bin.pol.social

urandom, do gaming w [Ended] [Steam Key Giveaway] 3x Stardew Valley to give away

I’ve never played it. I guess it got popular before ingot back into gaming, and i had some backlog from humble bundle games when they concentrated on Linux games

ViatorOmnium, do games w The signatures are still coming and it's already making an impact

So does not allowing food companies to sprinkle lead and uranium in food. What's the point?

A_Union_of_Kobolds,

Yeah sometimes their choices are bad, that is like 1/3 of the whole point of government. To stop businesses from just doing whatever nonsense they want.

Lv_InSaNe_vL,

Imo, that should be the primary role of the government

Ziglin,

I think providing human rights to it’s citizens is definitely more important, not sure if it is necessarily the primary one though.

Yucky_Dimension, do games w Help on Animal Well?

You are close. It’s true, it’s nothing in your inventory right now. But you are thinking in the right direction.

AceFuzzLord, do games w The signatures are still coming and it's already making an impact

Whenever a large games company talks about “developer choice” you know they’re referring to one of a few things:

  1. Think of the shareholders!
  2. Think of the rich CEO who adds zero value to the company!
  3. The people don’t know what they want and therefore we need to tell them exactly what they want and need!
mrfriki, do games w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales

This has been so obvious from the beginning, and now that it’s too late is when they starting to complain.

EarMaster, do games w Founder of Arkane Studios: "I think Gamepass is an unsustainable model that has been increasingly damaging the industry for a decade"; impacts sales
@EarMaster@lemmy.world avatar

Is it as bad as the time Netflix killed the movie industry?

ampersandrew,
@ampersandrew@lemmy.world avatar

The movie industry is plenty capable of killing itself.

daniskarma, do games w The EU initiative for Stop Killing Games has reached the goal of 1 million signatures!!

I’m glad. But don’t get your hopes up because of this. Commission could (and probably will) just say “we have considered it and we are going to do nothing”.

Tattorack,
@Tattorack@lemmy.world avatar

We’ve done nothing and already completely ran out of ideas!

SomethingBurger,

At least we will have an official position, instead of the legal void we’re currently in.

e8d79,
@e8d79@discuss.tchncs.de avatar

I think the commission will take action in some form. The worst case scenario in my mind is that they will only require clear labelling. Similar to what they did with smart phones recently. While this not exactly what I am hoping for, having “This game will at least be playable until XXXX” on the package or store page would still be a massive improvement over the status quo.

Rekorse,

I dont understand how such a broad requirement would work. They just have to pick some arbitrary date, and then after that they can continue as things currently are? Can you give an example of a game where this type of labelling would have helped?

Sonicdemon86,

Yes if we would have known that Concord only lasted two weeks then those that bought the battle pass wouldn’t have bought them. Know eol timing help consumers.

e8d79,
@e8d79@discuss.tchncs.de avatar

Sony actually issued full refunds to all customers who bought Concord.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

The game still died. One that was in development for five years, and it lasted two weeks.

Rekorse,

They didnt plan for it to last two weeks, the game failed. How do you expect them to guarantee a certain uptime when they have no idea if anyone will even play it.

Kelly,

Call me crazy but I expect businesses to guarantee their products.

Rekorse,

They didnt know it would only last two weeks. They probably knew it was a possibility but I doubt they planned for it.

This is what I mean though, if concord had to say the game would be live for a guaranteed amount of time, why wouldnt they just say something low like 6 months. Why wouldnt every company do that unless they knew for sure it would be successful? Its too risky to choose longer periods of time, and we just have the same situation as now.

e8d79,
@e8d79@discuss.tchncs.de avatar

‘The Crew’ by Ubisoft was sold for several months before they decided to shut it down. This would have at least forced them to communicate that before taking peoples money. I am also pretty sure that publishers don’t want to put this information on the package because it could seriously hurt sales. So the effect of this labelling requirement might be that publishers build the game in a way that enables self-hosting.

Rekorse,

If you are saying they knew it was closing and they sold it for months anyways, that sounds like fraud. Has there been proof ubisoft decided to do this anyways?

e8d79,
@e8d79@discuss.tchncs.de avatar

Yes, I think calling it fraud is a fair conclusion, but what do you mean with “they knew it was closing”? This decision is completely in the hands of Ubisoft. Something doesn’t stop being fraud just because someone only decides to defraud you 2 months after they sold you something.

Rekorse,

For all we know when the decision to pull the game was formalized, they pulled it that day. It depends what they did after they decided the game was being pulled. Did they leave it up for a few months to get some stuff in order beforehand, but kept selling it? I’d have a tough time accepting a reasoning from Ubisoft for that.

Thats why I asked for any sort of comment or reporting on it.

Kelly,

On December 14, 2023, Ubisoft delisted The Crew and its expansions from digital platforms, suspended sales of microtransactions, and announced that the game’s servers would be shut down on March 31, 2024, citing “upcoming server infrastructure and licensing constraints”.

en.wikipedia.org/wiki/The_Crew_(video_game)

People who paid around us$40 for the game on December 13 were being sold a lemon.

Given that it was released in 2014 it seems likely that their licenses were given a 10 year duration and they always intended to shutdown in 2024 at the latest (of course if its user base failed to reach critical mass they could have pulled the plug earlier).

Does selling a game in 2023 when you plan to kill it in 2024 legally qualify as fraud?

Rekorse,

Thats not what I’m asking. You just have me evidence that they didnt sell it as soon as an EOL date was announced. Are you saying they should have stopped selling it before they publicly announce the EOL? Should they have announced and removed it as soon as the board meeting ended? How much earlier would that be in this case?

Kelly, (edited )

Should they have announced and removed it as soon as the board meeting ended? How much earlier would that be in this case?

My unsubstantiated theory is the the licences they signed for all the vehicles and real world content had a 10 year lifetime.

Usually those contracts would just require that they stop selling the game, but they may have included something about the servers in the contract too.

Either way they new something was going to change in 2024 and realistically they knew which of these possibilities were viable:

  • sign new deals with all licensors and continue business as usual
  • sign new deals with cooperative licensors and modify the game to remove the others
  • remove the game from sale and keep the servers running for current customers
  • remove the game from sale and kill the servers - tell people to buy the sequal

I’d they waited until December of 2023 to have that meeting then that feels negligent.

If they had that meeting earlier and continued to sell the game (until ≈100 days to EOL) without warning customers that feels fraudulent.

Rekorse,

I think its a bit ridiculous that you think you have enough information to say they should have acted sooner.

Its also ridiculous that your arguments rely on what feels wrong.

The game was 10 years old and people are salty it went EOL. How have this many people not played an online service game before to realize that 10 years is a fantastic run, and nothing lasts forever. Move onto a new game or help build one, this effort to make games live forever is absurd, entitled, and shortsighted.

Kelly,

I’m using the word “feel” because I’m not qualified to provide a legal opinion.

It lasting 10 years doesn’t mean much to the people who were sold the game in the last 6 months without any warning they were buying into the final hours.

Rekorse,

They weren’t aware they were buying a 10 year old online game? This isn’t new either, many MMOs have dead periods after their final patch and before a new expansion. The crew didnt even die, they made the crew 2, which apparently was awful or else people wouldnt have complained.

vorpuni,
@vorpuni@jlai.lu avatar

They are supposed to meet with the seven people who first put the initiative forward. It won’t change their minds if they’re already against the initiative but if they don’t care it may sway them to hear it explained to them. I have zero expectations since EU bureaucrats live in a parallel dimension but there’s some hope something happens.

rumba,

It’s messy. Making a balanced law around it is sketchy. Consumers deserve to own the games they buy, straight up. Businesses deserve to be able to sell their assets when they fold and have them continue to be worth something so they can live on to make new games and their old games can go to new companies to keep development rolling.

There’s obviously low-hanging fruit. If your game is single-player and you’re just doing an online piracy check, and you go out of business, you leave the check servers running in a trust for like five years with the code to remove the check from escrow. Tick Tock, you either relight the game in time somewhere, or it becomes free to play.

But when you have something like Clash of Clans, where you need battle servers. Those assets are useless once you open that code and 100% support a community-run game. The game could otherwise be passed to another studio, and development could continue. Selling and moving games to other companies and publishers with breaks in the middle happens a lot. How long after a game collapses should they wait for it to become worthless to the market? The obvious answer to the consumer is immediately, because they bought it, they own it. Maybe you have to keep a certain amount of money from the proceeds and use it to refund the users. It still sucks for the you don’t own it anymore concept.

Developers and publishers aren’t fair to consumers without guardrails (and there are none), but those rails should also be reasonable to companies.

If the commission does nothing, it’ll probably be wrapped around this clusterfuck.

I do have a worry that the studios will just stop selling games and everything will go subscription if they are required to provide servers and source on game shutdown. It’ll just push more piracy, less sales, less games and everyone loses.

I really wish companies would just have pride in their stuff and be fair to their users and users could just bear a fair price for good games.

qarbone, do games w The signatures are still coming and it's already making an impact

Why are publishers speaking for devs about how much choice devs would have? Why not get devs to speak?

Psaldorn, (edited )
@Psaldorn@lemmy.world avatar

Because sometimes publishers like to be the ones curtailing dev choices

MotoAsh,

Because most devs are just codemonkeys implementing what they’re told to. This is pure manipulative propaganda from the suits who are already robbing wages from good devs.

58008, do games w The signatures are still coming and it's already making an impact
@58008@lemmy.world avatar

“Won’t somebody PLEASE think of the children devs!?”

The last refuge of a dying argument 😴

Cornelius_Wangenheim,

The devs would probably prefer if their work for several years wasn’t thrown in the trash. It’s the publishers and suits killing games.

FlihpFlorp, do gaming w Don't touch me with that stuff

One ripper says the electronic device are of course prone to EMPs and a giant solar flare.

I think the ripper across the road from where you get ping (could be wrong) says basically this (paraphrasing) yes you have sword arms, but when you replace the organic arm, the mechanical one doesn’t have as good wiring. The effect may not be noticeable with single “upgrades” but definitely can feel the difference over time

BuboScandiacus,
@BuboScandiacus@mander.xyz avatar

But I can get my arms back if I remove all my arms cyberware

sprite0,

you get someones arms back anyway

AkatsukiLevi, do gaming w [Ended] [Steam Key Giveaway] 3x Stardew Valley to give away
@AkatsukiLevi@lemmy.world avatar

Last game I bought was 5 bucks, and I’m still skeptical whenever it was a good investment cuz money is hard It was Oneshot, and I loved it

Not sure if I’d even like Stardew Valley

Melobol,

There are mods that can make the experience way better. For me the “save anytime” is one of the most important game play improvement.

AkatsukiLevi,
@AkatsukiLevi@lemmy.world avatar

I’m yet to get the game tbh Might actually get it once I get bored of VotV again

Empricorn, do games w The signatures are still coming and it's already making an impact

Giant corporations have proven no amount of profit is too much. There needs to be some guardrails. And some form of preservation of the games your loyal customers have enriched your company to access.

lordnikon,

It’s almost like government was made to create and enforce those guardrails.

ferric_carcinization, do gaming w [Ended] [Steam Key Giveaway] 3x Stardew Valley to give away

I haven’t gotten a chance yet, as rustc is using 100% CPU & RAM.

AkatsukiLevi,
@AkatsukiLevi@lemmy.world avatar

rustc made me learn C++

ferric_carcinization,

And C++ compile times made me learn C. You must be jealous that my memory errors & race conditions compile faster than yours.

AkatsukiLevi,
@AkatsukiLevi@lemmy.world avatar

Bold of you to assume my code compiles at all

noxypaws, do games w The signatures are still coming and it's already making an impact
@noxypaws@pawb.social avatar

Curtailing developer choice is rather the point, no?

lordnikon,

Yeah just the choices that fucks over paying customers. They are saying they would like to keep doing that and this laws would curtail that.

Will someone think of the poor shareholders? /s

AlexLost, do games w The signatures are still coming and it's already making an impact

Oh no?! It developer’s choices vs purchaser’s options. Who will win, it’s a mystery only time can solve. Just kidding, we all know who the courts will side with, as it is never “the people”.

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