20 screens down this page, and barely over the halfway point with that - this made me chuckle. I think I have a thing or two to learn before I can aspire to “lengthy”. ;)
Good picks, but I don’t think Dark Souls qualifies as a metroidvania. Metroidvanias gate off parts of the map based on what abilities the player has/doesn’t have, whereas Dark Souls blocks off parts of the map simply because you’re missing a key. Also, Dark Souls doesn’t really have ability power-ups with the exception of acquiring the Lordvessel.
It’s disappointing to see Valve not fully embracing the hard work and creativity of mod developers, especially when so much effort has gone into recreating Team Fortress 2. A partnership could not only honor that dedication but also revitalize the crazy chicken 3d game in a way that benefits both the community and Valve.
Laser Squad, playing couch hot-seat is what sent me down this path.
I really liked Jagged Alliance 2, Afterlight and especially X-COM: Apocalypse. Apocalypse had such radical departures from the first two Ufo titles, which did not make it very well liked among enthusiasts, in particular the real-time battle mode. But the game had such fun mechanics and steep difficulty curve, I really enjoyed the challenge of it, as opposed to getting another Enemy Unknown clone that was TFTD.
Congrats on your 20th post! Now onto adding a 0 to that number! :P
What have you been playing?
I’ve recently finished Resident Evil 2 Remake for the first time. I’m a longtime RE fan (the original trilogy being one of the earliest gaming memories that I have), and the remake of the first title is one of my favourite games ever, so I was kind of curious to see how the second one would be.
I’ve never been more torn on a game. The moment-to-moment gameplay is great! The environment is greatly improved from the original, the creatures design is awesome, the horror aspect has been done well, and it mostly doesn’t overstay its welcome. I can see why people enjoyed it so much when it was released.
As a remake, it fails spectacularly. The story makes no sense, the writing is abysmal and made me hate most of the characters. And of course there’s that thin-veiled misogyny that’s become (unfortunately) fairly common in most recent entries of the franchise. It’s a sad day when a game from the 90s can boast being more progressive than its counterpart from 2019…
Absolute favorite is probably either Bloodstained or Castlevania Portrait of Ruin. Every Metroid and Castlevania is good though. Ender Lilies, Shantae, Momodora and Alwa are some other ones I’ve really liked off the top of my head.
Not Hollow Knight, which thinks it’s clever to not fill out the map as you go unless you happen to pick the path the map dude is on. Makes me feel like my time isn’t respected which is a pet peeve of mine. Also other than bosses the combat is boring and repetitive and you don’t get stronger fast enough for revisiting areas to not be a slog.
I mostly play on PC these days but historically it was Nintendo consoles. I like exploring maps.
It was ok. It felt like it needed something. The basic ship was clunky feeling to fly and the weapons felt mediocre. The enemies didn’t feel fun to fight either. But it was fun with my friends. But I think that was spending time with them more than the game was. I walked away from the game not disliking it, but not having any particular interest in playing any more of it.
Als every time i am amazed by the mass and quality.
Love to read it, thank you!
Will try retroassembly, sounds interesting, but i am afraid nintendo might will come and sue them.
As you picked up god of war, thanks to remind me, i still have to play the series, right now factorio got me on the deck… Its just logical madness, love it
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