bin.pol.social

MyNameIsAtticus, do games w What are your favorite games from a worldbuilding standpoint?
@MyNameIsAtticus@lemmy.world avatar

Alan Wake. And on a grander scope almost all of Remedy’s stuff. They put everything together where it feels like there’s more out there. There’s no seam in the metaphorical stitching. It feels like even when you reach the end of something there is more.

From less of a deep standpoint? The 3DS fire emblem games. They do some really cool stuff that connects them together.

RightHandOfIkaros, (edited ) do games w Day 473 of posting a Daily Screenshot from the games I've been playing

343 hired people that hate Halo when they were developing Halo 4. I believe it was Frank O’Connor that said this himself in a video interview around that time. 343 literally could not wait to make Halo into something it was not. They tried for three games and each failed spectacularly. They failed so badly that their studio reputation had become so bad they needed to rebrand as “Halo Studios” to trick consumers into buying their next game.

Now that 343 has destroyed Halo’s future, theyre going to destroy its past. As George Orwell said “Who controls the past controls the future. Who controls the present controls the past.” By remaking Combat Evolved and changing that game, they can distort the playerbase into thinking it was always supposed to be that way.

343 is literally attempting to come in and add new additions to the Mona Lisa painting. Or chiseling new stuff onto the David sculpture. Literal vandalism. The original was already perfect, and only needed a visual upgrade. CE Anniversary did that so badly they need to do it again, but seem convinved it is impossible to make a new Halo game without sprint or other features that mean level geometry and bullet speeds need fundamental redesigns.

In case you couldn’t tell, I have a lot of contempt for 343. They could not have mishandled such a monumental franchise any worse. They ruined one of my favorite franchises, and it was literally so easy for them not to.

UnrepentantAlgebra,

What did they change in the CE remake? I don’t remember anything other than graphical changes.

RightHandOfIkaros,

In CE Anniversary, they reused a lot of Halo Reach assets and generally destroyed the art style of the original game.

In what they have shown of Campaign Evolved (actually comically stupid name), they have added Sprint (which hilariously their own gameplay showcases that sprint causes the player to miss a music cue that Martin O’Donnell specifically placed), removed Health Packs in favor of recharging health, removed the tree that prevented the Warthog from being used to fight the two hunters completely trivializing the fight, and they reused a lot of assets from Halo Infinite as well, which I really hope are placeholders but I fear they are not. Also the forerunner tech is too clean and shiny.

From just 13 minutes of gameplay, I already see a lot of problems.

Kolanaki, do games w Looking for controller recommendations
@Kolanaki@pawb.social avatar

If you already have a BT controller (like any modern console’s controllers) you could just get a thing that lets you attach the phone to that controller. That’s what I did. They can be purchased for cheap, or printed yourself if you have a 3D printer.

Drusas,

Sounds hard to fit in a pocket....

Kolanaki,
@Kolanaki@pawb.social avatar

Cargo pants usually have big enough pockets 🤷‍♂️

Drusas,

Those have been a little out of fashion since something like circa 2005.

Kolanaki,
@Kolanaki@pawb.social avatar

Utility never goes outta fashion. 😤

Drusas,

Oh, I'm with you. I just recognize that I can be very unfashionable. But pockets!

orca, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

Sworn, way too much Ball X Pit, and Resident Evil Code: Veronica.

rafoix, do games w What are your favorite games from a worldbuilding standpoint?

Fromsoft and Larian are great at this.

BioWare 20 years ago was guaranteed. We might never get another BioWare game I would purchase.

FishFace,

“Zanzibart, forgive me”.

Nah, Fromsoft has great vibes. But the worldbuilding and story is all deliberately obscured because of Miyazaki’s love of sci-fi he couldn’t properly read. That makes it a trove for obsessives but it can’t really be called good.

rafoix,

It’s definitely good and it is done in a way that can only be done in video games. Too many video games depend on passive exposition instead of finding actual lore in the world.

dukemirage,

I hope you don’t mean Baldur‘s Gate when you say Larian and BioWare.

Maiq, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

Cyberpunk 2077 and Dead Cells

humanspiral, do gaming w Imagine being this cool

These games always seem like random button mashing, ftw to me. Unfair advantage to be 2 player :P

EgoNo4, do games w What are your favorite games from a worldbuilding standpoint?

Deus Ex, anyone?

chonglibloodsport,

This one is it for me. The game really does so much with so little. The reality of the game is that it is a roughly linear sequence of closed levels (with some hub levels thrown in) that feels like a cohesive, connected world. It’s absolutely incredible!

halendos, do games w What are your favorite games from a worldbuilding standpoint?

Disco Elysium, such interesting and complex world building beneath the drunken detective murder mystery. Shame ZA/UM ruined everything with the devs and we probably won’t get anything else out of it.

dukemirage,

I could have listened to the rich lady‘s reality rundown for hours.

Kratzkopf, do games w Felt the need to carve a pumpkin this year, and so attempted to depict my favourite video game spooky guys

Beautifully carved! Just to be certain though: This is about Outer Wilds - Echoes of the Eye, right?

Skua,

It is, yes! I think I should have simplified the hearthian's design more to make them clearer, but I'm pleased with it overall

Contramuffin, do games w Felt the need to carve a pumpkin this year, and so attempted to depict my favourite video game spooky guys

Gives a strangely similar vibe to seeing the slide reels. Pretty cool!

Skua,

If I had a lot more patience it would be cool to try to recreate one of those slide reels as panels around the pumpkin

SamuraiBeandog, (edited ) do games w What are your favorite games from a worldbuilding standpoint?
@SamuraiBeandog@lemmy.world avatar

Elden Ring has the deepest, most complex worldbuilding of any game ever made, and it’s not even close. For anyone interested in worldbuilding I strongly urge you to watch some Elden Ring lore videos from The Tarnished Archaeologist to learn about the techniques that the Elden Ring devs use to put incredibly deep and subtle worldbuilding into their games. It’s changed the way I think about worldbuilding in any context.

www.youtube.com/

FishFace,

Zanzibart forgive me

nymnympseudonym, do games w What are your favorite games from a worldbuilding standpoint?
@nymnympseudonym@lemmy.world avatar

NetHack

i_dont_want_to,

@

FishFace,

Eh? It has almost none, and what there is is rendered completely inconsistent.

TheFeatureCreature, do games w What are your favorite games from a worldbuilding standpoint?
@TheFeatureCreature@lemmy.ca avatar

The TES series in general for its massive, expansive lore.

But Morrowind in particular has absolutely incredible world-building with incredible creativity and originality. There is a reason why so many people keep going back to the n’wah simulator and it’s because the world is so rich and fleshed out. So much of the following games was built off Morrowind’s stunning work.

SnotFlickerman,

Twice now I have tried to make a top level comment and accidentally responded to a thread instead… Anyway…

Instead of leaving this deleted I will agree wholeheartedly that while I personally am not the biggest fan of the TES series they have some of the most deep, complex and (somewhat) organized lore there is.

I just wish they would hire better script writers and weren’t so afraid of locking content behind player choices. Always having every option available just feels a little silly.

FishFace,

Yeah. And Skyrim really needed better VAs. That one guy who voiced Farengar just did not properly understand some of his lines and consequently butchered them.

rustydrd,
@rustydrd@sh.itjust.works avatar

As someone whose first TES was Morrowind, it set the bar so high in terms of worldbuilding, I was honestly a bit disappointed with the later entries into the series. Oblivion (more generic fantasy setting) and Skyrim (nordic with dragons) definitely played better, but the worlds were much less unique and memorable.

VaalaVasaVarde, do games w What are your favorite games from a worldbuilding standpoint?

Half-Life 2

FishFace,

Yeah, that is a great classic example. There’s a lot of environmental storytelling so you can get an idea of what’s going on, and what it is is very interesting, but it doesn’t get in the way of the game or its story.

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