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Kazumara, do games w What are some good examples of "Where the fuck do you go" kind of games?

Disco Elysium for me. Too many open directions. Too much player agency. I had no idea where I should go.

abigscaryhobo,

I always took Disco as just a “stumble into the plot” kind of game. You’re not supposed to go anywhere.

noxypaws, do games w What are some good examples of "Where the fuck do you go" kind of games?
@noxypaws@pawb.social avatar

Half Life 2 for me

DoucheBagMcSwag, do games w What are some good examples of "Where the fuck do you go" kind of games?

Most 90’s and late 80’s point and click games (Sam and Max, Full Throttle, Monkey Island, The Dig, Loom, Maniac Mansion, Day of the Tentacle, Indiana Jones and the Fate of Atlantis, Zack McCraken and the Alien Mindbenders, Kings / Space quest, Dark Seed, Beneath a Steel Sky)

Machinist,
@Machinist@lemmy.world avatar

Dark Seed was old school hard and explained nothing. Gave up multiple times, wasn’t playable for me. Sucked because I’m a huge fan of H.R. Giger.

ChickenAndRice, do games w What are some good examples of "Where the fuck do you go" kind of games?
@ChickenAndRice@sh.itjust.works avatar

A couple times in Linda Cubed Again. The game’s next objectives are told to you by characters, or through the in-game voicemail system.

However, there is no “current quest” screen so if you take a break from the game, you can easily forget where you left off.

Also, it doesn’t help that the game was only released in Japan (and fan translated only recently) so there’s not a lot of walkthroughs you can follow.

bitwolf, do games w What are some good examples of "Where the fuck do you go" kind of games?

I remember there being a few points like that in Megaman Legends 1 and 2.

MSids, do games w What are some good examples of "Where the fuck do you go" kind of games?

So many times in GTA V I had no idea how to trigger the next mission. I would probably go back to it and play through if it had some sort of indicator for how to trigger the next campaign mission.

zipzoopaboop,

Go to a mission marker on the map?

sugar_in_your_tea, (edited )

Some missions are characteristic-specific, but those are labeled too.

MSids,

It was a while back, but I feel like I remember trying this, switching between characters and going to their various markers on the map but nothing would happen. It was long enough ago that I can’t rule out hitting a bug or missing a required side mission, but I remember not being the only person saying this.

I was never a fan of just driving around the city causing havoc, so even short amounts of time with no missions felt like eternity.

sundray, do gaming w The whole album has a clear, crisp sound.

They make me feel a flood of emotions.

Rhaedas, do gaming w The whole album has a clear, crisp sound.
@Rhaedas@fedia.io avatar

Pictures that you can hear.

Angry_Autist, do games w What are some good examples of "Where the fuck do you go" kind of games?

The original Bard’s Tale

Me and my best friend literally spent a month of near nightly playing trying to get through the first in-town dungeon

Daggerfall also fits the bill

Potatar, do games w Game design question : how to make a "trapped" player character?

You write a very very very deterministic and guessable AI for the knight.

Your princess sets the scene, then you watch helplessly as your knight fails or succeeds with the given help. So… a stop motion puzzle game

PieMePlenty, do games w What are some good examples of "Where the fuck do you go" kind of games?

Old DOOMs up till 64. Halo 1 was also very repetitive in its lookalike hallways and got me lost multiple times. I don’t miss the get lost mechanics of these games. Especially in doom where the function of the many look alike chambers was unknown to me so the architecture made no sense.

GiveOver,

I remember playing Assault on the Control Room on Halo 1 and one of the doors glitched and didn’t unlock. I must have walked around those hallways for hours trying to work out where I was supposed to go

SkunkWorkz, do games w Day 291 of posting a Daily Screenshot from the games l've been playing

This game can also be played solo, for anyone curious. And even solo it’s fun to play just a bit harder since no one can revive you. It’s not like Lethal Company where it becomes impossible to solo after the first few rounds.

FlashMobOfOne, do games w What are some good examples of "Where the fuck do you go" kind of games?
@FlashMobOfOne@lemmy.world avatar

Jedi Fallen Order has no fast travel and the map sucks, do you often end up lost or backtracking.

Divinity Original Sin is also one that doesn’t guide the player particularly well.

ComicalMayhem,

Jedi survivor is the exact same way

warm, do games w Day 291 of posting a Daily Screenshot from the games l've been playing

The game is great fun. There's loads of really fun mods too.

dutchkimble, do games w What are some good examples of "Where the fuck do you go" kind of games?

Myst, sometimes Max Payne, Doom 3, Tomb Raider

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