if they insist on making it a slider give it three or four levels: Off, cutscene/conversation dialog only, all spoken lines (“Cover me!” “Reloading!” “Never should have come here!” etc.), and then only the top level resulting in every single cricket and rustle of grass being captioned. Some games do manage to accomplish this. Many do not.

Oh, I thought of a good one to add to my wish list. I want every game to bring back the sound test menu. But they won’t, because every studio on Earth now wants you to spend an extra $15 for their game’s soundtrack. (As if it’s not all going to be on Youtube about twelve seconds after release anyway…)

ampersandrew,
@ampersandrew@lemmy.world avatar

To be fair to devs, increasing the FOV has a lot of performance implications on how much less they’re culling from the scene as you rotate the camera. In this era of open world games, I suspect it scales very poorly as that FOV increases. Temporarily increasing the FOV is also one of their handy tricks for giving you a sense of speed when you hit a boost button and whatnot, so whatever your FOV is, they need to make it more than that.

Sound test menus are a remnant of arcade design, and when arcades starting dying, this feature made less sense. The OST sale is usually more of a revenue stream for the game’s composer, as I understand it.

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

performance implications

That might be fine for consoles which have known performance limitations built in. But if I’m on my PC, let me make that decision. Don’t try to make it for me.

ampersandrew,
@ampersandrew@lemmy.world avatar

I understand the desire, but then that might have implications on support tickets, advertised system requirements, separate maintenance and optimizations for only one platform, etc. It might be that turning up the FOV even a smidge over their maximum requires a super computer that doesn’t even exist yet, depending on what it has to render and how it works under the hood.

dual_sport_dork,
@dual_sport_dork@lemmy.world avatar

Given I’ve never seen that actually become the case even in games with engines I had to apply configuration hacks to increase the FOV, I find all of that highly unlikely.

SCmSTR,

Please stop making excuses for lazy and disrespectful devs

dogslayeggs,

Fully remappable controls is my biggest wish. I hate WASD and swear by EDSF, but some games like Fallout 4 hardcode some controls. E is hardcoded to “interact” or “open door” or something, but the game DOES let you map “move forward” to E. So I can run around like normal, but every time I run past a door it auto opens to a zombie hiding behind it.

mic_check_one_two,

Allow me to turn off the stupid pre-launch splash titles.

I can guarantee that those splash titles are included because of contractual obligations. The same way a movie lists the publishing companies in the intro. Including a “skip after first launch” option would violate their contract. If it were up to a game’s director, they would almost universally prefer to drop you straight at the title screen. But they legally aren’t allowed to do so.

Oh, you want us to publish your game? We can require the game designer to show our logo for {x} seconds when the game launches. Oh, you want your game to be G-Sync compatible? Nvidia can require that you show their logo for at least {x} seconds when the game launches. Oh, you want to use our game engine to build your game? Unreal can require that you show their logo for {x} seconds when the game launches. Et cetera…

ampersandrew,
@ampersandrew@lemmy.world avatar

Quite famously, Unity had a reputational problem because of this. Free users were required to show the splash screen, but companies with larger war chests could pay the higher rate to skip it. It led to Unity being associated with low-budget and amateurish games, while higher quality games running on the same engine, which would be better advertising for Unity, tended to not show the logo.

SCmSTR,

Verified.

A couple years ago I made a game and used Wwise and was required to have a splash screen at startup

SCmSTR,

Sliders are the problem.

They encourage a maximum and a minimum.

Just let people enter values.

zerofk,

While we’re griping, and speaking of Console-Itis, does every PC game now need to have an unskippable message telling me that this game has auto save and urging me not to turn off my PC when the icon is being displayed? Really? Nobody’s going to do that. Tell me your game is a shitty console port without telling me your game is a shitty console port.

This one, along with “press any button to start”, annoy me so much. There is absolutely no reason to have to press a button before even entering the main menu. If you need it to determine the type of input device, that can be the first press on the menu.

Treat PC games as PC games, even if you make them cross platform.

Greenbeard, do games w What game is a guilty pleasure of yours?

I’ve wasted so many hours looking at tiny circles go up in Game Dev Tycoon

Gonzako, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

An FOV slider. I don’t care if you’re a 2D game, you’re honoring totalBiscuit

dustyData,

In his honor, I still lick walls in videogames to this day.

squirrelwithnut, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

Games should not have preset color options for people with colorblindness. Games almost NEVER do them correctly or offer good enough options. They should just give users full-blown color pickers for whatever gameplay elements require them and let users decide for themselves what colors work best.

SCmSTR,

I’m very curious. Can you elaborate on how that would work?

SGforce, do games w Settings you believe ANY game should have? (This is me advocating for a restart/reboot button on ALL games)

Chromatic Aberration

I get enough of this from my glasses, thanks.

Malix,
@Malix@sopuli.xyz avatar

the bane of my eyes. I don’t have glasses, but holy hell this effect starts to strain my eyes when games have it.

SCmSTR,

Yeah any setting that tries to make things photoreal needs to be able to be turned off. Fringing, vignette, motion blur. What’s next? Strobing? Jfc. Like yeah those can all look really good if tumed properly. But tuning for everybody’s monitor and everybody’s room ambient light or sunlight is really tough. Let people at least turn them off, and if you’ve got time, you can add in some changeable values.

  • Wszystkie
  • Subskrybowane
  • Moderowane
  • Ulubione
  • test1
  • NomadOffgrid
  • FromSilesiaToPolesia
  • fediversum
  • healthcare
  • esport
  • m0biTech
  • krakow
  • Psychologia
  • Technologia
  • niusy
  • rowery
  • MiddleEast
  • muzyka
  • ERP
  • Gaming
  • Spoleczenstwo
  • sport
  • informasi
  • tech
  • turystyka
  • Cyfryzacja
  • Blogi
  • shophiajons
  • retro
  • Travel
  • warnersteve
  • Radiant
  • Wszystkie magazyny