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PhobosAnomaly, do games w Day 474 of posting a Daily Screenshot from the games I've been playing

I got into Poets of the Fall in a big way after Late Goodbye. Their work is fantastic and they’re brilliant live.

I’m glad Remedy have stuck with them over the years, the Herald of Darkness song from Alan Wake II was a banger.

aliceblossom, do games w What are your favorite games from a worldbuilding standpoint?

Signalis

MyNameIsAtticus, do games w What are your favorite games from a worldbuilding standpoint?
@MyNameIsAtticus@lemmy.world avatar

Alan Wake. And on a grander scope almost all of Remedy’s stuff. They put everything together where it feels like there’s more out there. There’s no seam in the metaphorical stitching. It feels like even when you reach the end of something there is more.

From less of a deep standpoint? The 3DS fire emblem games. They do some really cool stuff that connects them together.

orca, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

Sworn, way too much Ball X Pit, and Resident Evil Code: Veronica.

Maiq, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

Cyberpunk 2077 and Dead Cells

humanspiral, do gaming w Imagine being this cool

These games always seem like random button mashing, ftw to me. Unfair advantage to be 2 player :P

NutinButNet, do games w What are your favorite games from a worldbuilding standpoint?

I always wanted to read a book on the first Bioshock game. I couldn’t really get into the gameplay so I never got far into it or the sequels, but I love the premise idea a lot.

thatKamGuy, do games w What are your favorite games from a worldbuilding standpoint?

World of Warcraft; Azeroth (the planet) lore is quite detailed and fleshed out - building upon the foundations of the original RTS trilogy.

It’s a bit of a shame a lot of it gets swept under the rug every major expansion and patch cycle, so it’s hard for new(er) players to catch up.

halendos, do games w What are your favorite games from a worldbuilding standpoint?

Disco Elysium, such interesting and complex world building beneath the drunken detective murder mystery. Shame ZA/UM ruined everything with the devs and we probably won’t get anything else out of it.

dukemirage,

I could have listened to the rich lady‘s reality rundown for hours.

AstralPath, do games w What are your favorite games from a worldbuilding standpoint?

Hyper Light Drifter.

Not a word in the entire game. Still a masterpiece of storytelling.

rafoix, do games w What are your favorite games from a worldbuilding standpoint?

Fromsoft and Larian are great at this.

BioWare 20 years ago was guaranteed. We might never get another BioWare game I would purchase.

FishFace,

“Zanzibart, forgive me”.

Nah, Fromsoft has great vibes. But the worldbuilding and story is all deliberately obscured because of Miyazaki’s love of sci-fi he couldn’t properly read. That makes it a trove for obsessives but it can’t really be called good.

rafoix,

It’s definitely good and it is done in a way that can only be done in video games. Too many video games depend on passive exposition instead of finding actual lore in the world.

dukemirage,

I hope you don’t mean Baldur‘s Gate when you say Larian and BioWare.

Fmstrat, do gaming w Imagine being this cool

The player worked her way through a four-person bracket …

So, she beat… 2 people?

Still… Noyce.

etherphon, do games w What are your favorite games from a worldbuilding standpoint?
@etherphon@midwest.social avatar

Anachronox always stood out to me, really underrated game. I’m not sure about particulars since it’s been so many years, but the combination of the graphics style, the script and the humor in it, the characters and the design of the world all fell together really well, along with the great sound design and music. It felt authentic.

popcornpizza, do gaming w Imagine being this cool

That’s really cool! I wish either of my parents was into gaming like this.

Kolanaki, do games w What are your favorite games from a worldbuilding standpoint?
@Kolanaki@pawb.social avatar

Elden Ring.

Or any of Mitazaki’s games for that matter.

They write so much shit down in making the games, but the player barely gets to scratch the surface with what they actually present in-game. This is actually really awesome because it lets you piece it all together without straight up telling you every detail.

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