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AmazingAwesomator, do games w Which year was the most stacked for game releases?

i was going to go with '06, but it looks like '04 was revolutionary for many game genres, and considered a major milestone in video game history due to its lasting affect on future titles.

en.wikipedia.org/wiki/2004_in_video_games

tyranical_typhon,

MGS3

Half-life 2

World of Warcraft

Fable

Far Cry

Warrior Within

Motherfucking San Andreas

Yeah, I think we have a winner. It’s 2004.

rozodru, do games w Which year was the most stacked for game releases?
@rozodru@pie.andmc.ca avatar

2001 or 2011.

2001 easily had the most games that were highly rated and as others have said you some real classics. The PS2 was hitting it’s stride, the original Xbox Launched, and the Gamecube was right there.

2011 also had some damn amazing games: Arkham City, Portal 2, Skyrim, Skyward Sword, Minecraft, Mortal Kombat 9, Starcraft II, Bastion, Uncharted 3, Battlefield 3 to name a few.

FreeAZ,

Dark Souls was 2011 and it was way more influential than all those games (except maybe Minecraft).

tyranical_typhon,

Demon’s Souls came out years prior.

danciestlobster, do games w Which year was the most stacked for game releases?

Maybe a hot take but I think this year has been one of the best for gaming in a long time. We got Claire obscur, kcd2, Hades 2, silksong so far

tyranical_typhon,

Zoom zoom.

umbraroze, do games w Day 477 of posting a Daily Screenshot from the games I've been playing
@umbraroze@slrpnk.net avatar

Oh crap. Reminds me that for some reason or other (Mostly just time issues I guess, and because dualbooting Windows was pain I guess) I never completed Max Payne 2. As a giant fan of the first game I loved it.

Wonder if I need to go dig out the discs. Wait wait what, I already have MP1&2 on Steam? How? When did I get them? Never mind. Hope these aren’t a massive headache to get running

orenj, do games w For those of you who enjoy open-world games, how big of a world is too big?
@orenj@lemmy.sdf.org avatar

Elden Ring is right on the threshold of too big.

bytesonbike,

Elden Ring DLC for me.

At least the main game, the world was kind of flat.

The land of Shadow’s map was kind of difficult to read. There was too many layers. Some things were underground. Some were above ground.

If the world wasn’t connected but broken by portals or something, it would have been fine. But condensed like that made it feel too big and I overwhelming.

Jakeroxs,

I feel like having a toggle for overworld/underground similar to in the base game would have been very very nice.

radiouser, do games w Day 477 of posting a Daily Screenshot from the games I've been playing

Brilliant game. Not sure if I preferred it over MP1 but damn did I enjoy it. Hope you did too, OP.

slimerancher, do games w Day 476 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

Congratulations on completing the wall!

orochi02, do games w For those of you who enjoy open-world games, how big of a world is too big?

Morrowind

RightHandOfIkaros,

Morrowind was exactly the perfect size for its content.

I would argue Daggerfalls map is unnecessarily large for the content it offers. At least Morrowinds NPCs have regional variation. In Daggerfall every innkeeper is exactly the same NPC. Its a technical marvel of its time, but by current standards is rather shallow.

orochi02,

Yea i think I mixed it up

tuckerm, do games w Day 477 of posting a Daily Screenshot from the games I've been playing
@tuckerm@feddit.online avatar

This is making me want to replay this game. I don’t really remember much about the story of this one, but I do remember than the slow motion mechanics were much better than those of the first game.

SlurpingPus, do games w Day 477 of posting a Daily Screenshot from the games I've been playing

Haven’t played ‘Max Payne’ in twenty years, completely forgot what it looks like in-game, and still the first thought from the screenshot was “Max Payne”.

Buffy, do games w For those of you who enjoy open-world games, how big of a world is too big?

Hot take, but the open world nature of Elden Ring drove me crazy. Coming from a series grounded by its tightly knit and highly curated environments, I never understood why Elden Ring is so unanimously considered the “peak” of the series.

I enjoyed my time with it, but I couldn’t help but wonder what the game could have been without the open world inclusion. So for me it’s not necessarily “how big is too big”, but whether or not the gameplay necessitates an open world.

al_Kaholic,

Agreed the level designs in dark souls coupled with the exploration made them s tier an adventure. Elden rings was ok but with all the traveling I felt more like a tourist.

delcake,

I’m with you on it, because my completionist tendencies saw me trekking between one too many copy-and-pasted side dungeons in the 50 hours I gave Elden Ring before I couldn’t take it any more and never came back to finish the game.

It’s not like the moment-to-moment combat is any less fun than the games that came before it, but since the game lets me indulge in my worst tendency of finishing every optional thing before progressing things it just felt like a meaningless checklist slog.

It’s definitely a “me” problem, but it’s just one reason why I tend to prefer a more focused experience than a sprawling open world.

rafoix, do games w For those of you who enjoy open-world games, how big of a world is too big?

Depends on the mood I’m in.

Zelda BotW is a giant map and mostly chill game that I have tons of fun just taking my time exploring.

Far Cry 3 has me going around murdering folks and clearing camps non-stop at a pretty good pace.

Far Cry 4 was way too much pew pew and it bored me.

MourningDove, do games w For those of you who enjoy open-world games, how big of a world is too big?

I’m of the mindset that it can never be too big, as long as it has some life to it. I don’t mind games taking a long time to finish. And I don’t mind if the grind is in the traveling. It’s cathartic in a way.

Die4Ever, do games w The Last Truly Custom Nintendo: A 3DS Retrospective
@Die4Ever@retrolemmy.com avatar

I loved my 3DS. And yeah it’s actually pocket sized, unlike the Switch or Steam Deck. I’m still not sure about the choice of the 3D screen instead of just making it higher resolution lol. The 3D effect was cool but kind of a gimmick.

PerfectDark,
@PerfectDark@lemmy.world avatar

Like most, it never really interested me. I just liked the clamshell self-protecting design. The 3D slider was firmly set to the ‘off’ position for me!

NOT_RICK,
@NOT_RICK@lemmy.world avatar

I still use mine. I modded it and it can play a ton of games. The Pokemon romhacks are fun

Tuxman,

Pokémon Team Rocket edition has been my “eye opening” moment on what romhacks can offer.

SO…MUCH…FUN!!!

NOT_RICK,
@NOT_RICK@lemmy.world avatar

Unbound hooked me so much I bought an OG GBA and put it on a cartridge like it’s a traditional game

wazoobi, do games w For those of you who enjoy open-world games, how big of a world is too big?

Echoing what others have said: size doesn’t really matter until it’s notably empty with nothing of interest to justify it.

But also, Assassin’s Creed Valhalla.

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